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76e8e6df7b
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0d2d85d19c | ||
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2307384a83 |
@ -372,6 +372,7 @@ typedef struct _GLFWwindowWayland
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GLFWbool iconified;
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GLFWbool iconified;
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GLFWbool activated;
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GLFWbool activated;
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GLFWbool fullscreen;
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GLFWbool fullscreen;
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double cursorPosX, cursorPosY;
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} pending;
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} pending;
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struct {
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struct {
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@ -387,6 +388,7 @@ typedef struct _GLFWwindowWayland
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_GLFWcursor* currentCursor;
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_GLFWcursor* currentCursor;
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double cursorPosX, cursorPosY;
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double cursorPosX, cursorPosY;
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GLFWbool pendingCursorPos;
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char* appId;
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char* appId;
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@ -1778,24 +1778,6 @@ static void keyboardHandleLeave(void* userData,
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if (!window)
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if (!window)
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return;
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return;
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// Handle any key repeats up to this point. We don't poll as this should be infrequent.
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uint64_t repeats;
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if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
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{
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if(_glfw.wl.keyboardFocus)
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{
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for (uint64_t i = 0; i < repeats; i++)
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{
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_glfwInputKey(_glfw.wl.keyboardFocus,
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translateKey(_glfw.wl.keyRepeatScancode),
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_glfw.wl.keyRepeatScancode,
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GLFW_PRESS,
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_glfw.wl.xkb.modifiers);
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inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
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}
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}
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}
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struct itimerspec timer = {0};
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struct itimerspec timer = {0};
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timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
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timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
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@ -2723,8 +2705,34 @@ void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos)
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void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
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void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
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{
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{
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_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
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if (!_glfw.wl.pointerConstraints)
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"Wayland: The platform does not support setting the cursor position");
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{
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_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
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"Wayland: The compositor does not support setting the cursor position");
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return;
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}
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if (window->wl.lockedPointer) {
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zwp_locked_pointer_v1_set_cursor_position_hint(window->wl.lockedPointer,
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wl_fixed_from_double(x),
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wl_fixed_from_double(y));
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} else {
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if (window->cursorMode != GLFW_CURSOR_DISABLED) {
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Delaying the cursor position update until "
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"the cursor mode is set to GLFW_CURSOR_DISABLED");
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}
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// The cursor is not currently locked, but it may be locked later. Either
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// - the application has already set the cursor mode to GLFW_CURSOR_DISABLED,
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// but the cursor is currently outside of the window, or
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// - the application has not yet set the cursor mode to GLFW_CURSOR_DISABLED,
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// but will do so soon.
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// Defer setting the cursor position to _glfwSetCursorWayland.
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window->wl.pending.cursorPosX = x;
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window->wl.pending.cursorPosY = y;
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window->wl.pendingCursorPos = GLFW_TRUE;
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}
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}
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}
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void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
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void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
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@ -3065,6 +3073,13 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
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unconfinePointer(window);
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unconfinePointer(window);
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if (!window->wl.lockedPointer)
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if (!window->wl.lockedPointer)
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lockPointer(window);
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lockPointer(window);
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if (window->wl.pendingCursorPos == GLFW_TRUE) {
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zwp_locked_pointer_v1_set_cursor_position_hint(window->wl.lockedPointer,
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wl_fixed_from_double(window->wl.pending.cursorPosX),
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wl_fixed_from_double(window->wl.pending.cursorPosY));
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window->wl.pendingCursorPos = GLFW_FALSE;
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}
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}
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}
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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{
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{
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