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a07792f3b0
Author | SHA1 | Date | |
---|---|---|---|
|
a07792f3b0 |
@ -120,6 +120,7 @@ information on what to include when reporting a bug.
|
||||
|
||||
## Changelog since 3.4
|
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- [Wayland] Feature: Added wlr layer shell support for widgets creation
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- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
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the limit of the mouse button tokens to be reported (#2423)
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- Added `glfwGetEGLConfig` function to query the `EGLConfig` of a window (#2045)
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|
391
deps/wayland/wlr-layer-shell-unstable-v1.xml
vendored
Normal file
391
deps/wayland/wlr-layer-shell-unstable-v1.xml
vendored
Normal file
@ -0,0 +1,391 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_layer_shell_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
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|
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Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
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Clients can use this interface to assign the surface_layer role to
|
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wl_surfaces. Such surfaces are assigned to a "layer" of the output and
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rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
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many desktop shell components, and a broad number of other applications
|
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that interact with the desktop.
|
||||
</description>
|
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|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
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Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
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|
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Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
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The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
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|
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You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
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<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
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<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="useOfCXXKeywordsIsForFuckingMorons" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
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|
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<entry name="background" value="0"/>
|
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<entry name="bottom" value="1"/>
|
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<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
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This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
||||
|
10
docs/news.md
10
docs/news.md
@ -5,6 +5,16 @@
|
||||
|
||||
## New features {#features}
|
||||
|
||||
### [ZWLR Layer Shell support for Wayland](https://wayland.app/protocols/wlr-layer-shell-unstable-v1)
|
||||
|
||||
Create surfaces that are layers of the desktop
|
||||
|
||||
Such surfaces are assigned to a "layer" of the output and rendered with
|
||||
a defined z-depth respective to each other. They may also be anchored to the
|
||||
edges and corners of a screen and specify input handling semantics.
|
||||
This interface should be suitable for the implementation of many desktop shell
|
||||
components, and a broad number of other applications that interact with the desktop.
|
||||
|
||||
### Unlimited mouse buttons {#unlimited_mouse_buttons}
|
||||
|
||||
GLFW now has an input mode which allows an unlimited number of mouse buttons to
|
||||
|
@ -518,6 +518,14 @@ __GLFW_WAYLAND_APP_ID__ specifies the Wayland app_id for a window, used
|
||||
by window managers to identify types of windows. This is set with
|
||||
@ref glfwWindowHintString.
|
||||
|
||||
@anchor GLFW_WAYLAND_USE_ZWLR_hint
|
||||
__GLFW_WAYLAND_USE_ZWLR__ Try to utilize
|
||||
[wlr layers system](https://wayland.app/protocols/wlr-layer-shell-unstable-v1)
|
||||
from your compositor.
|
||||
This is set by @ref glfwWindowHint with [special init layer](@ref GLFW_WAYLAND_USE_ZWLR).
|
||||
If success, you can control layer behavior with
|
||||
[<GLFW/glfw3native.h>](@ref glfwWaylandZwlrSetLayer) api.
|
||||
Example available [here](https://github.com/glfw/glfw/blob/master/examples/wayland-widget.c).
|
||||
|
||||
#### X11 specific window hints {#window_hints_x11}
|
||||
|
||||
@ -577,10 +585,10 @@ GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GL
|
||||
GLFW_WIN32_SHOWDEFAULT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
|
||||
GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
|
||||
GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
|
||||
|
||||
GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
|
||||
GLFW_WAYLAND_USE_ZWLR | 0 | `GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD`, `GLFW_WAYLAND_ZWLR_LAYER_BOTTOM`, `GLFW_WAYLAND_ZWLR_LAYER_TOP` or `GLFW_WAYLAND_ZWLR_LAYER_OVERLAY`
|
||||
|
||||
## Window event processing {#window_events}
|
||||
|
||||
|
@ -36,6 +36,10 @@ add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${G
|
||||
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
|
||||
if (Wayland_FOUND)
|
||||
add_executable(wayland-widget wayland-widget.c ${ICON} ${GLAD_GL})
|
||||
endif()
|
||||
|
||||
|
||||
target_link_libraries(particles Threads::Threads)
|
||||
if (RT_LIBRARY)
|
||||
|
128
examples/wayland-widget.c
Normal file
128
examples/wayland-widget.c
Normal file
@ -0,0 +1,128 @@
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#define GLFW_EXPOSE_NATIVE_WAYLAND
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <GLFW/glfw3native.h>
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
|
||||
#define WIN_HEIGHT 150
|
||||
|
||||
|
||||
static void GLFW_DebugCallback(int err_code, const char* description)
|
||||
{
|
||||
printf("GLFW error: %s\n", description);
|
||||
}
|
||||
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
static bool onTopLayer = true;
|
||||
static bool onTopAnchor = true;
|
||||
|
||||
if (action == GLFW_PRESS)
|
||||
{
|
||||
printf("Grabbing...\n");
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_RIGHT:
|
||||
case GLFW_KEY_LEFT :
|
||||
{
|
||||
onTopLayer = !onTopLayer;
|
||||
|
||||
if (onTopLayer)
|
||||
{
|
||||
printf("Send to top\n");
|
||||
glfwWaylandZwlrSetLayer(window, GLFW_WAYLAND_ZWLR_LAYER_TOP);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Send to bottom\n");
|
||||
glfwWaylandZwlrSetLayer(window, GLFW_WAYLAND_ZWLR_LAYER_BOTTOM);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_UP:
|
||||
case GLFW_KEY_DOWN:
|
||||
{
|
||||
onTopAnchor = !onTopAnchor;
|
||||
|
||||
if (onTopAnchor)
|
||||
{
|
||||
printf("Stick to top\n");
|
||||
glfwWaylandZwlrSetAnchor(window, GLFW_WAYLAND_ZWLR_ANCHOR_TOP);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Stick to bottom\n");
|
||||
glfwWaylandZwlrSetAnchor(window, GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
|
||||
{
|
||||
if (action == GLFW_RELEASE)
|
||||
printf("click\n");
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
glfwSetErrorCallback(GLFW_DebugCallback);
|
||||
|
||||
if (!glfwInit()) return 1;
|
||||
|
||||
glfwWindowHint(GLFW_WAYLAND_USE_ZWLR, GLFW_WAYLAND_ZWLR_LAYER_TOP);
|
||||
|
||||
int monitorX_pos, monitorY_pos;
|
||||
int monitorWidth, monitorHeight;
|
||||
GLFWmonitor* primary_monitor = glfwGetPrimaryMonitor();
|
||||
glfwGetMonitorWorkarea(primary_monitor, &monitorX_pos, &monitorY_pos, &monitorWidth, &monitorHeight);
|
||||
|
||||
// v-- 0 not allowed by glfw api, for avoiding mess with internal api, you are forced..
|
||||
// v ..to request monitor size and manually handle window size
|
||||
GLFWwindow* window = glfwCreateWindow(300, WIN_HEIGHT, "Don't Care", NULL, NULL);
|
||||
if (!window) return 1;
|
||||
|
||||
glfwSetWindowSize(window, monitorWidth, WIN_HEIGHT); // just testing
|
||||
//glfwWaylandZwlrSetExclusiveZone(window, WIN_HEIGHT + 50); // try to play with
|
||||
//glfwWaylandZwlrSetMargin(window, 10, 10, 10, 10);
|
||||
|
||||
glfwMakeContextCurrent (window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSetMouseButtonCallback(window, mouse_button_callback );
|
||||
//glfwSetCursorPosCallback (window, cursor_position_callback);
|
||||
glfwSetKeyCallback (window, key_callback );
|
||||
//glfwSetWindowFocusCallback(window, window_focus_callback) ;
|
||||
|
||||
|
||||
glClearColor(0.3f, 0.2f, 0.3f, 1.0f);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
@ -1135,6 +1135,27 @@ extern "C" {
|
||||
* Allows specification of the Wayland app_id.
|
||||
*/
|
||||
#define GLFW_WAYLAND_APP_ID 0x00026001
|
||||
|
||||
#define GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD 0x00026002
|
||||
#define GLFW_WAYLAND_ZWLR_LAYER_BOTTOM 0x00026003
|
||||
#define GLFW_WAYLAND_ZWLR_LAYER_TOP 0x00026004
|
||||
#define GLFW_WAYLAND_ZWLR_LAYER_OVERLAY 0x00026005
|
||||
|
||||
#define GLFW_WAYLAND_ZWLR_ANCHOR_TOP 0x1
|
||||
#define GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM 0x2
|
||||
#define GLFW_WAYLAND_ZWLR_ANCHOR_LEFT 0x4
|
||||
#define GLFW_WAYLAND_ZWLR_ANCHOR_RIGHT 0x8
|
||||
/*! @brief Wayland specific
|
||||
* [window hint](@ref GLFW_WAYLAND_USE_ZWLR_hint).
|
||||
*
|
||||
* Available options are:
|
||||
* - GLFW_WAYLAND_ZWLR_BACKGROUD
|
||||
* - GLFW_WAYLAND_ZWLR_BOTTOM
|
||||
* - GLFW_WAYLAND_ZWLR_TOP
|
||||
* - GLFW_WAYLAND_ZWLR_OVERLAY
|
||||
*/
|
||||
#define GLFW_WAYLAND_USE_ZWLR 0x00026010
|
||||
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_NO_API 0
|
||||
|
@ -554,6 +554,81 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
|
||||
/*! @brief Change the layer that the surface is rendered on.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_INVALID_ENUM.
|
||||
*
|
||||
* @param[in] layer GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD,
|
||||
* GLFW_WAYLAND_ZWLR_LAYER_BOTTOM,
|
||||
* GLFW_WAYLAND_ZWLR_LAYER_TOP,
|
||||
* GLFW_WAYLAND_ZWLR_LAYER_OVERLAY.
|
||||
|
||||
* @thread_safety This function should be called from main thread.
|
||||
*
|
||||
* @since Added in version 3.5.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI void glfwWaylandZwlrSetLayer(GLFWwindow* window, int layer);
|
||||
|
||||
/*! @brief Configures the anchor point of the surface.
|
||||
*
|
||||
* Requests that the compositor anchor the surface to the specified
|
||||
* edges and corners. If two orthogonal edges are specified
|
||||
* (e.g. 'top' and 'left'), then the anchor point will be the
|
||||
* intersection of the edges (e.g. the top left corner of the output);
|
||||
* otherwise the anchor point will be centered on that edge,
|
||||
* or in the center if none is specified.
|
||||
*
|
||||
* @param[in] anchor GLFW_WAYLAND_ZWLR_ANCHOR_TOP |
|
||||
* GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM |
|
||||
* GLFW_WAYLAND_ZWLR_ANCHOR_LEFT |
|
||||
* GLFW_WAYLAND_ZWLR_ANCHOR_RIGHT
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE. Viewport is centered if you send incorrect anchor.
|
||||
*
|
||||
* @thread_safety This function should be called from main thread.
|
||||
*
|
||||
* @since Added in version 3.5.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI void glfwWaylandZwlrSetAnchor(GLFWwindow* window, int anchor);
|
||||
|
||||
/*! @brief Requests that the compositor avoids occluding an area with other surfaces.
|
||||
*
|
||||
* @note The compositor's use of this information is implementation-dependent.
|
||||
* Do not assume that this region will not actually be occluded.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function should be called from main thread.
|
||||
*
|
||||
* @since Added in version 3.5.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI void glfwWaylandZwlrSetExclusiveZone(GLFWwindow* window, int zone);
|
||||
|
||||
/*! @brief Requests that the surface be placed some distance away from the
|
||||
* anchor point on the output, in surface-local coordinates. Setting this
|
||||
* value for edges you are not anchored to has no effect.
|
||||
* The exclusive zone includes the margin.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function should be called from main thread.
|
||||
*
|
||||
* @since Added in version 3.5.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI void glfwWaylandZwlrSetMargin(GLFWwindow* window, int top, int right, int bottom, int left);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
|
@ -105,6 +105,7 @@ if (GLFW_BUILD_WAYLAND)
|
||||
generate_wayland_protocol("fractional-scale-v1.xml")
|
||||
generate_wayland_protocol("xdg-activation-v1.xml")
|
||||
generate_wayland_protocol("xdg-decoration-unstable-v1.xml")
|
||||
generate_wayland_protocol("wlr-layer-shell-unstable-v1.xml")
|
||||
endif()
|
||||
|
||||
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
||||
|
@ -33,7 +33,6 @@
|
||||
#include <stdarg.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// NOTE: The global variables below comprise all mutable global data in GLFW
|
||||
// Any other mutable global variable is a bug
|
||||
|
||||
|
@ -427,6 +427,7 @@ struct _GLFWwndconfig
|
||||
} win32;
|
||||
struct {
|
||||
char appId[256];
|
||||
GLFWbool useZWLR;
|
||||
} wl;
|
||||
};
|
||||
|
||||
|
@ -381,6 +381,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
||||
case GLFW_COCOA_GRAPHICS_SWITCHING:
|
||||
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_WAYLAND_USE_ZWLR:
|
||||
_glfw.hints.window.wl.useZWLR = value;
|
||||
return;
|
||||
case GLFW_SCALE_TO_MONITOR:
|
||||
_glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
|
@ -49,6 +49,7 @@
|
||||
#include "fractional-scale-v1-client-protocol.h"
|
||||
#include "xdg-activation-v1-client-protocol.h"
|
||||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
|
||||
|
||||
// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of
|
||||
// wl_interface pointers 'types', making it impossible to combine several unmodified
|
||||
@ -91,6 +92,11 @@
|
||||
#include "idle-inhibit-unstable-v1-client-protocol-code.h"
|
||||
#undef types
|
||||
|
||||
#define types _glfw_zwlr_layer_shell_types
|
||||
#include "wlr-layer-shell-unstable-v1-client-protocol-code.h"
|
||||
#undef types
|
||||
|
||||
|
||||
static void wmBaseHandlePing(void* userData,
|
||||
struct xdg_wm_base* wmBase,
|
||||
uint32_t serial)
|
||||
@ -208,6 +214,13 @@ static void registryHandleGlobal(void* userData,
|
||||
&wp_fractional_scale_manager_v1_interface,
|
||||
1);
|
||||
}
|
||||
else if (strcmp(interface, "zwlr_layer_shell_v1") == 0)
|
||||
{
|
||||
_glfw.wl.zwlrLayerShell =
|
||||
wl_registry_bind(registry, name,
|
||||
&zwlr_layer_shell_v1_interface,
|
||||
5); // use the latest version, because why not? (since 2017)
|
||||
}
|
||||
}
|
||||
|
||||
static void registryHandleGlobalRemove(void* userData,
|
||||
@ -395,6 +408,8 @@ static void createKeyTables(void)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static GLFWbool loadCursorTheme(void)
|
||||
{
|
||||
int cursorSize = 16;
|
||||
@ -424,6 +439,7 @@ static GLFWbool loadCursorTheme(void)
|
||||
|
||||
_glfw.wl.cursorSurface = wl_compositor_create_surface(_glfw.wl.compositor);
|
||||
_glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@ -948,6 +964,8 @@ void _glfwTerminateWayland(void)
|
||||
|
||||
_glfw_free(_glfw.wl.offers);
|
||||
|
||||
if(_glfw.wl.zwlrLayerShell)
|
||||
zwlr_layer_shell_v1_destroy(_glfw.wl.zwlrLayerShell);
|
||||
if (_glfw.wl.cursorSurface)
|
||||
wl_surface_destroy(_glfw.wl.cursorSurface);
|
||||
if (_glfw.wl.subcompositor)
|
||||
|
@ -130,6 +130,7 @@ struct wl_output;
|
||||
#define xdg_activation_token_v1_interface _glfw_xdg_activation_token_v1_interface
|
||||
#define wl_surface_interface _glfw_wl_surface_interface
|
||||
#define wp_fractional_scale_v1_interface _glfw_wp_fractional_scale_v1_interface
|
||||
#define zwlr_layer_shell_v1_interface _glfw_zwlr_layer_shell_v1
|
||||
|
||||
#define GLFW_WAYLAND_WINDOW_STATE _GLFWwindowWayland wl;
|
||||
#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl;
|
||||
@ -381,6 +382,11 @@ typedef struct _GLFWwindowWayland
|
||||
uint32_t decorationMode;
|
||||
} xdg;
|
||||
|
||||
struct {
|
||||
struct zwlr_layer_surface_v1* surface;
|
||||
} zwlr;
|
||||
|
||||
|
||||
struct {
|
||||
struct libdecor_frame* frame;
|
||||
} libdecor;
|
||||
@ -440,6 +446,7 @@ typedef struct _GLFWlibraryWayland
|
||||
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
|
||||
struct xdg_activation_v1* activationManager;
|
||||
struct wp_fractional_scale_manager_v1* fractionalScaleManager;
|
||||
struct zwlr_layer_shell_v1* zwlrLayerShell;
|
||||
|
||||
_GLFWofferWayland* offers;
|
||||
unsigned int offerCount;
|
||||
|
196
src/wl_window.c
196
src/wl_window.c
@ -51,6 +51,7 @@
|
||||
#include "xdg-activation-v1-client-protocol.h"
|
||||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||
#include "fractional-scale-v1-client-protocol.h"
|
||||
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
|
||||
|
||||
#define GLFW_BORDER_SIZE 4
|
||||
#define GLFW_CAPTION_HEIGHT 24
|
||||
@ -495,6 +496,9 @@ static GLFWbool resizeWindow(_GLFWwindow* window, int width, int height)
|
||||
window->wl.width = width;
|
||||
window->wl.height = height;
|
||||
|
||||
if (window->wl.zwlr.surface)
|
||||
zwlr_layer_surface_v1_set_size(window->wl.zwlr.surface, width, height);
|
||||
|
||||
resizeFramebuffer(window);
|
||||
|
||||
if (window->wl.scalingViewport)
|
||||
@ -1130,8 +1134,76 @@ static GLFWbool createXdgShellObjects(_GLFWwindow* window)
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
static void zwlrSurfaceConfigure(void *data,
|
||||
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1,
|
||||
uint32_t serial,
|
||||
uint32_t width,
|
||||
uint32_t height)
|
||||
{
|
||||
_GLFWwindow* window = data;
|
||||
|
||||
window->wl.visible = GLFW_TRUE; // I'm not sure this belong here, but window not visible without
|
||||
resizeWindow(window, width, height);
|
||||
|
||||
zwlr_layer_surface_v1_ack_configure(zwlr_layer_surface_v1, serial);
|
||||
}
|
||||
|
||||
static void zwlrSurfaceClose(void *userData,
|
||||
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||
{
|
||||
_GLFWwindow* window = userData;
|
||||
_glfwInputWindowCloseRequest(window);
|
||||
|
||||
}
|
||||
|
||||
static const struct zwlr_layer_surface_v1_listener zwlrSurfaceListener =
|
||||
{
|
||||
.configure = zwlrSurfaceConfigure,
|
||||
.closed = zwlrSurfaceClose
|
||||
};
|
||||
|
||||
static bool createZwlrShellObjects(_GLFWwindow* window)
|
||||
{
|
||||
if (!_glfw.wl.zwlrLayerShell)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: zwlr protocol not supported on this system");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
window->wl.zwlr.surface = zwlr_layer_shell_v1_get_layer_surface(_glfw.wl.zwlrLayerShell,
|
||||
window->wl.surface, NULL, ZWLR_LAYER_SHELL_V1_LAYER_TOP, window->title);
|
||||
|
||||
if (!window->wl.zwlr.surface)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Failed to create layer surface for window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
zwlr_layer_surface_v1_add_listener(window->wl.zwlr.surface, &zwlrSurfaceListener,
|
||||
window);
|
||||
|
||||
|
||||
zwlr_layer_surface_v1_set_anchor(window->wl.zwlr.surface, 0); // center
|
||||
zwlr_layer_surface_v1_set_size(window->wl.zwlr.surface,
|
||||
window->wl.fbWidth, window->wl.fbHeight);
|
||||
|
||||
glfwWaylandZwlrSetLayer((GLFWwindow*)window, _glfw.hints.window.wl.useZWLR);
|
||||
|
||||
wl_surface_commit(window->wl.surface);
|
||||
wl_display_roundtrip(_glfw.wl.display);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
static GLFWbool createShellObjects(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.hints.window.wl.useZWLR)
|
||||
{
|
||||
if (createZwlrShellObjects(window))
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (_glfw.wl.libdecor.context)
|
||||
{
|
||||
if (createLibdecorFrame(window))
|
||||
@ -1157,6 +1229,9 @@ static void destroyShellObjects(_GLFWwindow* window)
|
||||
if (window->wl.xdg.surface)
|
||||
xdg_surface_destroy(window->wl.xdg.surface);
|
||||
|
||||
if (window->wl.zwlr.surface)
|
||||
zwlr_layer_surface_v1_destroy(window->wl.zwlr.surface);
|
||||
|
||||
window->wl.libdecor.frame = NULL;
|
||||
window->wl.xdg.decoration = NULL;
|
||||
window->wl.xdg.decorationMode = 0;
|
||||
@ -1545,6 +1620,13 @@ static void pointerHandleEnter(void* userData,
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||
}
|
||||
|
||||
if (window->wl.zwlr.surface)
|
||||
{
|
||||
// mf don't receive keyboard events by default
|
||||
zwlr_layer_surface_v1_set_keyboard_interactivity(window->wl.zwlr.surface,
|
||||
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1574,6 +1656,12 @@ static void pointerHandleLeave(void* userData,
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
|
||||
if (window->wl.zwlr.surface) // TODO: find out why wl.hovered not fired
|
||||
{
|
||||
zwlr_layer_surface_v1_set_keyboard_interactivity(window->wl.zwlr.surface,
|
||||
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE);
|
||||
}
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
window->wl.hovered = GLFW_FALSE;
|
||||
@ -2653,7 +2741,7 @@ void _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled)
|
||||
void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Wayland: Platform does not support making a window floating");
|
||||
"Wayland: hint GLFW_WAYLAND_USE_ZWLR for layer support");
|
||||
}
|
||||
|
||||
void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled)
|
||||
@ -3360,5 +3448,111 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle)
|
||||
return window->wl.surface;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwWaylandZwlrSetLayer(GLFWwindow* handle, int layer)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||
"Wayland: Platform not initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
if (!(window->wl.zwlr.surface))
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Wayland: zwlr not supported or wasn't requested");
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
switch (layer)
|
||||
{
|
||||
case GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD: layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; break;
|
||||
case GLFW_WAYLAND_ZWLR_LAYER_BOTTOM: layer = ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM; break;
|
||||
case GLFW_WAYLAND_ZWLR_LAYER_TOP: layer = ZWLR_LAYER_SHELL_V1_LAYER_TOP; break;
|
||||
case GLFW_WAYLAND_ZWLR_LAYER_OVERLAY: layer = ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; break;
|
||||
default:
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Wayland: invalid zwlr layer received");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
zwlr_layer_surface_v1_set_layer(window->wl.zwlr.surface, layer);
|
||||
if (layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND)
|
||||
zwlr_layer_surface_v1_set_keyboard_interactivity(window->wl.zwlr.surface,
|
||||
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwWaylandZwlrSetAnchor(GLFWwindow* handle, int anchor)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||
"Wayland: Platform not initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
if (!(window->wl.zwlr.surface))
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Wayland: zwlr not supported or wasn't requested");
|
||||
return;
|
||||
}
|
||||
|
||||
zwlr_layer_surface_v1_set_anchor(window->wl.zwlr.surface, anchor);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwWaylandZwlrSetExclusiveZone(GLFWwindow* handle, int zone)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||
"Wayland: Platform not initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
if (!(window->wl.zwlr.surface))
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Wayland: zwlr not supported or wasn't requested");
|
||||
return;
|
||||
}
|
||||
|
||||
zwlr_layer_surface_v1_set_exclusive_zone(window->wl.zwlr.surface, zone);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwWaylandZwlrSetMargin(GLFWwindow* handle, int top, int right, int bottom, int left)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||
"Wayland: Platform not initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
if (!(window->wl.zwlr.surface))
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Wayland: zwlr not supported or wasn't requested");
|
||||
return;
|
||||
}
|
||||
|
||||
zwlr_layer_surface_v1_set_margin(window->wl.zwlr.surface, top, right, bottom, left);
|
||||
}
|
||||
|
||||
#endif // _GLFW_WAYLAND
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user