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11 Commits

Author SHA1 Message Date
Minterl
43b5333c42
Merge c371f4cb7d into d11cb3779b 2025-07-12 18:58:40 +08:00
Camilla Löwy
d11cb3779b Win32: Remove support for Windows XP and Vista
It's increasingly difficult to maintain a safe testing environment for
Windows XP, and so increasingly a burden on contributors to maintain
support for it.

Windows XP has been out of of support since 2014 and should not be used
as a desktop OS.

Fixes #2505
2025-07-11 16:49:23 +02:00
Mike Interlandi
c371f4cb7d null platform fallback for other platform implementations 2025-02-03 13:35:35 -05:00
Mike Interlandi
845f0bd901 declare function in other platform headers 2025-02-03 13:23:00 -05:00
Mike Interlandi
955e8b0fa4 validate nItems & prop in _glfwGetWindowIsFullscreenX11 2025-02-03 13:06:41 -05:00
Mike Interlandi
8c3f416c3b remove .cache from .gitignore 2025-02-03 12:56:53 -05:00
Mike Interlandi
77fae536a9 move fullscreen check in tests/window with other glfwGetWindowAttrib 2025-02-03 12:11:02 -05:00
Mike Interlandi
1b5c120205 cleanup 2025-02-03 12:04:35 -05:00
Mike Interlandi
bb4ba846da integrate _glfwGetWindowIsFullscreenX11 with platform idiom 2025-02-03 11:57:46 -05:00
Mike Interlandi
618532218e GLFW_FULLSCREEN window attrib (x11) 2025-02-02 17:07:38 -05:00
Mike Interlandi
98019fbe98 add clangd .cache to gitignore 2025-02-01 18:11:04 -05:00
19 changed files with 88 additions and 78 deletions

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@ -79,7 +79,7 @@ more information.
## System requirements ## System requirements
GLFW supports Windows XP and later and macOS 10.11 and later. Linux and other GLFW supports Windows 7 and later and macOS 10.11 and later. Linux and other
Unix-like systems running the X Window System are supported even without Unix-like systems running the X Window System are supported even without
a desktop environment or modern extensions, although some features require a desktop environment or modern extensions, although some features require
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
@ -125,6 +125,7 @@ information on what to include when reporting a bug.
the limit of the mouse button tokens to be reported (#2423) the limit of the mouse button tokens to be reported (#2423)
- Updated minimum CMake version to 3.16 (#2541) - Updated minimum CMake version to 3.16 (#2541)
- Removed support for building with original MinGW (#2540) - Removed support for building with original MinGW (#2540)
- [Win32] Removed support for Windows XP and Vista (#2505)
- [Cocoa] Added `QuartzCore` framework as link-time dependency - [Cocoa] Added `QuartzCore` framework as link-time dependency
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506) - [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed - [Wayland] Bugfix: The fractional scaling related objects were not destroyed

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@ -20,6 +20,12 @@ this.
## Removals {#removals} ## Removals {#removals}
### Windows XP and Vista support has been removed {#winxp_vista}
Support for Windows XP and Vista has been removed. Windows XP has been out of extended
support since 2014.
### Original MinGW support has been removed {#original_mingw} ### Original MinGW support has been removed {#original_mingw}
Support for the now unmaintained original MinGW distribution has been removed. Support for the now unmaintained original MinGW distribution has been removed.

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@ -1102,6 +1102,7 @@ extern "C" {
* [window hint](@ref GLFW_SCALE_FRAMEBUFFER_hint). * [window hint](@ref GLFW_SCALE_FRAMEBUFFER_hint).
*/ */
#define GLFW_SCALE_FRAMEBUFFER 0x0002200D #define GLFW_SCALE_FRAMEBUFFER 0x0002200D
#define GLFW_FULLSCREEN 0x0002200E
/*! @brief Legacy name for compatibility. /*! @brief Legacy name for compatibility.
* *
* This is an alias for the * This is an alias for the

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@ -555,6 +555,7 @@ GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform)
.setWindowFloating = _glfwSetWindowFloatingCocoa, .setWindowFloating = _glfwSetWindowFloatingCocoa,
.setWindowOpacity = _glfwSetWindowOpacityCocoa, .setWindowOpacity = _glfwSetWindowOpacityCocoa,
.setWindowMousePassthrough = _glfwSetWindowMousePassthroughCocoa, .setWindowMousePassthrough = _glfwSetWindowMousePassthroughCocoa,
.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
.pollEvents = _glfwPollEventsCocoa, .pollEvents = _glfwPollEventsCocoa,
.waitEvents = _glfwWaitEventsCocoa, .waitEvents = _glfwWaitEventsCocoa,
.waitEventsTimeout = _glfwWaitEventsTimeoutCocoa, .waitEventsTimeout = _glfwWaitEventsTimeoutCocoa,

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@ -247,6 +247,7 @@ void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled);
float _glfwGetWindowOpacityCocoa(_GLFWwindow* window); float _glfwGetWindowOpacityCocoa(_GLFWwindow* window);
void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity); void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity);
void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled);
GLFWbool _glfwGetWindowIsFullscreenCocoa(_GLFWwindow* window);
void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled); void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled);
GLFWbool _glfwRawMouseMotionSupportedCocoa(void); GLFWbool _glfwRawMouseMotionSupportedCocoa(void);

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@ -747,6 +747,7 @@ struct _GLFWplatform
void (*setWindowFloating)(_GLFWwindow*,GLFWbool); void (*setWindowFloating)(_GLFWwindow*,GLFWbool);
void (*setWindowOpacity)(_GLFWwindow*,float); void (*setWindowOpacity)(_GLFWwindow*,float);
void (*setWindowMousePassthrough)(_GLFWwindow*,GLFWbool); void (*setWindowMousePassthrough)(_GLFWwindow*,GLFWbool);
GLFWbool (*getWindowIsFullscreen) (_GLFWwindow*);
void (*pollEvents)(void); void (*pollEvents)(void);
void (*waitEvents)(void); void (*waitEvents)(void);
void (*waitEventsTimeout)(double); void (*waitEventsTimeout)(double);

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@ -243,6 +243,8 @@ void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled);
GLFWbool _glfwGetWindowIsFullscreenNull(_GLFWwindow* window);
float _glfwGetWindowOpacityNull(_GLFWwindow* window); float _glfwGetWindowOpacityNull(_GLFWwindow* window);
void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity); void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity);
void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled); void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled);

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@ -408,6 +408,11 @@ void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled)
{ {
} }
GLFWbool _glfwGetWindowIsFullscreenNull(_GLFWwindow* window)
{
return 0;
}
float _glfwGetWindowOpacityNull(_GLFWwindow* window) float _glfwGetWindowOpacityNull(_GLFWwindow* window)
{ {
return window->null.opacity; return window->null.opacity;

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@ -327,8 +327,8 @@ static void swapBuffersWGL(_GLFWwindow* window)
{ {
if (!window->monitor) if (!window->monitor)
{ {
// HACK: Use DwmFlush when desktop composition is enabled on Windows Vista and 7 // HACK: Use DwmFlush when desktop composition is enabled on Windows 7
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater()) if (!IsWindows8OrGreater())
{ {
BOOL enabled = FALSE; BOOL enabled = FALSE;
@ -353,9 +353,9 @@ static void swapIntervalWGL(int interval)
if (!window->monitor) if (!window->monitor)
{ {
// HACK: Disable WGL swap interval when desktop composition is enabled on Windows // HACK: Disable WGL swap interval when desktop composition is enabled on
// Vista and 7 to avoid interfering with DWM vsync // Windows 7 to avoid interfering with DWM vsync
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater()) if (!IsWindows8OrGreater())
{ {
BOOL enabled = FALSE; BOOL enabled = FALSE;

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@ -89,10 +89,6 @@ static GLFWbool loadLibraries(void)
return GLFW_FALSE; return GLFW_FALSE;
} }
_glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "SetProcessDPIAware");
_glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
_glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling) _glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "EnableNonClientDpiScaling"); _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
_glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext) _glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
@ -664,6 +660,7 @@ GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform)
.setWindowFloating = _glfwSetWindowFloatingWin32, .setWindowFloating = _glfwSetWindowFloatingWin32,
.setWindowOpacity = _glfwSetWindowOpacityWin32, .setWindowOpacity = _glfwSetWindowOpacityWin32,
.setWindowMousePassthrough = _glfwSetWindowMousePassthroughWin32, .setWindowMousePassthrough = _glfwSetWindowMousePassthroughWin32,
.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
.pollEvents = _glfwPollEventsWin32, .pollEvents = _glfwPollEventsWin32,
.waitEvents = _glfwWaitEventsWin32, .waitEvents = _glfwWaitEventsWin32,
.waitEventsTimeout = _glfwWaitEventsTimeoutWin32, .waitEventsTimeout = _glfwWaitEventsTimeoutWin32,
@ -692,7 +689,7 @@ int _glfwInitWin32(void)
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
else if (IsWindows8Point1OrGreater()) else if (IsWindows8Point1OrGreater())
SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
else if (IsWindowsVistaOrGreater()) else
SetProcessDPIAware(); SetProcessDPIAware();
if (!createHelperWindow()) if (!createHelperWindow())

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@ -48,14 +48,14 @@
#define UNICODE #define UNICODE
#endif #endif
// GLFW requires Windows XP or later // GLFW requires Windows 7 or later
#if WINVER < 0x0501 #if WINVER < 0x0601
#undef WINVER #undef WINVER
#define WINVER 0x0501 #define WINVER 0x0601
#endif #endif
#if _WIN32_WINNT < 0x0501 #if _WIN32_WINNT < 0x0601
#undef _WIN32_WINNT #undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501 #define _WIN32_WINNT 0x0601
#endif #endif
// GLFW uses DirectInput8 interfaces // GLFW uses DirectInput8 interfaces
@ -66,20 +66,12 @@
#include <wctype.h> #include <wctype.h>
#include <windows.h> #include <windows.h>
#include <dwmapi.h>
#include <dinput.h> #include <dinput.h>
#include <xinput.h> #include <xinput.h>
#include <dbt.h> #include <dbt.h>
// HACK: Define macros that some windows.h variants don't // HACK: Define macros that some windows.h variants don't
#ifndef WM_MOUSEHWHEEL
#define WM_MOUSEHWHEEL 0x020E
#endif
#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
#endif
#ifndef WM_COPYGLOBALDATA #ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049 #define WM_COPYGLOBALDATA 0x0049
#endif #endif
@ -102,31 +94,6 @@
#define USER_DEFAULT_SCREEN_DPI 96 #define USER_DEFAULT_SCREEN_DPI 96
#endif #endif
#if WINVER < 0x0601
typedef struct
{
DWORD cbSize;
DWORD ExtStatus;
} CHANGEFILTERSTRUCT;
#ifndef MSGFLT_ALLOW
#define MSGFLT_ALLOW 1
#endif
#endif /*Windows 7*/
#if WINVER < 0x0600
#define DWM_BB_ENABLE 0x00000001
#define DWM_BB_BLURREGION 0x00000002
typedef struct
{
DWORD dwFlags;
BOOL fEnable;
HRGN hRgnBlur;
BOOL fTransitionOnMaximized;
} DWM_BLURBEHIND;
#else
#include <dwmapi.h>
#endif /*Windows Vista*/
#ifndef DPI_ENUMS_DECLARED #ifndef DPI_ENUMS_DECLARED
typedef enum typedef enum
{ {
@ -150,12 +117,6 @@ typedef enum
// Replacement for versionhelpers.h macros, as we cannot rely on the // Replacement for versionhelpers.h macros, as we cannot rely on the
// application having a correct embedded manifest // application having a correct embedded manifest
// //
#define IsWindowsVistaOrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
LOBYTE(_WIN32_WINNT_VISTA), 0)
#define IsWindows7OrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7), \
LOBYTE(_WIN32_WINNT_WIN7), 0)
#define IsWindows8OrGreater() \ #define IsWindows8OrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \ _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \
LOBYTE(_WIN32_WINNT_WIN8), 0) LOBYTE(_WIN32_WINNT_WIN8), 0)
@ -266,15 +227,11 @@ typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*
#define DirectInput8Create _glfw.win32.dinput8.Create #define DirectInput8Create _glfw.win32.dinput8.Create
// user32.dll function pointer typedefs // user32.dll function pointer typedefs
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*);
typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND); typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE); typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND); typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT); typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT); typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_ #define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_ #define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_ #define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
@ -460,8 +417,6 @@ typedef struct _GLFWlibraryWin32
struct { struct {
HINSTANCE instance; HINSTANCE instance;
PFN_SetProcessDPIAware SetProcessDPIAware_;
PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_;
PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_; PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_;
PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_; PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
PFN_GetDpiForWindow GetDpiForWindow_; PFN_GetDpiForWindow GetDpiForWindow_;
@ -558,6 +513,7 @@ void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled);
GLFWbool _glfwGetWindowIsFullscreenWin32(_GLFWwindow* window);
float _glfwGetWindowOpacityWin32(_GLFWwindow* window); float _glfwGetWindowOpacityWin32(_GLFWwindow* window);
void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity); void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity);

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@ -374,9 +374,6 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
BOOL composition, opaque; BOOL composition, opaque;
DWORD color; DWORD color;
if (!IsWindowsVistaOrGreater())
return;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition) if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return; return;
@ -983,7 +980,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
case WM_MOUSEHWHEEL: case WM_MOUSEHWHEEL:
{ {
// This message is only sent on Windows Vista and later
// NOTE: The X-axis is inverted for consistency with macOS and X11 // NOTE: The X-axis is inverted for consistency with macOS and X11
_glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
return 0; return 0;
@ -1407,15 +1403,9 @@ static int createNativeWindow(_GLFWwindow* window,
SetPropW(window->win32.handle, L"GLFW", window); SetPropW(window->win32.handle, L"GLFW", window);
if (IsWindows7OrGreater()) ChangeWindowMessageFilterEx(window->win32.handle, WM_DROPFILES, MSGFLT_ALLOW, NULL);
{ ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYDATA, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle, ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
WM_DROPFILES, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle,
WM_COPYDATA, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle,
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
}
window->win32.scaleToMonitor = wndconfig->scaleToMonitor; window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
window->win32.keymenu = wndconfig->win32.keymenu; window->win32.keymenu = wndconfig->win32.keymenu;
@ -1981,9 +1971,6 @@ GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window)
if (!window->win32.transparent) if (!window->win32.transparent)
return GLFW_FALSE; return GLFW_FALSE;
if (!IsWindowsVistaOrGreater())
return GLFW_FALSE;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition) if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return GLFW_FALSE; return GLFW_FALSE;

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@ -900,6 +900,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return window->focusOnShow; return window->focusOnShow;
case GLFW_MOUSE_PASSTHROUGH: case GLFW_MOUSE_PASSTHROUGH:
return window->mousePassthrough; return window->mousePassthrough;
case GLFW_FULLSCREEN:
return _glfw.platform.getWindowIsFullscreen(window);
case GLFW_TRANSPARENT_FRAMEBUFFER: case GLFW_TRANSPARENT_FRAMEBUFFER:
return _glfw.platform.framebufferTransparent(window); return _glfw.platform.framebufferTransparent(window);
case GLFW_RESIZABLE: case GLFW_RESIZABLE:

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@ -506,6 +506,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
.setWindowFloating = _glfwSetWindowFloatingWayland, .setWindowFloating = _glfwSetWindowFloatingWayland,
.setWindowOpacity = _glfwSetWindowOpacityWayland, .setWindowOpacity = _glfwSetWindowOpacityWayland,
.setWindowMousePassthrough = _glfwSetWindowMousePassthroughWayland, .setWindowMousePassthrough = _glfwSetWindowMousePassthroughWayland,
.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
.pollEvents = _glfwPollEventsWayland, .pollEvents = _glfwPollEventsWayland,
.waitEvents = _glfwWaitEventsWayland, .waitEvents = _glfwWaitEventsWayland,
.waitEventsTimeout = _glfwWaitEventsTimeoutWayland, .waitEventsTimeout = _glfwWaitEventsTimeoutWayland,

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@ -648,6 +648,7 @@ void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled);
float _glfwGetWindowOpacityWayland(_GLFWwindow* window); float _glfwGetWindowOpacityWayland(_GLFWwindow* window);
void _glfwSetWindowOpacityWayland(_GLFWwindow* window, float opacity); void _glfwSetWindowOpacityWayland(_GLFWwindow* window, float opacity);
void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled);
GLFWbool _glfwGetWindowIsFullscreenWayland(_GLFWwindow* window);
void _glfwSetRawMouseMotionWayland(_GLFWwindow* window, GLFWbool enabled); void _glfwSetRawMouseMotionWayland(_GLFWwindow* window, GLFWbool enabled);
GLFWbool _glfwRawMouseMotionSupportedWayland(void); GLFWbool _glfwRawMouseMotionSupportedWayland(void);

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@ -1237,6 +1237,7 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform)
.setWindowFloating = _glfwSetWindowFloatingX11, .setWindowFloating = _glfwSetWindowFloatingX11,
.setWindowOpacity = _glfwSetWindowOpacityX11, .setWindowOpacity = _glfwSetWindowOpacityX11,
.setWindowMousePassthrough = _glfwSetWindowMousePassthroughX11, .setWindowMousePassthrough = _glfwSetWindowMousePassthroughX11,
.getWindowIsFullscreen = _glfwGetWindowIsFullscreenX11,
.pollEvents = _glfwPollEventsX11, .pollEvents = _glfwPollEventsX11,
.waitEvents = _glfwWaitEventsX11, .waitEvents = _glfwWaitEventsX11,
.waitEventsTimeout = _glfwWaitEventsTimeoutX11, .waitEventsTimeout = _glfwWaitEventsTimeoutX11,

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@ -934,6 +934,7 @@ void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled);
float _glfwGetWindowOpacityX11(_GLFWwindow* window); float _glfwGetWindowOpacityX11(_GLFWwindow* window);
void _glfwSetWindowOpacityX11(_GLFWwindow* window, float opacity); void _glfwSetWindowOpacityX11(_GLFWwindow* window, float opacity);
void _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled);
GLFWbool _glfwGetWindowIsFullscreenX11(_GLFWwindow* window);
void _glfwSetRawMouseMotionX11(_GLFWwindow *window, GLFWbool enabled); void _glfwSetRawMouseMotionX11(_GLFWwindow *window, GLFWbool enabled);
GLFWbool _glfwRawMouseMotionSupportedX11(void); GLFWbool _glfwRawMouseMotionSupportedX11(void);

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@ -2729,6 +2729,51 @@ void _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled)
} }
} }
GLFWbool _glfwGetWindowIsFullscreenX11(_GLFWwindow* window)
{
Atom wm_state = XInternAtom(_glfw.x11.display, "_NET_WM_STATE", True);
Atom wm_state_fullscreen = XInternAtom(_glfw.x11.display, "_NET_WM_STATE_FULLSCREEN", True);
Atom type = XA_ATOM;
int format;
size_t nItems;
size_t bytesAfterReturn;
Atom* prop;
int result = XGetWindowProperty(
_glfw.x11.display,
window->x11.handle,
wm_state,
0,
~0L,
False,
AnyPropertyType,
&type,
&format,
&nItems,
&bytesAfterReturn,
(unsigned char**)&prop
);
assert(result == Success);
assert(nItems > 0);
if (!prop) {
return 0;
}
GLFWbool isFullscreen = 0;
for (int i = 0; i < nItems; i++) {
if (prop[i] == wm_state_fullscreen) {
isFullscreen = 1;
}
}
XFree(prop);
return isFullscreen;
}
float _glfwGetWindowOpacityX11(_GLFWwindow* window) float _glfwGetWindowOpacityX11(_GLFWwindow* window)
{ {
float opacity = 1.f; float opacity = 1.f;

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@ -441,6 +441,7 @@ int main(int argc, char** argv)
nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE)); nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE));
nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED)); nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED));
nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED)); nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED));
nk_value_bool(nk, "Fullscreen", glfwGetWindowAttrib(window, GLFW_FULLSCREEN));
} }
nk_end(nk); nk_end(nk);