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10 Commits

Author SHA1 Message Date
Jochen Heizmann
0e45a6c03b
Merge 5115508d2c into 161fb1b6f6 2025-08-14 00:21:39 +08:00
Camilla Löwy
161fb1b6f6 Wayland: Fix fallback decoration scroll events
The fallback decorations would emit scroll events as if scrolling had
occurred over the content area of the window.
2025-08-12 17:11:27 +02:00
Camilla Löwy
645a35a38e Wayland: Cleanup 2025-08-12 17:11:27 +02:00
Camilla Löwy
7523b0e6bd Wayland: Move fallback decoration pointer logic
Decluttered the wl_pointer handlers by moving the bulk of fallback
decoration related logic to separate functions.
2025-08-12 17:11:26 +02:00
Camilla Löwy
5190a30d8a Wayland: Move fallback decoration struct member
The cursorPreviousName member was only used for the fallback decorations
but was not grouped with other related members.
2025-08-12 17:11:26 +02:00
Camilla Löwy
ddbb8e0f2c Wayland: Fix fallback decoration cursor position
If fallback decorations were in use, pointer motion over a decoration
surface would cause glfwGetCursorPos to provide incorrect cursor
positions.

The cursor position is now only updated when the pointer is over the
content area of the window, similar to libdecor and XDG decorations.
2025-08-12 17:11:24 +02:00
Camilla Löwy
5245180c56 Formatting 2025-08-12 17:10:43 +02:00
Jochen Heizmann
5115508d2c CONTRIBUTURS.md and README.md updated 2025-06-21 11:45:57 +02:00
Jochen Heizmann
dca02a988b typo / missing bracket 2025-06-21 11:45:45 +02:00
Jochen Heizmann
be0d9e8a56 Joystick Detection tweaks for Raspberry PI OS / Linux 2025-06-21 11:28:12 +02:00
5 changed files with 232 additions and 189 deletions

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@ -98,6 +98,7 @@ video tutorials.
- Björn Hempel - Björn Hempel
- Matthew Henry - Matthew Henry
- heromyth - heromyth
- Jochen Heizmann
- Lucas Hinderberger - Lucas Hinderberger
- Paul Holden - Paul Holden
- Hajime Hoshi - Hajime Hoshi

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@ -135,11 +135,15 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727) - [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway - [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736) - [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631) - [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface` - [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless` - [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to - [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
`GLFW_NATIVE_CONTEXT_API` (#2518) `GLFW_NATIVE_CONTEXT_API` (#2518)
- [Linux] Bugfix: Non-joystick input devices were incorrectly detected as joysticks on Raspberry PI OS
## Contact ## Contact

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@ -157,10 +157,19 @@ static GLFWbool openJoystickDevice(const char* path)
} }
// Ensure this device supports the events expected of a joystick // Ensure this device supports the events expected of a joystick
if (!isBitSet(EV_ABS, evBits)) // NOTE: SDL2 based Joystick Check
if (isBitSet(BTN_STYLUS, keyBits) ||
isBitSet(BTN_TOOL_PEN, keyBits) ||
isBitSet(BTN_TOOL_FINGER, keyBits) ||
isBitSet(BTN_MOUSE, keyBits) ||
isBitSet(BTN_TOUCH, keyBits) ||
(keyBits[0] & 0xFFFFFFFE) != 0)
{ {
close(linjs.fd); close(linjs.fd);
return GLFW_FALSE; return GLFW_FALSE;
} else if (!isBitSet(EV_ABS, evBits)) {
close(linjs.fd);
return GLFW_FALSE;
} }
char name[256] = ""; char name[256] = "";
@ -168,6 +177,17 @@ static GLFWbool openJoystickDevice(const char* path)
if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0) if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
strncpy(name, "Unknown", sizeof(name)); strncpy(name, "Unknown", sizeof(name));
// NOTE: Some devices are still indentified as Gamepad devices (Rapsbery PI 500, Hypertouch Square Display).
// They are filtered out for enumeration. I wish there is a more robust way to detect if a device is really
// a gamecontroller/gamepad, but I wasn't able to find a way.
if (strstr(name, "Keyboard System Control") ||
strstr(name, "Keyboard Consumer Control") ||
strstr(name, "11-0048 EP0110M09") ||
strstr(name, "HID 046a:0023")) {
close(linjs.fd);
return GLFW_FALSE;
}
char guid[33] = ""; char guid[33] = "";
// Generate a joystick GUID that matches the SDL 2.0.5+ one // Generate a joystick GUID that matches the SDL 2.0.5+ one
@ -433,4 +453,3 @@ void _glfwUpdateGamepadGUIDLinux(char* guid)
} }
#endif // GLFW_BUILD_LINUX_JOYSTICK #endif // GLFW_BUILD_LINUX_JOYSTICK

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@ -217,62 +217,62 @@ struct libdecor_configuration;
enum libdecor_error enum libdecor_error
{ {
LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE, LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE,
LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION, LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION,
}; };
enum libdecor_window_state enum libdecor_window_state
{ {
LIBDECOR_WINDOW_STATE_NONE = 0, LIBDECOR_WINDOW_STATE_NONE = 0,
LIBDECOR_WINDOW_STATE_ACTIVE = 1, LIBDECOR_WINDOW_STATE_ACTIVE = 1,
LIBDECOR_WINDOW_STATE_MAXIMIZED = 2, LIBDECOR_WINDOW_STATE_MAXIMIZED = 2,
LIBDECOR_WINDOW_STATE_FULLSCREEN = 4, LIBDECOR_WINDOW_STATE_FULLSCREEN = 4,
LIBDECOR_WINDOW_STATE_TILED_LEFT = 8, LIBDECOR_WINDOW_STATE_TILED_LEFT = 8,
LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16, LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16,
LIBDECOR_WINDOW_STATE_TILED_TOP = 32, LIBDECOR_WINDOW_STATE_TILED_TOP = 32,
LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64 LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64
}; };
enum libdecor_capabilities enum libdecor_capabilities
{ {
LIBDECOR_ACTION_MOVE = 1, LIBDECOR_ACTION_MOVE = 1,
LIBDECOR_ACTION_RESIZE = 2, LIBDECOR_ACTION_RESIZE = 2,
LIBDECOR_ACTION_MINIMIZE = 4, LIBDECOR_ACTION_MINIMIZE = 4,
LIBDECOR_ACTION_FULLSCREEN = 8, LIBDECOR_ACTION_FULLSCREEN = 8,
LIBDECOR_ACTION_CLOSE = 16 LIBDECOR_ACTION_CLOSE = 16
}; };
struct libdecor_interface struct libdecor_interface
{ {
void (* error)(struct libdecor*,enum libdecor_error,const char*); void (* error)(struct libdecor*,enum libdecor_error,const char*);
void (* reserved0)(void); void (* reserved0)(void);
void (* reserved1)(void); void (* reserved1)(void);
void (* reserved2)(void); void (* reserved2)(void);
void (* reserved3)(void); void (* reserved3)(void);
void (* reserved4)(void); void (* reserved4)(void);
void (* reserved5)(void); void (* reserved5)(void);
void (* reserved6)(void); void (* reserved6)(void);
void (* reserved7)(void); void (* reserved7)(void);
void (* reserved8)(void); void (* reserved8)(void);
void (* reserved9)(void); void (* reserved9)(void);
}; };
struct libdecor_frame_interface struct libdecor_frame_interface
{ {
void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*); void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*);
void (* close)(struct libdecor_frame*,void*); void (* close)(struct libdecor_frame*,void*);
void (* commit)(struct libdecor_frame*,void*); void (* commit)(struct libdecor_frame*,void*);
void (* dismiss_popup)(struct libdecor_frame*,const char*,void*); void (* dismiss_popup)(struct libdecor_frame*,const char*,void*);
void (* reserved0)(void); void (* reserved0)(void);
void (* reserved1)(void); void (* reserved1)(void);
void (* reserved2)(void); void (* reserved2)(void);
void (* reserved3)(void); void (* reserved3)(void);
void (* reserved4)(void); void (* reserved4)(void);
void (* reserved5)(void); void (* reserved5)(void);
void (* reserved6)(void); void (* reserved6)(void);
void (* reserved7)(void); void (* reserved7)(void);
void (* reserved8)(void); void (* reserved8)(void);
void (* reserved9)(void); void (* reserved9)(void);
}; };
typedef struct libdecor* (* PFN_libdecor_new)(struct wl_display*,const struct libdecor_interface*); typedef struct libdecor* (* PFN_libdecor_new)(struct wl_display*,const struct libdecor_interface*);
@ -413,6 +413,8 @@ typedef struct _GLFWwindowWayland
struct wl_buffer* buffer; struct wl_buffer* buffer;
_GLFWfallbackEdgeWayland top, left, right, bottom; _GLFWfallbackEdgeWayland top, left, right, bottom;
struct wl_surface* focus; struct wl_surface* focus;
wl_fixed_t pointerX, pointerY;
const char* cursorName;
} fallback; } fallback;
} _GLFWwindowWayland; } _GLFWwindowWayland;
@ -454,7 +456,6 @@ typedef struct _GLFWlibraryWayland
struct wl_cursor_theme* cursorTheme; struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI; struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface; struct wl_surface* cursorSurface;
const char* cursorPreviousName;
int cursorTimerfd; int cursorTimerfd;
uint32_t serial; uint32_t serial;
uint32_t pointerEnterSerial; uint32_t pointerEnterSerial;

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@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
destroyFallbackEdge(&window->wl.fallback.bottom); destroyFallbackEdge(&window->wl.fallback.bottom);
} }
static void updateFallbackDecorationCursor(_GLFWwindow* window,
wl_fixed_t sx,
wl_fixed_t sy)
{
window->wl.fallback.pointerX = sx;
window->wl.fallback.pointerY = sy;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
const char* cursorName = "left_ptr";
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (window->wl.fallback.cursorName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
window->wl.fallback.cursorName = cursorName;
}
}
static void handleFallbackDecorationButton(_GLFWwindow* window,
uint32_t serial,
uint32_t button)
{
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
if (button == BTN_LEFT)
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
}
static void xdgDecorationHandleConfigure(void* userData, static void xdgDecorationHandleConfigure(void* userData,
struct zxdg_toplevel_decoration_v1* decoration, struct zxdg_toplevel_decoration_v1* decoration,
uint32_t mode) uint32_t mode)
@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
_glfw.wl.serial = serial; _glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL; _glfw.wl.pointerFocus = NULL;
_glfw.wl.cursorPreviousName = NULL;
if (window->wl.hovered) if (window->wl.hovered)
{ {
@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
else else
{ {
if (window->wl.fallback.decorations) if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = NULL; window->wl.fallback.focus = NULL;
window->wl.fallback.cursorName = NULL;
}
} }
} }
@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
return; return;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
window->wl.cursorPosX = xpos;
window->wl.cursorPosY = ypos;
if (window->wl.hovered) if (window->wl.hovered)
{ {
_glfw.wl.cursorPreviousName = NULL; window->wl.cursorPosX = wl_fixed_to_double(sx);
_glfwInputCursorPos(window, xpos, ypos); window->wl.cursorPosY = wl_fixed_to_double(sy);
return; _glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
} }
else
if (window->wl.fallback.decorations)
{ {
const char* cursorName = "left_ptr"; if (window->wl.fallback.decorations)
updateFallbackDecorationCursor(window, sx, sy);
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (_glfw.wl.cursorPreviousName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
_glfw.wl.cursorPreviousName = cursorName;
}
} }
} }
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
button - BTN_LEFT, button - BTN_LEFT,
state == WL_POINTER_BUTTON_STATE_PRESSED, state == WL_POINTER_BUTTON_STATE_PRESSED,
_glfw.wl.xkb.modifiers); _glfw.wl.xkb.modifiers);
return;
} }
else
if (window->wl.fallback.decorations)
{ {
if (button == BTN_LEFT) if (window->wl.fallback.decorations)
{ handleFallbackDecorationButton(window, serial, button);
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
{
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
serial, edges);
}
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
} }
} }
@ -1621,11 +1636,14 @@ static void pointerHandleAxis(void* userData,
if (!window) if (!window)
return; return;
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio if (window->wl.hovered)
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) {
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0); // NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0); _glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
}
} }
static const struct wl_pointer_listener pointerListener = static const struct wl_pointer_listener pointerListener =
@ -2207,12 +2225,12 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
_glfw.wl.pointerFocus = NULL; _glfw.wl.pointerFocus = NULL;
if (window == _glfw.wl.keyboardFocus) if (window == _glfw.wl.keyboardFocus)
{ {
struct itimerspec timer = {0}; struct itimerspec timer = {0};
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL); timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
_glfw.wl.keyboardFocus = NULL; _glfw.wl.keyboardFocus = NULL;
} }
if (window->wl.fractionalScale) if (window->wl.fractionalScale)
wp_fractional_scale_v1_destroy(window->wl.fractionalScale); wp_fractional_scale_v1_destroy(window->wl.fractionalScale);