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3613f6206f
Author | SHA1 | Date | |
---|---|---|---|
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3613f6206f | ||
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d1b87143bc | ||
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2307384a83 |
@ -29,7 +29,7 @@ for:
|
|||||||
only:
|
only:
|
||||||
- GENERATOR: MinGW Makefiles
|
- GENERATOR: MinGW Makefiles
|
||||||
build_script:
|
build_script:
|
||||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
- set PATH=C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64\bin;%PATH:C:\Program Files\Git\usr\bin=%
|
||||||
- cmake -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
- cmake -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||||
- cmake --build build
|
- cmake --build build
|
||||||
-
|
-
|
||||||
|
@ -41,12 +41,6 @@ indent_size = 2
|
|||||||
indent_style = tab
|
indent_style = tab
|
||||||
indent_size = unset
|
indent_size = unset
|
||||||
|
|
||||||
[deps/mingw/*.h]
|
|
||||||
indent_style = space
|
|
||||||
indent_size = 4
|
|
||||||
tab_width = 8
|
|
||||||
trim_trailing_whitespace = false
|
|
||||||
|
|
||||||
[deps/getopt.{c,h}]
|
[deps/getopt.{c,h}]
|
||||||
indent_style = space
|
indent_style = space
|
||||||
indent_size = 2
|
indent_size = 2
|
||||||
|
@ -52,7 +52,7 @@ and window system. It does not need any additional headers for context creation
|
|||||||
APIs (WGL, GLX, EGL, NSGL, OSMesa) or rendering APIs (OpenGL, OpenGL ES, Vulkan)
|
APIs (WGL, GLX, EGL, NSGL, OSMesa) or rendering APIs (OpenGL, OpenGL ES, Vulkan)
|
||||||
to enable support for them.
|
to enable support for them.
|
||||||
|
|
||||||
GLFW supports compilation on Windows with Visual C++ 2013 and later, MinGW and
|
GLFW supports compilation on Windows with Visual C++ (2013 and later) and
|
||||||
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||||
and Clang. It will likely compile in other environments as well, but this is
|
and Clang. It will likely compile in other environments as well, but this is
|
||||||
not regularly tested.
|
not regularly tested.
|
||||||
@ -124,6 +124,7 @@ information on what to include when reporting a bug.
|
|||||||
- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
|
- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
|
||||||
the limit of the mouse button tokens to be reported (#2423)
|
the limit of the mouse button tokens to be reported (#2423)
|
||||||
- Updated minimum CMake version to 3.16 (#2541)
|
- Updated minimum CMake version to 3.16 (#2541)
|
||||||
|
- Removed support for building with original MinGW (#2540)
|
||||||
- [Cocoa] Added `QuartzCore` framework as link-time dependency
|
- [Cocoa] Added `QuartzCore` framework as link-time dependency
|
||||||
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
|
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
|
||||||
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
|
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
|
||||||
|
117
deps/mingw/_mingw_dxhelper.h
vendored
117
deps/mingw/_mingw_dxhelper.h
vendored
@ -1,117 +0,0 @@
|
|||||||
/**
|
|
||||||
* This file has no copyright assigned and is placed in the Public Domain.
|
|
||||||
* This file is part of the mingw-w64 runtime package.
|
|
||||||
* No warranty is given; refer to the file DISCLAIMER within this package.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS)
|
|
||||||
#define NONAMELESSUNION 1
|
|
||||||
#endif
|
|
||||||
#if defined(NONAMELESSSTRUCT) && \
|
|
||||||
!defined(NONAMELESSUNION)
|
|
||||||
#define NONAMELESSUNION 1
|
|
||||||
#endif
|
|
||||||
#if defined(NONAMELESSUNION) && \
|
|
||||||
!defined(NONAMELESSSTRUCT)
|
|
||||||
#define NONAMELESSSTRUCT 1
|
|
||||||
#endif
|
|
||||||
#if !defined(__GNU_EXTENSION)
|
|
||||||
#if defined(__GNUC__) || defined(__GNUG__)
|
|
||||||
#define __GNU_EXTENSION __extension__
|
|
||||||
#else
|
|
||||||
#define __GNU_EXTENSION
|
|
||||||
#endif
|
|
||||||
#endif /* __extension__ */
|
|
||||||
|
|
||||||
#ifndef __ANONYMOUS_DEFINED
|
|
||||||
#define __ANONYMOUS_DEFINED
|
|
||||||
#if defined(__GNUC__) || defined(__GNUG__)
|
|
||||||
#define _ANONYMOUS_UNION __extension__
|
|
||||||
#define _ANONYMOUS_STRUCT __extension__
|
|
||||||
#else
|
|
||||||
#define _ANONYMOUS_UNION
|
|
||||||
#define _ANONYMOUS_STRUCT
|
|
||||||
#endif
|
|
||||||
#ifndef NONAMELESSUNION
|
|
||||||
#define _UNION_NAME(x)
|
|
||||||
#define _STRUCT_NAME(x)
|
|
||||||
#else /* NONAMELESSUNION */
|
|
||||||
#define _UNION_NAME(x) x
|
|
||||||
#define _STRUCT_NAME(x) x
|
|
||||||
#endif
|
|
||||||
#endif /* __ANONYMOUS_DEFINED */
|
|
||||||
|
|
||||||
#ifndef DUMMYUNIONNAME
|
|
||||||
# ifdef NONAMELESSUNION
|
|
||||||
# define DUMMYUNIONNAME u
|
|
||||||
# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
|
|
||||||
# define DUMMYUNIONNAME2 u2
|
|
||||||
# define DUMMYUNIONNAME3 u3
|
|
||||||
# define DUMMYUNIONNAME4 u4
|
|
||||||
# define DUMMYUNIONNAME5 u5
|
|
||||||
# define DUMMYUNIONNAME6 u6
|
|
||||||
# define DUMMYUNIONNAME7 u7
|
|
||||||
# define DUMMYUNIONNAME8 u8
|
|
||||||
# define DUMMYUNIONNAME9 u9
|
|
||||||
# else /* NONAMELESSUNION */
|
|
||||||
# define DUMMYUNIONNAME
|
|
||||||
# define DUMMYUNIONNAME1 /* Wine uses this variant */
|
|
||||||
# define DUMMYUNIONNAME2
|
|
||||||
# define DUMMYUNIONNAME3
|
|
||||||
# define DUMMYUNIONNAME4
|
|
||||||
# define DUMMYUNIONNAME5
|
|
||||||
# define DUMMYUNIONNAME6
|
|
||||||
# define DUMMYUNIONNAME7
|
|
||||||
# define DUMMYUNIONNAME8
|
|
||||||
# define DUMMYUNIONNAME9
|
|
||||||
# endif
|
|
||||||
#endif /* DUMMYUNIONNAME */
|
|
||||||
|
|
||||||
#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */
|
|
||||||
# ifdef NONAMELESSUNION
|
|
||||||
# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
|
|
||||||
# else
|
|
||||||
# define DUMMYUNIONNAME1 /* Wine uses this variant */
|
|
||||||
# endif
|
|
||||||
#endif /* DUMMYUNIONNAME1 */
|
|
||||||
|
|
||||||
#ifndef DUMMYSTRUCTNAME
|
|
||||||
# ifdef NONAMELESSUNION
|
|
||||||
# define DUMMYSTRUCTNAME s
|
|
||||||
# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */
|
|
||||||
# define DUMMYSTRUCTNAME2 s2
|
|
||||||
# define DUMMYSTRUCTNAME3 s3
|
|
||||||
# define DUMMYSTRUCTNAME4 s4
|
|
||||||
# define DUMMYSTRUCTNAME5 s5
|
|
||||||
# else
|
|
||||||
# define DUMMYSTRUCTNAME
|
|
||||||
# define DUMMYSTRUCTNAME1 /* Wine uses this variant */
|
|
||||||
# define DUMMYSTRUCTNAME2
|
|
||||||
# define DUMMYSTRUCTNAME3
|
|
||||||
# define DUMMYSTRUCTNAME4
|
|
||||||
# define DUMMYSTRUCTNAME5
|
|
||||||
# endif
|
|
||||||
#endif /* DUMMYSTRUCTNAME */
|
|
||||||
|
|
||||||
/* These are for compatibility with the Wine source tree */
|
|
||||||
|
|
||||||
#ifndef WINELIB_NAME_AW
|
|
||||||
# ifdef __MINGW_NAME_AW
|
|
||||||
# define WINELIB_NAME_AW __MINGW_NAME_AW
|
|
||||||
# else
|
|
||||||
# ifdef UNICODE
|
|
||||||
# define WINELIB_NAME_AW(func) func##W
|
|
||||||
# else
|
|
||||||
# define WINELIB_NAME_AW(func) func##A
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
#endif /* WINELIB_NAME_AW */
|
|
||||||
|
|
||||||
#ifndef DECL_WINELIB_TYPE_AW
|
|
||||||
# ifdef __MINGW_TYPEDEF_AW
|
|
||||||
# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW
|
|
||||||
# else
|
|
||||||
# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
|
|
||||||
# endif
|
|
||||||
#endif /* DECL_WINELIB_TYPE_AW */
|
|
||||||
|
|
2467
deps/mingw/dinput.h
vendored
2467
deps/mingw/dinput.h
vendored
File diff suppressed because it is too large
Load Diff
239
deps/mingw/xinput.h
vendored
239
deps/mingw/xinput.h
vendored
@ -1,239 +0,0 @@
|
|||||||
/*
|
|
||||||
* The Wine project - Xinput Joystick Library
|
|
||||||
* Copyright 2008 Andrew Fenn
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2.1 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library; if not, write to the Free Software
|
|
||||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __WINE_XINPUT_H
|
|
||||||
#define __WINE_XINPUT_H
|
|
||||||
|
|
||||||
#include <windef.h>
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Bitmasks for the joysticks buttons, determines what has
|
|
||||||
* been pressed on the joystick, these need to be mapped
|
|
||||||
* to whatever device you're using instead of an xbox 360
|
|
||||||
* joystick
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define XINPUT_GAMEPAD_DPAD_UP 0x0001
|
|
||||||
#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
|
|
||||||
#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
|
|
||||||
#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
|
|
||||||
#define XINPUT_GAMEPAD_START 0x0010
|
|
||||||
#define XINPUT_GAMEPAD_BACK 0x0020
|
|
||||||
#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
|
|
||||||
#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
|
|
||||||
#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
|
|
||||||
#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
|
|
||||||
#define XINPUT_GAMEPAD_A 0x1000
|
|
||||||
#define XINPUT_GAMEPAD_B 0x2000
|
|
||||||
#define XINPUT_GAMEPAD_X 0x4000
|
|
||||||
#define XINPUT_GAMEPAD_Y 0x8000
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines the flags used to determine if the user is pushing
|
|
||||||
* down on a button, not holding a button, etc
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define XINPUT_KEYSTROKE_KEYDOWN 0x0001
|
|
||||||
#define XINPUT_KEYSTROKE_KEYUP 0x0002
|
|
||||||
#define XINPUT_KEYSTROKE_REPEAT 0x0004
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines the codes which are returned by XInputGetKeystroke
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define VK_PAD_A 0x5800
|
|
||||||
#define VK_PAD_B 0x5801
|
|
||||||
#define VK_PAD_X 0x5802
|
|
||||||
#define VK_PAD_Y 0x5803
|
|
||||||
#define VK_PAD_RSHOULDER 0x5804
|
|
||||||
#define VK_PAD_LSHOULDER 0x5805
|
|
||||||
#define VK_PAD_LTRIGGER 0x5806
|
|
||||||
#define VK_PAD_RTRIGGER 0x5807
|
|
||||||
#define VK_PAD_DPAD_UP 0x5810
|
|
||||||
#define VK_PAD_DPAD_DOWN 0x5811
|
|
||||||
#define VK_PAD_DPAD_LEFT 0x5812
|
|
||||||
#define VK_PAD_DPAD_RIGHT 0x5813
|
|
||||||
#define VK_PAD_START 0x5814
|
|
||||||
#define VK_PAD_BACK 0x5815
|
|
||||||
#define VK_PAD_LTHUMB_PRESS 0x5816
|
|
||||||
#define VK_PAD_RTHUMB_PRESS 0x5817
|
|
||||||
#define VK_PAD_LTHUMB_UP 0x5820
|
|
||||||
#define VK_PAD_LTHUMB_DOWN 0x5821
|
|
||||||
#define VK_PAD_LTHUMB_RIGHT 0x5822
|
|
||||||
#define VK_PAD_LTHUMB_LEFT 0x5823
|
|
||||||
#define VK_PAD_LTHUMB_UPLEFT 0x5824
|
|
||||||
#define VK_PAD_LTHUMB_UPRIGHT 0x5825
|
|
||||||
#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
|
|
||||||
#define VK_PAD_LTHUMB_DOWNLEFT 0x5827
|
|
||||||
#define VK_PAD_RTHUMB_UP 0x5830
|
|
||||||
#define VK_PAD_RTHUMB_DOWN 0x5831
|
|
||||||
#define VK_PAD_RTHUMB_RIGHT 0x5832
|
|
||||||
#define VK_PAD_RTHUMB_LEFT 0x5833
|
|
||||||
#define VK_PAD_RTHUMB_UPLEFT 0x5834
|
|
||||||
#define VK_PAD_RTHUMB_UPRIGHT 0x5835
|
|
||||||
#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
|
|
||||||
#define VK_PAD_RTHUMB_DOWNLEFT 0x5837
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Deadzones are for analogue joystick controls on the joypad
|
|
||||||
* which determine when input should be assumed to be in the
|
|
||||||
* middle of the pad. This is a threshold to stop a joypad
|
|
||||||
* controlling the game when the player isn't touching the
|
|
||||||
* controls.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
|
|
||||||
#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
|
|
||||||
#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines what type of abilities the type of joystick has
|
|
||||||
* DEVTYPE_GAMEPAD is available for all joysticks, however
|
|
||||||
* there may be more specific identifiers for other joysticks
|
|
||||||
* which are being used.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define XINPUT_DEVTYPE_GAMEPAD 0x01
|
|
||||||
#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
|
|
||||||
#define XINPUT_DEVSUBTYPE_WHEEL 0x02
|
|
||||||
#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
|
|
||||||
#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
|
|
||||||
#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
|
|
||||||
#define XINPUT_DEVSUBTYPE_GUITAR 0x06
|
|
||||||
#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
|
|
||||||
|
|
||||||
/*
|
|
||||||
* These are used with the XInputGetCapabilities function to
|
|
||||||
* determine the abilities to the joystick which has been
|
|
||||||
* plugged in.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
|
|
||||||
#define XINPUT_FLAG_GAMEPAD 0x00000001
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines the status of the battery if one is used in the
|
|
||||||
* attached joystick. The first two define if the joystick
|
|
||||||
* supports a battery. Disconnected means that the joystick
|
|
||||||
* isn't connected. Wired shows that the joystick is a wired
|
|
||||||
* joystick.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define BATTERY_DEVTYPE_GAMEPAD 0x00
|
|
||||||
#define BATTERY_DEVTYPE_HEADSET 0x01
|
|
||||||
#define BATTERY_TYPE_DISCONNECTED 0x00
|
|
||||||
#define BATTERY_TYPE_WIRED 0x01
|
|
||||||
#define BATTERY_TYPE_ALKALINE 0x02
|
|
||||||
#define BATTERY_TYPE_NIMH 0x03
|
|
||||||
#define BATTERY_TYPE_UNKNOWN 0xFF
|
|
||||||
#define BATTERY_LEVEL_EMPTY 0x00
|
|
||||||
#define BATTERY_LEVEL_LOW 0x01
|
|
||||||
#define BATTERY_LEVEL_MEDIUM 0x02
|
|
||||||
#define BATTERY_LEVEL_FULL 0x03
|
|
||||||
|
|
||||||
/*
|
|
||||||
* How many joysticks can be used with this library. Games that
|
|
||||||
* use the xinput library will not go over this number.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define XUSER_MAX_COUNT 4
|
|
||||||
#define XUSER_INDEX_ANY 0x000000FF
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines the structure of an xbox 360 joystick.
|
|
||||||
*/
|
|
||||||
|
|
||||||
typedef struct _XINPUT_GAMEPAD {
|
|
||||||
WORD wButtons;
|
|
||||||
BYTE bLeftTrigger;
|
|
||||||
BYTE bRightTrigger;
|
|
||||||
SHORT sThumbLX;
|
|
||||||
SHORT sThumbLY;
|
|
||||||
SHORT sThumbRX;
|
|
||||||
SHORT sThumbRY;
|
|
||||||
} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
|
|
||||||
|
|
||||||
typedef struct _XINPUT_STATE {
|
|
||||||
DWORD dwPacketNumber;
|
|
||||||
XINPUT_GAMEPAD Gamepad;
|
|
||||||
} XINPUT_STATE, *PXINPUT_STATE;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines the structure of how much vibration is set on both the
|
|
||||||
* right and left motors in a joystick. If you're not using a 360
|
|
||||||
* joystick you will have to map these to your device.
|
|
||||||
*/
|
|
||||||
|
|
||||||
typedef struct _XINPUT_VIBRATION {
|
|
||||||
WORD wLeftMotorSpeed;
|
|
||||||
WORD wRightMotorSpeed;
|
|
||||||
} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines the structure for what kind of abilities the joystick has
|
|
||||||
* such abilities are things such as if the joystick has the ability
|
|
||||||
* to send and receive audio, if the joystick is in fact a driving
|
|
||||||
* wheel or perhaps if the joystick is some kind of dance pad or
|
|
||||||
* guitar.
|
|
||||||
*/
|
|
||||||
|
|
||||||
typedef struct _XINPUT_CAPABILITIES {
|
|
||||||
BYTE Type;
|
|
||||||
BYTE SubType;
|
|
||||||
WORD Flags;
|
|
||||||
XINPUT_GAMEPAD Gamepad;
|
|
||||||
XINPUT_VIBRATION Vibration;
|
|
||||||
} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Defines the structure for a joystick input event which is
|
|
||||||
* retrieved using the function XInputGetKeystroke
|
|
||||||
*/
|
|
||||||
typedef struct _XINPUT_KEYSTROKE {
|
|
||||||
WORD VirtualKey;
|
|
||||||
WCHAR Unicode;
|
|
||||||
WORD Flags;
|
|
||||||
BYTE UserIndex;
|
|
||||||
BYTE HidCode;
|
|
||||||
} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
|
|
||||||
|
|
||||||
typedef struct _XINPUT_BATTERY_INFORMATION
|
|
||||||
{
|
|
||||||
BYTE BatteryType;
|
|
||||||
BYTE BatteryLevel;
|
|
||||||
} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void WINAPI XInputEnable(WINBOOL);
|
|
||||||
DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*);
|
|
||||||
DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*);
|
|
||||||
DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE);
|
|
||||||
DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);
|
|
||||||
DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*);
|
|
||||||
DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* __WINE_XINPUT_H */
|
|
@ -36,9 +36,9 @@ specific to GLFW. It may be a useful companion to this one.
|
|||||||
|
|
||||||
### Installing dependencies {#compile_deps}
|
### Installing dependencies {#compile_deps}
|
||||||
|
|
||||||
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
The C/C++ development environments in Visual Studio, Xcode and MinGW-w64 come
|
||||||
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
with all necessary dependencies for compiling GLFW, but on Unix-like systems
|
||||||
Linux and FreeBSD you will need a few extra packages.
|
like Linux and FreeBSD you will need a few extra packages.
|
||||||
|
|
||||||
|
|
||||||
#### Dependencies for Wayland and X11 {#compile_deps_wayland}
|
#### Dependencies for Wayland and X11 {#compile_deps_wayland}
|
||||||
@ -180,7 +180,7 @@ cd path/to/build
|
|||||||
make
|
make
|
||||||
```
|
```
|
||||||
|
|
||||||
With MinGW, it is `mingw32-make`.
|
With MinGW-w64, it is `mingw32-make`.
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
cd path/to/build
|
cd path/to/build
|
||||||
@ -299,12 +299,12 @@ library. This option is only available when compiling for Linux and other Unix-
|
|||||||
systems other than macOS. This is enabled by default.
|
systems other than macOS. This is enabled by default.
|
||||||
|
|
||||||
|
|
||||||
## Cross-compilation with CMake and MinGW {#compile_mingw_cross}
|
## Cross-compilation with CMake and MinGW-w64 {#compile_mingw_cross}
|
||||||
|
|
||||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
Both Cygwin and many Linux distributions have MinGW-w64 packages. For example,
|
||||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages for 32- and
|
||||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives like Ubuntu
|
||||||
like Ubuntu have the `mingw-w64` package for both.
|
have the `mingw-w64` package for both.
|
||||||
|
|
||||||
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||||
cross-compilation of Windows binaries. To use these files you set the
|
cross-compilation of Windows binaries. To use these files you set the
|
||||||
@ -315,9 +315,9 @@ configuring and generating the build files.
|
|||||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||||
```
|
```
|
||||||
|
|
||||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
The exact toolchain file to use depends on the prefix used by the MinGW-w64
|
||||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
binaries on your system. You can usually see this in the /usr directory. For
|
||||||
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||||
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||||
would be:
|
would be:
|
||||||
|
|
||||||
|
@ -621,11 +621,11 @@ The format of the string is as follows:
|
|||||||
- The names of the always supported context creation APIs EGL and OSMesa
|
- The names of the always supported context creation APIs EGL and OSMesa
|
||||||
- Any additional compile-time options, APIs and (on Windows) what compiler was used
|
- Any additional compile-time options, APIs and (on Windows) what compiler was used
|
||||||
|
|
||||||
For example, compiling GLFW 3.5 with MinGW as a DLL for Windows, may result in a version string
|
For example, compiling GLFW 3.5 with MinGW-64 as a DLL for Windows, may result
|
||||||
like this:
|
in a version string like this:
|
||||||
|
|
||||||
```c
|
```c
|
||||||
3.5.0 Win32 WGL Null EGL OSMesa MinGW DLL
|
3.5.0 Win32 WGL Null EGL OSMesa MinGW-w64 DLL
|
||||||
```
|
```
|
||||||
|
|
||||||
Compiling GLFW as a static library for Linux, with both Wayland and X11 enabled, may
|
Compiling GLFW as a static library for Linux, with both Wayland and X11 enabled, may
|
||||||
|
@ -20,6 +20,15 @@ this.
|
|||||||
|
|
||||||
## Removals {#removals}
|
## Removals {#removals}
|
||||||
|
|
||||||
|
### Original MinGW support has been removed {#original_mingw}
|
||||||
|
|
||||||
|
Support for the now unmaintained original MinGW distribution has been removed.
|
||||||
|
|
||||||
|
This does not apply to the much more capable [MinGW-w64](https://www.mingw-w64.org/),
|
||||||
|
which remains fully supported. MinGW-w64 can build both 32- and 64-bit binaries, is
|
||||||
|
actively maintained and available on many platforms.
|
||||||
|
|
||||||
|
|
||||||
## New symbols {#new_symbols}
|
## New symbols {#new_symbols}
|
||||||
|
|
||||||
### New functions {#new_functions}
|
### New functions {#new_functions}
|
||||||
|
@ -255,24 +255,6 @@ if (GLFW_BUILD_WIN32)
|
|||||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
|
||||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
|
||||||
# win32_platform.h. We define them here until a saner solution can be found
|
|
||||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
|
||||||
if (MINGW)
|
|
||||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
|
||||||
if (MINGW)
|
|
||||||
include(CheckIncludeFile)
|
|
||||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
|
||||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
|
||||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
|
||||||
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Workaround for the MS CRT deprecating parts of the standard library
|
# Workaround for the MS CRT deprecating parts of the standard library
|
||||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||||
@ -286,10 +268,6 @@ endif()
|
|||||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
if (MINGW)
|
if (MINGW)
|
||||||
# Remove the dependency on the shared version of libgcc
|
|
||||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
|
||||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
|
||||||
|
|
||||||
# Remove the lib prefix on the DLL (but not the import library)
|
# Remove the lib prefix on the DLL (but not the import library)
|
||||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||||
|
|
||||||
|
@ -187,8 +187,6 @@ GLFWAPI const char* glfwGetVersionString(void)
|
|||||||
" OSMesa"
|
" OSMesa"
|
||||||
#if defined(__MINGW64_VERSION_MAJOR)
|
#if defined(__MINGW64_VERSION_MAJOR)
|
||||||
" MinGW-w64"
|
" MinGW-w64"
|
||||||
#elif defined(__MINGW32__)
|
|
||||||
" MinGW"
|
|
||||||
#elif defined(_MSC_VER)
|
#elif defined(_MSC_VER)
|
||||||
" VisualC"
|
" VisualC"
|
||||||
#endif
|
#endif
|
||||||
|
@ -83,24 +83,12 @@
|
|||||||
#ifndef WM_COPYGLOBALDATA
|
#ifndef WM_COPYGLOBALDATA
|
||||||
#define WM_COPYGLOBALDATA 0x0049
|
#define WM_COPYGLOBALDATA 0x0049
|
||||||
#endif
|
#endif
|
||||||
#ifndef WM_UNICHAR
|
|
||||||
#define WM_UNICHAR 0x0109
|
|
||||||
#endif
|
|
||||||
#ifndef UNICODE_NOCHAR
|
|
||||||
#define UNICODE_NOCHAR 0xFFFF
|
|
||||||
#endif
|
|
||||||
#ifndef WM_DPICHANGED
|
#ifndef WM_DPICHANGED
|
||||||
#define WM_DPICHANGED 0x02E0
|
#define WM_DPICHANGED 0x02E0
|
||||||
#endif
|
#endif
|
||||||
#ifndef GET_XBUTTON_WPARAM
|
|
||||||
#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
|
|
||||||
#endif
|
|
||||||
#ifndef EDS_ROTATEDMODE
|
#ifndef EDS_ROTATEDMODE
|
||||||
#define EDS_ROTATEDMODE 0x00000004
|
#define EDS_ROTATEDMODE 0x00000004
|
||||||
#endif
|
#endif
|
||||||
#ifndef DISPLAY_DEVICE_ACTIVE
|
|
||||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
|
||||||
#endif
|
|
||||||
#ifndef _WIN32_WINNT_WINBLUE
|
#ifndef _WIN32_WINNT_WINBLUE
|
||||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||||
#endif
|
#endif
|
||||||
@ -113,9 +101,6 @@
|
|||||||
#ifndef USER_DEFAULT_SCREEN_DPI
|
#ifndef USER_DEFAULT_SCREEN_DPI
|
||||||
#define USER_DEFAULT_SCREEN_DPI 96
|
#define USER_DEFAULT_SCREEN_DPI 96
|
||||||
#endif
|
#endif
|
||||||
#ifndef OCR_HAND
|
|
||||||
#define OCR_HAND 32649
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if WINVER < 0x0601
|
#if WINVER < 0x0601
|
||||||
typedef struct
|
typedef struct
|
||||||
|
@ -372,6 +372,7 @@ typedef struct _GLFWwindowWayland
|
|||||||
GLFWbool iconified;
|
GLFWbool iconified;
|
||||||
GLFWbool activated;
|
GLFWbool activated;
|
||||||
GLFWbool fullscreen;
|
GLFWbool fullscreen;
|
||||||
|
double cursorPosX, cursorPosY;
|
||||||
} pending;
|
} pending;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
@ -387,6 +388,7 @@ typedef struct _GLFWwindowWayland
|
|||||||
|
|
||||||
_GLFWcursor* currentCursor;
|
_GLFWcursor* currentCursor;
|
||||||
double cursorPosX, cursorPosY;
|
double cursorPosX, cursorPosY;
|
||||||
|
GLFWbool pendingCursorPos;
|
||||||
|
|
||||||
char* appId;
|
char* appId;
|
||||||
|
|
||||||
|
@ -2679,8 +2679,34 @@ void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos)
|
|||||||
|
|
||||||
void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
|
void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
if (!_glfw.wl.pointerConstraints)
|
||||||
"Wayland: The platform does not support setting the cursor position");
|
{
|
||||||
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
|
"Wayland: The compositor does not support setting the cursor position");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->wl.lockedPointer) {
|
||||||
|
zwp_locked_pointer_v1_set_cursor_position_hint(window->wl.lockedPointer,
|
||||||
|
wl_fixed_from_double(x),
|
||||||
|
wl_fixed_from_double(y));
|
||||||
|
} else {
|
||||||
|
if (window->cursorMode != GLFW_CURSOR_DISABLED) {
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Wayland: Delaying the cursor position update until "
|
||||||
|
"the cursor mode is set to GLFW_CURSOR_DISABLED");
|
||||||
|
}
|
||||||
|
|
||||||
|
// The cursor is not currently locked, but it may be locked later. Either
|
||||||
|
// - the application has already set the cursor mode to GLFW_CURSOR_DISABLED,
|
||||||
|
// but the cursor is currently outside of the window, or
|
||||||
|
// - the application has not yet set the cursor mode to GLFW_CURSOR_DISABLED,
|
||||||
|
// but will do so soon.
|
||||||
|
// Defer setting the cursor position to _glfwSetCursorWayland.
|
||||||
|
window->wl.pending.cursorPosX = x;
|
||||||
|
window->wl.pending.cursorPosY = y;
|
||||||
|
window->wl.pendingCursorPos = GLFW_TRUE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
||||||
@ -3021,6 +3047,13 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
unconfinePointer(window);
|
unconfinePointer(window);
|
||||||
if (!window->wl.lockedPointer)
|
if (!window->wl.lockedPointer)
|
||||||
lockPointer(window);
|
lockPointer(window);
|
||||||
|
|
||||||
|
if (window->wl.pendingCursorPos == GLFW_TRUE) {
|
||||||
|
zwp_locked_pointer_v1_set_cursor_position_hint(window->wl.lockedPointer,
|
||||||
|
wl_fixed_from_double(window->wl.pending.cursorPosX),
|
||||||
|
wl_fixed_from_double(window->wl.pending.cursorPosY));
|
||||||
|
window->wl.pendingCursorPos = GLFW_FALSE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user