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98019fbe98 |
@ -55,6 +55,7 @@ video tutorials.
|
||||
- Jason Daly
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||||
- danhambleton
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- Jarrod Davis
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||||
- decce
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- Olivier Delannoy
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- Paul R. Deppe
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- Michael Dickens
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@ -134,11 +134,15 @@ information on what to include when reporting a bug.
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||||
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
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||||
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
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- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
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- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
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||||
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
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||||
fallback decorations
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||||
- [Wayland] Bugfix: Fallback decorations would report scroll events
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||||
- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
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- [Wayland] Bugfix: Fallback decorations would show menu at wrong position
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||||
- [Wayland] Bugfix: The cursor was not updated when clicking through from
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a modal to a fallback decoration
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||||
- [Wayland] Bugfix: The cursor position was not updated when clicking through
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from a modal to the content area
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- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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|
@ -255,3 +255,7 @@ hardware gamma correction, which today is typically an approximation of sRGB
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gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will
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produce the default (usually sRGB-like) behavior.
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@note @wayland An application cannot read or modify the monitor gamma ramp. The
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@ref glfwGetGammaRamp, @ref glfwSetGammaRamp and @ref glfwSetGamma functions
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emit @ref GLFW_FEATURE_UNAVAILABLE.
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|
@ -893,6 +893,12 @@ int xpos, ypos;
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glfwGetWindowPos(window, &xpos, &ypos);
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```
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@note @wayland An applications cannot know the positions of its windows or
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whether one has been moved. The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y
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window hints are ignored. The @ref glfwGetWindowPos and @ref glfwSetWindowPos
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functions emit @ref GLFW_FEATURE_UNAVAILABLE. The window position callback will
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not be called.
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### Window title {#window_title}
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@ -1038,6 +1044,12 @@ You can also get the current iconification state with @ref glfwGetWindowAttrib.
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int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED);
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```
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@note @wayland An application cannot know if any of its windows have been
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iconified or restore one from iconification. The @ref glfwRestoreWindow
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function can only restore windows from maximization and the iconify callback
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will not be called. The [GLFW_ICONIFIED](@ref GLFW_ICONIFIED_attrib) attribute
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will be false. The @ref glfwIconifyWindow function works normally.
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### Window maximization {#window_maximize}
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|
@ -1102,6 +1102,7 @@ extern "C" {
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* [window hint](@ref GLFW_SCALE_FRAMEBUFFER_hint).
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*/
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#define GLFW_SCALE_FRAMEBUFFER 0x0002200D
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#define GLFW_FULLSCREEN 0x0002200E
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/*! @brief Legacy name for compatibility.
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*
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* This is an alias for the
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@ -2915,8 +2916,8 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
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* @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
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*
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* @remark @wayland Gamma handling is a privileged protocol, this function
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* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
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* @remark @wayland Monitor gamma is a privileged protocol, so this function
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* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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@ -2939,8 +2940,8 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
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* and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
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*
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||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
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* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
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* returning `NULL`.
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||||
*
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* @pointer_lifetime The returned structure and its arrays are allocated and
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@ -2983,8 +2984,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
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*
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* @remark @win32 The gamma ramp size must be 256.
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*
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||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
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||||
* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
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||||
*
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* @pointer_lifetime The specified gamma ramp is copied before this function
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* returns.
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@ -3430,8 +3431,8 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
|
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
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||||
*
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||||
* @remark @wayland There is no way for an application to retrieve the global
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* position of its windows. This function will emit @ref
|
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* @remark @wayland Window positions are not currently part of any common
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* Wayland protocol, so this function cannot be implemented and will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
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||||
*
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||||
* @thread_safety This function must only be called from the main thread.
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||||
@ -3464,8 +3465,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
|
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way for an application to set the global
|
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* position of its windows. This function will emit @ref
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol, so this function cannot be implemented and will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
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||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
@ -3807,10 +3808,6 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Once a window is iconified, @ref glfwRestoreWindow won’t
|
||||
* be able to restore it. This is a design decision of the xdg-shell
|
||||
* protocol.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
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||||
*
|
||||
* @sa @ref window_iconify
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@ -3838,6 +3835,10 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
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||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Restoring a window from maximization is not currently part
|
||||
* of any common Wayland protocol, so this function can only restore windows
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||||
* from maximization.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
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||||
@ -4058,8 +4059,8 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
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* affected by any resizing or mode switching, although you may need to update
|
||||
* your viewport if the framebuffer size has changed.
|
||||
*
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||||
* @remark @wayland The desired window position is ignored, as there is no way
|
||||
* for an application to set this property.
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol. The window position arguments are ignored.
|
||||
*
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||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4096,8 +4097,9 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
|
||||
* errors. However, this function should not fail as long as it is passed
|
||||
* valid arguments and the library has been [initialized](@ref intro_init).
|
||||
*
|
||||
* @remark @wayland The Wayland protocol provides no way to check whether a
|
||||
* window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`.
|
||||
* @remark @wayland Checking whether a window is iconified is not currently
|
||||
* part of any common Wayland protocol, so the @ref GLFW_ICONIFIED attribute
|
||||
* cannot be implemented and is always `GLFW_FALSE`.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
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||||
*
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||||
@ -4219,8 +4221,8 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
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||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland This callback will never be called, as there is no way for
|
||||
* an application to know its global position.
|
||||
* @remark @wayland This callback will not be called. The Wayland protocol
|
||||
* provides no way to be notified of when a window is moved.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4395,6 +4397,10 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland This callback will not be called. The Wayland protocol
|
||||
* provides no way to be notified of when a window is iconified, and no way to
|
||||
* check whether a window is currently iconified.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
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||||
* @sa @ref window_iconify
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||||
|
@ -555,6 +555,7 @@ GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform)
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.setWindowFloating = _glfwSetWindowFloatingCocoa,
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.setWindowOpacity = _glfwSetWindowOpacityCocoa,
|
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.setWindowMousePassthrough = _glfwSetWindowMousePassthroughCocoa,
|
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.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
|
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.pollEvents = _glfwPollEventsCocoa,
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.waitEvents = _glfwWaitEventsCocoa,
|
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.waitEventsTimeout = _glfwWaitEventsTimeoutCocoa,
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|
@ -247,6 +247,7 @@ void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled);
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float _glfwGetWindowOpacityCocoa(_GLFWwindow* window);
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void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity);
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void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled);
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GLFWbool _glfwGetWindowIsFullscreenCocoa(_GLFWwindow* window);
|
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|
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void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled);
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GLFWbool _glfwRawMouseMotionSupportedCocoa(void);
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|
@ -747,6 +747,7 @@ struct _GLFWplatform
|
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void (*setWindowFloating)(_GLFWwindow*,GLFWbool);
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void (*setWindowOpacity)(_GLFWwindow*,float);
|
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void (*setWindowMousePassthrough)(_GLFWwindow*,GLFWbool);
|
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GLFWbool (*getWindowIsFullscreen) (_GLFWwindow*);
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void (*pollEvents)(void);
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void (*waitEvents)(void);
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void (*waitEventsTimeout)(double);
|
||||
|
@ -243,6 +243,8 @@ void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled);
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void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled);
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void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled);
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void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled);
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GLFWbool _glfwGetWindowIsFullscreenNull(_GLFWwindow* window);
|
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|
||||
float _glfwGetWindowOpacityNull(_GLFWwindow* window);
|
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void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity);
|
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void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled);
|
||||
|
@ -408,6 +408,11 @@ void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
GLFWbool _glfwGetWindowIsFullscreenNull(_GLFWwindow* window)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
float _glfwGetWindowOpacityNull(_GLFWwindow* window)
|
||||
{
|
||||
return window->null.opacity;
|
||||
|
@ -660,6 +660,7 @@ GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform)
|
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.setWindowFloating = _glfwSetWindowFloatingWin32,
|
||||
.setWindowOpacity = _glfwSetWindowOpacityWin32,
|
||||
.setWindowMousePassthrough = _glfwSetWindowMousePassthroughWin32,
|
||||
.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
|
||||
.pollEvents = _glfwPollEventsWin32,
|
||||
.waitEvents = _glfwWaitEventsWin32,
|
||||
.waitEventsTimeout = _glfwWaitEventsTimeoutWin32,
|
||||
|
@ -513,6 +513,7 @@ void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
GLFWbool _glfwGetWindowIsFullscreenWin32(_GLFWwindow* window);
|
||||
float _glfwGetWindowOpacityWin32(_GLFWwindow* window);
|
||||
void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity);
|
||||
|
||||
|
@ -900,6 +900,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
||||
return window->focusOnShow;
|
||||
case GLFW_MOUSE_PASSTHROUGH:
|
||||
return window->mousePassthrough;
|
||||
case GLFW_FULLSCREEN:
|
||||
return _glfw.platform.getWindowIsFullscreen(window);
|
||||
case GLFW_TRANSPARENT_FRAMEBUFFER:
|
||||
return _glfw.platform.framebufferTransparent(window);
|
||||
case GLFW_RESIZABLE:
|
||||
|
@ -506,6 +506,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
|
||||
.setWindowFloating = _glfwSetWindowFloatingWayland,
|
||||
.setWindowOpacity = _glfwSetWindowOpacityWayland,
|
||||
.setWindowMousePassthrough = _glfwSetWindowMousePassthroughWayland,
|
||||
.getWindowIsFullscreen = _glfwGetWindowIsFullscreenNull,
|
||||
.pollEvents = _glfwPollEventsWayland,
|
||||
.waitEvents = _glfwWaitEventsWayland,
|
||||
.waitEventsTimeout = _glfwWaitEventsTimeoutWayland,
|
||||
|
@ -649,6 +649,7 @@ void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled);
|
||||
float _glfwGetWindowOpacityWayland(_GLFWwindow* window);
|
||||
void _glfwSetWindowOpacityWayland(_GLFWwindow* window, float opacity);
|
||||
void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled);
|
||||
GLFWbool _glfwGetWindowIsFullscreenWayland(_GLFWwindow* window);
|
||||
|
||||
void _glfwSetRawMouseMotionWayland(_GLFWwindow* window, GLFWbool enabled);
|
||||
GLFWbool _glfwRawMouseMotionSupportedWayland(void);
|
||||
|
@ -405,13 +405,19 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
if (!window->wl.xdg.toplevel)
|
||||
return;
|
||||
|
||||
if (window->wl.fallback.focus != window->wl.fallback.top.surface)
|
||||
return;
|
||||
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
return;
|
||||
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
xpos,
|
||||
ypos - GLFW_CAPTION_HEIGHT - GLFW_BORDER_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1532,11 +1538,21 @@ static void pointerHandleEnter(void* userData,
|
||||
window->wl.hovered = GLFW_TRUE;
|
||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
||||
_glfwInputCursorEnter(window, GLFW_TRUE);
|
||||
|
||||
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = surface;
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1237,6 +1237,7 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform)
|
||||
.setWindowFloating = _glfwSetWindowFloatingX11,
|
||||
.setWindowOpacity = _glfwSetWindowOpacityX11,
|
||||
.setWindowMousePassthrough = _glfwSetWindowMousePassthroughX11,
|
||||
.getWindowIsFullscreen = _glfwGetWindowIsFullscreenX11,
|
||||
.pollEvents = _glfwPollEventsX11,
|
||||
.waitEvents = _glfwWaitEventsX11,
|
||||
.waitEventsTimeout = _glfwWaitEventsTimeoutX11,
|
||||
|
@ -934,6 +934,7 @@ void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled);
|
||||
float _glfwGetWindowOpacityX11(_GLFWwindow* window);
|
||||
void _glfwSetWindowOpacityX11(_GLFWwindow* window, float opacity);
|
||||
void _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled);
|
||||
GLFWbool _glfwGetWindowIsFullscreenX11(_GLFWwindow* window);
|
||||
|
||||
void _glfwSetRawMouseMotionX11(_GLFWwindow *window, GLFWbool enabled);
|
||||
GLFWbool _glfwRawMouseMotionSupportedX11(void);
|
||||
|
@ -2729,6 +2729,51 @@ void _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled)
|
||||
}
|
||||
}
|
||||
|
||||
GLFWbool _glfwGetWindowIsFullscreenX11(_GLFWwindow* window)
|
||||
{
|
||||
Atom wm_state = XInternAtom(_glfw.x11.display, "_NET_WM_STATE", True);
|
||||
Atom wm_state_fullscreen = XInternAtom(_glfw.x11.display, "_NET_WM_STATE_FULLSCREEN", True);
|
||||
|
||||
Atom type = XA_ATOM;
|
||||
int format;
|
||||
size_t nItems;
|
||||
size_t bytesAfterReturn;
|
||||
Atom* prop;
|
||||
|
||||
int result = XGetWindowProperty(
|
||||
_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
wm_state,
|
||||
0,
|
||||
~0L,
|
||||
False,
|
||||
AnyPropertyType,
|
||||
&type,
|
||||
&format,
|
||||
&nItems,
|
||||
&bytesAfterReturn,
|
||||
(unsigned char**)&prop
|
||||
);
|
||||
|
||||
assert(result == Success);
|
||||
assert(nItems > 0);
|
||||
|
||||
if (!prop) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLFWbool isFullscreen = 0;
|
||||
for (int i = 0; i < nItems; i++) {
|
||||
if (prop[i] == wm_state_fullscreen) {
|
||||
isFullscreen = 1;
|
||||
}
|
||||
}
|
||||
|
||||
XFree(prop);
|
||||
|
||||
return isFullscreen;
|
||||
}
|
||||
|
||||
float _glfwGetWindowOpacityX11(_GLFWwindow* window)
|
||||
{
|
||||
float opacity = 1.f;
|
||||
|
@ -441,6 +441,7 @@ int main(int argc, char** argv)
|
||||
nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE));
|
||||
nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED));
|
||||
nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED));
|
||||
nk_value_bool(nk, "Fullscreen", glfwGetWindowAttrib(window, GLFW_FULLSCREEN));
|
||||
}
|
||||
nk_end(nk);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user