//======================================================================== // GLFW 3.4 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2021 Emmanuel Gil Peyrot // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // Please use C89 style variable declarations in this file because VS 2010 //======================================================================== #pragma once #include "internal.h" #ifndef HAVE_XXHASH #error "libxxhash is required for the compose cache" #endif GLFWbool cacheGetPathFromString(const char *string, char **cachePath); GLFWbool cacheRead(const char *path, _GLFWmapping** out, int* count); void cacheWrite(const char *path, const _GLFWmapping* mappings, int count);