//======================================================================== // GLFW 3.1 Wayland - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2014 Jonas Ã…dahl // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #ifndef _wayland_platform_h_ #define _wayland_platform_h_ #include #if defined(_GLFW_EGL) #include "egl_context.h" #else #error "The Wayland backend depends on EGL platform support" #endif #include "posix_time.h" #include "linux_joystick.h" #define _GLFW_EGL_NATIVE_WINDOW window->wl.native #define _GLFW_EGL_NATIVE_DISPLAY _glfw.wl.display #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl #define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl typedef struct _GLFWvidmodeWayland _GLFWvidmodeWayland; typedef struct _GLFWwindowWayland { int width, height; GLboolean visible; struct wl_surface* surface; struct wl_egl_window* native; struct wl_shell_surface* shell_surface; EGLSurface egl_surface; struct wl_callback* callback; } _GLFWwindowWayland; typedef struct _GLFWlibraryWayland { struct wl_display* display; struct wl_registry* registry; struct wl_compositor* compositor; struct wl_shell* shell; _GLFWmonitor** monitors; int monitorsCount; int monitorsSize; } _GLFWlibraryWayland; typedef struct _GLFWmonitorWayland { struct wl_output* output; _GLFWvidmodeWayland* modes; int modesCount; int modesSize; GLboolean done; int x; int y; } _GLFWmonitorWayland; typedef struct _GLFWcursorWayland { int dummy; } _GLFWcursorWayland; //======================================================================== // Prototypes for platform specific internal functions //======================================================================== void _glfwAddOutput(uint32_t name, uint32_t version); #endif // _wayland_platform_h_