//======================================================================== // Gamma correction test program // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This program is used to test the gamma correction functionality for // both fullscreen and windowed mode windows // //======================================================================== #include #include #include #include "getopt.h" #define STEP_SIZE 0.1f static GLboolean closed = GL_FALSE; static GLfloat gamma_value = 1.0f; static void usage(void) { printf("Usage: gamma [-h] [-f]\n"); } static void set_gamma(float value) { gamma_value = value; printf("Gamma: %f\n", gamma_value); glfwSetGamma(gamma_value); } static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static int window_close_callback(GLFWwindow window) { closed = GL_TRUE; return GL_FALSE; } static void key_callback(GLFWwindow window, int key, int action) { if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_ESCAPE: { closed = GL_TRUE; break; } case GLFW_KEY_KP_ADD: case GLFW_KEY_Q: { set_gamma(gamma_value + STEP_SIZE); break; } case GLFW_KEY_KP_SUBTRACT: case GLFW_KEY_W: { if (gamma_value - STEP_SIZE > 0.f) set_gamma(gamma_value - STEP_SIZE); break; } } } static void size_callback(GLFWwindow window, int width, int height) { glViewport(0, 0, width, height); } int main(int argc, char** argv) { int width, height, ch; int mode = GLFW_WINDOWED; GLFWwindow window; while ((ch = getopt(argc, argv, "fh")) != -1) { switch (ch) { case 'h': usage(); exit(EXIT_SUCCESS); case 'f': mode = GLFW_FULLSCREEN; break; default: usage(); exit(EXIT_FAILURE); } } glfwSetErrorCallback(error_callback); if (!glfwInit()) exit(EXIT_FAILURE); if (mode == GLFW_FULLSCREEN) { GLFWvidmode desktop_mode; glfwGetDesktopMode(&desktop_mode); width = desktop_mode.width; height = desktop_mode.height; } else { width = 200; height = 200; } window = glfwCreateWindow(width, height, mode, "Gamma Test", NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } set_gamma(1.f); glfwMakeContextCurrent(window); glfwSwapInterval(1); glfwSetKeyCallback(window, key_callback); glfwSetWindowCloseCallback(window, window_close_callback); glfwSetWindowSizeCallback(window, size_callback); glMatrixMode(GL_PROJECTION); glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f); glMatrixMode(GL_MODELVIEW); glClearColor(0.5f, 0.5f, 0.5f, 0); while (!closed) { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0.8f, 0.2f, 0.4f); glRectf(-0.5f, -0.5f, 0.5f, 0.5f); glfwSwapBuffers(window); glfwPollEvents(); } glfwTerminate(); exit(EXIT_SUCCESS); }