//======================================================================== // GLFW 3.3 Cocoa - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2009-2016 Camilla Löwy // Copyright (c) 2012 Torsten Walluhn // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include #include #include #include #include // Joystick element information // typedef struct _GLFWjoyelementNS { IOHIDElementRef native; long minimum; long maximum; } _GLFWjoyelementNS; // Returns the value of the specified element of the specified joystick // static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element) { IOReturn result = kIOReturnSuccess; IOHIDValueRef valueRef; long value = 0; if (js && element && js->ns.device) { result = IOHIDDeviceGetValue(js->ns.device, element->native, &valueRef); if (kIOReturnSuccess == result) { value = IOHIDValueGetIntegerValue(valueRef); // Record min and max for auto calibration if (value < element->minimum) element->minimum = value; if (value > element->maximum) element->maximum = value; } } // Auto user scale return value; } // Removes the specified joystick // static void closeJoystick(_GLFWjoystick* js) { int i; if (!js->present) return; for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) free((void*) CFArrayGetValueAtIndex(js->ns.axes, i)); CFRelease(js->ns.axes); for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i)); CFRelease(js->ns.buttons); for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) free((void*) CFArrayGetValueAtIndex(js->ns.hats, i)); CFRelease(js->ns.hats); _glfwFreeJoystick(js); _glfwInputJoystick(_GLFW_JOYSTICK_ID(js), GLFW_DISCONNECTED); } // Callback for user-initiated joystick addition // static void matchCallback(void* context, IOReturn result, void* sender, IOHIDDeviceRef device) { int jid; char name[256]; CFIndex i; CFStringRef productKey; _GLFWjoystick* js; CFMutableArrayRef axes, buttons, hats; for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) { if (_glfw.joysticks[jid].ns.device == device) return; } axes = CFArrayCreateMutable(NULL, 0, NULL); buttons = CFArrayCreateMutable(NULL, 0, NULL); hats = CFArrayCreateMutable(NULL, 0, NULL); productKey = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)); if (productKey) { CFStringGetCString(productKey, name, sizeof(name), kCFStringEncodingUTF8); } else strncpy(name, "Unknown", sizeof(name)); CFArrayRef elements = IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone); for (i = 0; i < CFArrayGetCount(elements); i++) { IOHIDElementRef native = (IOHIDElementRef) CFArrayGetValueAtIndex(elements, i); if (CFGetTypeID(native) != IOHIDElementGetTypeID()) continue; const IOHIDElementType type = IOHIDElementGetType(native); if ((type != kIOHIDElementTypeInput_Axis) && (type != kIOHIDElementTypeInput_Button) && (type != kIOHIDElementTypeInput_Misc)) { continue; } CFMutableArrayRef target = NULL; switch (IOHIDElementGetUsagePage(native)) { case kHIDPage_GenericDesktop: { switch (IOHIDElementGetUsage(native)) { case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Z: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: case kHIDUsage_GD_Rz: case kHIDUsage_GD_Slider: case kHIDUsage_GD_Dial: case kHIDUsage_GD_Wheel: target = axes; break; case kHIDUsage_GD_Hatswitch: target = hats; break; } break; } case kHIDPage_Button: target = buttons; break; default: break; } if (target) { _GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS)); element->native = native; element->minimum = IOHIDElementGetLogicalMin(native); element->maximum = IOHIDElementGetLogicalMax(native); CFArrayAppendValue(target, element); } } CFRelease(elements); js = _glfwAllocJoystick(name, CFArrayGetCount(axes), CFArrayGetCount(buttons) + CFArrayGetCount(hats) * 4); js->ns.device = device; js->ns.axes = axes; js->ns.buttons = buttons; js->ns.hats = hats; _glfwInputJoystick(_GLFW_JOYSTICK_ID(js), GLFW_CONNECTED); } // Callback for user-initiated joystick removal // static void removeCallback(void* context, IOReturn result, void* sender, IOHIDDeviceRef device) { int jid; for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) { if (_glfw.joysticks[jid].ns.device == device) { closeJoystick(_glfw.joysticks + jid); break; } } } ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Initialize joystick interface // void _glfwInitJoysticksNS(void) { CFMutableArrayRef matching; const long usages[] = { kHIDUsage_GD_Joystick, kHIDUsage_GD_GamePad, kHIDUsage_GD_MultiAxisController }; _glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone); matching = CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks); if (!matching) { _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array"); return; } for (int i = 0; i < sizeof(usages) / sizeof(long); i++) { const long page = kHIDPage_GenericDesktop; CFMutableDictionaryRef dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); if (!dict) continue; CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberLongType, &page); CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberLongType, &usages[i]); if (pageRef && usageRef) { CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsagePageKey), pageRef); CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsageKey), usageRef); CFArrayAppendValue(matching, dict); } if (pageRef) CFRelease(pageRef); if (usageRef) CFRelease(usageRef); CFRelease(dict); } IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, matching); CFRelease(matching); IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager, &matchCallback, NULL); IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager, &removeCallback, NULL); IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager, CFRunLoopGetMain(), kCFRunLoopDefaultMode); IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone); // Execute the run loop once in order to register any initially-attached // joysticks CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); } // Close all opened joystick handles // void _glfwTerminateJoysticksNS(void) { int jid; for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) closeJoystick(_glfw.joysticks + jid); CFRelease(_glfw.ns.hidManager); _glfw.ns.hidManager = NULL; } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// int _glfwPlatformPollJoystick(int jid, int mode) { _GLFWjoystick* js = _glfw.joysticks + jid; if (mode == _GLFW_POLL_AXES) { CFIndex i; for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) { _GLFWjoyelementNS* axis = (_GLFWjoyelementNS*) CFArrayGetValueAtIndex(js->ns.axes, i); const long value = getElementValue(js, axis); const long delta = axis->maximum - axis->minimum; if (delta == 0) _glfwInputJoystickAxis(jid, i, value); else _glfwInputJoystickAxis(jid, i, (2.f * (value - axis->minimum) / delta) - 1.f); } } else if (mode == _GLFW_POLL_BUTTONS) { CFIndex i, bi = 0; for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) { _GLFWjoyelementNS* button = (_GLFWjoyelementNS*) CFArrayGetValueAtIndex(js->ns.buttons, i); const char value = getElementValue(js, button) ? 1 : 0; _glfwInputJoystickButton(jid, bi++, value); } for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) { _GLFWjoyelementNS* hat = (_GLFWjoyelementNS*) CFArrayGetValueAtIndex(js->ns.hats, i); // Bit fields of button presses for each direction, including nil const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; long j, state = getElementValue(js, hat); if (state < 0 || state > 8) state = 8; for (j = 0; j < 4; j++) { const char value = directions[state] & (1 << j) ? 1 : 0; _glfwInputJoystickButton(jid, bi++, value); } } } return js->present; }