#ifndef _osmesa_platform_h_ #define _osmesa_platform_h_ #include #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowOSMesa osmesa #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorOSMesa osmesa #define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorOSMesa osmesa #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWwinlibraryOSMesa osmesawin #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE #define _GLFW_EGL_CONTEXT_STATE #define _GLFW_EGL_LIBRARY_CONTEXT_STATE #include "osmesa_context.h" #include "posix_time.h" #include "posix_tls.h" #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) #define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlsym(handle, name) dlsym(handle, name) // TODO(dalyj) "PLACEHOLDER" variables are there to silence "empty struct" // warnings // OSMesa-specific per-window data // typedef struct _GLFWwindowOSMesa { int width; int height; } _GLFWwindowOSMesa; // OSMesa-specific global data // typedef struct _GLFWwinlibraryOSMesa { int PLACEHOLDER; } _GLFWwinlibraryOSMesa; // OSMesa-specific per-monitor data // typedef struct _GLFWmonitorOSMesa { int PLACEHOLDER; } _GLFWmonitorOSMesa; // OSMesa-specific per-cursor data // typedef struct _GLFWcursorOSMesa { int PLACEHOLDER; } _GLFWcursorOSMesa; #endif // _osmesa_platform_h_