//======================================================================== // GLFW 3.1 EGL - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #ifndef _glfw3_egl_context_h_ #define _glfw3_egl_context_h_ #if defined(_GLFW_WIN32) #define _glfw_dlopen(name) LoadLibraryA(name) #define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) #define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) #else #include #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) #define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlsym(handle, name) dlsym(handle, name) #endif #include // This path may need to be changed if you build GLFW using your own setup // We ship and use our own copy of eglext.h since GLFW uses fairly new // extensions and not all operating systems come with an up-to-date version #include "../deps/EGL/eglext.h" // EGL function pointer typedefs typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay,EGLConfig,EGLint,EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETCONFIGSPROC)(EGLDisplay,EGLConfig*,EGLint,EGLint*); typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType); typedef EGLint (EGLAPIENTRY * PFNEGLGETERRORPROC)(void); typedef EGLBoolean (EGLAPIENTRY * PFNEGLINITIALIZEPROC)(EGLDisplay,EGLint*,EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFNEGLTERMINATEPROC)(EGLDisplay); typedef EGLBoolean (EGLAPIENTRY * PFNEGLBINDAPIPROC)(EGLenum); typedef EGLContext (EGLAPIENTRY * PFNEGLCREATECONTEXTPROC)(EGLDisplay,EGLConfig,EGLContext,const EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFNEGLDESTROYSURFACEPROC)(EGLDisplay,EGLSurface); typedef EGLBoolean (EGLAPIENTRY * PFNEGLDESTROYCONTEXTPROC)(EGLDisplay,EGLContext); typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFNEGLMAKECURRENTPROC)(EGLDisplay,EGLSurface,EGLSurface,EGLContext); typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPBUFFERSPROC)(EGLDisplay,EGLSurface); typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPINTERVALPROC)(EGLDisplay,EGLint); typedef const char* (EGLAPIENTRY * PFNEGLQUERYSTRINGPROC)(EGLDisplay,EGLint); typedef GLFWglproc (EGLAPIENTRY * PFNEGLGETPROCADDRESSPROC)(const char*); #define _glfw_eglGetConfigAttrib _glfw.egl.GetConfigAttrib #define _glfw_eglGetConfigs _glfw.egl.GetConfigs #define _glfw_eglGetDisplay _glfw.egl.GetDisplay #define _glfw_eglGetError _glfw.egl.GetError #define _glfw_eglInitialize _glfw.egl.Initialize #define _glfw_eglTerminate _glfw.egl.Terminate #define _glfw_eglBindAPI _glfw.egl.BindAPI #define _glfw_eglCreateContext _glfw.egl.CreateContext #define _glfw_eglDestroySurface _glfw.egl.DestroySurface #define _glfw_eglDestroyContext _glfw.egl.DestroyContext #define _glfw_eglCreateWindowSurface _glfw.egl.CreateWindowSurface #define _glfw_eglMakeCurrent _glfw.egl.MakeCurrent #define _glfw_eglSwapBuffers _glfw.egl.SwapBuffers #define _glfw_eglSwapInterval _glfw.egl.SwapInterval #define _glfw_eglQueryString _glfw.egl.QueryString #define _glfw_eglGetProcAddress _glfw.egl.GetProcAddress #define _GLFW_PLATFORM_FBCONFIG EGLConfig egl #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL egl #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl // EGL-specific per-context data // typedef struct _GLFWcontextEGL { EGLConfig config; EGLContext context; EGLSurface surface; #if defined(_GLFW_X11) XVisualInfo* visual; #endif } _GLFWcontextEGL; // EGL-specific global data // typedef struct _GLFWlibraryEGL { EGLDisplay display; EGLint major, minor; GLboolean KHR_create_context; void* handle; PFNEGLGETCONFIGATTRIBPROC GetConfigAttrib; PFNEGLGETCONFIGSPROC GetConfigs; PFNEGLGETDISPLAYPROC GetDisplay; PFNEGLGETERRORPROC GetError; PFNEGLINITIALIZEPROC Initialize; PFNEGLTERMINATEPROC Terminate; PFNEGLBINDAPIPROC BindAPI; PFNEGLCREATECONTEXTPROC CreateContext; PFNEGLDESTROYSURFACEPROC DestroySurface; PFNEGLDESTROYCONTEXTPROC DestroyContext; PFNEGLCREATEWINDOWSURFACEPROC CreateWindowSurface; PFNEGLMAKECURRENTPROC MakeCurrent; PFNEGLSWAPBUFFERSPROC SwapBuffers; PFNEGLSWAPINTERVALPROC SwapInterval; PFNEGLQUERYSTRINGPROC QueryString; PFNEGLGETPROCADDRESSPROC GetProcAddress; } _GLFWlibraryEGL; int _glfwInitContextAPI(void); void _glfwTerminateContextAPI(void); int _glfwCreateContext(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); void _glfwDestroyContext(_GLFWwindow* window); int _glfwAnalyzeContext(const _GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); #endif // _glfw3_egl_context_h_