//======================================================================== // GLFW - An OpenGL library // Platform: X11 (Unix) // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include //======================================================================== // Create a monitor struct from the specified information //======================================================================== #if defined (_GLFW_HAS_XRANDR) static _GLFWmonitor** createMonitor(_GLFWmonitor** current, XRROutputInfo* outputInfo, XRRCrtcInfo* crtcInfo) { *current = malloc(sizeof(_GLFWmonitor)); memset(*current, 0, sizeof(_GLFWmonitor)); (*current)->physicalWidth = outputInfo->mm_width; (*current)->physicalHeight = outputInfo->mm_height; (*current)->name = strdup(outputInfo->name); (*current)->screenX = crtcInfo->x; (*current)->screenY = crtcInfo->y; (*current)->X11.output = outputInfo; return &((*current)->next); } #endif /*_GLFW_HAS_XRANDR*/ ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// //======================================================================== // Destroy a monitor struct //======================================================================== _GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor) { _GLFWmonitor* result; result = monitor->next; #if defined (_GLFW_HAS_XRANDR) XRRFreeOutputInfo(monitor->X11.output); #endif /*_GLFW_HAS_XRANDR*/ free(monitor->modes); free(monitor->name); free(monitor); return result; } //======================================================================== // Return a list of available monitors //======================================================================== _GLFWmonitor* _glfwCreateMonitors(void) { _GLFWmonitor* monitorList = NULL; if (_glfwLibrary.X11.RandR.available) { #if defined (_GLFW_HAS_XRANDR) int oi; XRRScreenResources* resources; _GLFWmonitor** monitor = &monitorList; resources = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root); for (oi = 0; oi < resources->noutput; oi++) { // physical device XRROutputInfo* outputInfo = NULL; // logical surface XRRCrtcInfo* crtcInfo = NULL; outputInfo = XRRGetOutputInfo(_glfwLibrary.X11.display, resources, resources->outputs[oi]); if (outputInfo->connection == RR_Connected) { int ci; for (ci = 0; ci < outputInfo->ncrtc; ci++) { if (outputInfo->crtc == outputInfo->crtcs[ci]) { crtcInfo = XRRGetCrtcInfo(_glfwLibrary.X11.display, resources, outputInfo->crtcs[ci]); break; } } monitor = createMonitor(monitor, outputInfo, crtcInfo); // Freeing of the outputInfo is done in _glfwDestroyMonitor XRRFreeCrtcInfo(crtcInfo); } } #endif /*_GLFW_HAS_XRANDR*/ } return monitorList; }