//======================================================================== // GLFW - An OpenGL library // Platform: X11 (Unix) // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include #include // These constants are missing on MinGW #ifndef EDS_ROTATEDMODE #define EDS_ROTATEDMODE 0x00000004 #endif #ifndef DISPLAY_DEVICE_ACTIVE #define DISPLAY_DEVICE_ACTIVE 0x00000001 #endif ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Change the current video mode // GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired) { GLFWvidmode current; const GLFWvidmode* best; DEVMODE dm; best = _glfwChooseVideoMode(monitor, desired); _glfwPlatformGetVideoMode(monitor, ¤t); if (_glfwCompareVideoModes(¤t, best) == 0) return GL_TRUE; dm.dmSize = sizeof(DEVMODE); dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; dm.dmPelsWidth = best->width; dm.dmPelsHeight = best->height; dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) dm.dmBitsPerPel = 32; if (ChangeDisplaySettingsEx(monitor->win32.name, &dm, NULL, CDS_FULLSCREEN, NULL) != DISP_CHANGE_SUCCESSFUL) { _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to set video mode"); return GL_FALSE; } return GL_TRUE; } // Restore the previously saved (original) video mode // void _glfwRestoreVideoMode(_GLFWmonitor* monitor) { ChangeDisplaySettingsEx(monitor->win32.name, NULL, NULL, CDS_FULLSCREEN, NULL); } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// _GLFWmonitor** _glfwPlatformGetMonitors(int* count) { int size = 0, found = 0; _GLFWmonitor** monitors = NULL; DWORD adapterIndex = 0; int primaryIndex = 0; for (;;) { DISPLAY_DEVICE adapter, display; char* name; HDC dc; ZeroMemory(&adapter, sizeof(DISPLAY_DEVICE)); adapter.cb = sizeof(DISPLAY_DEVICE); if (!EnumDisplayDevices(NULL, adapterIndex, &adapter, 0)) break; adapterIndex++; if ((adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) || !(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) { continue; } if (found == size) { if (size) size *= 2; else size = 4; monitors = (_GLFWmonitor**) realloc(monitors, sizeof(_GLFWmonitor*) * size); } ZeroMemory(&display, sizeof(DISPLAY_DEVICE)); display.cb = sizeof(DISPLAY_DEVICE); EnumDisplayDevices(adapter.DeviceName, 0, &display, 0); dc = CreateDC(L"DISPLAY", display.DeviceString, NULL, NULL); if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) primaryIndex = found; name = _glfwCreateUTF8FromWideString(display.DeviceString); if (!name) { _glfwDestroyMonitors(monitors, found); _glfwInputError(GLFW_PLATFORM_ERROR, "Failed to convert string to UTF-8"); return NULL; } monitors[found] = _glfwCreateMonitor(name, GetDeviceCaps(dc, HORZSIZE), GetDeviceCaps(dc, VERTSIZE)); free(name); DeleteDC(dc); wcscpy(monitors[found]->win32.name, adapter.DeviceName); found++; } if (primaryIndex > 0) { _GLFWmonitor* temp = monitors[0]; monitors[0] = monitors[primaryIndex]; monitors[primaryIndex] = temp; } *count = found; return monitors; } GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) { return wcscmp(first->win32.name, second->win32.name); } void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) { DEVMODE settings; ZeroMemory(&settings, sizeof(DEVMODE)); settings.dmSize = sizeof(DEVMODE); EnumDisplaySettingsEx(monitor->win32.name, ENUM_CURRENT_SETTINGS, &settings, EDS_ROTATEDMODE); if (xpos) *xpos = settings.dmPosition.x; if (ypos) *ypos = settings.dmPosition.y; } GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) { int modeIndex = 0, count = 0; GLFWvidmode* result = NULL; *found = 0; for (;;) { int i; GLFWvidmode mode; DEVMODE dm; ZeroMemory(&dm, sizeof(DEVMODE)); dm.dmSize = sizeof(DEVMODE); if (!EnumDisplaySettings(monitor->win32.name, modeIndex, &dm)) break; modeIndex++; if (dm.dmBitsPerPel < 15) { // Skip modes with less than 15 BPP continue; } mode.width = dm.dmPelsWidth; mode.height = dm.dmPelsHeight; _glfwSplitBPP(dm.dmBitsPerPel, &mode.redBits, &mode.greenBits, &mode.blueBits); for (i = 0; i < *found; i++) { if (_glfwCompareVideoModes(result + i, &mode) == 0) break; } if (i < *found) { // This is a duplicate, so skip it continue; } if (*found == count) { if (count) count *= 2; else count = 128; result = (GLFWvidmode*) realloc(result, count * sizeof(GLFWvidmode)); } result[*found] = mode; (*found)++; } return result; } void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) { DEVMODE dm; ZeroMemory(&dm, sizeof(DEVMODE)); dm.dmSize = sizeof(DEVMODE); EnumDisplaySettings(monitor->win32.name, ENUM_CURRENT_SETTINGS, &dm); mode->width = dm.dmPelsWidth; mode->height = dm.dmPelsHeight; _glfwSplitBPP(dm.dmBitsPerPel, &mode->redBits, &mode->greenBits, &mode->blueBits); }