////////////////////////////////////////////////////////////////////////////// // Timer.h // ======= // High Resolution Timer. // This timer is able to measure the elapsed time with 1 micro-second accuracy // in both Windows, Linux and Unix system // // AUTHOR: Song Ho Ahn (song.ahn@gmail.com) // CREATED: 2003-01-13 // UPDATED: 2017-03-30 // // Copyright (c) 2003 Song Ho Ahn ////////////////////////////////////////////////////////////////////////////// #ifndef TIMER_H_DEF #define TIMER_H_DEF #if defined(WIN32) || defined(_WIN32) // Windows system specific #include #else // Unix based system specific #include #endif class Timer { public: Timer(); // default constructor ~Timer(); // default destructor void start(); // start timer void stop(); // stop the timer double getElapsedTime(); // get elapsed time in second double getElapsedTimeInSec(); // get elapsed time in second (same as getElapsedTime) double getElapsedTimeInMilliSec(); // get elapsed time in milli-second double getElapsedTimeInMicroSec(); // get elapsed time in micro-second protected: private: double startTimeInMicroSec; // starting time in micro-second double endTimeInMicroSec; // ending time in micro-second int stopped; // stop flag #if defined(WIN32) || defined(_WIN32) LARGE_INTEGER frequency; // ticks per second LARGE_INTEGER startCount; // LARGE_INTEGER endCount; // #else timeval startCount; // timeval endCount; // #endif }; #endif // TIMER_H_DEF