mirror of
https://github.com/glfw/glfw.git
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741 lines
28 KiB
C
741 lines
28 KiB
C
//========================================================================
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// GLFW - An OpenGL library
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// Platform: X11/GLX
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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//========================================================================
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// Translate an X11 key code to a GLFW key code.
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//========================================================================
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static int keyCodeToGLFWKeyCode(int keyCode)
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{
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int keySym;
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// Valid key code range is [8,255], according to the XLib manual
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if (keyCode < 8 || keyCode > 255)
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return -1;
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// Try secondary keysym, for numeric keypad keys
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// Note: This way we always force "NumLock = ON", which is intentional
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// since the returned key code should correspond to a physical
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// location.
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#if defined(_GLFW_HAS_XKB)
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keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1, 0);
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#else
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keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1);
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#endif
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switch (keySym)
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{
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case XK_KP_0: return GLFW_KEY_KP_0;
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case XK_KP_1: return GLFW_KEY_KP_1;
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case XK_KP_2: return GLFW_KEY_KP_2;
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case XK_KP_3: return GLFW_KEY_KP_3;
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case XK_KP_4: return GLFW_KEY_KP_4;
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case XK_KP_5: return GLFW_KEY_KP_5;
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case XK_KP_6: return GLFW_KEY_KP_6;
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case XK_KP_7: return GLFW_KEY_KP_7;
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case XK_KP_8: return GLFW_KEY_KP_8;
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case XK_KP_9: return GLFW_KEY_KP_9;
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case XK_KP_Separator:
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case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL;
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case XK_KP_Equal: return GLFW_KEY_KP_EQUAL;
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case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
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default: break;
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}
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// Now try pimary keysym for function keys (non-printable keys). These
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// should not be layout dependent (i.e. US layout and international
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// layouts should give the same result).
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#if defined(_GLFW_HAS_XKB)
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keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0, 0);
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#else
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keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0);
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#endif
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switch (keySym)
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{
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case XK_Escape: return GLFW_KEY_ESCAPE;
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case XK_Tab: return GLFW_KEY_TAB;
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case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT;
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case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT;
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case XK_Control_L: return GLFW_KEY_LEFT_CONTROL;
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case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL;
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case XK_Meta_L:
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case XK_Alt_L: return GLFW_KEY_LEFT_ALT;
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case XK_Mode_switch: // Mapped to Alt_R on many keyboards
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case XK_ISO_Level3_Shift: // AltGr on at least some machines
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case XK_Meta_R:
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case XK_Alt_R: return GLFW_KEY_RIGHT_ALT;
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case XK_Super_L: return GLFW_KEY_LEFT_SUPER;
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case XK_Super_R: return GLFW_KEY_RIGHT_SUPER;
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case XK_Menu: return GLFW_KEY_MENU;
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case XK_Num_Lock: return GLFW_KEY_NUM_LOCK;
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case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK;
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case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK;
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case XK_Pause: return GLFW_KEY_PAUSE;
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case XK_Delete: return GLFW_KEY_DELETE;
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case XK_BackSpace: return GLFW_KEY_BACKSPACE;
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case XK_Return: return GLFW_KEY_ENTER;
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case XK_Home: return GLFW_KEY_HOME;
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case XK_End: return GLFW_KEY_END;
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case XK_Page_Up: return GLFW_KEY_PAGE_UP;
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case XK_Page_Down: return GLFW_KEY_PAGE_DOWN;
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case XK_Insert: return GLFW_KEY_INSERT;
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case XK_Left: return GLFW_KEY_LEFT;
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case XK_Right: return GLFW_KEY_RIGHT;
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case XK_Down: return GLFW_KEY_DOWN;
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case XK_Up: return GLFW_KEY_UP;
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case XK_F1: return GLFW_KEY_F1;
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case XK_F2: return GLFW_KEY_F2;
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case XK_F3: return GLFW_KEY_F3;
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case XK_F4: return GLFW_KEY_F4;
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case XK_F5: return GLFW_KEY_F5;
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case XK_F6: return GLFW_KEY_F6;
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case XK_F7: return GLFW_KEY_F7;
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case XK_F8: return GLFW_KEY_F8;
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case XK_F9: return GLFW_KEY_F9;
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case XK_F10: return GLFW_KEY_F10;
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case XK_F11: return GLFW_KEY_F11;
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case XK_F12: return GLFW_KEY_F12;
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case XK_F13: return GLFW_KEY_F13;
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case XK_F14: return GLFW_KEY_F14;
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case XK_F15: return GLFW_KEY_F15;
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case XK_F16: return GLFW_KEY_F16;
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case XK_F17: return GLFW_KEY_F17;
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case XK_F18: return GLFW_KEY_F18;
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case XK_F19: return GLFW_KEY_F19;
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case XK_F20: return GLFW_KEY_F20;
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case XK_F21: return GLFW_KEY_F21;
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case XK_F22: return GLFW_KEY_F22;
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case XK_F23: return GLFW_KEY_F23;
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case XK_F24: return GLFW_KEY_F24;
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case XK_F25: return GLFW_KEY_F25;
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// Numeric keypad
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case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE;
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case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY;
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case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT;
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case XK_KP_Add: return GLFW_KEY_KP_ADD;
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// These should have been detected in secondary keysym test above!
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case XK_KP_Insert: return GLFW_KEY_KP_0;
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case XK_KP_End: return GLFW_KEY_KP_1;
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case XK_KP_Down: return GLFW_KEY_KP_2;
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case XK_KP_Page_Down: return GLFW_KEY_KP_3;
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case XK_KP_Left: return GLFW_KEY_KP_4;
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case XK_KP_Right: return GLFW_KEY_KP_6;
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case XK_KP_Home: return GLFW_KEY_KP_7;
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case XK_KP_Up: return GLFW_KEY_KP_8;
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case XK_KP_Page_Up: return GLFW_KEY_KP_9;
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case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL;
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case XK_KP_Equal: return GLFW_KEY_KP_EQUAL;
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case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
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// Last resort: Check for printable keys (should not happen if the XKB
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// extension is available). This will give a layout dependent mapping
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// (which is wrong, and we may miss some keys, especially on non-US
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// keyboards), but it's better than nothing...
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case XK_a: return GLFW_KEY_A;
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case XK_b: return GLFW_KEY_B;
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case XK_c: return GLFW_KEY_C;
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case XK_d: return GLFW_KEY_D;
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case XK_e: return GLFW_KEY_E;
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case XK_f: return GLFW_KEY_F;
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case XK_g: return GLFW_KEY_G;
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case XK_h: return GLFW_KEY_H;
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case XK_i: return GLFW_KEY_I;
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case XK_j: return GLFW_KEY_J;
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case XK_k: return GLFW_KEY_K;
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case XK_l: return GLFW_KEY_L;
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case XK_m: return GLFW_KEY_M;
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case XK_n: return GLFW_KEY_N;
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case XK_o: return GLFW_KEY_O;
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case XK_p: return GLFW_KEY_P;
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case XK_q: return GLFW_KEY_Q;
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case XK_r: return GLFW_KEY_R;
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case XK_s: return GLFW_KEY_S;
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case XK_t: return GLFW_KEY_T;
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case XK_u: return GLFW_KEY_U;
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case XK_v: return GLFW_KEY_V;
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case XK_w: return GLFW_KEY_W;
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case XK_x: return GLFW_KEY_X;
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case XK_y: return GLFW_KEY_Y;
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case XK_z: return GLFW_KEY_Z;
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case XK_1: return GLFW_KEY_1;
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case XK_2: return GLFW_KEY_2;
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case XK_3: return GLFW_KEY_3;
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case XK_4: return GLFW_KEY_4;
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case XK_5: return GLFW_KEY_5;
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case XK_6: return GLFW_KEY_6;
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case XK_7: return GLFW_KEY_7;
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case XK_8: return GLFW_KEY_8;
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case XK_9: return GLFW_KEY_9;
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case XK_0: return GLFW_KEY_0;
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case XK_space: return GLFW_KEY_SPACE;
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case XK_minus: return GLFW_KEY_MINUS;
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case XK_equal: return GLFW_KEY_EQUAL;
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case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET;
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case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET;
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case XK_backslash: return GLFW_KEY_BACKSLASH;
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case XK_semicolon: return GLFW_KEY_SEMICOLON;
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case XK_apostrophe: return GLFW_KEY_APOSTROPHE;
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case XK_grave: return GLFW_KEY_GRAVE_ACCENT;
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case XK_comma: return GLFW_KEY_COMMA;
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case XK_period: return GLFW_KEY_PERIOD;
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case XK_slash: return GLFW_KEY_SLASH;
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case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts...
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default: break;
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}
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// No matching translation was found, so return -1
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return -1;
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}
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//========================================================================
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// Update the key code LUT
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//========================================================================
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static void updateKeyCodeLUT(void)
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{
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int keyCode;
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// Clear the LUT
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for (keyCode = 0; keyCode < 256; keyCode++)
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_glfwLibrary.X11.keyCodeLUT[keyCode] = -1;
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#if defined(_GLFW_HAS_XKB)
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// If the Xkb extension is available, use it to determine physical key
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// locations independently of the current keyboard layout
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if (_glfwLibrary.X11.Xkb.available)
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{
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int i, keyCodeGLFW;
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char name[XkbKeyNameLength + 1];
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XkbDescPtr descr;
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// Get keyboard description
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descr = XkbGetKeyboard(_glfwLibrary.X11.display,
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XkbAllComponentsMask,
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XkbUseCoreKbd);
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// Find the X11 key code -> GLFW key code mapping
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for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
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{
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// Get the key name
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for (i = 0; i < XkbKeyNameLength; i++)
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name[i] = descr->names->keys[keyCode].name[i];
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name[XkbKeyNameLength] = 0;
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// Map the key name to a GLFW key code. Note: We only map printable
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// keys here, and we use the US keyboard layout. The rest of the
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// keys (function keys) are mapped using traditional KeySym
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// translations.
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if (strcmp(name, "TLDE") == 0) keyCodeGLFW = GLFW_KEY_GRAVE_ACCENT;
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else if (strcmp(name, "AE01") == 0) keyCodeGLFW = GLFW_KEY_1;
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else if (strcmp(name, "AE02") == 0) keyCodeGLFW = GLFW_KEY_2;
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else if (strcmp(name, "AE03") == 0) keyCodeGLFW = GLFW_KEY_3;
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else if (strcmp(name, "AE04") == 0) keyCodeGLFW = GLFW_KEY_4;
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else if (strcmp(name, "AE05") == 0) keyCodeGLFW = GLFW_KEY_5;
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else if (strcmp(name, "AE06") == 0) keyCodeGLFW = GLFW_KEY_6;
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else if (strcmp(name, "AE07") == 0) keyCodeGLFW = GLFW_KEY_7;
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else if (strcmp(name, "AE08") == 0) keyCodeGLFW = GLFW_KEY_8;
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else if (strcmp(name, "AE09") == 0) keyCodeGLFW = GLFW_KEY_9;
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else if (strcmp(name, "AE10") == 0) keyCodeGLFW = GLFW_KEY_0;
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else if (strcmp(name, "AE11") == 0) keyCodeGLFW = GLFW_KEY_MINUS;
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else if (strcmp(name, "AE12") == 0) keyCodeGLFW = GLFW_KEY_EQUAL;
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else if (strcmp(name, "AD01") == 0) keyCodeGLFW = GLFW_KEY_Q;
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else if (strcmp(name, "AD02") == 0) keyCodeGLFW = GLFW_KEY_W;
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else if (strcmp(name, "AD03") == 0) keyCodeGLFW = GLFW_KEY_E;
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else if (strcmp(name, "AD04") == 0) keyCodeGLFW = GLFW_KEY_R;
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else if (strcmp(name, "AD05") == 0) keyCodeGLFW = GLFW_KEY_T;
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else if (strcmp(name, "AD06") == 0) keyCodeGLFW = GLFW_KEY_Y;
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else if (strcmp(name, "AD07") == 0) keyCodeGLFW = GLFW_KEY_U;
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else if (strcmp(name, "AD08") == 0) keyCodeGLFW = GLFW_KEY_I;
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else if (strcmp(name, "AD09") == 0) keyCodeGLFW = GLFW_KEY_O;
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else if (strcmp(name, "AD10") == 0) keyCodeGLFW = GLFW_KEY_P;
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else if (strcmp(name, "AD11") == 0) keyCodeGLFW = GLFW_KEY_LEFT_BRACKET;
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else if (strcmp(name, "AD12") == 0) keyCodeGLFW = GLFW_KEY_RIGHT_BRACKET;
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else if (strcmp(name, "AC01") == 0) keyCodeGLFW = GLFW_KEY_A;
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else if (strcmp(name, "AC02") == 0) keyCodeGLFW = GLFW_KEY_S;
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else if (strcmp(name, "AC03") == 0) keyCodeGLFW = GLFW_KEY_D;
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else if (strcmp(name, "AC04") == 0) keyCodeGLFW = GLFW_KEY_F;
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else if (strcmp(name, "AC05") == 0) keyCodeGLFW = GLFW_KEY_G;
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else if (strcmp(name, "AC06") == 0) keyCodeGLFW = GLFW_KEY_H;
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else if (strcmp(name, "AC07") == 0) keyCodeGLFW = GLFW_KEY_J;
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else if (strcmp(name, "AC08") == 0) keyCodeGLFW = GLFW_KEY_K;
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else if (strcmp(name, "AC09") == 0) keyCodeGLFW = GLFW_KEY_L;
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else if (strcmp(name, "AC10") == 0) keyCodeGLFW = GLFW_KEY_SEMICOLON;
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else if (strcmp(name, "AC11") == 0) keyCodeGLFW = GLFW_KEY_APOSTROPHE;
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else if (strcmp(name, "AB01") == 0) keyCodeGLFW = GLFW_KEY_Z;
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else if (strcmp(name, "AB02") == 0) keyCodeGLFW = GLFW_KEY_X;
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else if (strcmp(name, "AB03") == 0) keyCodeGLFW = GLFW_KEY_C;
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else if (strcmp(name, "AB04") == 0) keyCodeGLFW = GLFW_KEY_V;
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else if (strcmp(name, "AB05") == 0) keyCodeGLFW = GLFW_KEY_B;
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else if (strcmp(name, "AB06") == 0) keyCodeGLFW = GLFW_KEY_N;
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else if (strcmp(name, "AB07") == 0) keyCodeGLFW = GLFW_KEY_M;
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else if (strcmp(name, "AB08") == 0) keyCodeGLFW = GLFW_KEY_COMMA;
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else if (strcmp(name, "AB09") == 0) keyCodeGLFW = GLFW_KEY_PERIOD;
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else if (strcmp(name, "AB10") == 0) keyCodeGLFW = GLFW_KEY_SLASH;
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else if (strcmp(name, "BKSL") == 0) keyCodeGLFW = GLFW_KEY_BACKSLASH;
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else if (strcmp(name, "LSGT") == 0) keyCodeGLFW = GLFW_KEY_WORLD_1;
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else keyCodeGLFW = -1;
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// Update the key code LUT
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if ((keyCode >= 0) && (keyCode < 256))
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_glfwLibrary.X11.keyCodeLUT[keyCode] = keyCodeGLFW;
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}
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// Free the keyboard description
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XkbFreeKeyboard(descr, 0, True);
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}
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#endif /* _GLFW_HAS_XKB */
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// Translate the un-translated key codes using traditional X11 KeySym
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// lookups
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for (keyCode = 0; keyCode < 256; keyCode++)
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{
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if (_glfwLibrary.X11.keyCodeLUT[keyCode] < 0)
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{
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_glfwLibrary.X11.keyCodeLUT[keyCode] =
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keyCodeToGLFWKeyCode(keyCode);
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}
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}
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}
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//========================================================================
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// Retrieve a single window property of the specified type
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// Inspired by fghGetWindowProperty from freeglut
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//========================================================================
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static unsigned long getWindowProperty(Window window,
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Atom property,
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Atom type,
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unsigned char** value)
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{
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Atom actualType;
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int actualFormat;
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unsigned long itemCount, bytesAfter;
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XGetWindowProperty(_glfwLibrary.X11.display,
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window,
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property,
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0,
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LONG_MAX,
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False,
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type,
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&actualType,
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&actualFormat,
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&itemCount,
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&bytesAfter,
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value);
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if (actualType != type)
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return 0;
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return itemCount;
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}
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//========================================================================
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// Check whether the specified atom is supported
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//========================================================================
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static Atom getSupportedAtom(Atom* supportedAtoms,
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unsigned long atomCount,
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const char* atomName)
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{
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Atom atom = XInternAtom(_glfwLibrary.X11.display, atomName, True);
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if (atom != None)
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{
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unsigned long i;
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for (i = 0; i < atomCount; i++)
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{
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if (supportedAtoms[i] == atom)
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return atom;
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}
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}
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return None;
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}
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//========================================================================
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// Check whether the running window manager is EWMH-compliant
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//========================================================================
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static void initEWMH(void)
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{
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Window* windowFromRoot = NULL;
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Window* windowFromChild = NULL;
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|
|
|
// First we need a couple of atoms, which should already be there
|
|
Atom supportingWmCheck =
|
|
XInternAtom(_glfwLibrary.X11.display, "_NET_SUPPORTING_WM_CHECK", True);
|
|
Atom wmSupported =
|
|
XInternAtom(_glfwLibrary.X11.display, "_NET_SUPPORTED", True);
|
|
if (supportingWmCheck == None || wmSupported == None)
|
|
return;
|
|
|
|
// Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window
|
|
if (getWindowProperty(_glfwLibrary.X11.root,
|
|
supportingWmCheck,
|
|
XA_WINDOW,
|
|
(unsigned char**) &windowFromRoot) != 1)
|
|
{
|
|
XFree(windowFromRoot);
|
|
return;
|
|
}
|
|
|
|
// It should be the ID of a child window (of the root)
|
|
// Then we look for the same property on the child window
|
|
if (getWindowProperty(*windowFromRoot,
|
|
supportingWmCheck,
|
|
XA_WINDOW,
|
|
(unsigned char**) &windowFromChild) != 1)
|
|
{
|
|
XFree(windowFromRoot);
|
|
XFree(windowFromChild);
|
|
return;
|
|
}
|
|
|
|
// It should be the ID of that same child window
|
|
if (*windowFromRoot != *windowFromChild)
|
|
{
|
|
XFree(windowFromRoot);
|
|
XFree(windowFromChild);
|
|
return;
|
|
}
|
|
|
|
XFree(windowFromRoot);
|
|
XFree(windowFromChild);
|
|
|
|
// We are now fairly sure that an EWMH-compliant window manager is running
|
|
|
|
Atom* supportedAtoms;
|
|
unsigned long atomCount;
|
|
|
|
// Now we need to check the _NET_SUPPORTED property of the root window
|
|
// It should be a list of supported WM protocol and state atoms
|
|
atomCount = getWindowProperty(_glfwLibrary.X11.root,
|
|
wmSupported,
|
|
XA_ATOM,
|
|
(unsigned char**) &supportedAtoms);
|
|
|
|
// See which of the atoms we support that are supported by the WM
|
|
|
|
_glfwLibrary.X11.wmState =
|
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE");
|
|
|
|
_glfwLibrary.X11.wmStateFullscreen =
|
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
|
|
|
_glfwLibrary.X11.wmName =
|
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_NAME");
|
|
|
|
_glfwLibrary.X11.wmIconName =
|
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_ICON_NAME");
|
|
|
|
_glfwLibrary.X11.wmPing =
|
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PING");
|
|
|
|
_glfwLibrary.X11.wmActiveWindow =
|
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
|
|
|
XFree(supportedAtoms);
|
|
|
|
_glfwLibrary.X11.hasEWMH = GL_TRUE;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Initialize X11 display and look for supported X11 extensions
|
|
//========================================================================
|
|
|
|
static GLboolean initDisplay(void)
|
|
{
|
|
_glfwLibrary.X11.display = XOpenDisplay(NULL);
|
|
if (!_glfwLibrary.X11.display)
|
|
{
|
|
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11: Failed to open X display");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
// As the API currently doesn't understand multiple display devices, we hard-code
|
|
// this choice and hope for the best
|
|
_glfwLibrary.X11.screen = DefaultScreen(_glfwLibrary.X11.display);
|
|
_glfwLibrary.X11.root = RootWindow(_glfwLibrary.X11.display,
|
|
_glfwLibrary.X11.screen);
|
|
|
|
// Check for XF86VidMode extension
|
|
#ifdef _GLFW_HAS_XF86VIDMODE
|
|
_glfwLibrary.X11.VidMode.available =
|
|
XF86VidModeQueryExtension(_glfwLibrary.X11.display,
|
|
&_glfwLibrary.X11.VidMode.eventBase,
|
|
&_glfwLibrary.X11.VidMode.errorBase);
|
|
#else
|
|
_glfwLibrary.X11.VidMode.available = GL_FALSE;
|
|
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
|
|
|
// Check for XRandR extension
|
|
#ifdef _GLFW_HAS_XRANDR
|
|
_glfwLibrary.X11.RandR.available =
|
|
XRRQueryExtension(_glfwLibrary.X11.display,
|
|
&_glfwLibrary.X11.RandR.eventBase,
|
|
&_glfwLibrary.X11.RandR.errorBase);
|
|
|
|
if (_glfwLibrary.X11.RandR.available)
|
|
{
|
|
if (!XRRQueryVersion(_glfwLibrary.X11.display,
|
|
&_glfwLibrary.X11.RandR.majorVersion,
|
|
&_glfwLibrary.X11.RandR.minorVersion))
|
|
{
|
|
_glfwSetError(GLFW_PLATFORM_ERROR,
|
|
"X11: Failed to query RandR version");
|
|
return GL_FALSE;
|
|
}
|
|
}
|
|
#else
|
|
_glfwLibrary.X11.RandR.available = GL_FALSE;
|
|
#endif /*_GLFW_HAS_XRANDR*/
|
|
|
|
// Check if Xkb is supported on this display
|
|
#if defined(_GLFW_HAS_XKB)
|
|
_glfwLibrary.X11.Xkb.majorVersion = 1;
|
|
_glfwLibrary.X11.Xkb.minorVersion = 0;
|
|
_glfwLibrary.X11.Xkb.available =
|
|
XkbQueryExtension(_glfwLibrary.X11.display,
|
|
&_glfwLibrary.X11.Xkb.majorOpcode,
|
|
&_glfwLibrary.X11.Xkb.eventBase,
|
|
&_glfwLibrary.X11.Xkb.errorBase,
|
|
&_glfwLibrary.X11.Xkb.majorVersion,
|
|
&_glfwLibrary.X11.Xkb.minorVersion);
|
|
#else
|
|
_glfwLibrary.X11.Xkb.available = GL_FALSE;
|
|
#endif /* _GLFW_HAS_XKB */
|
|
|
|
// Update the key code LUT
|
|
// FIXME: We should listen to XkbMapNotify events to track changes to
|
|
// the keyboard mapping.
|
|
updateKeyCodeLUT();
|
|
|
|
// Find or create selection property atom
|
|
_glfwLibrary.X11.selection.property =
|
|
XInternAtom(_glfwLibrary.X11.display, "GLFW_SELECTION", False);
|
|
|
|
// Find or create clipboard atom
|
|
_glfwLibrary.X11.selection.atom =
|
|
XInternAtom(_glfwLibrary.X11.display, "CLIPBOARD", False);
|
|
|
|
// Find or create selection target atoms
|
|
_glfwLibrary.X11.selection.formats[_GLFW_CLIPBOARD_FORMAT_UTF8] =
|
|
XInternAtom(_glfwLibrary.X11.display, "UTF8_STRING", False);
|
|
_glfwLibrary.X11.selection.formats[_GLFW_CLIPBOARD_FORMAT_COMPOUND] =
|
|
XInternAtom(_glfwLibrary.X11.display, "COMPOUND_STRING", False);
|
|
_glfwLibrary.X11.selection.formats[_GLFW_CLIPBOARD_FORMAT_STRING] =
|
|
XA_STRING;
|
|
|
|
_glfwLibrary.X11.selection.targets = XInternAtom(_glfwLibrary.X11.display,
|
|
"TARGETS",
|
|
False);
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Create a blank cursor (for locked mouse mode)
|
|
//========================================================================
|
|
|
|
static Cursor createNULLCursor(void)
|
|
{
|
|
Pixmap cursormask;
|
|
XGCValues xgc;
|
|
GC gc;
|
|
XColor col;
|
|
Cursor cursor;
|
|
|
|
// TODO: Add error checks
|
|
|
|
cursormask = XCreatePixmap(_glfwLibrary.X11.display,
|
|
_glfwLibrary.X11.root,
|
|
1, 1, 1);
|
|
xgc.function = GXclear;
|
|
gc = XCreateGC(_glfwLibrary.X11.display, cursormask, GCFunction, &xgc);
|
|
XFillRectangle(_glfwLibrary.X11.display, cursormask, gc, 0, 0, 1, 1);
|
|
col.pixel = 0;
|
|
col.red = 0;
|
|
col.flags = 4;
|
|
cursor = XCreatePixmapCursor(_glfwLibrary.X11.display,
|
|
cursormask, cursormask,
|
|
&col, &col, 0, 0);
|
|
XFreePixmap(_glfwLibrary.X11.display, cursormask);
|
|
XFreeGC(_glfwLibrary.X11.display, gc);
|
|
|
|
return cursor;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Terminate X11 display
|
|
//========================================================================
|
|
|
|
static void terminateDisplay(void)
|
|
{
|
|
if (_glfwLibrary.X11.display)
|
|
{
|
|
XCloseDisplay(_glfwLibrary.X11.display);
|
|
_glfwLibrary.X11.display = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//========================================================================
|
|
// Initialize various GLFW state
|
|
//========================================================================
|
|
|
|
int _glfwPlatformInit(void)
|
|
{
|
|
if (!initDisplay())
|
|
return GL_FALSE;
|
|
|
|
_glfwInitGammaRamp();
|
|
|
|
if (!_glfwInitOpenGL())
|
|
return GL_FALSE;
|
|
|
|
initEWMH();
|
|
|
|
_glfwLibrary.X11.cursor = createNULLCursor();
|
|
|
|
_glfwInitJoysticks();
|
|
|
|
// Start the timer
|
|
_glfwInitTimer();
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Close window and shut down library
|
|
//========================================================================
|
|
|
|
int _glfwPlatformTerminate(void)
|
|
{
|
|
if (_glfwLibrary.X11.cursor)
|
|
{
|
|
XFreeCursor(_glfwLibrary.X11.display, _glfwLibrary.X11.cursor);
|
|
_glfwLibrary.X11.cursor = (Cursor) 0;
|
|
}
|
|
|
|
_glfwTerminateGammaRamp();
|
|
|
|
terminateDisplay();
|
|
|
|
_glfwTerminateJoysticks();
|
|
|
|
_glfwTerminateOpenGL();
|
|
|
|
// Free clipboard memory
|
|
if (_glfwLibrary.X11.selection.string)
|
|
free(_glfwLibrary.X11.selection.string);
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Get the GLFW version string
|
|
//========================================================================
|
|
|
|
const char* _glfwPlatformGetVersionString(void)
|
|
{
|
|
const char* version = _GLFW_VERSION_FULL
|
|
#if defined(_GLFW_X11_GLX)
|
|
" GLX"
|
|
#elif defined(_GLFW_X11_EGL)
|
|
" EGL"
|
|
#endif
|
|
#if defined(_GLFW_HAS_XRANDR)
|
|
" XRandR"
|
|
#endif
|
|
#if defined(_GLFW_HAS_XF86VIDMODE)
|
|
" Xf86VidMode"
|
|
#endif
|
|
#if !defined(_GLFW_HAS_XRANDR) && !defined(_GLFW_HAS_XF86VIDMODE)
|
|
" no-mode-switching-support"
|
|
#endif
|
|
#if defined(_GLFW_HAS_XKB)
|
|
" Xkb"
|
|
#endif
|
|
#if defined(_GLFW_HAS_GLXGETPROCADDRESS)
|
|
" glXGetProcAddress"
|
|
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
|
|
" glXGetProcAddressARB"
|
|
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
|
|
" glXGetProcAddressEXT"
|
|
#elif defined(_GLFW_HAS_EGLGETPROCADDRESS)
|
|
" eglGetProcAddress"
|
|
#elif defined(_GLFW_DLOPEN_LIBGL)
|
|
" dlsym(libGL)"
|
|
#elif defined(_GLFW_DLOPEN_LIBEGL)
|
|
" dlsym(libEGL)"
|
|
#else
|
|
" no-extension-support"
|
|
#endif
|
|
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
|
" clock_gettime"
|
|
#endif
|
|
#if defined(_GLFW_USE_LINUX_JOYSTICKS)
|
|
" Linux-joystick-API"
|
|
#else
|
|
" no-joystick-support"
|
|
#endif
|
|
#if defined(_GLFW_BUILD_DLL)
|
|
" shared"
|
|
#endif
|
|
;
|
|
|
|
return version;
|
|
}
|
|
|