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64 lines
2.1 KiB
C++
64 lines
2.1 KiB
C++
//========================================================================
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// UTF-8 window title test (C++ version)
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// Copyright (c) Matt Coster <matt@mtcoster.net>
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// Based on the original C version by Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This test sets a UTF-8 window title
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//
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.hpp>
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#include <cstdlib>
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#include <iostream>
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static void error_callback(int error, const char* description) {
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std::cerr << "Error " << error << ": " << description << "\n";
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}
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int main() {
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try {
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auto glfwInst = glfw::GLFW(&error_callback);
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auto window = glfwInst.createWindow({400, 400}, "English 日本語 русский язык 官話");
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window.makeContextCurrent();
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gladLoadGL(glfwGetProcAddress);
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glfwInst.swapInterval(1);
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while (!window.shouldClose()) {
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glClear(GL_COLOR_BUFFER_BIT);
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window.swapBuffers();
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glfwInst.waitEvents();
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}
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} catch (glfw::Error const &err) {
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std::cerr << "GLFW error: " << err.what() << "\n";
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std::exit(EXIT_FAILURE);
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}
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return EXIT_SUCCESS;
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}
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