mirror of
https://github.com/glfw/glfw.git
synced 2024-11-27 04:22:00 +00:00
b72a97d531
Renamed _glfwLibrary to _glfw and made all substructs lower-case, making global variable names easier to read and type. Partially inspired by the internal naming conventions of glwt.
770 lines
25 KiB
C
770 lines
25 KiB
C
//========================================================================
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// GLFW - An OpenGL library
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// Platform: X11/GLX
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <string.h>
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#include <stdlib.h>
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// This is the only glXGetProcAddress variant not declared by glxext.h
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void (*glXGetProcAddressEXT(const GLubyte* procName))();
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#ifndef GLXBadProfileARB
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#define GLXBadProfileARB 13
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#endif
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//========================================================================
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// Thread local storage attribute macro
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//========================================================================
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#if defined(__GNUC__)
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#define _GLFW_TLS __thread
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#else
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#define _GLFW_TLS
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#endif
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//========================================================================
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// The X error code as provided to the X error handler
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//========================================================================
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static unsigned long _glfwErrorCode = Success;
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//========================================================================
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// The per-thread current context/window pointer
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//========================================================================
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static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
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//========================================================================
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// Returns the specified attribute of the specified GLXFBConfig
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// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
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//========================================================================
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static int getFBConfigAttrib(_GLFWwindow* window, GLXFBConfig fbconfig, int attrib)
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{
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int value;
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if (_glfw.glx.SGIX_fbconfig)
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{
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_glfw.glx.GetFBConfigAttribSGIX(_glfw.x11.display,
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fbconfig, attrib, &value);
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}
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else
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glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value);
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return value;
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}
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//========================================================================
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// Return a list of available and usable framebuffer configs
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//========================================================================
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static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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{
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GLXFBConfig* fbconfigs;
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_GLFWfbconfig* result;
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int i, count = 0;
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const char* vendor;
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GLboolean trustWindowBit = GL_TRUE;
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*found = 0;
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if (_glfw.glx.versionMajor == 1 && _glfw.glx.versionMinor < 3)
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{
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if (!_glfw.glx.SGIX_fbconfig)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"GLX: GLXFBConfig support not found");
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return NULL;
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}
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}
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vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
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if (strcmp(vendor, "Chromium") == 0)
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{
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// HACK: This is a (hopefully temporary) workaround for Chromium
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// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
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trustWindowBit = GL_FALSE;
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}
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if (_glfw.glx.SGIX_fbconfig)
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{
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fbconfigs = _glfw.glx.ChooseFBConfigSGIX(_glfw.x11.display,
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_glfw.x11.screen,
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NULL,
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&count);
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if (!count)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"GLX: No GLXFBConfigs returned");
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return NULL;
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}
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}
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else
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{
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fbconfigs = glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &count);
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if (!count)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"GLX: No GLXFBConfigs returned");
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return NULL;
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}
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}
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result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
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if (!result)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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for (i = 0; i < count; i++)
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{
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_GLFWfbconfig* f = result + *found;
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if (!getFBConfigAttrib(window, fbconfigs[i], GLX_DOUBLEBUFFER) ||
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!getFBConfigAttrib(window, fbconfigs[i], GLX_VISUAL_ID))
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{
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// Only consider double-buffered GLXFBConfigs with associated visuals
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continue;
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}
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if (!(getFBConfigAttrib(window,
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fbconfigs[i],
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GLX_RENDER_TYPE) & GLX_RGBA_BIT))
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{
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// Only consider RGBA GLXFBConfigs
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continue;
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}
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if (!(getFBConfigAttrib(window, fbconfigs[i], GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
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{
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if (trustWindowBit)
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{
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// Only consider window GLXFBConfigs
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continue;
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}
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}
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f->redBits = getFBConfigAttrib(window, fbconfigs[i], GLX_RED_SIZE);
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f->greenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_GREEN_SIZE);
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f->blueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_BLUE_SIZE);
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f->alphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ALPHA_SIZE);
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f->depthBits = getFBConfigAttrib(window, fbconfigs[i], GLX_DEPTH_SIZE);
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f->stencilBits = getFBConfigAttrib(window, fbconfigs[i], GLX_STENCIL_SIZE);
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f->accumRedBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_RED_SIZE);
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f->accumGreenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_GREEN_SIZE);
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f->accumBlueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_BLUE_SIZE);
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f->accumAlphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_ALPHA_SIZE);
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f->auxBuffers = getFBConfigAttrib(window, fbconfigs[i], GLX_AUX_BUFFERS);
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f->stereo = getFBConfigAttrib(window, fbconfigs[i], GLX_STEREO);
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if (_glfw.glx.ARB_multisample)
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f->samples = getFBConfigAttrib(window, fbconfigs[i], GLX_SAMPLES);
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else
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f->samples = 0;
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if (_glfw.glx.ARB_framebuffer_sRGB)
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f->sRGB = getFBConfigAttrib(window, fbconfigs[i], GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
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else
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f->sRGB = GL_FALSE;
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f->platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID);
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(*found)++;
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}
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XFree(fbconfigs);
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return result;
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}
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//========================================================================
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// Error handler used when creating a context with the GLX_ARB_create_context
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// extension set
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//========================================================================
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static int errorHandler(Display *display, XErrorEvent* event)
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{
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_glfwErrorCode = event->error_code;
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return 0;
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}
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//========================================================================
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// Create the OpenGL context using legacy API
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//========================================================================
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static void createLegacyContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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GLXFBConfig fbconfig,
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GLXContext share)
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{
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if (_glfw.glx.SGIX_fbconfig)
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{
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window->glx.context =
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_glfw.glx.CreateContextWithConfigSGIX(_glfw.x11.display,
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fbconfig,
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GLX_RGBA_TYPE,
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share,
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True);
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}
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else
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{
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window->glx.context = glXCreateNewContext(_glfw.x11.display,
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fbconfig,
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GLX_RGBA_TYPE,
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share,
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True);
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}
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}
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//========================================================================
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// Create the OpenGL context
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//========================================================================
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#define setGLXattrib(attribName, attribValue) \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue;
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static int createContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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GLXFBConfigID fbconfigID)
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{
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int attribs[40];
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GLXFBConfig* fbconfig;
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GLXContext share = NULL;
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if (wndconfig->share)
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share = wndconfig->share->glx.context;
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// Retrieve the previously selected GLXFBConfig
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{
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int dummy, index = 0;
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setGLXattrib(GLX_FBCONFIG_ID, (int) fbconfigID);
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setGLXattrib(None, None);
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if (_glfw.glx.SGIX_fbconfig)
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{
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fbconfig = _glfw.glx.ChooseFBConfigSGIX(_glfw.x11.display,
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_glfw.x11.screen,
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attribs,
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&dummy);
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}
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else
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{
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fbconfig = glXChooseFBConfig(_glfw.x11.display,
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_glfw.x11.screen,
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attribs,
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&dummy);
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}
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if (fbconfig == NULL)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to retrieve the selected GLXFBConfig");
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return GL_FALSE;
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}
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}
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// Retrieve the corresponding visual
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if (_glfw.glx.SGIX_fbconfig)
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{
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window->glx.visual =
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_glfw.glx.GetVisualFromFBConfigSGIX(_glfw.x11.display, *fbconfig);
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}
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else
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{
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window->glx.visual = glXGetVisualFromFBConfig(_glfw.x11.display,
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*fbconfig);
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}
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if (window->glx.visual == NULL)
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{
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XFree(fbconfig);
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to retrieve visual for GLXFBConfig");
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return GL_FALSE;
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}
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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{
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if (!_glfw.glx.ARB_create_context ||
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!_glfw.glx.ARB_create_context_profile ||
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!_glfw.glx.EXT_create_context_es2_profile)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"GLX: OpenGL ES requested but "
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"GLX_EXT_create_context_es2_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (wndconfig->glForward)
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{
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if (!_glfw.glx.ARB_create_context)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"GLX: Forward compatibility requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (wndconfig->glProfile)
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{
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if (!_glfw.glx.ARB_create_context ||
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!_glfw.glx.ARB_create_context_profile)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"GLX: An OpenGL profile requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (_glfw.glx.ARB_create_context)
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{
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int index = 0, mask = 0, flags = 0, strategy = 0;
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if (wndconfig->clientAPI == GLFW_OPENGL_API)
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{
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if (wndconfig->glForward)
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flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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if (wndconfig->glDebug)
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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if (wndconfig->glProfile)
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{
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if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
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mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
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else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
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mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
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}
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}
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else
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mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
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if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS)
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{
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if (_glfw.glx.ARB_create_context_robustness)
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{
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if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
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strategy = GLX_NO_RESET_NOTIFICATION_ARB;
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else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
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strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
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flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
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}
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}
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if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
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{
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// NOTE: Only request an explicitly versioned context when
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// necessary, as explicitly requesting version 1.0 does not always
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// return the highest available version
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setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
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setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
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}
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if (mask)
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setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
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if (flags)
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setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags);
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if (strategy)
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setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
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setGLXattrib(None, None);
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// This is the only place we set an Xlib error handler, and we only do
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// it because glXCreateContextAttribsARB generates a BadMatch error if
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// the requested OpenGL version is unavailable (instead of a civilized
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// response like returning NULL)
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_glfwErrorCode = Success;
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XSetErrorHandler(errorHandler);
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window->glx.context =
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_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
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*fbconfig,
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share,
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True,
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attribs);
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// We are done, so unset the error handler again (see above)
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XSetErrorHandler(NULL);
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if (window->glx.context == NULL)
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{
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// HACK: This is a fallback for the broken Mesa implementation of
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// GLX_ARB_create_context_profile, which fails default 1.0 context
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// creation with a GLXBadProfileARB error in violation of the spec
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if (_glfwErrorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
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wndconfig->clientAPI == GLFW_OPENGL_API &&
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wndconfig->glProfile == GLFW_OPENGL_NO_PROFILE &&
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wndconfig->glForward == GL_FALSE)
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{
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createLegacyContext(window, wndconfig, *fbconfig, share);
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}
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}
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}
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else
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createLegacyContext(window, wndconfig, *fbconfig, share);
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XFree(fbconfig);
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if (window->glx.context == NULL)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create context");
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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#undef setGLXattrib
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Initialize GLX
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//========================================================================
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int _glfwInitOpenGL(void)
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{
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#ifdef _GLFW_DLOPEN_LIBGL
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int i;
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char* libGL_names[ ] =
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{
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"libGL.so",
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"libGL.so.1",
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"/usr/lib/libGL.so",
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"/usr/lib/libGL.so.1",
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NULL
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};
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for (i = 0; libGL_names[i] != NULL; i++)
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{
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_glfw.glx.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
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if (_glfw.glx.libGL)
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break;
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}
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if (!_glfw.glx.libGL)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to find libGL");
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return GL_FALSE;
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}
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#endif
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// Check if GLX is supported on this display
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if (!glXQueryExtension(_glfw.x11.display,
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&_glfw.glx.errorBase,
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&_glfw.glx.eventBase))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX support not found");
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return GL_FALSE;
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}
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if (!glXQueryVersion(_glfw.x11.display,
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&_glfw.glx.versionMajor,
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&_glfw.glx.versionMinor))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"GLX: Failed to query GLX version");
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return GL_FALSE;
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}
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if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
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{
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_glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
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_glfwPlatformGetProcAddress("glXSwapIntervalEXT");
|
|
|
|
if (_glfw.glx.SwapIntervalEXT)
|
|
_glfw.glx.EXT_swap_control = GL_TRUE;
|
|
}
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control"))
|
|
{
|
|
_glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
|
|
_glfwPlatformGetProcAddress("glXSwapIntervalSGI");
|
|
|
|
if (_glfw.glx.SwapIntervalSGI)
|
|
_glfw.glx.SGI_swap_control = GL_TRUE;
|
|
}
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_MESA_swap_control"))
|
|
{
|
|
_glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)
|
|
_glfwPlatformGetProcAddress("glXSwapIntervalMESA");
|
|
|
|
if (_glfw.glx.SwapIntervalMESA)
|
|
_glfw.glx.MESA_swap_control = GL_TRUE;
|
|
}
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_SGIX_fbconfig"))
|
|
{
|
|
_glfw.glx.GetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)
|
|
_glfwPlatformGetProcAddress("glXGetFBConfigAttribSGIX");
|
|
_glfw.glx.ChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)
|
|
_glfwPlatformGetProcAddress("glXChooseFBConfigSGIX");
|
|
_glfw.glx.CreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)
|
|
_glfwPlatformGetProcAddress("glXCreateContextWithConfigSGIX");
|
|
_glfw.glx.GetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)
|
|
_glfwPlatformGetProcAddress("glXGetVisualFromFBConfigSGIX");
|
|
|
|
if (_glfw.glx.GetFBConfigAttribSGIX &&
|
|
_glfw.glx.ChooseFBConfigSGIX &&
|
|
_glfw.glx.CreateContextWithConfigSGIX &&
|
|
_glfw.glx.GetVisualFromFBConfigSGIX)
|
|
{
|
|
_glfw.glx.SGIX_fbconfig = GL_TRUE;
|
|
}
|
|
}
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
|
|
_glfw.glx.ARB_multisample = GL_TRUE;
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_ARB_framebuffer_sRGB"))
|
|
_glfw.glx.ARB_framebuffer_sRGB = GL_TRUE;
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
|
|
{
|
|
_glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
|
|
_glfwPlatformGetProcAddress("glXCreateContextAttribsARB");
|
|
|
|
if (_glfw.glx.CreateContextAttribsARB)
|
|
_glfw.glx.ARB_create_context = GL_TRUE;
|
|
}
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness"))
|
|
_glfw.glx.ARB_create_context_robustness = GL_TRUE;
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile"))
|
|
_glfw.glx.ARB_create_context_profile = GL_TRUE;
|
|
|
|
if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile"))
|
|
_glfw.glx.EXT_create_context_es2_profile = GL_TRUE;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Terminate GLX
|
|
//========================================================================
|
|
|
|
void _glfwTerminateOpenGL(void)
|
|
{
|
|
// Unload libGL.so if necessary
|
|
#ifdef _GLFW_DLOPEN_LIBGL
|
|
if (_glfw.glx.libGL != NULL)
|
|
{
|
|
dlclose(_glfw.glx.libGL);
|
|
_glfw.glx.libGL = NULL;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Prepare for creation of the OpenGL context
|
|
//========================================================================
|
|
|
|
int _glfwCreateContext(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig,
|
|
const _GLFWfbconfig* fbconfig)
|
|
{
|
|
_GLFWfbconfig closest;
|
|
|
|
// Choose the best available fbconfig
|
|
{
|
|
unsigned int fbcount;
|
|
_GLFWfbconfig* fbconfigs;
|
|
const _GLFWfbconfig* result;
|
|
|
|
fbconfigs = getFBConfigs(window, &fbcount);
|
|
if (!fbconfigs)
|
|
return GL_FALSE;
|
|
|
|
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
|
if (!result)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"GLX: No GLXFBConfig matched the criteria");
|
|
|
|
free(fbconfigs);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
closest = *result;
|
|
free(fbconfigs);
|
|
}
|
|
|
|
return createContext(window, wndconfig, closest.platformID);
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Destroy the OpenGL context
|
|
//========================================================================
|
|
|
|
void _glfwDestroyContext(_GLFWwindow* window)
|
|
{
|
|
if (window->glx.visual)
|
|
{
|
|
XFree(window->glx.visual);
|
|
window->glx.visual = NULL;
|
|
}
|
|
|
|
if (window->glx.context)
|
|
{
|
|
glXDestroyContext(_glfw.x11.display, window->glx.context);
|
|
window->glx.context = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//========================================================================
|
|
// Make the OpenGL context associated with the specified window current
|
|
//========================================================================
|
|
|
|
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
|
|
{
|
|
if (window)
|
|
{
|
|
glXMakeCurrent(_glfw.x11.display,
|
|
window->x11.handle,
|
|
window->glx.context);
|
|
}
|
|
else
|
|
glXMakeCurrent(_glfw.x11.display, None, NULL);
|
|
|
|
_glfwCurrentWindow = window;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Return the window object whose context is current
|
|
//========================================================================
|
|
|
|
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
|
|
{
|
|
return _glfwCurrentWindow;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Swap OpenGL buffers
|
|
//========================================================================
|
|
|
|
void _glfwPlatformSwapBuffers(_GLFWwindow* window)
|
|
{
|
|
glXSwapBuffers(_glfw.x11.display, window->x11.handle);
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Set double buffering swap interval
|
|
//========================================================================
|
|
|
|
void _glfwPlatformSwapInterval(int interval)
|
|
{
|
|
_GLFWwindow* window = _glfwCurrentWindow;
|
|
|
|
if (_glfw.glx.EXT_swap_control)
|
|
{
|
|
_glfw.glx.SwapIntervalEXT(_glfw.x11.display,
|
|
window->x11.handle,
|
|
interval);
|
|
}
|
|
else if (_glfw.glx.MESA_swap_control)
|
|
_glfw.glx.SwapIntervalMESA(interval);
|
|
else if (_glfw.glx.SGI_swap_control)
|
|
{
|
|
if (interval > 0)
|
|
_glfw.glx.SwapIntervalSGI(interval);
|
|
}
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Check if an OpenGL extension is available at runtime
|
|
//========================================================================
|
|
|
|
int _glfwPlatformExtensionSupported(const char* extension)
|
|
{
|
|
const GLubyte* extensions;
|
|
|
|
// Get list of GLX extensions
|
|
extensions = (const GLubyte*) glXQueryExtensionsString(_glfw.x11.display,
|
|
_glfw.x11.screen);
|
|
if (extensions != NULL)
|
|
{
|
|
if (_glfwStringInExtensionString(extension, extensions))
|
|
return GL_TRUE;
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Get the function pointer to an OpenGL function
|
|
//========================================================================
|
|
|
|
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
|
{
|
|
return _glfw_glXGetProcAddress((const GLubyte*) procname);
|
|
}
|
|
|