mirror of
https://github.com/glfw/glfw.git
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d7e30b1c74
This removes all dependencies from the GLFW test programs on the Vulkan SDK. It also removes support for linking the GLFW shared library (dynamic library, DLL) against the Vulkan loader static library.
174 lines
4.4 KiB
C
174 lines
4.4 KiB
C
//========================================================================
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// Simple multi-window test
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// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This test creates four windows and clears each in a different color
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//
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//========================================================================
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#include <glad/gl.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "getopt.h"
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static const char* titles[] =
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{
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"Red",
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"Green",
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"Blue",
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"Yellow"
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};
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static const struct
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{
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float r, g, b;
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} colors[] =
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{
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{ 0.95f, 0.32f, 0.11f },
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{ 0.50f, 0.80f, 0.16f },
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{ 0.f, 0.68f, 0.94f },
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{ 0.98f, 0.74f, 0.04f }
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};
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static void usage(void)
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{
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printf("Usage: windows [-h] [-b] [-f] \n");
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printf("Options:\n");
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printf(" -b create decorated windows\n");
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printf(" -f set focus on show off for all but first window\n");
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printf(" -h show this help\n");
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}
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_SPACE:
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{
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int xpos, ypos;
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glfwGetWindowPos(window, &xpos, &ypos);
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glfwSetWindowPos(window, xpos, ypos);
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break;
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}
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case GLFW_KEY_ESCAPE:
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glfwSetWindowShouldClose(window, GLFW_TRUE);
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break;
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}
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}
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int main(int argc, char** argv)
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{
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int i, ch;
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int decorated = GLFW_FALSE;
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int focusOnShow = GLFW_TRUE;
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int running = GLFW_TRUE;
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GLFWwindow* windows[4];
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while ((ch = getopt(argc, argv, "bfh")) != -1)
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{
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switch (ch)
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{
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case 'b':
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decorated = GLFW_TRUE;
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break;
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case 'f':
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focusOnShow = GLFW_FALSE;
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break;
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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default:
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usage();
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exit(EXIT_FAILURE);
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}
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}
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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exit(EXIT_FAILURE);
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glfwWindowHint(GLFW_DECORATED, decorated);
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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for (i = 0; i < 4; i++)
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{
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int left, top, right, bottom;
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if (i)
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glfwWindowHint(GLFW_FOCUS_ON_SHOW, focusOnShow);
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windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
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if (!windows[i])
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glfwSetKeyCallback(windows[i], key_callback);
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glfwMakeContextCurrent(windows[i]);
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gladLoadGL(glfwGetProcAddress);
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glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
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glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);
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glfwSetWindowPos(windows[i],
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100 + (i & 1) * (200 + left + right),
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100 + (i >> 1) * (200 + top + bottom));
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}
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for (i = 0; i < 4; i++)
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glfwShowWindow(windows[i]);
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while (running)
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{
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for (i = 0; i < 4; i++)
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{
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glfwMakeContextCurrent(windows[i]);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(windows[i]);
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if (glfwWindowShouldClose(windows[i]))
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running = GLFW_FALSE;
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}
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glfwWaitEvents();
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}
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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