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This fixes gamepad mappings being included in GLFW binaries that would
then never use them because they were for a different platform.
(cherry picked from commit
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| .. | ||
| modules | ||
| GenerateMappings.cmake | ||
| i686-w64-mingw32-clang.cmake | ||
| i686-w64-mingw32.cmake | ||
| MacOSXBundleInfo.plist.in | ||
| x86_64-w64-mingw32-clang.cmake | ||
| x86_64-w64-mingw32.cmake | ||