mirror of
https://github.com/glfw/glfw.git
synced 2024-12-28 11:35:51 +00:00
62074f3dea
This updates to a newer version of glad2 and switches to the header-only variant. This also (finally) switches to the newer glad2 loader signature that allows us to pass in glfwGetInstanceProcAddress directly.
311 lines
9.0 KiB
C
311 lines
9.0 KiB
C
//========================================================================
|
|
// Input lag test
|
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
//
|
|
// This test renders a marker at the cursor position reported by GLFW to
|
|
// check how much it lags behind the hardware mouse cursor
|
|
//
|
|
//========================================================================
|
|
|
|
#define GLAD_GL_IMPLEMENTATION
|
|
#include <glad/gl.h>
|
|
#define GLFW_INCLUDE_NONE
|
|
#include <GLFW/glfw3.h>
|
|
|
|
#define NK_IMPLEMENTATION
|
|
#define NK_INCLUDE_FIXED_TYPES
|
|
#define NK_INCLUDE_FONT_BAKING
|
|
#define NK_INCLUDE_DEFAULT_FONT
|
|
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
|
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
|
#define NK_INCLUDE_STANDARD_VARARGS
|
|
#include <nuklear.h>
|
|
|
|
#define NK_GLFW_GL2_IMPLEMENTATION
|
|
#include <nuklear_glfw_gl2.h>
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "getopt.h"
|
|
|
|
void usage(void)
|
|
{
|
|
printf("Usage: inputlag [-h] [-f]\n");
|
|
printf("Options:\n");
|
|
printf(" -f create full screen window\n");
|
|
printf(" -h show this help\n");
|
|
}
|
|
|
|
struct nk_vec2 cursor_new, cursor_pos, cursor_vel;
|
|
enum { cursor_sync_query, cursor_input_message } cursor_method = cursor_sync_query;
|
|
|
|
void sample_input(GLFWwindow* window)
|
|
{
|
|
float a = .25; // exponential smoothing factor
|
|
|
|
if (cursor_method == cursor_sync_query) {
|
|
double x, y;
|
|
glfwGetCursorPos(window, &x, &y);
|
|
cursor_new.x = (float) x;
|
|
cursor_new.y = (float) y;
|
|
}
|
|
|
|
cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a);
|
|
cursor_vel.y = (cursor_new.y - cursor_pos.y) * a + cursor_vel.y * (1 - a);
|
|
cursor_pos = cursor_new;
|
|
}
|
|
|
|
void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos)
|
|
{
|
|
cursor_new.x = (float) xpos;
|
|
cursor_new.y = (float) ypos;
|
|
}
|
|
|
|
int enable_vsync = nk_true;
|
|
|
|
void update_vsync()
|
|
{
|
|
glfwSwapInterval(enable_vsync == nk_true ? 1 : 0);
|
|
}
|
|
|
|
int swap_clear = nk_false;
|
|
int swap_finish = nk_true;
|
|
int swap_occlusion_query = nk_false;
|
|
int swap_read_pixels = nk_false;
|
|
GLuint occlusion_query;
|
|
|
|
void swap_buffers(GLFWwindow* window)
|
|
{
|
|
glfwSwapBuffers(window);
|
|
|
|
if (swap_clear)
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
if (swap_finish)
|
|
glFinish();
|
|
|
|
if (swap_occlusion_query) {
|
|
GLint occlusion_result;
|
|
if (!occlusion_query)
|
|
glGenQueries(1, &occlusion_query);
|
|
glBeginQuery(GL_SAMPLES_PASSED, occlusion_query);
|
|
glBegin(GL_POINTS);
|
|
glVertex2f(0, 0);
|
|
glEnd();
|
|
glEndQuery(GL_SAMPLES_PASSED);
|
|
glGetQueryObjectiv(occlusion_query, GL_QUERY_RESULT, &occlusion_result);
|
|
}
|
|
|
|
if (swap_read_pixels) {
|
|
unsigned char rgba[4];
|
|
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba);
|
|
}
|
|
}
|
|
|
|
void error_callback(int error, const char* description)
|
|
{
|
|
fprintf(stderr, "Error: %s\n", description);
|
|
}
|
|
|
|
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
|
{
|
|
if (action != GLFW_PRESS)
|
|
return;
|
|
|
|
switch (key)
|
|
{
|
|
case GLFW_KEY_ESCAPE:
|
|
glfwSetWindowShouldClose(window, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void draw_marker(struct nk_command_buffer* canvas, int lead, struct nk_vec2 pos)
|
|
{
|
|
struct nk_color colors[4] = { nk_rgb(255,0,0), nk_rgb(255,255,0), nk_rgb(0,255,0), nk_rgb(0,96,255) };
|
|
struct nk_rect rect = { -5 + pos.x, -5 + pos.y, 10, 10 };
|
|
nk_fill_circle(canvas, rect, colors[lead]);
|
|
}
|
|
|
|
int main(int argc, char** argv)
|
|
{
|
|
int ch, width, height;
|
|
unsigned long frame_count = 0;
|
|
double last_time, current_time;
|
|
double frame_rate = 0;
|
|
int fullscreen = GLFW_FALSE;
|
|
GLFWmonitor* monitor = NULL;
|
|
GLFWwindow* window;
|
|
struct nk_context* nk;
|
|
struct nk_font_atlas* atlas;
|
|
|
|
int show_forecasts = nk_true;
|
|
|
|
while ((ch = getopt(argc, argv, "fh")) != -1)
|
|
{
|
|
switch (ch)
|
|
{
|
|
case 'h':
|
|
usage();
|
|
exit(EXIT_SUCCESS);
|
|
|
|
case 'f':
|
|
fullscreen = GLFW_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
glfwSetErrorCallback(error_callback);
|
|
|
|
if (!glfwInit())
|
|
exit(EXIT_FAILURE);
|
|
|
|
if (fullscreen)
|
|
{
|
|
const GLFWvidmode* mode;
|
|
|
|
monitor = glfwGetPrimaryMonitor();
|
|
mode = glfwGetVideoMode(monitor);
|
|
|
|
width = mode->width;
|
|
height = mode->height;
|
|
}
|
|
else
|
|
{
|
|
width = 640;
|
|
height = 480;
|
|
}
|
|
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
|
|
|
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
|
|
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
|
|
|
|
window = glfwCreateWindow(width, height, "Input lag test", monitor, NULL);
|
|
if (!window)
|
|
{
|
|
glfwTerminate();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
glfwMakeContextCurrent(window);
|
|
gladLoadGL(glfwGetProcAddress);
|
|
update_vsync();
|
|
|
|
last_time = glfwGetTime();
|
|
|
|
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
|
|
nk_glfw3_font_stash_begin(&atlas);
|
|
nk_glfw3_font_stash_end();
|
|
|
|
glfwSetKeyCallback(window, key_callback);
|
|
glfwSetCursorPosCallback(window, cursor_pos_callback);
|
|
|
|
while (!glfwWindowShouldClose(window))
|
|
{
|
|
int width, height;
|
|
struct nk_rect area;
|
|
|
|
glfwPollEvents();
|
|
sample_input(window);
|
|
|
|
glfwGetWindowSize(window, &width, &height);
|
|
area = nk_rect(0.f, 0.f, (float) width, (float) height);
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
nk_glfw3_new_frame();
|
|
if (nk_begin(nk, "", area, 0))
|
|
{
|
|
nk_flags align_left = NK_TEXT_ALIGN_LEFT | NK_TEXT_ALIGN_MIDDLE;
|
|
struct nk_command_buffer *canvas = nk_window_get_canvas(nk);
|
|
int lead;
|
|
|
|
for (lead = show_forecasts ? 3 : 0; lead >= 0; lead--)
|
|
draw_marker(canvas, lead, nk_vec2(cursor_pos.x + cursor_vel.x * lead,
|
|
cursor_pos.y + cursor_vel.y * lead));
|
|
|
|
// print instructions
|
|
nk_layout_row_dynamic(nk, 20, 1);
|
|
nk_label(nk, "Move mouse uniformly and check marker under cursor:", align_left);
|
|
for (lead = 0; lead <= 3; lead++) {
|
|
nk_layout_row_begin(nk, NK_STATIC, 12, 2);
|
|
nk_layout_row_push(nk, 25);
|
|
draw_marker(canvas, lead, nk_layout_space_to_screen(nk, nk_vec2(20, 5)));
|
|
nk_label(nk, "", 0);
|
|
nk_layout_row_push(nk, 500);
|
|
if (lead == 0)
|
|
nk_label(nk, "- current cursor position (no input lag)", align_left);
|
|
else
|
|
nk_labelf(nk, align_left, "- %d-frame forecast (input lag is %d frame)", lead, lead);
|
|
nk_layout_row_end(nk);
|
|
}
|
|
|
|
nk_layout_row_dynamic(nk, 20, 1);
|
|
|
|
nk_checkbox_label(nk, "Show forecasts", &show_forecasts);
|
|
nk_label(nk, "Input method:", align_left);
|
|
if (nk_option_label(nk, "glfwGetCursorPos (sync query)", cursor_method == cursor_sync_query))
|
|
cursor_method = cursor_sync_query;
|
|
if (nk_option_label(nk, "glfwSetCursorPosCallback (latest input message)", cursor_method == cursor_input_message))
|
|
cursor_method = cursor_input_message;
|
|
|
|
nk_label(nk, "", 0); // separator
|
|
|
|
nk_value_float(nk, "FPS", (float) frame_rate);
|
|
if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync))
|
|
update_vsync();
|
|
|
|
nk_label(nk, "", 0); // separator
|
|
|
|
nk_label(nk, "After swap:", align_left);
|
|
nk_checkbox_label(nk, "glClear", &swap_clear);
|
|
nk_checkbox_label(nk, "glFinish", &swap_finish);
|
|
nk_checkbox_label(nk, "draw with occlusion query", &swap_occlusion_query);
|
|
nk_checkbox_label(nk, "glReadPixels", &swap_read_pixels);
|
|
}
|
|
|
|
nk_end(nk);
|
|
nk_glfw3_render(NK_ANTI_ALIASING_ON);
|
|
|
|
swap_buffers(window);
|
|
|
|
frame_count++;
|
|
|
|
current_time = glfwGetTime();
|
|
if (current_time - last_time > 1.0)
|
|
{
|
|
frame_rate = frame_count / (current_time - last_time);
|
|
frame_count = 0;
|
|
last_time = current_time;
|
|
}
|
|
}
|
|
|
|
glfwTerminate();
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
|