mirror of
https://github.com/glfw/glfw.git
synced 2024-11-23 10:35:10 +00:00
179 lines
4.2 KiB
C
179 lines
4.2 KiB
C
//========================================================================
|
|
// Gamma correction test program
|
|
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
//
|
|
// This program is used to test the gamma correction functionality for
|
|
// both fullscreen and windowed mode windows
|
|
//
|
|
//========================================================================
|
|
|
|
#include <GL/glfw3.h>
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "getopt.h"
|
|
|
|
#define STEP_SIZE 0.1f
|
|
|
|
static GLboolean closed = GL_FALSE;
|
|
static GLfloat gamma_value = 1.0f;
|
|
|
|
static void usage(void)
|
|
{
|
|
printf("Usage: gamma [-h] [-f]\n");
|
|
}
|
|
|
|
static void set_gamma(float value)
|
|
{
|
|
gamma_value = value;
|
|
printf("Gamma: %f\n", gamma_value);
|
|
glfwSetGamma(gamma_value);
|
|
}
|
|
|
|
static int window_close_callback(GLFWwindow window)
|
|
{
|
|
closed = GL_TRUE;
|
|
return GL_FALSE;
|
|
}
|
|
|
|
static void key_callback(GLFWwindow window, int key, int action)
|
|
{
|
|
if (action != GLFW_PRESS)
|
|
return;
|
|
|
|
switch (key)
|
|
{
|
|
case GLFW_KEY_ESCAPE:
|
|
{
|
|
closed = GL_TRUE;
|
|
break;
|
|
}
|
|
|
|
case GLFW_KEY_KP_ADD:
|
|
case GLFW_KEY_Q:
|
|
{
|
|
set_gamma(gamma_value + STEP_SIZE);
|
|
break;
|
|
}
|
|
|
|
case GLFW_KEY_KP_SUBTRACT:
|
|
case GLFW_KEY_W:
|
|
{
|
|
if (gamma_value - STEP_SIZE > 0.f)
|
|
set_gamma(gamma_value - STEP_SIZE);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void size_callback(GLFWwindow window, int width, int height)
|
|
{
|
|
glViewport(0, 0, width, height);
|
|
}
|
|
|
|
int main(int argc, char** argv)
|
|
{
|
|
int width, height, ch;
|
|
int mode = GLFW_WINDOWED;
|
|
GLFWwindow window;
|
|
|
|
while ((ch = getopt(argc, argv, "fh")) != -1)
|
|
{
|
|
switch (ch)
|
|
{
|
|
case 'h':
|
|
usage();
|
|
exit(EXIT_SUCCESS);
|
|
|
|
case 'f':
|
|
mode = GLFW_FULLSCREEN;
|
|
break;
|
|
|
|
default:
|
|
usage();
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
}
|
|
|
|
if (!glfwInit())
|
|
{
|
|
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
if (mode == GLFW_FULLSCREEN)
|
|
{
|
|
GLFWvidmode desktop_mode;
|
|
glfwGetDesktopMode(&desktop_mode);
|
|
width = desktop_mode.width;
|
|
height = desktop_mode.height;
|
|
}
|
|
else
|
|
{
|
|
width = 0;
|
|
height = 0;
|
|
}
|
|
|
|
window = glfwCreateWindow(width, height, mode, "Gamma Test", NULL);
|
|
if (!window)
|
|
{
|
|
glfwTerminate();
|
|
|
|
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
set_gamma(1.f);
|
|
|
|
glfwMakeContextCurrent(window);
|
|
glfwSwapInterval(1);
|
|
|
|
glfwSetKeyCallback(key_callback);
|
|
glfwSetWindowCloseCallback(window_close_callback);
|
|
glfwSetWindowSizeCallback(size_callback);
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
|
|
glClearColor(0.5f, 0.5f, 0.5f, 0);
|
|
|
|
while (!closed)
|
|
{
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
glColor3f(0.8f, 0.2f, 0.4f);
|
|
glRectf(-0.5f, -0.5f, 0.5f, 0.5f);
|
|
|
|
glfwSwapBuffers(window);
|
|
glfwPollEvents();
|
|
}
|
|
|
|
glfwTerminate();
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
|