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https://github.com/glfw/glfw.git
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2f095cc9e3
Implicitly making the context current makes sense in a single-window API but less sense in a multi-window one.
297 lines
8.6 KiB
C
297 lines
8.6 KiB
C
//========================================================================
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// Version information dumper
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This test is a pale imitation of glxinfo(1), except not really
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//
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// It dumps GLFW and OpenGL version information
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//
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//========================================================================
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#include <GL/glfw3.h>
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#include <GL/glext.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "getopt.h"
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#ifdef _MSC_VER
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#define strcasecmp(x, y) _stricmp(x, y)
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#endif
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#define PROFILE_NAME_CORE "core"
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#define PROFILE_NAME_COMPAT "compat"
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#define PROFILE_NAME_ES2 "es2"
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#define STRATEGY_NAME_NONE "none"
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#define STRATEGY_NAME_LOSE "lose"
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static void usage(void)
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{
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printf("Usage: glfwinfo [-h] [-m MAJOR] [-n MINOR] [-d] [-l] [-f] [-p PROFILE] [-r STRATEGY]\n");
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printf("available profiles: " PROFILE_NAME_CORE " " PROFILE_NAME_COMPAT " " PROFILE_NAME_ES2 "\n");
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printf("available strategies: " STRATEGY_NAME_NONE " " STRATEGY_NAME_LOSE "\n");
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}
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s in %s\n", glfwErrorString(error), description);
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}
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static const char* get_glfw_profile_name(int profile)
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{
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if (profile == GLFW_OPENGL_COMPAT_PROFILE)
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return PROFILE_NAME_COMPAT;
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else if (profile == GLFW_OPENGL_CORE_PROFILE)
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return PROFILE_NAME_CORE;
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else if (profile == GLFW_OPENGL_ES2_PROFILE)
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return PROFILE_NAME_ES2;
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return "unknown";
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}
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static const char* get_profile_name(GLint mask)
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{
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if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
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return PROFILE_NAME_COMPAT;
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if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
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return PROFILE_NAME_CORE;
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return "unknown";
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}
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static void list_extensions(int major, int minor)
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{
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int i;
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GLint count;
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const GLubyte* extensions;
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printf("OpenGL context supported extensions:\n");
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if (major > 2)
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{
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PFNGLGETSTRINGIPROC glGetStringi = (PFNGLGETSTRINGIPROC) glfwGetProcAddress("glGetStringi");
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if (!glGetStringi)
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exit(EXIT_FAILURE);
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glGetIntegerv(GL_NUM_EXTENSIONS, &count);
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for (i = 0; i < count; i++)
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puts((const char*) glGetStringi(GL_EXTENSIONS, i));
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}
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else
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{
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extensions = glGetString(GL_EXTENSIONS);
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while (*extensions != '\0')
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{
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if (*extensions == ' ')
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putchar('\n');
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else
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putchar(*extensions);
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extensions++;
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}
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}
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putchar('\n');
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}
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int main(int argc, char** argv)
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{
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int ch, profile = 0, strategy = 0, major = 1, minor = 0, revision;
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GLboolean debug = GL_FALSE, forward = GL_FALSE, list = GL_FALSE;
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GLint flags, mask;
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GLFWwindow window;
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while ((ch = getopt(argc, argv, "dfhlm:n:p:r:")) != -1)
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{
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switch (ch)
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{
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case 'd':
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debug = GL_TRUE;
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break;
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case 'f':
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forward = GL_TRUE;
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break;
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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case 'l':
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list = GL_TRUE;
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break;
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case 'm':
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major = atoi(optarg);
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break;
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case 'n':
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minor = atoi(optarg);
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break;
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case 'p':
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if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0)
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profile = GLFW_OPENGL_CORE_PROFILE;
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else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0)
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profile = GLFW_OPENGL_COMPAT_PROFILE;
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else if (strcasecmp(optarg, PROFILE_NAME_ES2) == 0)
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profile = GLFW_OPENGL_ES2_PROFILE;
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else
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{
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usage();
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exit(EXIT_FAILURE);
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}
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break;
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case 'r':
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if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0)
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strategy = GLFW_OPENGL_NO_RESET_NOTIFICATION;
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else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0)
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strategy = GLFW_OPENGL_LOSE_CONTEXT_ON_RESET;
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else
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{
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usage();
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exit(EXIT_FAILURE);
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}
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break;
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default:
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usage();
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exit(EXIT_FAILURE);
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}
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}
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argc -= optind;
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argv += optind;
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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{
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fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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}
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if (major != 1 || minor != 0)
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{
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glfwWindowHint(GLFW_OPENGL_VERSION_MAJOR, major);
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glfwWindowHint(GLFW_OPENGL_VERSION_MINOR, minor);
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}
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if (debug)
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glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
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if (forward)
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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if (profile != 0)
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glfwWindowHint(GLFW_OPENGL_PROFILE, profile);
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if (strategy)
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glfwWindowHint(GLFW_OPENGL_ROBUSTNESS, strategy);
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// We assume here that we stand a better chance of success by leaving all
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// possible details of pixel format selection to GLFW
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window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Version", NULL);
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if (!window)
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exit(EXIT_FAILURE);
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glfwMakeContextCurrent(window);
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// Report GLFW version
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glfwGetVersion(&major, &minor, &revision);
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printf("GLFW header version: %u.%u.%u\n",
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GLFW_VERSION_MAJOR,
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GLFW_VERSION_MINOR,
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GLFW_VERSION_REVISION);
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printf("GLFW library version: %u.%u.%u\n", major, minor, revision);
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if (major != GLFW_VERSION_MAJOR ||
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minor != GLFW_VERSION_MINOR ||
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revision != GLFW_VERSION_REVISION)
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{
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printf("*** WARNING: GLFW version mismatch! ***\n");
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}
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printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
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// Report OpenGL version
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printf("OpenGL context version string: \"%s\"\n", glGetString(GL_VERSION));
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major = glfwGetWindowParam(window, GLFW_OPENGL_VERSION_MAJOR);
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minor = glfwGetWindowParam(window, GLFW_OPENGL_VERSION_MINOR);
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revision = glfwGetWindowParam(window, GLFW_OPENGL_REVISION);
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printf("OpenGL context version parsed by GLFW: %u.%u.%u\n", major, minor, revision);
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// Report OpenGL context properties
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if (major >= 3)
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{
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glGetIntegerv(GL_CONTEXT_FLAGS, &flags);
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printf("OpenGL context flags (0x%08x):", flags);
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if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
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printf(" forward-compatible");
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if (flags & 0)
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printf(" debug");
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putchar('\n');
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printf("OpenGL context flags parsed by GLFW:");
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if (glfwGetWindowParam(window, GLFW_OPENGL_FORWARD_COMPAT))
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printf(" forward-compatible");
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if (glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT))
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printf(" debug");
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putchar('\n');
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}
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if (major > 3 || (major == 3 && minor >= 2))
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{
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glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
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printf("OpenGL profile mask (0x%08x): %s\n", mask, get_profile_name(mask));
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printf("OpenGL profile mask parsed by GLFW: %s\n",
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get_glfw_profile_name(glfwGetWindowParam(window, GLFW_OPENGL_PROFILE)));
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}
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printf("OpenGL context renderer string: \"%s\"\n", glGetString(GL_RENDERER));
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printf("OpenGL context vendor string: \"%s\"\n", glGetString(GL_VENDOR));
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if (major > 1)
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{
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printf("OpenGL context shading language version: \"%s\"\n",
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glGetString(GL_SHADING_LANGUAGE_VERSION));
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}
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// Report OpenGL extensions
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if (list)
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list_extensions(major, minor);
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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