mirror of
https://github.com/glfw/glfw.git
synced 2024-11-14 06:23:50 +00:00
165 lines
5.7 KiB
CMake
165 lines
5.7 KiB
CMake
project(GLFW C)
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MINOR "0")
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set(GLFW_VERSION_PATCH "0")
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set(GLFW_VERSION_EXTRA "")
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION_FULL
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"${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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cmake_minimum_required(VERSION 2.4)
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include(CheckFunctionExists)
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include(CheckSymbolExists)
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# Stuff common to all platform
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find_package(OpenGL REQUIRED)
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set(common_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/enable.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/error.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/fullscreen.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/glext.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/init.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/input.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/joystick.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/time.c
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${CMAKE_CURRENT_SOURCE_DIR}/src/window.c
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)
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# Stuff specific to WGL on Win32
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if (WIN32)
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message(STATUS "Building GLFW for WGL on a Win32 system")
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# Set up library and include paths
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set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
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list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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# Select platform specific code
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add_subdirectory(src/win32)
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endif (WIN32)
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# Stuff specific to GLX on Unix-like platforms
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if (UNIX AND NOT APPLE AND NOT CYGWIN)
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message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
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# Set up library and include paths
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set(CMAKE_REQUIRED_LIBRARIES ${X11_X11_LIB} ${OPENGL_gl_LIBRARY})
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list(APPEND GLFW_INCLUDE_DIR ${X11_X11_INCLUDE_PATH})
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list(APPEND GLFW_LIBRARIES ${X11_X11_LIB})
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list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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# Detect X11 extension
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include(${CMAKE_CURRENT_SOURCE_DIR}/CMake/CheckX11Extensions.cmake)
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# Check for XRandR (modern resolution switching extension)
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CHECK_X11_XRANDR()
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if (X11_XRANDR_FOUND)
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set(_GLFW_HAS_XRANDR 1)
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list(APPEND GLFW_INCLUDE_DIR ${X11_XRANDR_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${X11_XRANDR_LIBRARIES})
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endif(X11_XRANDR_FOUND)
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# Check for xf86vidmode (fallback legacy resolution switching extension)
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if (NOT X11_XRANDR_FOUND)
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CHECK_X11_XF86VIDMODE()
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if (X11_XF86VIDMODE_FOUND)
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set(_GLFW_HAS_XF86VIDMODE 1)
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list(APPEND GLFW_INCLUDE_DIR ${X11_XF86VIDMODE_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${X11_XF86VIDMODE_LIBRARIES})
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endif(X11_XF86VIDMODE_FOUND)
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endif (NOT X11_XRANDR_FOUND)
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CHECK_FUNCTION_EXISTS(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
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if (NOT _GLFW_HAS_GLXGETPROCADDRESS)
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CHECK_FUNCTION_EXISTS(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
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endif (NOT _GLFW_HAS_GLXGETPROCADDRESS)
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if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
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CHECK_FUNCTION_EXISTS(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
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endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
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if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
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NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
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NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
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message(WARNING "No glXGetProcAddressXXX variant found")
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endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
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NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
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NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
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# Select platform specific code
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add_subdirectory(src/x11)
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endif(UNIX AND NOT APPLE AND NOT CYGWIN)
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# Stuff specific to AGL and CGL on Mac OS X
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if (UNIX AND APPLE)
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message(STATUS "Building GLFW for Cocoa and NSOpenGL on Mac OS X")
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# Universal build, decent set of warning flags...
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set(CMAKE_OSX_ARCHITECTURES ppc;i386;ppc64;x86_64)
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set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
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set(CMAKE_C_FLAGS "-mmacosx-version-min=10.5 -Wall -Wextra -Wno-unused-parameter -Werror")
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# Set up library and include paths
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find_library(COCOA_FRAMEWORK Cocoa)
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list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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# Select platform specific code
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add_subdirectory(src/cocoa)
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endif(UNIX AND APPLE)
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add_subdirectory(examples)
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add_subdirectory(tests)
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#add_subdirectory(docs/doxygen)
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#add_subdirectory(docs/manuals)
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#--------------------------------------------------------------------
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# -- Install standard files
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#--------------------------------------------------------------------
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# Install the GLFW header file
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install(DIRECTORY include/ DESTINATION include
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PATTERN ".svn" EXCLUDE
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PATTERN "include/*"
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)
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# Install documentation
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install(
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FILES
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COPYING.txt
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readme.html
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DESTINATION
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share/doc/glfw-${GLFW_VERSION_FULL}/
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)
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#--------------------------------------------------------------------
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# -- Additional stuff
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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# -- Documentation generation
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#--------------------------------------------------------------------
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#include("${CMAKE_CURRENT_SOURCE_DIR}/documentation.cmake")
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#configure_file("${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile.in"
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# "${CMAKE_CURRENT_BINARY_DIR}/Doxyfile"
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# IMMEDIATE @ONLY)
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#add_doxygen_target("${CMAKE_CURRENT_BINARY_DIR}/Doxyfile")
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#add_subdirectory(docs)
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#--------------------------------------------------------------------
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# -- Uninstall operation
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# -------------------------------------------------------------------
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
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IMMEDIATE @ONLY)
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add_custom_target(uninstall
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"${CMAKE_COMMAND}" -P
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"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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