glfw/examples/DeferredRendering/data/deferredRendering.vert
2017-09-22 11:01:51 +08:00

8 lines
163 B
GLSL

void main( void )
{
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_FrontColor = vec4(1.0, 1.0, 1.0, 1.0);
}