mirror of
https://github.com/glfw/glfw.git
synced 2024-11-14 06:23:50 +00:00
585 lines
19 KiB
CMake
585 lines
19 KiB
CMake
project(GLFW C)
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cmake_minimum_required(VERSION 2.8.9)
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if (CMAKE_VERSION VERSION_EQUAL "3.0" OR CMAKE_VERSION VERSION_GREATER "3.0")
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# Until all major package systems have moved to CMake 3,
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# we stick with the older INSTALL_NAME_DIR mechanism
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cmake_policy(SET CMP0042 OLD)
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endif()
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MINOR "1")
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set(GLFW_VERSION_PATCH "0")
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set(GLFW_VERSION_EXTRA "")
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64")
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
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option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
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option(GLFW_INSTALL "Generate installation target" ON)
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option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
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if (WIN32)
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option(GLFW_USE_DWM_SWAP_INTERVAL "Set swap interval even when DWM compositing is enabled" OFF)
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option(GLFW_USE_OPTIMUS_HPG "Force use of high-performance GPU on Optimus systems" OFF)
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endif()
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if (APPLE)
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option(GLFW_BUILD_UNIVERSAL "Build GLFW as a Universal Binary" OFF)
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option(GLFW_USE_CHDIR "Make glfwInit chdir to Contents/Resources" ON)
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option(GLFW_USE_MENUBAR "Populate the menu bar on first window creation" ON)
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option(GLFW_USE_RETINA "Use the full resolution of Retina displays" ON)
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else()
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option(GLFW_USE_EGL "Use EGL for context creation" OFF)
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endif()
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if (UNIX AND NOT APPLE)
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option(GLFW_USE_WAYLAND "Use Wayland for context creation (implies EGL as well)" OFF)
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option(GLFW_USE_MIR "Use Mir for context creation (implies EGL as well)" OFF)
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endif()
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if (MSVC)
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option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
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endif()
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if (BUILD_SHARED_LIBS)
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set(_GLFW_BUILD_DLL 1)
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endif()
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if (GLFW_USE_WAYLAND)
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set(GLFW_USE_EGL ON)
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elseif (GLFW_USE_MIR)
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set(GLFW_USE_EGL ON)
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endif()
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if (GLFW_USE_EGL)
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set(GLFW_CLIENT_LIBRARY "opengl" CACHE STRING
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"The client library to use; one of opengl, glesv1 or glesv2")
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if (${GLFW_CLIENT_LIBRARY} STREQUAL "opengl")
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set(_GLFW_USE_OPENGL 1)
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elseif (${GLFW_CLIENT_LIBRARY} STREQUAL "glesv1")
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set(_GLFW_USE_GLESV1 1)
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elseif (${GLFW_CLIENT_LIBRARY} STREQUAL "glesv2")
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set(_GLFW_USE_GLESV2 1)
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else()
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message(FATAL_ERROR "Unsupported client library")
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endif()
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set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMake/modules")
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find_package(EGL REQUIRED)
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if (NOT _GLFW_USE_OPENGL)
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set(GLFW_BUILD_EXAMPLES OFF)
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set(GLFW_BUILD_TESTS OFF)
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message(STATUS "NOTE: Examples and tests require OpenGL")
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endif()
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else()
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set(_GLFW_USE_OPENGL 1)
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endif()
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if (_GLFW_USE_OPENGL)
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find_package(OpenGL REQUIRED)
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elseif (_GLFW_USE_GLESV1)
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find_package(GLESv1 REQUIRED)
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elseif (_GLFW_USE_GLESV2)
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find_package(GLESv2 REQUIRED)
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endif()
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find_package(Threads REQUIRED)
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if (GLFW_BUILD_DOCS)
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set(DOXYGEN_SKIP_DOT TRUE)
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find_package(Doxygen)
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if (GLFW_DOCUMENT_INTERNALS)
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set(GLFW_INTERNAL_DOCS "${GLFW_SOURCE_DIR}/src/internal.h ${GLFW_SOURCE_DIR}/docs/internal.dox")
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endif()
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endif()
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#--------------------------------------------------------------------
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# Set compiler specific flags
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#--------------------------------------------------------------------
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if (UNIX)
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add_definitions(-Wall)
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if (BUILD_SHARED_LIBS)
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add_definitions(-fvisibility=hidden)
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endif()
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endif()
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if (MSVC)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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foreach (flag CMAKE_C_FLAGS
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CMAKE_C_FLAGS_DEBUG
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CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL
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CMAKE_C_FLAGS_RELWITHDEBINFO)
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if (${flag} MATCHES "/MD")
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string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
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endif()
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if (${flag} MATCHES "/MDd")
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string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
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endif()
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endforeach()
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endif()
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endif()
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if (MINGW)
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# Enable link-time exploit mitigation features enabled by default on MSVC
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include(CheckCCompilerFlag)
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# Compatibility with data execution prevention (DEP)
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set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
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check_c_compiler_flag("" _GLFW_HAS_DEP)
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if (_GLFW_HAS_DEP)
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
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endif()
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# Compatibility with address space layout randomization (ASLR)
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set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
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check_c_compiler_flag("" _GLFW_HAS_ASLR)
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if (_GLFW_HAS_ASLR)
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
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endif()
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# Compatibility with 64-bit address space layout randomization (ASLR)
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set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
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check_c_compiler_flag("" _GLFW_HAS_64ASLR)
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if (_GLFW_HAS_64ASLR)
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
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endif()
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endif()
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#--------------------------------------------------------------------
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# Detect and select backend APIs
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#--------------------------------------------------------------------
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if (WIN32)
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set(_GLFW_WIN32 1)
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message(STATUS "Using Win32 for window creation")
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if (GLFW_USE_EGL)
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set(_GLFW_EGL 1)
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message(STATUS "Using EGL for context creation")
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else()
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set(_GLFW_WGL 1)
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message(STATUS "Using WGL for context creation")
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endif()
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elseif (APPLE)
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set(_GLFW_COCOA 1)
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message(STATUS "Using Cocoa for window creation")
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set(_GLFW_NSGL 1)
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message(STATUS "Using NSGL for context creation")
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elseif (UNIX)
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if (GLFW_USE_WAYLAND)
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set(_GLFW_WAYLAND 1)
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message(STATUS "Using Wayland for window creation")
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elseif (GLFW_USE_MIR)
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set(_GLFW_MIR 1)
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message(STATUS "Using Mir for window creation")
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else()
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set(_GLFW_X11 1)
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message(STATUS "Using X11 for window creation")
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endif()
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if (GLFW_USE_EGL)
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set(_GLFW_EGL 1)
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message(STATUS "Using EGL for context creation")
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else()
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set(_GLFW_GLX 1)
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message(STATUS "Using GLX for context creation")
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endif()
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else()
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message(FATAL_ERROR "No supported platform was detected")
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endif()
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#--------------------------------------------------------------------
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# Use Win32 for window creation
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#--------------------------------------------------------------------
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if (_GLFW_WIN32)
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list(APPEND glfw_PKG_LIBS "-lgdi32")
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if (GLFW_USE_DWM_SWAP_INTERVAL)
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set(_GLFW_USE_DWM_SWAP_INTERVAL 1)
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endif()
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if (GLFW_USE_OPTIMUS_HPG)
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set(_GLFW_USE_OPTIMUS_HPG 1)
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endif()
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# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
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# the inclusion of stddef.h (by glfw3.h), which is itself included before
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# win32_platform.h. We define them here until a saner solution can be found
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# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
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if (${CMAKE_C_COMPILER_ID} STREQUAL "GNU")
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add_definitions(-DUNICODE -DWINVER=0x0501)
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use WGL for context creation
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#--------------------------------------------------------------------
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if (_GLFW_WGL)
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list(APPEND glfw_PKG_LIBS "-lopengl32")
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list(APPEND glfw_INCLUDE_DIRS "${OPENGL_INCLUDE_DIR}")
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list(APPEND glfw_LIBRARIES "${OPENGL_gl_LIBRARY}")
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endif()
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#--------------------------------------------------------------------
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# Use X11 for window creation
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#--------------------------------------------------------------------
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if (_GLFW_X11)
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find_package(X11 REQUIRED)
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list(APPEND glfw_PKG_DEPS "x11")
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# Set up library and include paths
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list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
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list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
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if (UNIX AND NOT APPLE)
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list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
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endif()
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# Check for XRandR (modern resolution switching and gamma control)
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if (NOT X11_Xrandr_FOUND)
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message(FATAL_ERROR "The RandR library and headers were not found")
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endif()
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list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}")
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list(APPEND glfw_LIBRARIES "${X11_Xrandr_LIB}")
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list(APPEND glfw_PKG_DEPS "xrandr")
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# Check for Xinerama (legacy multi-monitor support)
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if (NOT X11_Xinerama_FOUND)
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message(FATAL_ERROR "The Xinerama library and headers were not found")
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endif()
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list(APPEND glfw_INCLUDE_DIRS "${X11_Xinerama_INCLUDE_PATH}")
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list(APPEND glfw_LIBRARIES "${X11_Xinerama_LIB}")
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list(APPEND glfw_PKG_DEPS "xinerama")
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# Check for XInput (high-resolution cursor motion)
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if (NOT X11_Xinput_FOUND)
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message(FATAL_ERROR "The XInput library and headers were not found")
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endif()
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list(APPEND glfw_INCLUDE_DIRS "${X11_Xinput_INCLUDE_PATH}")
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if (X11_Xinput_LIB)
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list(APPEND glfw_LIBRARIES "${X11_Xinput_LIB}")
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else()
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# Backwards compatibility (bug in CMake 2.8.7)
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list(APPEND glfw_LIBRARIES Xi)
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endif()
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list(APPEND glfw_PKG_DEPS "xi")
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# Check for Xf86VidMode (fallback gamma control)
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if (NOT X11_xf86vmode_FOUND)
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message(FATAL_ERROR "The Xf86VidMode library and headers were not found")
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endif()
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list(APPEND glfw_INCLUDE_DIRS "${X11_xf86vmode_INCLUDE_PATH}")
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list(APPEND glfw_PKG_DEPS "xxf86vm")
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if (X11_Xxf86vm_LIB)
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list(APPEND glfw_LIBRARIES "${X11_Xxf86vm_LIB}")
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else()
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# Backwards compatibility (see CMake bug 0006976)
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list(APPEND glfw_LIBRARIES Xxf86vm)
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endif()
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# Check for Xkb (X keyboard extension)
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if (NOT X11_Xkb_FOUND)
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message(FATAL_ERROR "The X keyboard extension headers were not found")
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endif()
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list(APPEND glfw_INCLUDE_DIR "${X11_Xkb_INCLUDE_PATH}")
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find_library(RT_LIBRARY rt)
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mark_as_advanced(RT_LIBRARY)
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if (RT_LIBRARY)
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list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
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list(APPEND glfw_PKG_LIBS "-lrt")
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endif()
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find_library(MATH_LIBRARY m)
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mark_as_advanced(MATH_LIBRARY)
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if (MATH_LIBRARY)
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list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
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list(APPEND glfw_PKG_LIBS "-lm")
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endif()
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# Check for Xcursor
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if (NOT X11_Xcursor_FOUND)
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message(FATAL_ERROR "The Xcursor libraries and headers were not found")
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endif()
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list(APPEND glfw_INCLUDE_DIR "${X11_Xcursor_INCLUDE_PATH}")
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list(APPEND glfw_LIBRARIES "${X11_Xcursor_LIB}")
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list(APPEND glfw_PKG_DEPS "xcursor")
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endif()
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#--------------------------------------------------------------------
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# Use Wayland for window creation
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#--------------------------------------------------------------------
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if (_GLFW_WAYLAND)
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find_package(Wayland REQUIRED)
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list(APPEND glfw_PKG_DEPS "wayland-egl")
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list(APPEND glfw_INCLUDE_DIRS "${WAYLAND_INCLUDE_DIR}")
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list(APPEND glfw_LIBRARIES "${WAYLAND_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
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find_package(XKBCommon REQUIRED)
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list(APPEND glfw_PKG_DEPS "xkbcommon")
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list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
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list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
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find_library(MATH_LIBRARY m)
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mark_as_advanced(MATH_LIBRARY)
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if (MATH_LIBRARY)
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list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
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list(APPEND glfw_PKG_LIBS "-lm")
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use Mir for window creation
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#--------------------------------------------------------------------
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if (_GLFW_MIR)
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find_package(Mir REQUIRED)
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list(APPEND glfw_PKG_DEPS "mirclient")
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list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIR}")
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list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
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find_package(XKBCommon REQUIRED)
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list(APPEND glfw_PKG_DEPS "xkbcommon")
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list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
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list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
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find_library(MATH_LIBRARY m)
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mark_as_advanced(MATH_LIBRARY)
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if (MATH_LIBRARY)
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list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
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list(APPEND glfw_PKG_LIBS "-lm")
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use GLX for context creation
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#--------------------------------------------------------------------
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if (_GLFW_GLX)
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list(APPEND glfw_INCLUDE_DIRS "${OPENGL_INCLUDE_DIR}")
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list(APPEND glfw_LIBRARIES "${OPENGL_gl_LIBRARY}")
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list(APPEND glfw_PKG_DEPS "gl")
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include(CheckFunctionExists)
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set(CMAKE_REQUIRED_LIBRARIES "${OPENGL_gl_LIBRARY}")
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check_function_exists(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
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check_function_exists(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
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check_function_exists(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
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if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
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NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
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NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
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message(WARNING "No glXGetProcAddressXXX variant found")
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# Check for dlopen support as a fallback
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set(CMAKE_REQUIRED_LIBRARIES "${CMAKE_DL_LIBS}")
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check_function_exists(dlopen _GLFW_HAS_DLOPEN)
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if (NOT _GLFW_HAS_DLOPEN)
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message(FATAL_ERROR "No entry point retrieval mechanism found")
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endif()
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if (CMAKE_DL_LIBS)
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list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
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list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
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endif()
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use EGL for context creation
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#--------------------------------------------------------------------
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if (_GLFW_EGL)
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list(APPEND glfw_INCLUDE_DIRS "${EGL_INCLUDE_DIR}")
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list(APPEND glfw_LIBRARIES "${EGL_LIBRARY}")
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list(APPEND glfw_PKG_DEPS "egl")
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if (_GLFW_USE_OPENGL)
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list(APPEND glfw_LIBRARIES "${OPENGL_gl_LIBRARY}")
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list(APPEND glfw_INCLUDE_DIRS "${OPENGL_INCLUDE_DIR}")
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list(APPEND glfw_PKG_DEPS "gl")
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elseif (_GLFW_USE_GLESV1)
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list(APPEND glfw_LIBRARIES "${GLESv1_LIBRARY}")
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list(APPEND glfw_INCLUDE_DIRS "${GLESv1_INCLUDE_DIR}")
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list(APPEND glfw_PKG_DEPS "glesv1_cm")
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elseif (_GLFW_USE_GLESV2)
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list(APPEND glfw_LIBRARIES "${GLESv2_LIBRARY}")
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list(APPEND glfw_INCLUDE_DIRS "${GLESv2_INCLUDE_DIR}")
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list(APPEND glfw_PKG_DEPS "glesv2")
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use Cocoa for window creation and NSOpenGL for context creation
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#--------------------------------------------------------------------
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if (_GLFW_COCOA AND _GLFW_NSGL)
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if (GLFW_USE_MENUBAR)
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set(_GLFW_USE_MENUBAR 1)
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endif()
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if (GLFW_USE_CHDIR)
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set(_GLFW_USE_CHDIR 1)
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endif()
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if (GLFW_USE_RETINA)
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set(_GLFW_USE_RETINA 1)
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endif()
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if (GLFW_BUILD_UNIVERSAL)
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message(STATUS "Building GLFW as Universal Binaries")
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set(CMAKE_OSX_ARCHITECTURES i386;x86_64)
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else()
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message(STATUS "Building GLFW only for the native architecture")
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endif()
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# Set up library and include paths
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find_library(COCOA_FRAMEWORK Cocoa)
|
|
find_library(IOKIT_FRAMEWORK IOKit)
|
|
find_library(CORE_FOUNDATION_FRAMEWORK CoreFoundation)
|
|
find_library(CORE_VIDEO_FRAMEWORK CoreVideo)
|
|
mark_as_advanced(COCOA_FRAMEWORK
|
|
IOKIT_FRAMEWORK
|
|
CORE_FOUNDATION_FRAMEWORK
|
|
CORE_VIDEO_FRAMEWORK)
|
|
list(APPEND glfw_LIBRARIES "${COCOA_FRAMEWORK}"
|
|
"${OPENGL_gl_LIBRARY}"
|
|
"${IOKIT_FRAMEWORK}"
|
|
"${CORE_FOUNDATION_FRAMEWORK}"
|
|
"${CORE_VIDEO_FRAMEWORK}")
|
|
|
|
set(glfw_PKG_DEPS "")
|
|
set(glfw_PKG_LIBS "-framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
|
endif()
|
|
|
|
#--------------------------------------------------------------------
|
|
# Export GLFW library dependencies
|
|
#--------------------------------------------------------------------
|
|
set(GLFW_LIBRARIES ${glfw_LIBRARIES} CACHE STRING "Dependencies of GLFW")
|
|
foreach(arg ${glfw_PKG_DEPS})
|
|
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
|
|
endforeach()
|
|
foreach(arg ${glfw_PKG_LIBS})
|
|
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
|
|
endforeach()
|
|
|
|
#--------------------------------------------------------------------
|
|
# Choose library output name
|
|
#--------------------------------------------------------------------
|
|
if (BUILD_SHARED_LIBS AND UNIX)
|
|
# On Unix-like systems, shared libraries can use the soname system.
|
|
set(GLFW_LIB_NAME glfw)
|
|
else()
|
|
set(GLFW_LIB_NAME glfw3)
|
|
endif()
|
|
|
|
#--------------------------------------------------------------------
|
|
# Create generated files
|
|
#--------------------------------------------------------------------
|
|
include(CMakePackageConfigHelpers)
|
|
|
|
if (UNIX)
|
|
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_PREFIX}/lib/cmake/glfw3/")
|
|
else()
|
|
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_PREFIX}/")
|
|
endif()
|
|
|
|
configure_package_config_file("${GLFW_SOURCE_DIR}/src/glfw3Config.cmake.in"
|
|
"${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
|
|
INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
|
|
PATH_VARS CMAKE_INSTALL_PREFIX
|
|
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
|
|
|
write_basic_package_version_file("${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
|
|
VERSION ${GLFW_VERSION_FULL}
|
|
COMPATIBILITY SameMajorVersion)
|
|
|
|
if (GLFW_BUILD_DOCS)
|
|
configure_file("${GLFW_SOURCE_DIR}/docs/Doxyfile.in"
|
|
"${GLFW_BINARY_DIR}/docs/Doxyfile" @ONLY)
|
|
endif()
|
|
|
|
configure_file("${GLFW_SOURCE_DIR}/src/glfw_config.h.in"
|
|
"${GLFW_BINARY_DIR}/src/glfw_config.h" @ONLY)
|
|
|
|
configure_file("${GLFW_SOURCE_DIR}/src/glfw3.pc.in"
|
|
"${GLFW_BINARY_DIR}/src/glfw3.pc" @ONLY)
|
|
|
|
#--------------------------------------------------------------------
|
|
# Add subdirectories
|
|
#--------------------------------------------------------------------
|
|
add_subdirectory(src)
|
|
|
|
if (GLFW_BUILD_EXAMPLES)
|
|
add_subdirectory(examples)
|
|
endif()
|
|
|
|
if (GLFW_BUILD_TESTS)
|
|
add_subdirectory(tests)
|
|
endif()
|
|
|
|
if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
|
|
add_subdirectory(docs)
|
|
endif()
|
|
|
|
#--------------------------------------------------------------------
|
|
# Install files other than the library
|
|
# The library is installed by src/CMakeLists.txt
|
|
#--------------------------------------------------------------------
|
|
if (GLFW_INSTALL)
|
|
install(DIRECTORY include/GLFW DESTINATION include
|
|
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
|
|
|
|
install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
|
|
"${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
|
|
DESTINATION lib${LIB_SUFFIX}/cmake/glfw)
|
|
|
|
install(EXPORT glfwTargets DESTINATION lib${LIB_SUFFIX}/cmake/glfw)
|
|
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
|
|
DESTINATION lib${LIB_SUFFIX}/pkgconfig)
|
|
|
|
# Only generate this target if no higher-level project already has
|
|
if (NOT TARGET uninstall)
|
|
configure_file("${GLFW_SOURCE_DIR}/cmake_uninstall.cmake.in"
|
|
"${GLFW_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY)
|
|
|
|
add_custom_target(uninstall
|
|
"${CMAKE_COMMAND}" -P
|
|
"${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
|
|
endif()
|
|
endif()
|
|
|