mirror of
https://github.com/glfw/glfw.git
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1387 lines
44 KiB
C
1387 lines
44 KiB
C
//========================================================================
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// GLFW 3.1 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <malloc.h>
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#include <windowsx.h>
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#include <shellapi.h>
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#define _GLFW_KEY_INVALID -2
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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// Updates the cursor clip rect
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//
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static void updateClipRect(_GLFWwindow* window)
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{
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RECT clipRect;
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GetClientRect(window->win32.handle, &clipRect);
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ClientToScreen(window->win32.handle, (POINT*) &clipRect.left);
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ClientToScreen(window->win32.handle, (POINT*) &clipRect.right);
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ClipCursor(&clipRect);
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}
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// Hide the mouse cursor
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//
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static void hideCursor(_GLFWwindow* window)
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{
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POINT pos;
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ReleaseCapture();
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ClipCursor(NULL);
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if (window->win32.cursorHidden)
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{
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ShowCursor(TRUE);
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window->win32.cursorHidden = GL_FALSE;
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}
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if (GetCursorPos(&pos))
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{
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if (WindowFromPoint(pos) == window->win32.handle)
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SetCursor(NULL);
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}
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}
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// Disable the mouse cursor
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//
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static void disableCursor(_GLFWwindow* window)
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{
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if (!window->win32.cursorHidden)
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{
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ShowCursor(FALSE);
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window->win32.cursorHidden = GL_TRUE;
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}
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updateClipRect(window);
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SetCapture(window->win32.handle);
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}
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// Restores the mouse cursor
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//
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static void restoreCursor(_GLFWwindow* window)
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{
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POINT pos;
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ReleaseCapture();
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ClipCursor(NULL);
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if (window->win32.cursorHidden)
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{
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ShowCursor(TRUE);
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window->win32.cursorHidden = GL_FALSE;
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}
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if (GetCursorPos(&pos))
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{
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if (WindowFromPoint(pos) == window->win32.handle)
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{
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if (window->cursor)
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SetCursor(window->cursor->win32.handle);
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else
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SetCursor(LoadCursorW(NULL, IDC_ARROW));
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}
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}
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}
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// Retrieves and translates modifier keys
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//
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static int getKeyMods(void)
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{
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int mods = 0;
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if (GetKeyState(VK_SHIFT) & (1 << 31))
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mods |= GLFW_MOD_SHIFT;
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if (GetKeyState(VK_CONTROL) & (1 << 31))
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mods |= GLFW_MOD_CONTROL;
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if (GetKeyState(VK_MENU) & (1 << 31))
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mods |= GLFW_MOD_ALT;
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if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1 << 31))
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mods |= GLFW_MOD_SUPER;
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return mods;
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}
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// Retrieves and translates modifier keys
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//
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static int getAsyncKeyMods(void)
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{
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int mods = 0;
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if (GetAsyncKeyState(VK_SHIFT) & (1 << 31))
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mods |= GLFW_MOD_SHIFT;
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if (GetAsyncKeyState(VK_CONTROL) & (1 << 31))
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mods |= GLFW_MOD_CONTROL;
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if (GetAsyncKeyState(VK_MENU) & (1 << 31))
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mods |= GLFW_MOD_ALT;
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if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & (1 << 31))
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mods |= GLFW_MOD_SUPER;
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return mods;
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}
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// Translates a Windows key to the corresponding GLFW key
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//
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static int translateKey(WPARAM wParam, LPARAM lParam)
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{
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// Check for numeric keypad keys
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// NOTE: This way we always force "NumLock = ON", which is intentional since
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// the returned key code should correspond to a physical location.
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if ((HIWORD(lParam) & 0x100) == 0)
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{
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switch (MapVirtualKey(HIWORD(lParam) & 0xFF, 1))
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{
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case VK_INSERT: return GLFW_KEY_KP_0;
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case VK_END: return GLFW_KEY_KP_1;
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case VK_DOWN: return GLFW_KEY_KP_2;
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case VK_NEXT: return GLFW_KEY_KP_3;
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case VK_LEFT: return GLFW_KEY_KP_4;
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case VK_CLEAR: return GLFW_KEY_KP_5;
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case VK_RIGHT: return GLFW_KEY_KP_6;
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case VK_HOME: return GLFW_KEY_KP_7;
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case VK_UP: return GLFW_KEY_KP_8;
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case VK_PRIOR: return GLFW_KEY_KP_9;
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case VK_DIVIDE: return GLFW_KEY_KP_DIVIDE;
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case VK_MULTIPLY: return GLFW_KEY_KP_MULTIPLY;
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case VK_SUBTRACT: return GLFW_KEY_KP_SUBTRACT;
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case VK_ADD: return GLFW_KEY_KP_ADD;
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case VK_DELETE: return GLFW_KEY_KP_DECIMAL;
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default: break;
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}
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}
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switch (HIWORD(lParam) & 0xFF)
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{
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// handle printable chars except space in a language independent way,
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// using scancodes rather than virtual keys
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// as virtual keys are language dependent.
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// Printable keys are mapped according to US layout.
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// Row 0:
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case 0x29: return GLFW_KEY_GRAVE_ACCENT;
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case 0x02: return GLFW_KEY_1;
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case 0x03: return GLFW_KEY_2;
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case 0x04: return GLFW_KEY_3;
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case 0x05: return GLFW_KEY_4;
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case 0x06: return GLFW_KEY_5;
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case 0x07: return GLFW_KEY_6;
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case 0x08: return GLFW_KEY_7;
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case 0x09: return GLFW_KEY_8;
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case 0x0A: return GLFW_KEY_9;
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case 0x0B: return GLFW_KEY_0;
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case 0x0C: return GLFW_KEY_MINUS;
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case 0x0D: return GLFW_KEY_EQUAL;
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// Row 1:
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case 0x10: return GLFW_KEY_Q;
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case 0x11: return GLFW_KEY_W;
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case 0x12: return GLFW_KEY_E;
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case 0x13: return GLFW_KEY_R;
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case 0x14: return GLFW_KEY_T;
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case 0x15: return GLFW_KEY_Y;
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case 0x16: return GLFW_KEY_U;
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case 0x17: return GLFW_KEY_I;
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case 0x18: return GLFW_KEY_O;
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case 0x19: return GLFW_KEY_P;
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case 0x1A: return GLFW_KEY_LEFT_BRACKET;
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case 0x1B: return GLFW_KEY_RIGHT_BRACKET;
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// We do not map 0x2B as this is only on US - use vKeys for this to prevent confusion with 0x56
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// Row 2:
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case 0x1E: return GLFW_KEY_A;
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case 0x1F: return GLFW_KEY_S;
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case 0x20: return GLFW_KEY_D;
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case 0x21: return GLFW_KEY_F;
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case 0x22: return GLFW_KEY_G;
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case 0x23: return GLFW_KEY_H;
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case 0x24: return GLFW_KEY_J;
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case 0x25: return GLFW_KEY_K;
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case 0x26: return GLFW_KEY_L;
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case 0x27: return GLFW_KEY_SEMICOLON;
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case 0x28: return GLFW_KEY_APOSTROPHE;
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// Row 3:
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case 0x2C: return GLFW_KEY_Z;
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case 0x2D: return GLFW_KEY_X;
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case 0x2E: return GLFW_KEY_C;
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case 0x2F: return GLFW_KEY_V;
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case 0x30: return GLFW_KEY_B;
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case 0x31: return GLFW_KEY_N;
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case 0x32: return GLFW_KEY_M;
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case 0x33: return GLFW_KEY_COMMA;
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case 0x34: return GLFW_KEY_PERIOD;
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case 0x35: return GLFW_KEY_SLASH;
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default: break;
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}
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// Check which key was pressed or released
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switch (wParam)
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{
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// The SHIFT keys require special handling
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case VK_SHIFT:
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{
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// Compare scan code for this key with that of VK_RSHIFT in
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// order to determine which shift key was pressed (left or
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// right)
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const DWORD scancode = MapVirtualKey(VK_RSHIFT, 0);
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if ((DWORD) ((lParam & 0x01ff0000) >> 16) == scancode)
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return GLFW_KEY_RIGHT_SHIFT;
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return GLFW_KEY_LEFT_SHIFT;
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}
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// The CTRL keys require special handling
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case VK_CONTROL:
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{
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MSG next;
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DWORD time;
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// Is this an extended key (i.e. right key)?
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if (lParam & 0x01000000)
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return GLFW_KEY_RIGHT_CONTROL;
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// Here is a trick: "Alt Gr" sends LCTRL, then RALT. We only
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// want the RALT message, so we try to see if the next message
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// is a RALT message. In that case, this is a false LCTRL!
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time = GetMessageTime();
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if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
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{
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if (next.message == WM_KEYDOWN ||
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next.message == WM_SYSKEYDOWN ||
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next.message == WM_KEYUP ||
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next.message == WM_SYSKEYUP)
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{
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if (next.wParam == VK_MENU &&
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(next.lParam & 0x01000000) &&
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next.time == time)
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{
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// Next message is a RALT down message, which
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// means that this is not a proper LCTRL message
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return _GLFW_KEY_INVALID;
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}
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}
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}
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return GLFW_KEY_LEFT_CONTROL;
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}
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// The ALT keys require special handling
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case VK_MENU:
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{
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// Is this an extended key (i.e. right key)?
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if (lParam & 0x01000000)
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return GLFW_KEY_RIGHT_ALT;
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return GLFW_KEY_LEFT_ALT;
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}
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// The ENTER keys require special handling
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case VK_RETURN:
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{
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// Is this an extended key (i.e. right key)?
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if (lParam & 0x01000000)
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return GLFW_KEY_KP_ENTER;
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return GLFW_KEY_ENTER;
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}
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// Funcion keys (non-printable keys)
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case VK_ESCAPE: return GLFW_KEY_ESCAPE;
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case VK_TAB: return GLFW_KEY_TAB;
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case VK_BACK: return GLFW_KEY_BACKSPACE;
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case VK_HOME: return GLFW_KEY_HOME;
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case VK_END: return GLFW_KEY_END;
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case VK_PRIOR: return GLFW_KEY_PAGE_UP;
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case VK_NEXT: return GLFW_KEY_PAGE_DOWN;
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case VK_INSERT: return GLFW_KEY_INSERT;
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case VK_DELETE: return GLFW_KEY_DELETE;
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case VK_LEFT: return GLFW_KEY_LEFT;
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case VK_UP: return GLFW_KEY_UP;
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case VK_RIGHT: return GLFW_KEY_RIGHT;
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case VK_DOWN: return GLFW_KEY_DOWN;
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case VK_F1: return GLFW_KEY_F1;
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case VK_F2: return GLFW_KEY_F2;
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case VK_F3: return GLFW_KEY_F3;
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case VK_F4: return GLFW_KEY_F4;
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case VK_F5: return GLFW_KEY_F5;
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case VK_F6: return GLFW_KEY_F6;
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case VK_F7: return GLFW_KEY_F7;
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case VK_F8: return GLFW_KEY_F8;
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case VK_F9: return GLFW_KEY_F9;
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case VK_F10: return GLFW_KEY_F10;
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case VK_F11: return GLFW_KEY_F11;
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case VK_F12: return GLFW_KEY_F12;
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case VK_F13: return GLFW_KEY_F13;
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case VK_F14: return GLFW_KEY_F14;
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case VK_F15: return GLFW_KEY_F15;
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case VK_F16: return GLFW_KEY_F16;
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case VK_F17: return GLFW_KEY_F17;
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case VK_F18: return GLFW_KEY_F18;
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case VK_F19: return GLFW_KEY_F19;
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case VK_F20: return GLFW_KEY_F20;
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case VK_F21: return GLFW_KEY_F21;
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case VK_F22: return GLFW_KEY_F22;
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case VK_F23: return GLFW_KEY_F23;
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case VK_F24: return GLFW_KEY_F24;
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case VK_NUMLOCK: return GLFW_KEY_NUM_LOCK;
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case VK_CAPITAL: return GLFW_KEY_CAPS_LOCK;
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case VK_SNAPSHOT: return GLFW_KEY_PRINT_SCREEN;
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case VK_SCROLL: return GLFW_KEY_SCROLL_LOCK;
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case VK_PAUSE: return GLFW_KEY_PAUSE;
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case VK_LWIN: return GLFW_KEY_LEFT_SUPER;
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case VK_RWIN: return GLFW_KEY_RIGHT_SUPER;
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case VK_APPS: return GLFW_KEY_MENU;
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// Numeric keypad
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case VK_NUMPAD0: return GLFW_KEY_KP_0;
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case VK_NUMPAD1: return GLFW_KEY_KP_1;
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case VK_NUMPAD2: return GLFW_KEY_KP_2;
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case VK_NUMPAD3: return GLFW_KEY_KP_3;
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case VK_NUMPAD4: return GLFW_KEY_KP_4;
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case VK_NUMPAD5: return GLFW_KEY_KP_5;
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case VK_NUMPAD6: return GLFW_KEY_KP_6;
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case VK_NUMPAD7: return GLFW_KEY_KP_7;
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case VK_NUMPAD8: return GLFW_KEY_KP_8;
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case VK_NUMPAD9: return GLFW_KEY_KP_9;
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case VK_DIVIDE: return GLFW_KEY_KP_DIVIDE;
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case VK_MULTIPLY: return GLFW_KEY_KP_MULTIPLY;
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case VK_SUBTRACT: return GLFW_KEY_KP_SUBTRACT;
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case VK_ADD: return GLFW_KEY_KP_ADD;
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case VK_DECIMAL: return GLFW_KEY_KP_DECIMAL;
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// Printable keys are mapped according to US layout
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case VK_SPACE: return GLFW_KEY_SPACE;
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case 0xDC: return GLFW_KEY_BACKSLASH;
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case 0xDF: return GLFW_KEY_WORLD_1;
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case 0xE2: return GLFW_KEY_WORLD_2;
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default: break;
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}
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// No matching translation was found
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return GLFW_KEY_UNKNOWN;
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}
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// Window callback function (handles window events)
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//
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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WPARAM wParam, LPARAM lParam)
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{
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_GLFWwindow* window = (_GLFWwindow*) GetWindowLongPtrW(hWnd, 0);
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switch (uMsg)
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{
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case WM_NCCREATE:
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{
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CREATESTRUCTW* cs = (CREATESTRUCTW*) lParam;
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SetWindowLongPtrW(hWnd, 0, (LONG_PTR) cs->lpCreateParams);
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break;
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}
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case WM_ACTIVATE:
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{
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// Window was (de)focused and/or (de)iconified
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BOOL focused = LOWORD(wParam) != WA_INACTIVE;
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BOOL iconified = HIWORD(wParam) ? TRUE : FALSE;
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if (focused && iconified)
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{
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if (window->iconified && _glfw.focusedWindow != window)
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{
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// This is a workaround for window restoration using the
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// Win+D hot key leading to windows being told they're
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// focused and iconified and then never told they're
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// restored
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iconified = FALSE;
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}
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else
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{
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// This is a workaround for window iconification using the
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// taskbar leading to windows being told they're focused and
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// iconified and then never told they're defocused
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focused = FALSE;
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}
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}
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if (!focused && _glfw.focusedWindow == window)
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{
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// The window was defocused (or iconified, see above)
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if (window->cursorMode != GLFW_CURSOR_NORMAL)
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restoreCursor(window);
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if (window->monitor && window->autoIconify)
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{
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if (!iconified)
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{
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// Iconify the (on top, borderless, oddly positioned)
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// window or the user will be annoyed
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_glfwPlatformIconifyWindow(window);
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}
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_glfwRestoreVideoMode(window->monitor);
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}
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}
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else if (focused && _glfw.focusedWindow != window)
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{
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// The window was focused
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if (window->cursorMode != GLFW_CURSOR_NORMAL)
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_glfwPlatformApplyCursorMode(window);
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if (window->monitor && window->autoIconify)
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_glfwSetVideoMode(window->monitor, &window->videoMode);
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}
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_glfwInputWindowFocus(window, focused);
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_glfwInputWindowIconify(window, iconified);
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return 0;
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}
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case WM_ACTIVATEAPP:
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{
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if (!wParam && IsIconic(hWnd))
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{
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// This is a workaround for full screen windows losing focus
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// through Alt+Tab leading to windows being told they're
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// unfocused and restored and then never told they're iconified
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_glfwInputWindowIconify(window, GL_TRUE);
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}
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return 0;
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}
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case WM_SHOWWINDOW:
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{
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_glfwInputWindowVisibility(window, wParam ? GL_TRUE : GL_FALSE);
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break;
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}
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case WM_SYSCOMMAND:
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{
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switch (wParam & 0xfff0)
|
|
{
|
|
case SC_SCREENSAVE:
|
|
case SC_MONITORPOWER:
|
|
{
|
|
if (window->monitor)
|
|
{
|
|
// We are running in fullscreen mode, so disallow
|
|
// screen saver and screen blanking
|
|
return 0;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
// User trying to access application menu using ALT?
|
|
case SC_KEYMENU:
|
|
return 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WM_CLOSE:
|
|
{
|
|
_glfwInputWindowCloseRequest(window);
|
|
return 0;
|
|
}
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
{
|
|
const int scancode = (lParam >> 16) & 0x1ff;
|
|
const int key = translateKey(wParam, lParam);
|
|
if (key == _GLFW_KEY_INVALID)
|
|
break;
|
|
|
|
_glfwInputKey(window, key, scancode, GLFW_PRESS, getKeyMods());
|
|
break;
|
|
}
|
|
|
|
case WM_CHAR:
|
|
{
|
|
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE);
|
|
return 0;
|
|
}
|
|
|
|
case WM_SYSCHAR:
|
|
{
|
|
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_FALSE);
|
|
return 0;
|
|
}
|
|
|
|
case WM_UNICHAR:
|
|
{
|
|
// This message is not sent by Windows, but is sent by some
|
|
// third-party input method engines
|
|
|
|
if (wParam == UNICODE_NOCHAR)
|
|
{
|
|
// Returning TRUE here announces support for this message
|
|
return TRUE;
|
|
}
|
|
|
|
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE);
|
|
return FALSE;
|
|
}
|
|
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
{
|
|
const int mods = getKeyMods();
|
|
const int scancode = (lParam >> 16) & 0x1ff;
|
|
const int key = translateKey(wParam, lParam);
|
|
if (key == _GLFW_KEY_INVALID)
|
|
break;
|
|
|
|
if (wParam == VK_SHIFT)
|
|
{
|
|
// Release both Shift keys on Shift up event, as only one event
|
|
// is sent even if both keys are released
|
|
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods);
|
|
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods);
|
|
}
|
|
else if (wParam == VK_SNAPSHOT)
|
|
{
|
|
// Key down is not reported for the print screen key
|
|
_glfwInputKey(window, key, scancode, GLFW_PRESS, mods);
|
|
_glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
|
|
}
|
|
else
|
|
_glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
|
|
|
|
break;
|
|
}
|
|
|
|
case WM_LBUTTONDOWN:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_XBUTTONDOWN:
|
|
{
|
|
const int mods = getKeyMods();
|
|
|
|
SetCapture(hWnd);
|
|
|
|
if (uMsg == WM_LBUTTONDOWN)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods);
|
|
else if (uMsg == WM_RBUTTONDOWN)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods);
|
|
else if (uMsg == WM_MBUTTONDOWN)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods);
|
|
else
|
|
{
|
|
if (HIWORD(wParam) == XBUTTON1)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_PRESS, mods);
|
|
else if (HIWORD(wParam) == XBUTTON2)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_PRESS, mods);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONUP:
|
|
case WM_XBUTTONUP:
|
|
{
|
|
const int mods = getKeyMods();
|
|
|
|
ReleaseCapture();
|
|
|
|
if (uMsg == WM_LBUTTONUP)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, mods);
|
|
else if (uMsg == WM_RBUTTONUP)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE, mods);
|
|
else if (uMsg == WM_MBUTTONUP)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, mods);
|
|
else
|
|
{
|
|
if (HIWORD(wParam) == XBUTTON1)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_RELEASE, mods);
|
|
else if (HIWORD(wParam) == XBUTTON2)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_RELEASE, mods);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
case WM_MOUSEMOVE:
|
|
{
|
|
const int newCursorX = GET_X_LPARAM(lParam);
|
|
const int newCursorY = GET_Y_LPARAM(lParam);
|
|
|
|
if (newCursorX != window->win32.oldCursorX ||
|
|
newCursorY != window->win32.oldCursorY)
|
|
{
|
|
int x, y;
|
|
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
{
|
|
if (_glfw.focusedWindow != window)
|
|
return 0;
|
|
|
|
x = newCursorX - window->win32.oldCursorX;
|
|
y = newCursorY - window->win32.oldCursorY;
|
|
}
|
|
else
|
|
{
|
|
x = newCursorX;
|
|
y = newCursorY;
|
|
}
|
|
|
|
window->win32.oldCursorX = newCursorX;
|
|
window->win32.oldCursorY = newCursorY;
|
|
window->win32.cursorCentered = GL_FALSE;
|
|
|
|
_glfwInputCursorMotion(window, x, y);
|
|
}
|
|
|
|
if (!window->win32.cursorInside)
|
|
{
|
|
TRACKMOUSEEVENT tme;
|
|
ZeroMemory(&tme, sizeof(tme));
|
|
tme.cbSize = sizeof(tme);
|
|
tme.dwFlags = TME_LEAVE;
|
|
tme.hwndTrack = window->win32.handle;
|
|
TrackMouseEvent(&tme);
|
|
|
|
window->win32.cursorInside = GL_TRUE;
|
|
_glfwInputCursorEnter(window, GL_TRUE);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
case WM_MOUSELEAVE:
|
|
{
|
|
window->win32.cursorInside = GL_FALSE;
|
|
_glfwInputCursorEnter(window, GL_FALSE);
|
|
return 0;
|
|
}
|
|
|
|
case WM_MOUSEWHEEL:
|
|
{
|
|
_glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA);
|
|
return 0;
|
|
}
|
|
|
|
case WM_MOUSEHWHEEL:
|
|
{
|
|
// This message is only sent on Windows Vista and later
|
|
_glfwInputScroll(window, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA, 0.0);
|
|
return 0;
|
|
}
|
|
|
|
case WM_SIZE:
|
|
{
|
|
if (_glfw.focusedWindow == window)
|
|
{
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
updateClipRect(window);
|
|
}
|
|
|
|
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
|
|
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
|
|
return 0;
|
|
}
|
|
|
|
case WM_MOVE:
|
|
{
|
|
if (_glfw.focusedWindow == window)
|
|
{
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
updateClipRect(window);
|
|
}
|
|
|
|
// NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
|
|
// those macros do not handle negative window positions correctly
|
|
_glfwInputWindowPos(window,
|
|
GET_X_LPARAM(lParam),
|
|
GET_Y_LPARAM(lParam));
|
|
return 0;
|
|
}
|
|
|
|
case WM_PAINT:
|
|
{
|
|
_glfwInputWindowDamage(window);
|
|
break;
|
|
}
|
|
|
|
case WM_ERASEBKGND:
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
case WM_SETCURSOR:
|
|
{
|
|
if (_glfw.focusedWindow == window && LOWORD(lParam) == HTCLIENT)
|
|
{
|
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN ||
|
|
window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
{
|
|
SetCursor(NULL);
|
|
return TRUE;
|
|
}
|
|
else if (window->cursor)
|
|
{
|
|
SetCursor(window->cursor->win32.handle);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case WM_DEVICECHANGE:
|
|
{
|
|
if (DBT_DEVNODES_CHANGED == wParam)
|
|
{
|
|
_glfwInputMonitorChange();
|
|
return TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WM_DWMCOMPOSITIONCHANGED:
|
|
{
|
|
if (_glfwIsCompositionEnabled())
|
|
{
|
|
_GLFWwindow* previous = _glfwPlatformGetCurrentContext();
|
|
_glfwPlatformMakeContextCurrent(window);
|
|
_glfwPlatformSwapInterval(0);
|
|
_glfwPlatformMakeContextCurrent(previous);
|
|
}
|
|
|
|
// TODO: Restore vsync if compositing was disabled
|
|
break;
|
|
}
|
|
|
|
case WM_DROPFILES:
|
|
{
|
|
HDROP hDrop = (HDROP) wParam;
|
|
POINT pt;
|
|
int i;
|
|
|
|
const int count = DragQueryFileW(hDrop, 0xffffffff, NULL, 0);
|
|
char** names = calloc(count, sizeof(char*));
|
|
|
|
// Move the mouse to the position of the drop
|
|
DragQueryPoint(hDrop, &pt);
|
|
_glfwInputCursorMotion(window, pt.x, pt.y);
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
const UINT length = DragQueryFileW(hDrop, i, NULL, 0);
|
|
WCHAR* buffer = calloc(length + 1, sizeof(WCHAR));
|
|
|
|
DragQueryFileW(hDrop, i, buffer, length + 1);
|
|
names[i] = _glfwCreateUTF8FromWideString(buffer);
|
|
|
|
free(buffer);
|
|
}
|
|
|
|
_glfwInputDrop(window, count, (const char**) names);
|
|
|
|
for (i = 0; i < count; i++)
|
|
free(names[i]);
|
|
free(names);
|
|
|
|
DragFinish(hDrop);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return DefWindowProc(hWnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
// Translate client window size to full window size (including window borders)
|
|
//
|
|
static void getFullWindowSize(_GLFWwindow* window,
|
|
int clientWidth, int clientHeight,
|
|
int* fullWidth, int* fullHeight)
|
|
{
|
|
RECT rect = { 0, 0, clientWidth, clientHeight };
|
|
AdjustWindowRectEx(&rect, window->win32.dwStyle,
|
|
FALSE, window->win32.dwExStyle);
|
|
*fullWidth = rect.right - rect.left;
|
|
*fullHeight = rect.bottom - rect.top;
|
|
}
|
|
|
|
// Creates the GLFW window and rendering context
|
|
//
|
|
static int createWindow(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig,
|
|
const _GLFWctxconfig* ctxconfig,
|
|
const _GLFWfbconfig* fbconfig)
|
|
{
|
|
int xpos, ypos, fullWidth, fullHeight;
|
|
WCHAR* wideTitle;
|
|
|
|
window->win32.dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
|
|
window->win32.dwExStyle = WS_EX_APPWINDOW;
|
|
|
|
if (window->monitor)
|
|
{
|
|
window->win32.dwStyle |= WS_POPUP;
|
|
|
|
_glfwPlatformGetMonitorPos(wndconfig->monitor, &xpos, &ypos);
|
|
fullWidth = wndconfig->width;
|
|
fullHeight = wndconfig->height;
|
|
}
|
|
else
|
|
{
|
|
if (wndconfig->decorated)
|
|
{
|
|
window->win32.dwStyle |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
|
|
|
|
if (wndconfig->resizable)
|
|
{
|
|
window->win32.dwStyle |= WS_MAXIMIZEBOX | WS_SIZEBOX;
|
|
window->win32.dwExStyle |= WS_EX_WINDOWEDGE;
|
|
}
|
|
}
|
|
else
|
|
window->win32.dwStyle |= WS_POPUP;
|
|
|
|
xpos = CW_USEDEFAULT;
|
|
ypos = CW_USEDEFAULT;
|
|
|
|
getFullWindowSize(window,
|
|
wndconfig->width, wndconfig->height,
|
|
&fullWidth, &fullHeight);
|
|
}
|
|
|
|
wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
|
|
if (!wideTitle)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert title to wide string");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
window->win32.handle = CreateWindowExW(window->win32.dwExStyle,
|
|
_GLFW_WNDCLASSNAME,
|
|
wideTitle,
|
|
window->win32.dwStyle,
|
|
xpos, ypos,
|
|
fullWidth, fullHeight,
|
|
NULL, // No parent window
|
|
NULL, // No window menu
|
|
GetModuleHandleW(NULL),
|
|
window); // Pass object to WM_CREATE
|
|
|
|
free(wideTitle);
|
|
|
|
if (!window->win32.handle)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
if (_glfw_ChangeWindowMessageFilterEx)
|
|
{
|
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle,
|
|
WM_DROPFILES, MSGFLT_ALLOW, NULL);
|
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle,
|
|
WM_COPYDATA, MSGFLT_ALLOW, NULL);
|
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle,
|
|
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
|
|
}
|
|
|
|
if (wndconfig->floating && !wndconfig->monitor)
|
|
{
|
|
SetWindowPos(window->win32.handle,
|
|
HWND_TOPMOST,
|
|
0, 0, 0, 0,
|
|
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
|
|
}
|
|
|
|
DragAcceptFiles(window->win32.handle, TRUE);
|
|
|
|
if (!_glfwCreateContext(window, ctxconfig, fbconfig))
|
|
return GL_FALSE;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
// Destroys the GLFW window and rendering context
|
|
//
|
|
static void destroyWindow(_GLFWwindow* window)
|
|
{
|
|
_glfwDestroyContext(window);
|
|
|
|
if (window->win32.handle)
|
|
{
|
|
DestroyWindow(window->win32.handle);
|
|
window->win32.handle = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW internal API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Registers the GLFW window class
|
|
//
|
|
GLboolean _glfwRegisterWindowClass(void)
|
|
{
|
|
WNDCLASSW wc;
|
|
|
|
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
|
wc.lpfnWndProc = (WNDPROC) windowProc;
|
|
wc.cbClsExtra = 0; // No extra class data
|
|
wc.cbWndExtra = sizeof(void*) + sizeof(int); // Make room for one pointer
|
|
wc.hInstance = GetModuleHandleW(NULL);
|
|
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
|
|
wc.hbrBackground = NULL; // No background
|
|
wc.lpszMenuName = NULL; // No menu
|
|
wc.lpszClassName = _GLFW_WNDCLASSNAME;
|
|
|
|
// Load user-provided icon if available
|
|
wc.hIcon = LoadIconW(GetModuleHandleW(NULL), L"GLFW_ICON");
|
|
if (!wc.hIcon)
|
|
{
|
|
// No user-provided icon found, load default icon
|
|
wc.hIcon = LoadIconW(NULL, IDI_WINLOGO);
|
|
}
|
|
|
|
if (!RegisterClassW(&wc))
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to register window class");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
// Unregisters the GLFW window class
|
|
//
|
|
void _glfwUnregisterWindowClass(void)
|
|
{
|
|
UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL));
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig,
|
|
const _GLFWctxconfig* ctxconfig,
|
|
const _GLFWfbconfig* fbconfig)
|
|
{
|
|
int status;
|
|
|
|
if (!createWindow(window, wndconfig, ctxconfig, fbconfig))
|
|
return GL_FALSE;
|
|
|
|
status = _glfwAnalyzeContext(window, ctxconfig, fbconfig);
|
|
|
|
if (status == _GLFW_RECREATION_IMPOSSIBLE)
|
|
return GL_FALSE;
|
|
|
|
if (status == _GLFW_RECREATION_REQUIRED)
|
|
{
|
|
// Some window hints require us to re-create the context using WGL
|
|
// extensions retrieved through the current context, as we cannot check
|
|
// for WGL extensions or retrieve WGL entry points before we have a
|
|
// current context (actually until we have implicitly loaded the ICD)
|
|
|
|
// Yes, this is strange, and yes, this is the proper way on Win32
|
|
|
|
// As Windows only allows you to set the pixel format once for a
|
|
// window, we need to destroy the current window and create a new one
|
|
// to be able to use the new pixel format
|
|
|
|
// Technically, it may be possible to keep the old window around if
|
|
// we're just creating an OpenGL 3.0+ context with the same pixel
|
|
// format, but it's not worth the added code complexity
|
|
|
|
// First we clear the current context (the one we just created)
|
|
// This is usually done by glfwDestroyWindow, but as we're not doing
|
|
// full GLFW window destruction, it's duplicated here
|
|
_glfwPlatformMakeContextCurrent(NULL);
|
|
|
|
// Next destroy the Win32 window and WGL context (without resetting or
|
|
// destroying the GLFW window object)
|
|
destroyWindow(window);
|
|
|
|
// ...and then create them again, this time with better APIs
|
|
if (!createWindow(window, wndconfig, ctxconfig, fbconfig))
|
|
return GL_FALSE;
|
|
}
|
|
|
|
if (window->monitor)
|
|
{
|
|
if (!_glfwSetVideoMode(window->monitor, &window->videoMode))
|
|
return GL_FALSE;
|
|
|
|
// Place the window above all topmost windows
|
|
_glfwPlatformShowWindow(window);
|
|
SetWindowPos(window->win32.handle, HWND_TOPMOST, 0,0,0,0,
|
|
SWP_NOMOVE | SWP_NOSIZE);
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|
{
|
|
destroyWindow(window);
|
|
|
|
if (window->monitor)
|
|
_glfwRestoreVideoMode(window->monitor);
|
|
}
|
|
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
|
{
|
|
WCHAR* wideTitle = _glfwCreateWideStringFromUTF8(title);
|
|
if (!wideTitle)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert title to wide string");
|
|
return;
|
|
}
|
|
|
|
SetWindowTextW(window->win32.handle, wideTitle);
|
|
free(wideTitle);
|
|
}
|
|
|
|
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
|
{
|
|
POINT pos = { 0, 0 };
|
|
ClientToScreen(window->win32.handle, &pos);
|
|
|
|
if (xpos)
|
|
*xpos = pos.x;
|
|
if (ypos)
|
|
*ypos = pos.y;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
|
{
|
|
RECT rect = { xpos, ypos, xpos, ypos };
|
|
AdjustWindowRectEx(&rect, window->win32.dwStyle,
|
|
FALSE, window->win32.dwExStyle);
|
|
SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0,
|
|
SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE);
|
|
}
|
|
|
|
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
RECT area;
|
|
GetClientRect(window->win32.handle, &area);
|
|
|
|
if (width)
|
|
*width = area.right;
|
|
if (height)
|
|
*height = area.bottom;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|
{
|
|
if (window->monitor)
|
|
{
|
|
GLFWvidmode mode;
|
|
_glfwSetVideoMode(window->monitor, &window->videoMode);
|
|
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
|
|
|
SetWindowPos(window->win32.handle, HWND_TOP,
|
|
0, 0, mode.width, mode.height,
|
|
SWP_NOMOVE);
|
|
}
|
|
else
|
|
{
|
|
int fullWidth, fullHeight;
|
|
getFullWindowSize(window, width, height, &fullWidth, &fullHeight);
|
|
|
|
SetWindowPos(window->win32.handle, HWND_TOP,
|
|
0, 0, fullWidth, fullHeight,
|
|
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
_glfwPlatformGetWindowSize(window, width, height);
|
|
}
|
|
|
|
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
|
int* left, int* top,
|
|
int* right, int* bottom)
|
|
{
|
|
RECT rect;
|
|
int width, height;
|
|
|
|
_glfwPlatformGetWindowSize(window, &width, &height);
|
|
SetRect(&rect, 0, 0, width, height);
|
|
AdjustWindowRectEx(&rect, window->win32.dwStyle,
|
|
FALSE, window->win32.dwExStyle);
|
|
|
|
if (left)
|
|
*left = -rect.left;
|
|
if (top)
|
|
*top = -rect.top;
|
|
if (right)
|
|
*right = rect.right - width;
|
|
if (bottom)
|
|
*bottom = rect.bottom - height;
|
|
}
|
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_MINIMIZE);
|
|
}
|
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_RESTORE);
|
|
}
|
|
|
|
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_SHOW);
|
|
BringWindowToTop(window->win32.handle);
|
|
SetForegroundWindow(window->win32.handle);
|
|
SetFocus(window->win32.handle);
|
|
}
|
|
|
|
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
|
{
|
|
ShowWindow(window->win32.handle, SW_HIDE);
|
|
}
|
|
|
|
void _glfwPlatformPollEvents(void)
|
|
{
|
|
MSG msg;
|
|
_GLFWwindow* window;
|
|
|
|
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
|
|
{
|
|
if (msg.message == WM_QUIT)
|
|
{
|
|
// Treat WM_QUIT as a close on all windows
|
|
|
|
window = _glfw.windowListHead;
|
|
while (window)
|
|
{
|
|
_glfwInputWindowCloseRequest(window);
|
|
window = window->next;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessageW(&msg);
|
|
}
|
|
}
|
|
|
|
window = _glfw.focusedWindow;
|
|
if (window)
|
|
{
|
|
// LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix)
|
|
// This is the only async event handling in GLFW, but it solves some
|
|
// nasty problems
|
|
{
|
|
const int mods = getAsyncKeyMods();
|
|
|
|
// Get current state of left and right shift keys
|
|
const int lshiftDown = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1;
|
|
const int rshiftDown = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1;
|
|
|
|
// See if this differs from our belief of what has happened
|
|
// (we only have to check for lost key up events)
|
|
if (!lshiftDown && window->keys[GLFW_KEY_LEFT_SHIFT] == 1)
|
|
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, 0, GLFW_RELEASE, mods);
|
|
|
|
if (!rshiftDown && window->keys[GLFW_KEY_RIGHT_SHIFT] == 1)
|
|
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, 0, GLFW_RELEASE, mods);
|
|
}
|
|
|
|
// Did the cursor move in an focused window that has disabled the cursor
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED &&
|
|
!window->win32.cursorCentered)
|
|
{
|
|
int width, height;
|
|
_glfwPlatformGetWindowSize(window, &width, &height);
|
|
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
|
|
window->win32.cursorCentered = GL_TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformWaitEvents(void)
|
|
{
|
|
WaitMessage();
|
|
|
|
_glfwPlatformPollEvents();
|
|
}
|
|
|
|
void _glfwPlatformPostEmptyEvent(void)
|
|
{
|
|
_GLFWwindow* window = _glfw.windowListHead;
|
|
PostMessage(window->win32.handle, WM_NULL, 0, 0);
|
|
}
|
|
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
|
{
|
|
POINT pos = { (int) xpos, (int) ypos };
|
|
ClientToScreen(window->win32.handle, &pos);
|
|
SetCursorPos(pos.x, pos.y);
|
|
|
|
window->win32.oldCursorX = (int) xpos;
|
|
window->win32.oldCursorY = (int) ypos;
|
|
}
|
|
|
|
void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
|
|
{
|
|
switch (window->cursorMode)
|
|
{
|
|
case GLFW_CURSOR_NORMAL:
|
|
restoreCursor(window);
|
|
break;
|
|
case GLFW_CURSOR_HIDDEN:
|
|
hideCursor(window);
|
|
break;
|
|
case GLFW_CURSOR_DISABLED:
|
|
disableCursor(window);
|
|
break;
|
|
}
|
|
}
|
|
|
|
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
|
const GLFWimage* image,
|
|
int xhot, int yhot)
|
|
{
|
|
HDC dc;
|
|
HBITMAP bitmap, mask;
|
|
BITMAPV5HEADER bi;
|
|
ICONINFO ii;
|
|
DWORD* target = 0;
|
|
BYTE* source = (BYTE*) image->pixels;
|
|
int i;
|
|
|
|
ZeroMemory(&bi, sizeof(bi));
|
|
bi.bV5Size = sizeof(BITMAPV5HEADER);
|
|
bi.bV5Width = image->width;
|
|
bi.bV5Height = -image->height;
|
|
bi.bV5Planes = 1;
|
|
bi.bV5BitCount = 32;
|
|
bi.bV5Compression = BI_BITFIELDS;
|
|
bi.bV5RedMask = 0x00ff0000;
|
|
bi.bV5GreenMask = 0x0000ff00;
|
|
bi.bV5BlueMask = 0x000000ff;
|
|
bi.bV5AlphaMask = 0xff000000;
|
|
|
|
dc = GetDC(NULL);
|
|
bitmap = CreateDIBSection(dc, (BITMAPINFO*) &bi, DIB_RGB_COLORS,
|
|
(void**) &target, NULL, (DWORD) 0);
|
|
ReleaseDC(NULL, dc);
|
|
|
|
if (!bitmap)
|
|
return GL_FALSE;
|
|
|
|
mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
|
|
if (!mask)
|
|
{
|
|
DeleteObject(bitmap);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
for (i = 0; i < image->width * image->height; i++, target++, source += 4)
|
|
{
|
|
*target = (source[3] << 24) |
|
|
(source[0] << 16) |
|
|
(source[1] << 8) |
|
|
source[2];
|
|
}
|
|
|
|
ZeroMemory(&ii, sizeof(ii));
|
|
ii.fIcon = FALSE;
|
|
ii.xHotspot = xhot;
|
|
ii.yHotspot = yhot;
|
|
ii.hbmMask = mask;
|
|
ii.hbmColor = bitmap;
|
|
|
|
cursor->win32.handle = (HCURSOR) CreateIconIndirect(&ii);
|
|
|
|
DeleteObject(bitmap);
|
|
DeleteObject(mask);
|
|
|
|
if (!cursor->win32.handle)
|
|
return GL_FALSE;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
|
{
|
|
if (cursor->win32.handle)
|
|
DestroyIcon((HICON) cursor->win32.handle);
|
|
}
|
|
|
|
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|
{
|
|
// It should be guaranteed that the cursor is not being used by this window if
|
|
// the following condition is not met. That way it should be safe to destroy the
|
|
// cursor after calling glfwSetCursor(window, NULL) on all windows using the cursor.
|
|
|
|
if (window->cursorMode == GLFW_CURSOR_NORMAL && _glfw.focusedWindow == window &&
|
|
window->win32.cursorInside)
|
|
{
|
|
if (cursor)
|
|
SetCursor(cursor->win32.handle);
|
|
else
|
|
SetCursor(LoadCursorW(NULL, IDC_ARROW));
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW native API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
return window->win32.handle;
|
|
}
|
|
|