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https://github.com/glfw/glfw.git
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238 lines
6.9 KiB
C
238 lines
6.9 KiB
C
//========================================================================
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// GLFW 3.5 OGC - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2024 Alberto Mardegan <info@mardy.it>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#if defined(GLFW_BUILD_OGC_THREAD)
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#include <assert.h>
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#include <ogcsys.h>
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#include <string.h>
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#define MAX_THREADS 32
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#define INITIAL_STORAGE_CAPACITY 64
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#define INCREMENT_STORAGE_CAPACITY 64
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typedef struct _GLFWthreadStorageOgc {
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size_t capacity;
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size_t used;
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void *data[0]; /* Array of pointers to the stored data element */
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} _GLFWthreadStorageOgc;
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#define RESERVED_PTR ((void*)0x1)
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typedef struct _GLFWthreadMapOgc {
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lwp_t threadId;
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_GLFWthreadStorageOgc *storage;
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} _GLFWthreadMapOgc;
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static _GLFWthreadMapOgc threadMap[MAX_THREADS];
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static mutex_t threadMapMutex = 0; // TODO initialize!
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static _GLFWthreadMapOgc *storageEntryForThread()
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{
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lwp_t currentThreadId = LWP_GetSelf();
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/* We are not creating entries here and only our thread can modify our
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* entry, so we don't need to lock the mutex here. */
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for (int i = 0; i < MAX_THREADS; i++) {
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_GLFWthreadMapOgc *entry = &threadMap[i];
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if (entry->threadId == currentThreadId) {
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return entry;
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}
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}
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return NULL;
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}
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static inline _GLFWthreadStorageOgc *storageForThread()
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{
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_GLFWthreadMapOgc *entry = storageEntryForThread();
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return entry ? entry->storage : NULL;
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}
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static _GLFWthreadMapOgc *createStorageEntryForThread()
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{
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size_t initialSize = sizeof(_GLFWthreadStorageOgc) +
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INITIAL_STORAGE_CAPACITY * sizeof(void*);
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_GLFWthreadStorageOgc *storage = _glfw_calloc(1, initialSize);
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if (!storage) {
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_glfwInputError(GLFW_OUT_OF_MEMORY,
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"OGC: Failed to allocate TLS data");
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return NULL;
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}
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storage->capacity = INITIAL_STORAGE_CAPACITY;
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storage->used = 0;
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if (!LWP_MutexLock(threadMapMutex)) {
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_glfw_free(storage);
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"OGC: Failed to lock TLS mutex");
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return NULL;
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}
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_GLFWthreadMapOgc *entry = NULL;
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lwp_t currentThreadId = LWP_GetSelf();
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for (int i = 0; i < MAX_THREADS; i++) {
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entry = &threadMap[i];
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if (!entry->threadId) {
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entry->threadId = currentThreadId;
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entry->storage = storage;
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break;
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}
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}
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if (entry->threadId != currentThreadId) {
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// We didn't find a free slot
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entry = NULL;
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}
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LWP_MutexUnlock(threadMapMutex);
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return entry;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls)
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{
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assert(tls->ogc.allocated == GLFW_FALSE);
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_GLFWthreadMapOgc *entry = storageEntryForThread();
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if (!entry) {
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entry = createStorageEntryForThread();
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if (!entry) {
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// The error has already been logged
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return GLFW_FALSE;
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}
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}
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_GLFWthreadStorageOgc *storage = entry->storage;
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if (storage->used >= storage->capacity) {
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size_t newSize = sizeof(_GLFWthreadStorageOgc) +
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(storage->capacity + INCREMENT_STORAGE_CAPACITY) * sizeof(void*);
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storage = _glfw_realloc(storage, newSize);
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if (!storage) {
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_glfwInputError(GLFW_OUT_OF_MEMORY,
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"OGC: Failed to reallocate TLS data");
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return GLFW_FALSE;
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}
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// No need to lock the map, since we are changing our own thread's
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// entry
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entry->storage = storage;
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storage->capacity += INCREMENT_STORAGE_CAPACITY;
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}
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// Find the first free entry in the TLS data
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int index = -1;
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for (int i = 0; i < storage->capacity; i++) {
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if (!storage->data[i]) {
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index = i;
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break;
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}
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}
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/* We know that storage->capacity > storage->used, so there must be free
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* slots */
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assert(index >= 0);
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storage->data[index] = RESERVED_PTR;
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storage->used++;
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tls->ogc.index = index;
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tls->ogc.allocated = GLFW_TRUE;
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return GLFW_TRUE;
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}
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void _glfwPlatformDestroyTls(_GLFWtls* tls)
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{
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if (tls->ogc.allocated) {
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_GLFWthreadMapOgc *entry = storageEntryForThread();
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if (entry) {
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assert(entry->storage->capacity > tls->ogc.index);
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assert(entry->storage->used > 0);
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entry->storage->data[tls->ogc.index] = NULL;
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entry->storage->used--;
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}
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}
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memset(tls, 0, sizeof(_GLFWtls));
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}
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void* _glfwPlatformGetTls(_GLFWtls* tls)
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{
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assert(tls->ogc.allocated == GLFW_TRUE);
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_GLFWthreadMapOgc *entry = storageEntryForThread();
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void *ptr = entry->storage->data[tls->ogc.index];
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return ptr == RESERVED_PTR ? NULL : ptr;
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}
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void _glfwPlatformSetTls(_GLFWtls* tls, void* value)
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{
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assert(tls->posix.allocated == GLFW_TRUE);
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_GLFWthreadMapOgc *entry = storageEntryForThread();
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entry->storage->data[tls->ogc.index] = value;
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}
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GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex)
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{
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assert(mutex->ogc.allocated == GLFW_FALSE);
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if (LWP_MutexInit(&mutex->ogc.handle, false) != 0)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "OGC: Failed to create mutex");
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return GLFW_FALSE;
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}
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return mutex->ogc.allocated = GLFW_TRUE;
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}
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void _glfwPlatformDestroyMutex(_GLFWmutex* mutex)
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{
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if (mutex->ogc.allocated)
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LWP_MutexDestroy(mutex->ogc.handle);
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memset(mutex, 0, sizeof(_GLFWmutex));
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}
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void _glfwPlatformLockMutex(_GLFWmutex* mutex)
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{
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assert(mutex->ogc.allocated == GLFW_TRUE);
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LWP_MutexLock(mutex->ogc.handle);
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}
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void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
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{
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assert(mutex->ogc.allocated == GLFW_TRUE);
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LWP_MutexUnlock(mutex->ogc.handle);
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}
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void _glfwThreadInitMutexOgc()
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{
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LWP_MutexInit(&threadMapMutex, false);
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}
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#endif // GLFW_BUILD_OGC_THREAD
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