mirror of
https://github.com/glfw/glfw.git
synced 2024-11-23 02:25:10 +00:00
6381d7ed20
New MacOS implementation for glfwSetWindowIcon New test program: animate-icon Documentation updates for glfwSetWindowIcon
88 lines
3.9 KiB
CMake
88 lines
3.9 KiB
CMake
|
|
link_libraries(glfw)
|
|
|
|
include_directories("${GLFW_SOURCE_DIR}/deps")
|
|
|
|
if (MATH_LIBRARY)
|
|
link_libraries("${MATH_LIBRARY}")
|
|
endif()
|
|
|
|
# Workaround for the MS CRT deprecating parts of the standard library
|
|
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
|
endif()
|
|
|
|
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
|
|
set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h")
|
|
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
|
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
|
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
|
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
|
|
|
|
add_executable(allocator allocator.c ${GLAD_GL})
|
|
add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
|
|
add_executable(events events.c ${GETOPT} ${GLAD_GL})
|
|
add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
|
|
add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN})
|
|
add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL})
|
|
add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL})
|
|
add_executable(reopen reopen.c ${GLAD_GL})
|
|
add_executable(cursor cursor.c ${GLAD_GL})
|
|
|
|
add_executable(animate-icon WIN32 MACOSX_BUNDLE animate-icon.c ${GLAD_GL})
|
|
add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL})
|
|
add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL})
|
|
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL})
|
|
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL})
|
|
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL})
|
|
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
|
|
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
|
|
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
|
|
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
|
|
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
|
|
add_executable(window WIN32 MACOSX_BUNDLE window.c ${GLAD_GL})
|
|
|
|
target_link_libraries(empty Threads::Threads)
|
|
target_link_libraries(threads Threads::Threads)
|
|
if (RT_LIBRARY)
|
|
target_link_libraries(empty "${RT_LIBRARY}")
|
|
target_link_libraries(threads "${RT_LIBRARY}")
|
|
endif()
|
|
|
|
set(GUI_ONLY_BINARIES animate-icon empty gamma icon inputlag joysticks tearing threads
|
|
timeout title triangle-vulkan window)
|
|
set(CONSOLE_BINARIES allocator clipboard events msaa glfwinfo iconify monitors
|
|
reopen cursor)
|
|
|
|
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
|
C_STANDARD 99
|
|
FOLDER "GLFW3/Tests")
|
|
|
|
if (MSVC)
|
|
# Tell MSVC to use main instead of WinMain
|
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
|
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
|
# Tell Clang using MS CRT to use main instead of WinMain
|
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
|
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
|
endif()
|
|
|
|
if (APPLE)
|
|
set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
|
|
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
|
|
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
|
|
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
|
|
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
|
|
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
|
|
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
|
|
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
|
|
set_target_properties(window PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Window")
|
|
|
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
|
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
|
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
|
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in")
|
|
endif()
|
|
|