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6381d7ed20
New MacOS implementation for glfwSetWindowIcon New test program: animate-icon Documentation updates for glfwSetWindowIcon
203 lines
5.8 KiB
C
203 lines
5.8 KiB
C
//========================================================================
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// Window icon animation test program
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// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This program is used to test the icon feature.
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//
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//========================================================================
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#define GLAD_GL_IMPLEMENTATION
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <assert.h>
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#define ALPHA 220
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#define WIDTH 3
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#define HEIGHT 3
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#define SPEED 0.3
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const unsigned char iconColors[5][3] =
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{
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{ 1, 0, 0 }, // Red
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{ 0, 1, 0 }, // Green
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{ 0, 0, 1 }, // Blue
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{ 1, 1, 1 } // All
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};
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static int currentIconColor = -1;
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static int animate = GLFW_FALSE;
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static int smooth = GLFW_FALSE;
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static int useOptimalSize = GLFW_FALSE;
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static int width = WIDTH, height = HEIGHT;
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static void error_callback(int error_code, const char* description)
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{
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fprintf(stderr, "Error %i: %s\n", error_code, description);
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}
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static void set_icon(GLFWwindow* window, int iconColor)
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{
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int x, y;
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double time = glfwGetTime();
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double red = (cos(SPEED * time * M_PI ) + 1.0) / 2.0;
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double green = (cos(SPEED * time * M_PI * 1.5) + 1.0) / 2.0;
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double blue = (cos(SPEED * time * M_PI * 2.0) + 1.0) / 2.0;
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unsigned char pixels[width * height * 4];
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for (x = 0; x < width; ++x)
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{
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for (y = 0; y < height; ++y)
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{
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int offset = x * height * 4 + y * 4;
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pixels[offset + 0] = iconColors[currentIconColor][0] * (char) (255.0 * red);
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pixels[offset + 1] = iconColors[currentIconColor][1] * (char) (255.0 * green);
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pixels[offset + 2] = iconColors[currentIconColor][2] * (char) (255.0 * blue);
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pixels[offset + 3] = (char) (255.0 * ((double) (x + y) / (double) (width + height)));
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}
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}
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GLFWimage image = { width, height, pixels };
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glfwSetErrorCallback(NULL);
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glfwSetWindowIcon(window, 1, &image);
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glfwSetWindowIcon(0, 1, &image);
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glfwSetErrorCallback(error_callback);
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_ESCAPE:
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glfwSetWindowShouldClose(window, GLFW_TRUE);
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break;
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case GLFW_KEY_SPACE:
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currentIconColor = (currentIconColor + 1) % 4;
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animate = GLFW_TRUE;
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break;
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case GLFW_KEY_S:
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smooth = !smooth;
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break;
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case GLFW_KEY_O:
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{
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GLFWimage image = { GLFW_DONT_CARE, GLFW_DONT_CARE, NULL };
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glfwSetWindowIcon(NULL, 0, &image);
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printf("Optimal size: [%i, %i]\n", image.width, image.height);
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useOptimalSize = !useOptimalSize;
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break;
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}
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case GLFW_KEY_X:
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glfwSetWindowIcon(window, 0, NULL);
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glfwSetWindowIcon(0, 0, NULL);
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currentIconColor = -1;
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animate = GLFW_FALSE;
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break;
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}
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}
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int main(int argc, char** argv)
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{
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GLFWwindow* window;
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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{
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fprintf(stderr, "Failed to initialize GLFW\n");
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exit(EXIT_FAILURE);
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}
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window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL);
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if (!window)
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{
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glfwTerminate();
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fprintf(stderr, "Failed to open GLFW window\n");
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exit(EXIT_FAILURE);
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}
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glfwMakeContextCurrent(window);
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gladLoadGL(glfwGetProcAddress);
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glfwSwapInterval(60);
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glfwSetKeyCallback(window, key_callback);
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double lastTime = 0.0;
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while (!glfwWindowShouldClose(window))
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{
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if (useOptimalSize)
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{
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GLFWimage image = { GLFW_DONT_CARE, GLFW_DONT_CARE, NULL };
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glfwSetWindowIcon(NULL, 0, &image);
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if (image.width != GLFW_DONT_CARE)
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{
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assert(image.height != GLFW_DONT_CARE);
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width = image.width;
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height = image.height;
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}
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}
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else
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{
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width = WIDTH;
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height = HEIGHT;
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}
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double time = glfwGetTime();
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if (animate && (time - lastTime) > (smooth ? 0.01 : 0.15))
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{
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set_icon(window, currentIconColor);
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lastTime = time;
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}
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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glfwPollEvents();
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}
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glfwDestroyWindow(window);
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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// TODO: rollback all changes in this branch. Create a new competing branch to set-application-icon, add this file's content as a new test program (animateIcon?)
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// Do not add glfwSetApplicationIcon in the new one. Rather, use glfwSetWindowIcon with NULL handle, and add support for getting an optimal max size.
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