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77 lines
2.5 KiB
C
77 lines
2.5 KiB
C
//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include <amigainput/amigainput.h>
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#include <proto/amigainput.h>
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#define MAX_JOYSTICKS 32
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#define MAX_AXES 8
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#define MAX_BUTTONS 16
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#define MAX_HATS 8
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#define BUFFER_OFFSET(buffer, offset) (((int32 *)buffer)[offset])
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struct joystick
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{
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AIN_DeviceID id;
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const char *name;
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};
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/* Per-joystick data private to driver */
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struct joystick_hwdata
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{
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AIN_DeviceHandle *handle;
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APTR context;
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uint32 axisBufferOffset[MAX_AXES];
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int32 axisData[MAX_AXES];
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TEXT axisName[MAX_AXES][32];
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uint32 buttonBufferOffset[MAX_BUTTONS];
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int32 buttonData[MAX_BUTTONS];
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uint32 hatBufferOffset[MAX_HATS];
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int32 hatData[MAX_HATS];
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};
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/* A handy container to encapsulate the information we
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* need when enumerating joysticks on the system.
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*/
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struct enumPacket
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{
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APTR context;
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uint32 *count;
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struct joystick *joyList;
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};
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GLFWbool _glfwInitJoysticksOS4(void);
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void _glfwTerminateJoysticksOS4(void);
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int _glfwPollJoystickOS4(_GLFWjoystick* js, int mode);
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const char* _glfwGetMappingNameOS4(void);
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void _glfwUpdateGamepadGUIDOS4(char* guid);
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void _glfwDetectJoystickConnectionOS4(void); |