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e94d16667b
This adds basic support for MoltenVK, a Vulkan implementation on top of Metal, on macOS 10.11 and later. It looks for MoltenVK in the process via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled. glfwCreateWindowSurface now creates and sets a CAMetalLayer for the window content view, which is required for MoltenVK to function. You must help CMake find MoltenVK for the Vulkan test to be built. Fixes #870.
42 lines
1.3 KiB
CMake
42 lines
1.3 KiB
CMake
# Find Vulkan
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#
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# VULKAN_INCLUDE_DIR
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# VULKAN_LIBRARY
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# VULKAN_FOUND
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if (WIN32)
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"$ENV{VULKAN_SDK}/Include"
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"$ENV{VK_SDK_PATH}/Include")
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if (CMAKE_CL_64)
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find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
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"$ENV{VULKAN_SDK}/Bin"
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"$ENV{VK_SDK_PATH}/Bin")
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find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
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"$ENV{VULKAN_SDK}/Bin"
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"$ENV{VK_SDK_PATH}/Bin")
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else()
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find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
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"$ENV{VULKAN_SDK}/Bin32"
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"$ENV{VK_SDK_PATH}/Bin32")
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endif()
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elseif (APPLE)
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find_library(VULKAN_LIBRARY MoltenVK)
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if (VULKAN_LIBRARY)
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set(VULKAN_STATIC_LIBRARY ${VULKAN_LIBRARY})
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"${VULKAN_LIBRARY}/Headers")
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endif()
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else()
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"$ENV{VULKAN_SDK}/include")
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find_library(VULKAN_LIBRARY NAMES vulkan HINTS
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"$ENV{VULKAN_SDK}/lib")
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endif()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR)
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mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY)
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