mirror of
https://github.com/glfw/glfw.git
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c812b9d87c
This is a step towards being able to compile GLFW manually without needing to duplicate a lot of platform- or OS-specific logic.
632 lines
19 KiB
Objective-C
632 lines
19 KiB
Objective-C
//========================================================================
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// GLFW 3.4 macOS - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#if defined(_GLFW_COCOA)
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#include <stdlib.h>
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#include <limits.h>
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#include <math.h>
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#include <IOKit/graphics/IOGraphicsLib.h>
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#include <ApplicationServices/ApplicationServices.h>
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// Get the name of the specified display, or NULL
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//
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static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
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{
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// IOKit doesn't work on Apple Silicon anymore
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// Luckily, 10.15 introduced -[NSScreen localizedName].
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// Use it if available, and fall back to IOKit otherwise.
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if (screen)
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{
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if ([screen respondsToSelector:@selector(localizedName)])
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{
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NSString* name = [screen valueForKey:@"localizedName"];
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if (name)
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return _glfw_strdup([name UTF8String]);
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}
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}
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io_iterator_t it;
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io_service_t service;
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CFDictionaryRef info;
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if (IOServiceGetMatchingServices(MACH_PORT_NULL,
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IOServiceMatching("IODisplayConnect"),
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&it) != 0)
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{
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// This may happen if a desktop Mac is running headless
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return _glfw_strdup("Display");
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}
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while ((service = IOIteratorNext(it)) != 0)
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{
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info = IODisplayCreateInfoDictionary(service,
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kIODisplayOnlyPreferredName);
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CFNumberRef vendorIDRef =
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CFDictionaryGetValue(info, CFSTR(kDisplayVendorID));
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CFNumberRef productIDRef =
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CFDictionaryGetValue(info, CFSTR(kDisplayProductID));
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if (!vendorIDRef || !productIDRef)
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{
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CFRelease(info);
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continue;
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}
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unsigned int vendorID, productID;
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CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID);
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CFNumberGetValue(productIDRef, kCFNumberIntType, &productID);
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if (CGDisplayVendorNumber(displayID) == vendorID &&
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CGDisplayModelNumber(displayID) == productID)
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{
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// Info dictionary is used and freed below
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break;
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}
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CFRelease(info);
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}
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IOObjectRelease(it);
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if (!service)
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return _glfw_strdup("Display");
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CFDictionaryRef names =
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CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
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CFStringRef nameRef;
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if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
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(const void**) &nameRef))
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{
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// This may happen if a desktop Mac is running headless
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CFRelease(info);
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return _glfw_strdup("Display");
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}
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const CFIndex size =
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CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
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kCFStringEncodingUTF8);
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char* name = _glfw_calloc(size + 1, 1);
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CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
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CFRelease(info);
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return name;
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}
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// Check whether the display mode should be included in enumeration
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//
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static GLFWbool modeIsGood(CGDisplayModeRef mode)
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{
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uint32_t flags = CGDisplayModeGetIOFlags(mode);
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if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
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return GLFW_FALSE;
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if (flags & kDisplayModeInterlacedFlag)
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return GLFW_FALSE;
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if (flags & kDisplayModeStretchedFlag)
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return GLFW_FALSE;
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#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
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if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
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CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
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{
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CFRelease(format);
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return GLFW_FALSE;
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}
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CFRelease(format);
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#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
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return GLFW_TRUE;
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}
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// Convert Core Graphics display mode to GLFW video mode
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//
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static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
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double fallbackRefreshRate)
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{
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GLFWvidmode result;
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result.width = (int) CGDisplayModeGetWidth(mode);
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result.height = (int) CGDisplayModeGetHeight(mode);
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result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
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if (result.refreshRate == 0)
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result.refreshRate = (int) round(fallbackRefreshRate);
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#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
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if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
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{
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result.redBits = 5;
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result.greenBits = 5;
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result.blueBits = 5;
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}
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else
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#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
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{
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result.redBits = 8;
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result.greenBits = 8;
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result.blueBits = 8;
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}
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#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
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CFRelease(format);
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#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
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return result;
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}
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// Starts reservation for display fading
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//
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static CGDisplayFadeReservationToken beginFadeReservation(void)
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{
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CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
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if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
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{
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CGDisplayFade(token, 0.3,
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kCGDisplayBlendNormal,
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kCGDisplayBlendSolidColor,
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0.0, 0.0, 0.0,
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TRUE);
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}
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return token;
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}
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// Ends reservation for display fading
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//
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static void endFadeReservation(CGDisplayFadeReservationToken token)
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{
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if (token != kCGDisplayFadeReservationInvalidToken)
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{
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CGDisplayFade(token, 0.5,
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kCGDisplayBlendSolidColor,
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kCGDisplayBlendNormal,
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0.0, 0.0, 0.0,
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FALSE);
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CGReleaseDisplayFadeReservation(token);
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}
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}
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// Returns the display refresh rate queried from the I/O registry
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//
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static double getFallbackRefreshRate(CGDirectDisplayID displayID)
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{
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double refreshRate = 60.0;
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io_iterator_t it;
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io_service_t service;
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if (IOServiceGetMatchingServices(MACH_PORT_NULL,
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IOServiceMatching("IOFramebuffer"),
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&it) != 0)
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{
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return refreshRate;
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}
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while ((service = IOIteratorNext(it)) != 0)
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{
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const CFNumberRef indexRef =
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IORegistryEntryCreateCFProperty(service,
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CFSTR("IOFramebufferOpenGLIndex"),
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kCFAllocatorDefault,
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kNilOptions);
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if (!indexRef)
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continue;
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uint32_t index = 0;
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CFNumberGetValue(indexRef, kCFNumberIntType, &index);
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CFRelease(indexRef);
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if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
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continue;
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const CFNumberRef clockRef =
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IORegistryEntryCreateCFProperty(service,
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CFSTR("IOFBCurrentPixelClock"),
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kCFAllocatorDefault,
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kNilOptions);
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const CFNumberRef countRef =
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IORegistryEntryCreateCFProperty(service,
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CFSTR("IOFBCurrentPixelCount"),
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kCFAllocatorDefault,
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kNilOptions);
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uint32_t clock = 0, count = 0;
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if (clockRef)
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{
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CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
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CFRelease(clockRef);
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}
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if (countRef)
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{
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CFNumberGetValue(countRef, kCFNumberIntType, &count);
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CFRelease(countRef);
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}
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if (clock > 0 && count > 0)
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refreshRate = clock / (double) count;
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break;
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}
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IOObjectRelease(it);
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return refreshRate;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Poll for changes in the set of connected monitors
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//
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void _glfwPollMonitorsCocoa(void)
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{
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uint32_t displayCount;
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CGGetOnlineDisplayList(0, NULL, &displayCount);
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CGDirectDisplayID* displays = _glfw_calloc(displayCount, sizeof(CGDirectDisplayID));
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CGGetOnlineDisplayList(displayCount, displays, &displayCount);
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for (int i = 0; i < _glfw.monitorCount; i++)
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_glfw.monitors[i]->ns.screen = nil;
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_GLFWmonitor** disconnected = NULL;
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uint32_t disconnectedCount = _glfw.monitorCount;
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if (disconnectedCount)
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{
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disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
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memcpy(disconnected,
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_glfw.monitors,
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_glfw.monitorCount * sizeof(_GLFWmonitor*));
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}
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for (uint32_t i = 0; i < displayCount; i++)
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{
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if (CGDisplayIsAsleep(displays[i]))
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continue;
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const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
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NSScreen* screen = nil;
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for (screen in [NSScreen screens])
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{
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NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
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// HACK: Compare unit numbers instead of display IDs to work around
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// display replacement on machines with automatic graphics
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// switching
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if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
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break;
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}
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// HACK: Compare unit numbers instead of display IDs to work around
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// display replacement on machines with automatic graphics
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// switching
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uint32_t j;
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for (j = 0; j < disconnectedCount; j++)
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{
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if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
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{
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disconnected[j]->ns.screen = screen;
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disconnected[j] = NULL;
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break;
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}
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}
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if (j < disconnectedCount)
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continue;
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const CGSize size = CGDisplayScreenSize(displays[i]);
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char* name = getMonitorName(displays[i], screen);
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if (!name)
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continue;
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_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
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monitor->ns.displayID = displays[i];
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monitor->ns.unitNumber = unitNumber;
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monitor->ns.screen = screen;
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_glfw_free(name);
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CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
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if (CGDisplayModeGetRefreshRate(mode) == 0.0)
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monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
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CGDisplayModeRelease(mode);
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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}
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for (uint32_t i = 0; i < disconnectedCount; i++)
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{
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if (disconnected[i])
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_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
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}
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_glfw_free(disconnected);
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_glfw_free(displays);
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}
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// Change the current video mode
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//
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void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
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GLFWvidmode current;
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_glfwGetVideoModeCocoa(monitor, ¤t);
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const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return;
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CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
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const CFIndex count = CFArrayGetCount(modes);
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CGDisplayModeRef native = NULL;
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for (CFIndex i = 0; i < count; i++)
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{
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CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
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if (!modeIsGood(dm))
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continue;
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const GLFWvidmode mode =
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vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
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if (_glfwCompareVideoModes(best, &mode) == 0)
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{
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native = dm;
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break;
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}
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}
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if (native)
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{
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if (monitor->ns.previousMode == NULL)
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monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
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CGDisplayFadeReservationToken token = beginFadeReservation();
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CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL);
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endFadeReservation(token);
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}
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CFRelease(modes);
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}
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// Restore the previously saved (original) video mode
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//
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void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor)
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{
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if (monitor->ns.previousMode)
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{
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CGDisplayFadeReservationToken token = beginFadeReservation();
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CGDisplaySetDisplayMode(monitor->ns.displayID,
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monitor->ns.previousMode, NULL);
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endFadeReservation(token);
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CGDisplayModeRelease(monitor->ns.previousMode);
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monitor->ns.previousMode = NULL;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor)
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{
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}
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void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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@autoreleasepool {
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const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
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if (xpos)
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*xpos = (int) bounds.origin.x;
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if (ypos)
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*ypos = (int) bounds.origin.y;
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} // autoreleasepool
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}
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void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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@autoreleasepool {
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if (!monitor->ns.screen)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Cannot query content scale without screen");
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}
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const NSRect points = [monitor->ns.screen frame];
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const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
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if (xscale)
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*xscale = (float) (pixels.size.width / points.size.width);
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if (yscale)
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*yscale = (float) (pixels.size.height / points.size.height);
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} // autoreleasepool
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}
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void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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@autoreleasepool {
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if (!monitor->ns.screen)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Cannot query workarea without screen");
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}
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const NSRect frameRect = [monitor->ns.screen visibleFrame];
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if (xpos)
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*xpos = frameRect.origin.x;
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if (ypos)
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*ypos = _glfwTransformYCocoa(frameRect.origin.y + frameRect.size.height - 1);
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if (width)
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*width = frameRect.size.width;
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if (height)
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*height = frameRect.size.height;
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} // autoreleasepool
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}
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GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count)
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{
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@autoreleasepool {
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*count = 0;
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CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
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const CFIndex found = CFArrayGetCount(modes);
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GLFWvidmode* result = _glfw_calloc(found, sizeof(GLFWvidmode));
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for (CFIndex i = 0; i < found; i++)
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{
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CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
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if (!modeIsGood(dm))
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continue;
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const GLFWvidmode mode =
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vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
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CFIndex j;
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for (j = 0; j < *count; j++)
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{
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if (_glfwCompareVideoModes(result + j, &mode) == 0)
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break;
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}
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// Skip duplicate modes
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if (j < *count)
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continue;
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(*count)++;
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result[*count - 1] = mode;
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}
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CFRelease(modes);
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return result;
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} // autoreleasepool
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}
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void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode *mode)
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{
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@autoreleasepool {
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|
|
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
|
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
|
|
CGDisplayModeRelease(native);
|
|
|
|
} // autoreleasepool
|
|
}
|
|
|
|
GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
|
{
|
|
@autoreleasepool {
|
|
|
|
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
|
CGGammaValue* values = _glfw_calloc(size * 3, sizeof(CGGammaValue));
|
|
|
|
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
|
size,
|
|
values,
|
|
values + size,
|
|
values + size * 2,
|
|
&size);
|
|
|
|
_glfwAllocGammaArrays(ramp, size);
|
|
|
|
for (uint32_t i = 0; i < size; i++)
|
|
{
|
|
ramp->red[i] = (unsigned short) (values[i] * 65535);
|
|
ramp->green[i] = (unsigned short) (values[i + size] * 65535);
|
|
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
|
|
}
|
|
|
|
_glfw_free(values);
|
|
return GLFW_TRUE;
|
|
|
|
} // autoreleasepool
|
|
}
|
|
|
|
void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
|
{
|
|
@autoreleasepool {
|
|
|
|
CGGammaValue* values = _glfw_calloc(ramp->size * 3, sizeof(CGGammaValue));
|
|
|
|
for (unsigned int i = 0; i < ramp->size; i++)
|
|
{
|
|
values[i] = ramp->red[i] / 65535.f;
|
|
values[i + ramp->size] = ramp->green[i] / 65535.f;
|
|
values[i + ramp->size * 2] = ramp->blue[i] / 65535.f;
|
|
}
|
|
|
|
CGSetDisplayTransferByTable(monitor->ns.displayID,
|
|
ramp->size,
|
|
values,
|
|
values + ramp->size,
|
|
values + ramp->size * 2);
|
|
|
|
_glfw_free(values);
|
|
|
|
} // autoreleasepool
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW native API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
|
|
{
|
|
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay);
|
|
return monitor->ns.displayID;
|
|
}
|
|
|
|
#endif // _GLFW_COCOA
|
|
|