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	Functions registered with atexit are called from the thread calling exit. glfwTerminate should only be called from the main thread. Mistakes should be explicit.
		
			
				
	
	
		
			96 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| //========================================================================
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| // Simple multi-window test
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| // Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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| //
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| // This software is provided 'as-is', without any express or implied
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| // warranty. In no event will the authors be held liable for any damages
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| // arising from the use of this software.
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| //
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| // Permission is granted to anyone to use this software for any purpose,
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| // including commercial applications, and to alter it and redistribute it
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| // freely, subject to the following restrictions:
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| //
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| // 1. The origin of this software must not be misrepresented; you must not
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| //    claim that you wrote the original software. If you use this software
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| //    in a product, an acknowledgment in the product documentation would
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| //    be appreciated but is not required.
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| //
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| // 2. Altered source versions must be plainly marked as such, and must not
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| //    be misrepresented as being the original software.
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| //
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| // 3. This notice may not be removed or altered from any source
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| //    distribution.
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| //
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| //========================================================================
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| //
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| // This test creates four windows and clears each in a different color
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| //
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| //========================================================================
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| 
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| #include <GL/glfw3.h>
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| 
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| #include <stdio.h>
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| #include <stdlib.h>
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| 
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| static const char* titles[] =
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| {
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|     "Foo",
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|     "Bar",
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|     "Baz",
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|     "Quux"
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| };
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| 
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| int main(void)
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| {
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|     int i;
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|     GLboolean running = GL_TRUE;
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|     GLFWwindow windows[4];
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| 
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|     if (!glfwInit())
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|     {
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|         fprintf(stderr, "Failed to initialize GLFW: %s\n",
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|                 glfwErrorString(glfwGetError()));
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|         exit(EXIT_FAILURE);
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|     }
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| 
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|     for (i = 0;  i < 4;  i++)
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|     {
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|         windows[i] = glfwCreateWindow(200, 200, GLFW_WINDOWED, titles[i], NULL);
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|         if (!windows[i])
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|         {
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|             fprintf(stderr, "Failed to open GLFW window: %s\n",
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|                     glfwErrorString(glfwGetError()));
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| 
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|             glfwTerminate();
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|             exit(EXIT_FAILURE);
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|         }
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| 
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|         glfwMakeContextCurrent(windows[i]);
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|         glClearColor((GLclampf) (i & 1),
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|                      (GLclampf) (i >> 1),
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|                      i ? 0.f : 1.f,
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|                      0.f);
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| 
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|         glfwSetWindowPos(windows[i], 100 + (i & 1) * 300, 100 + (i >> 1) * 300);
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|     }
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| 
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|     while (running)
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|     {
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|         for (i = 0;  i < 4;  i++)
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|         {
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|             glfwMakeContextCurrent(windows[i]);
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|             glClear(GL_COLOR_BUFFER_BIT);
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|             glfwSwapBuffers(windows[i]);
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| 
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|             if (glfwGetWindowParam(windows[i], GLFW_CLOSE_REQUESTED))
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|                 running = GL_FALSE;
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|         }
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| 
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|         glfwPollEvents();
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|     }
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| 
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|     glfwTerminate();
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|     exit(EXIT_SUCCESS);
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| }
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| 
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