mirror of
https://github.com/glfw/glfw.git
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d7e30b1c74
This removes all dependencies from the GLFW test programs on the Vulkan SDK. It also removes support for linking the GLFW shared library (dynamic library, DLL) against the Vulkan loader static library.
297 lines
8.4 KiB
C
297 lines
8.4 KiB
C
//========================================================================
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// Iconify/restore test program
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// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This program is used to test the iconify/restore functionality for
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// both full screen and windowed mode windows
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//
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//========================================================================
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#include <glad/gl.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "getopt.h"
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static int windowed_xpos, windowed_ypos, windowed_width, windowed_height;
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static void usage(void)
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{
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printf("Usage: iconify [-h] [-f [-a] [-n]]\n");
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printf("Options:\n");
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printf(" -a create windows for all monitors\n");
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printf(" -f create full screen window(s)\n");
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printf(" -h show this help\n");
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}
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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printf("%0.2f Key %s\n",
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glfwGetTime(),
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action == GLFW_PRESS ? "pressed" : "released");
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_I:
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glfwIconifyWindow(window);
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break;
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case GLFW_KEY_M:
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glfwMaximizeWindow(window);
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break;
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case GLFW_KEY_R:
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glfwRestoreWindow(window);
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break;
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case GLFW_KEY_ESCAPE:
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glfwSetWindowShouldClose(window, GLFW_TRUE);
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break;
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case GLFW_KEY_A:
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glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY));
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break;
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case GLFW_KEY_B:
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glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABLE));
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break;
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case GLFW_KEY_D:
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glfwSetWindowAttrib(window, GLFW_DECORATED, !glfwGetWindowAttrib(window, GLFW_DECORATED));
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break;
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case GLFW_KEY_F:
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glfwSetWindowAttrib(window, GLFW_FLOATING, !glfwGetWindowAttrib(window, GLFW_FLOATING));
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break;
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case GLFW_KEY_F11:
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case GLFW_KEY_ENTER:
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{
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if (mods != GLFW_MOD_ALT)
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return;
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if (glfwGetWindowMonitor(window))
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{
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glfwSetWindowMonitor(window, NULL,
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windowed_xpos, windowed_ypos,
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windowed_width, windowed_height,
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0);
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}
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else
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{
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GLFWmonitor* monitor = glfwGetPrimaryMonitor();
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if (monitor)
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{
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos);
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glfwGetWindowSize(window, &windowed_width, &windowed_height);
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glfwSetWindowMonitor(window, monitor,
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0, 0, mode->width, mode->height,
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mode->refreshRate);
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}
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}
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break;
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}
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}
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}
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static void window_size_callback(GLFWwindow* window, int width, int height)
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{
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printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height);
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}
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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{
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printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height);
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}
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static void window_focus_callback(GLFWwindow* window, int focused)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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focused ? "focused" : "defocused");
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}
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static void window_iconify_callback(GLFWwindow* window, int iconified)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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iconified ? "iconified" : "uniconified");
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}
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static void window_maximize_callback(GLFWwindow* window, int maximized)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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maximized ? "maximized" : "unmaximized");
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}
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static void window_refresh_callback(GLFWwindow* window)
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{
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printf("%0.2f Window refresh\n", glfwGetTime());
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glfwMakeContextCurrent(window);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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}
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static GLFWwindow* create_window(GLFWmonitor* monitor)
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{
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int width, height;
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GLFWwindow* window;
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if (monitor)
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{
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
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glfwWindowHint(GLFW_RED_BITS, mode->redBits);
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glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
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glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
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width = mode->width;
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height = mode->height;
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}
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else
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{
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width = 640;
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height = 480;
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}
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window = glfwCreateWindow(width, height, "Iconify", monitor, NULL);
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if (!window)
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glfwMakeContextCurrent(window);
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gladLoadGL(glfwGetProcAddress);
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return window;
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}
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int main(int argc, char** argv)
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{
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int ch, i, window_count;
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int fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE;
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GLFWwindow** windows;
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while ((ch = getopt(argc, argv, "afhn")) != -1)
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{
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switch (ch)
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{
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case 'a':
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all_monitors = GLFW_TRUE;
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break;
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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case 'f':
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fullscreen = GLFW_TRUE;
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break;
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default:
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usage();
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exit(EXIT_FAILURE);
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}
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}
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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exit(EXIT_FAILURE);
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if (fullscreen && all_monitors)
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{
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int monitor_count;
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GLFWmonitor** monitors = glfwGetMonitors(&monitor_count);
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window_count = monitor_count;
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windows = calloc(window_count, sizeof(GLFWwindow*));
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for (i = 0; i < monitor_count; i++)
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{
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windows[i] = create_window(monitors[i]);
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if (!windows[i])
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break;
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}
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}
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else
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{
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GLFWmonitor* monitor = NULL;
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if (fullscreen)
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monitor = glfwGetPrimaryMonitor();
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window_count = 1;
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windows = calloc(window_count, sizeof(GLFWwindow*));
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windows[0] = create_window(monitor);
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}
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for (i = 0; i < window_count; i++)
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{
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glfwSetKeyCallback(windows[i], key_callback);
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glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback);
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glfwSetWindowSizeCallback(windows[i], window_size_callback);
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glfwSetWindowFocusCallback(windows[i], window_focus_callback);
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glfwSetWindowIconifyCallback(windows[i], window_iconify_callback);
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glfwSetWindowMaximizeCallback(windows[i], window_maximize_callback);
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glfwSetWindowRefreshCallback(windows[i], window_refresh_callback);
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window_refresh_callback(windows[i]);
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printf("Window is %s and %s\n",
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glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored",
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glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused");
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}
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for (;;)
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{
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glfwWaitEvents();
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for (i = 0; i < window_count; i++)
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{
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if (glfwWindowShouldClose(windows[i]))
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break;
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}
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if (i < window_count)
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break;
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// Workaround for an issue with msvcrt and mintty
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fflush(stdout);
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}
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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