glfw/examples/CMakeLists.txt

171 lines
6.6 KiB
CMake

link_libraries(glfw)
include_directories("${GLFW_SOURCE_DIR}/deps")
if (MATH_LIBRARY)
link_libraries("${MATH_LIBRARY}")
endif()
# Workaround for the MS CRT deprecating parts of the standard library
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
if (WIN32)
set(ICON glfw.rc)
elseif (APPLE)
set(ICON glfw.icns)
endif()
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
set(GLAD_GLES2 "${GLFW_SOURCE_DIR}/deps/glad/gles2.h")
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
"${GLFW_SOURCE_DIR}/deps/getopt.c")
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
set(URL_ARCH)
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "AMD64" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
set(URL_ARCH "x86_64")
elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
set(URL_ARCH "i686")
endif ()
elseif (CMAKE_SYSTEM_PROCESSOR MATCHES "^(aarch64|arm64|armv8|arm)$")
set(URL_ARCH "aarch64")
else ()
message(FATAL_ERROR "Unsopported CPU architecture: ${CMAKE_SYSTEM_PROCESSOR}")
endif ()
set(URL_OS)
set(WEBGPU_LIBNAME "libwgpu_native.so")
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(URL_OS "windows")
set(WEBGPU_LIBNAME "wgpu_native.dll")
if (MSVC)
set(URL_ARCH "${URL_ARCH}-msvc")
else ()
set(URL_ARCH "${URL_ARCH}-gnu")
endif ()
elseif (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(WEBGPU_LIBNAME "libwgpu_native.dylib")
set(URL_OS "macos")
elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(URL_OS "linux")
else ()
message(FATAL_ERROR "Unsopported OS: ${CMAKE_SYSTEM_NAME}")
endif ()
set(WEBGPU_URL "https://github.com/gfx-rs/wgpu-native/releases/download/v24.0.3.1/wgpu-${URL_OS}-${URL_ARCH}-release.zip")
include(FetchContent)
FetchContent_Declare(webgpu_bins
URL ${WEBGPU_URL}
)
FetchContent_MakeAvailable(webgpu_bins)
add_library(webgpu SHARED IMPORTED GLOBAL)
set(WEBGPU_RUNTIME_LIB "${webgpu_bins_SOURCE_DIR}/lib/${WEBGPU_LIBNAME}")
set_target_properties(webgpu PROPERTIES
IMPORTED_LOCATION "${WEBGPU_RUNTIME_LIB}"
)
target_include_directories(webgpu INTERFACE
"${webgpu_bins_SOURCE_DIR}/include"
"${webgpu_bins_SOURCE_DIR}/include/webgpu"
)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
set_target_properties(webgpu PROPERTIES
IMPORTED_IMPLIB ${webgpu_bins_SOURCE_DIR}/lib/${WEBGPU_LIBNAME}.lib
)
elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")
set_target_properties(webgpu PROPERTIES IMPORTED_NO_SONAME True)
else () # macOS
if (URL_ARCH STREQUAL "aarch64")
set(URL_ARCH "x86_64")
else ()
set(URL_ARCH "aarch64")
endif ()
set(WEBGPU_URL "https://github.com/gfx-rs/wgpu-native/releases/download/v24.0.3.1/wgpu-macos-${URL_ARCH}-release.zip")
FetchContent_Declare(webgpu_other_bins
URL ${WEBGPU_URL}
)
FetchContent_MakeAvailable(webgpu_other_bins)
add_library(webgpu_other STATIC IMPORTED GLOBAL)
set(WEBGPU_RUNTIME_LIB_OTHER "${webgpu_other_bins_SOURCE_DIR}/lib/${WEBGPU_LIBNAME}")
set_target_properties(webgpu_other PROPERTIES
IMPORTED_LOCATION "${WEBGPU_RUNTIME_LIB_OTHER}"
)
target_include_directories(webgpu_other INTERFACE
"${webgpu_other_bins_SOURCE_DIR}/include"
"${webgpu_other_bins_SOURCE_DIR}/include/webgpu"
)
target_link_libraries(webgpu INTERFACE
webgpu_other
)
endif ()
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL})
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL})
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
add_executable(triangle-webgpu WIN32 MACOSX_BUNDLE triangle-webgpu.c ${ICON})
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
target_link_libraries(particles Threads::Threads)
if (RT_LIBRARY)
target_link_libraries(particles "${RT_LIBRARY}")
endif()
target_link_libraries(triangle-webgpu webgpu)
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
triangle-opengl triangle-opengles triangle-webgpu wave windows)
set(CONSOLE_BINARIES offscreen)
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
C_STANDARD 99
FOLDER "GLFW3/Examples")
if (MSVC)
# Tell MSVC to use main instead of WinMain
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
# Tell Clang using MS CRT to use main instead of WinMain
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
endif()
if (APPLE)
set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing")
set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
set_target_properties(triangle-opengles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL ES Triangle")
set_target_properties(triangle-webgpu PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "WebGPU Triangle")
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set_source_files_properties(glfw.icns PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_ICON_FILE glfw.icns
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in")
endif()