mirror of
https://github.com/glfw/glfw.git
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5294439595
This adds basic support for the Per-Monitor V2 level of DPI awareness in Windows 10, which allows for automatic DPI scaling of window decorations. This commit does not include resizing the window content area to match the new window content scale. Related to #1115. Fixes #1294.
514 lines
15 KiB
C
514 lines
15 KiB
C
//========================================================================
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// GLFW 3.3 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <malloc.h>
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// Callback for EnumDisplayMonitors in createMonitor
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//
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static BOOL CALLBACK monitorCallback(HMONITOR handle,
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HDC dc,
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RECT* rect,
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LPARAM data)
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{
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MONITORINFOEXW mi;
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ZeroMemory(&mi, sizeof(mi));
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mi.cbSize = sizeof(mi);
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if (GetMonitorInfoW(handle, (MONITORINFO*) &mi))
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) data;
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if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0)
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monitor->win32.handle = handle;
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}
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return TRUE;
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}
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// Create monitor from an adapter and (optionally) a display
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//
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static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
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DISPLAY_DEVICEW* display)
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{
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_GLFWmonitor* monitor;
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int widthMM, heightMM;
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char* name;
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HDC dc;
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DEVMODEW dm;
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RECT rect;
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if (display)
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name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString);
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else
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name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString);
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if (!name)
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return NULL;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm);
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dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL);
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if (IsWindows8Point1OrGreater())
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{
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widthMM = GetDeviceCaps(dc, HORZSIZE);
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heightMM = GetDeviceCaps(dc, VERTSIZE);
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}
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else
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{
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widthMM = (int) (dm.dmPelsWidth * 25.4f / GetDeviceCaps(dc, LOGPIXELSX));
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heightMM = (int) (dm.dmPelsHeight * 25.4f / GetDeviceCaps(dc, LOGPIXELSY));
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}
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DeleteDC(dc);
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monitor = _glfwAllocMonitor(name, widthMM, heightMM);
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free(name);
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if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED)
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monitor->win32.modesPruned = GLFW_TRUE;
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wcscpy(monitor->win32.adapterName, adapter->DeviceName);
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WideCharToMultiByte(CP_UTF8, 0,
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adapter->DeviceName, -1,
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monitor->win32.publicAdapterName,
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sizeof(monitor->win32.publicAdapterName),
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NULL, NULL);
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if (display)
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{
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wcscpy(monitor->win32.displayName, display->DeviceName);
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WideCharToMultiByte(CP_UTF8, 0,
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display->DeviceName, -1,
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monitor->win32.publicDisplayName,
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sizeof(monitor->win32.publicDisplayName),
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NULL, NULL);
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}
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rect.left = dm.dmPosition.x;
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rect.top = dm.dmPosition.y;
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rect.right = dm.dmPosition.x + dm.dmPelsWidth;
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rect.bottom = dm.dmPosition.y + dm.dmPelsHeight;
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EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor);
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return monitor;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Poll for changes in the set of connected monitors
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//
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void _glfwPollMonitorsWin32(void)
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{
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int i, disconnectedCount;
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_GLFWmonitor** disconnected = NULL;
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DWORD adapterIndex, displayIndex;
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DISPLAY_DEVICEW adapter, display;
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_GLFWmonitor* monitor;
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disconnectedCount = _glfw.monitorCount;
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if (disconnectedCount)
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{
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disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
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memcpy(disconnected,
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_glfw.monitors,
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_glfw.monitorCount * sizeof(_GLFWmonitor*));
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}
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for (adapterIndex = 0; ; adapterIndex++)
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{
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int type = _GLFW_INSERT_LAST;
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ZeroMemory(&adapter, sizeof(adapter));
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adapter.cb = sizeof(adapter);
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if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0))
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break;
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if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE))
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continue;
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if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)
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type = _GLFW_INSERT_FIRST;
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for (displayIndex = 0; ; displayIndex++)
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{
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ZeroMemory(&display, sizeof(display));
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display.cb = sizeof(display);
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if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0))
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break;
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if (!(display.StateFlags & DISPLAY_DEVICE_ACTIVE))
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continue;
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for (i = 0; i < disconnectedCount; i++)
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{
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if (disconnected[i] &&
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wcscmp(disconnected[i]->win32.displayName,
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display.DeviceName) == 0)
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{
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disconnected[i] = NULL;
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break;
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}
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}
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if (i < disconnectedCount)
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continue;
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monitor = createMonitor(&adapter, &display);
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if (!monitor)
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{
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free(disconnected);
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return;
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, type);
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type = _GLFW_INSERT_LAST;
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}
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// HACK: If an active adapter does not have any display devices
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// (as sometimes happens), add it directly as a monitor
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if (displayIndex == 0)
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{
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for (i = 0; i < disconnectedCount; i++)
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{
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if (disconnected[i] &&
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wcscmp(disconnected[i]->win32.adapterName,
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adapter.DeviceName) == 0)
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{
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disconnected[i] = NULL;
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break;
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}
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}
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if (i < disconnectedCount)
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continue;
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monitor = createMonitor(&adapter, NULL);
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if (!monitor)
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{
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free(disconnected);
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return;
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, type);
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}
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}
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for (i = 0; i < disconnectedCount; i++)
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{
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if (disconnected[i])
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_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
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}
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free(disconnected);
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}
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// Change the current video mode
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//
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void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
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GLFWvidmode current;
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const GLFWvidmode* best;
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DEVMODEW dm;
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LONG result;
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best = _glfwChooseVideoMode(monitor, desired);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL |
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DM_DISPLAYFREQUENCY;
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dm.dmPelsWidth = best->width;
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dm.dmPelsHeight = best->height;
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dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits;
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dm.dmDisplayFrequency = best->refreshRate;
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if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24)
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dm.dmBitsPerPel = 32;
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result = ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_FULLSCREEN,
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NULL);
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if (result == DISP_CHANGE_SUCCESSFUL)
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monitor->win32.modeChanged = GLFW_TRUE;
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else
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{
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const char* description = "Unknown error";
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if (result == DISP_CHANGE_BADDUALVIEW)
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description = "The system uses DualView";
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else if (result == DISP_CHANGE_BADFLAGS)
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description = "Invalid flags";
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else if (result == DISP_CHANGE_BADMODE)
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description = "Graphics mode not supported";
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else if (result == DISP_CHANGE_BADPARAM)
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description = "Invalid parameter";
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else if (result == DISP_CHANGE_FAILED)
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description = "Graphics mode failed";
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else if (result == DISP_CHANGE_NOTUPDATED)
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description = "Failed to write to registry";
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else if (result == DISP_CHANGE_RESTART)
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description = "Computer restart required";
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to set video mode: %s",
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description);
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}
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}
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// Restore the previously saved (original) video mode
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//
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void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor)
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{
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if (monitor->win32.modeChanged)
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{
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ChangeDisplaySettingsExW(monitor->win32.adapterName,
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NULL, NULL, CDS_FULLSCREEN, NULL);
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monitor->win32.modeChanged = GLFW_FALSE;
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}
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}
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void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale)
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{
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UINT xdpi, ydpi;
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if (IsWindows8Point1OrGreater())
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GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
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else
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{
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const HDC dc = GetDC(NULL);
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xdpi = GetDeviceCaps(dc, LOGPIXELSX);
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ydpi = GetDeviceCaps(dc, LOGPIXELSY);
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ReleaseDC(NULL, dc);
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}
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if (xscale)
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*xscale = xdpi / (float) USER_DEFAULT_SCREEN_DPI;
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if (yscale)
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*yscale = ydpi / (float) USER_DEFAULT_SCREEN_DPI;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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{
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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DEVMODEW dm;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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EnumDisplaySettingsExW(monitor->win32.adapterName,
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ENUM_CURRENT_SETTINGS,
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&dm,
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EDS_ROTATEDMODE);
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if (xpos)
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*xpos = dm.dmPosition.x;
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if (ypos)
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*ypos = dm.dmPosition.y;
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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_glfwGetMonitorContentScaleWin32(monitor->win32.handle, xscale, yscale);
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
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{
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int modeIndex = 0, size = 0;
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GLFWvidmode* result = NULL;
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*count = 0;
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for (;;)
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{
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int i;
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GLFWvidmode mode;
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DEVMODEW dm;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm))
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break;
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modeIndex++;
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// Skip modes with less than 15 BPP
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if (dm.dmBitsPerPel < 15)
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continue;
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mode.width = dm.dmPelsWidth;
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mode.height = dm.dmPelsHeight;
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mode.refreshRate = dm.dmDisplayFrequency;
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_glfwSplitBPP(dm.dmBitsPerPel,
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&mode.redBits,
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&mode.greenBits,
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&mode.blueBits);
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for (i = 0; i < *count; i++)
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{
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if (_glfwCompareVideoModes(result + i, &mode) == 0)
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break;
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}
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// Skip duplicate modes
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if (i < *count)
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continue;
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if (monitor->win32.modesPruned)
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{
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// Skip modes not supported by the connected displays
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if (ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_TEST,
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NULL) != DISP_CHANGE_SUCCESSFUL)
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{
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continue;
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}
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}
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if (*count == size)
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{
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size += 128;
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result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode));
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}
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(*count)++;
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result[*count - 1] = mode;
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}
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if (!*count)
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{
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// HACK: Report the current mode if no valid modes were found
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result = calloc(1, sizeof(GLFWvidmode));
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_glfwPlatformGetVideoMode(monitor, result);
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*count = 1;
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}
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return result;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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DEVMODEW dm;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm);
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mode->width = dm.dmPelsWidth;
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mode->height = dm.dmPelsHeight;
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mode->refreshRate = dm.dmDisplayFrequency;
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_glfwSplitBPP(dm.dmBitsPerPel,
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&mode->redBits,
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&mode->greenBits,
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&mode->blueBits);
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}
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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HDC dc;
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WORD values[768];
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dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
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GetDeviceGammaRamp(dc, values);
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DeleteDC(dc);
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_glfwAllocGammaArrays(ramp, 256);
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memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short));
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memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short));
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memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short));
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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HDC dc;
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WORD values[768];
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if (ramp->size != 256)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Gamma ramp size must be 256");
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return;
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}
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memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short));
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memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short));
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memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short));
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dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
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SetDeviceGammaRamp(dc, values);
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DeleteDC(dc);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->win32.publicAdapterName;
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}
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->win32.publicDisplayName;
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}
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