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			200 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			200 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| //========================================================================
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| // User context test
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| // Copyright (c) Camilla Löwy <elmindreda@glfw.org>
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| //
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| // This software is provided 'as-is', without any express or implied
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| // warranty. In no event will the authors be held liable for any damages
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| // arising from the use of this software.
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| //
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| // Permission is granted to anyone to use this software for any purpose,
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| // including commercial applications, and to alter it and redistribute it
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| // freely, subject to the following restrictions:
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| //
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| // 1. The origin of this software must not be misrepresented; you must not
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| //    claim that you wrote the original software. If you use this software
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| //    in a product, an acknowledgment in the product documentation would
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| //    be appreciated but is not required.
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| //
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| // 2. Altered source versions must be plainly marked as such, and must not
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| //    be misrepresented as being the original software.
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| //
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| // 3. This notice may not be removed or altered from any source
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| //    distribution.
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| //
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| //========================================================================
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| //
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| // This test is intended to verify whether the OpenGL user context part of
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| // the GLFW API is able to be used from multiple threads
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| //
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| //========================================================================
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| 
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| #include "tinycthread.h"
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| 
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| #define GLAD_GL_IMPLEMENTATION
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| #include <glad/gl.h>
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| #define GLFW_INCLUDE_NONE
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| #include <GLFW/glfw3.h>
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| #include <stdio.h>
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| 
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| static void error_callback(int error, const char* description)
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| {
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|     fprintf(stderr, "Error: %s\n", description);
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| }
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| 
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| static int thread_main(void* data)
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| {
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|     GLFWusercontext* usercontext = (GLFWusercontext*)data;
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| 
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|     /* set the user context current */
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|     glfwMakeUserContextCurrent(usercontext);
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| 
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|     if (glfwGetCurrentContext() != NULL)
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|     {
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|         fprintf(stderr, "Current glfw window context not NULL after glfwMakeUserContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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|     if (glfwGetCurrentUserContext() != usercontext)
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|     {
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|         fprintf(stderr, "Current user context not correct after glfwMakeUserContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     /* set the user context to NULL */
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|     glfwMakeUserContextCurrent(NULL);
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|     if (glfwGetCurrentUserContext() != NULL)
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|     {
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|         fprintf(stderr, "Current user context not NULL after glfwMakeContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     return 0;
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| }
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| 
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| int main(void)
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| {
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|     GLFWwindow* window;
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|     GLFWusercontext* usercontext;
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|     thrd_t thread_id;
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|     int result, count;
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| 
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|     glfwSetErrorCallback(error_callback);
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| 
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|     /* Initialize the library */
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|     if (!glfwInit())
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|         return -1;
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| 
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|     /* Create a windowed mode window and its OpenGL context */
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|     window = glfwCreateWindow(640, 480, "User Context", NULL, NULL);
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|     if (!window)
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|     {
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     /* Make the window's context current */
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|     glfwMakeContextCurrent(window);
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|     gladLoadGL(glfwGetProcAddress);
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| 
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|     /* make a new context */
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|     usercontext = glfwCreateUserContext(window);
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|     if (!usercontext)
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|     {
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|         fprintf(stderr, "Failed to create user context\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     /* set the user context current */
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|     glfwMakeUserContextCurrent(usercontext);
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| 
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|     if (glfwGetCurrentContext() != NULL)
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|     {
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|         fprintf(stderr, "Current glfw window context not NULL after glfwMakeUserContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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|     if (glfwGetCurrentUserContext() != usercontext)
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|     {
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|         fprintf(stderr, "Current user context not correct after glfwMakeUserContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     /* set the window context current */
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|     glfwMakeContextCurrent(window);
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| 
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|     if (glfwGetCurrentUserContext() != NULL)
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|     {
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|         fprintf(stderr, "Current user context not NULL after glfwMakeContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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|     if (glfwGetCurrentContext() != window)
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|     {
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|         fprintf(stderr, "Current glfw window context not correct after glfwMakeContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     glClearColor( 0.4f, 0.3f, 0.4f, 1.0f );
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| 
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|     // Launch a thread which should create and use the usercontext
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|     if (thrd_create(&thread_id, thread_main, usercontext ) !=
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|             thrd_success)
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|     {
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|         fprintf(stderr, "Failed to create secondary thread\n");
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| 
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|         glfwTerminate();
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|         exit(EXIT_FAILURE);
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|     }
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| 
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|     /* Loop 60 times or until the user closes the window */
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|     count = 0;
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|     while (!glfwWindowShouldClose(window) && count++ < 60)
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|     {
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|         /* Render here */
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|         glClear(GL_COLOR_BUFFER_BIT);
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| 
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|         /* Swap front and back buffers */
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|         glfwSwapBuffers(window);
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| 
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|         /* Poll for and process events */
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|         glfwPollEvents();
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|     }
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| 
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|     thrd_join(thread_id, &result);
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| 
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|     /* One more test now the thread has joined */
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| 
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|     /* set the user context current */
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|     glfwMakeUserContextCurrent(usercontext);
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| 
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|     if (glfwGetCurrentContext() != NULL)
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|     {
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|         fprintf(stderr, "Current glfw window context not NULL after glfwMakeUserContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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|     if (glfwGetCurrentUserContext() != usercontext)
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|     {
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|         fprintf(stderr, "Current user context not correct after glfwMakeUserContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     /* set the user context to NULL */
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|     glfwMakeUserContextCurrent(NULL);
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|     if (glfwGetCurrentUserContext() != NULL)
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|     {
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|         fprintf(stderr, "Current user context not NULL after glfwMakeContextCurrent\n");
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|         glfwTerminate();
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|         return -1;
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|     }
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| 
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|     glfwDestroyUserContext(usercontext);
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|     glfwTerminate();
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|     return 0;
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| } |