glfw/src/android_platform.h
2017-12-03 11:33:30 +01:00

70 lines
2.6 KiB
C

//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <dlfcn.h>
#include "egl_context.h"
#include "osmesa_context.h"
#include "posix_time.h"
#include "posix_thread.h"
#include "android_joystick.h"
#include <android/native_window.h>
#include <android_native_app_glue.h>
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->android->window)
#define _GLFW_PLATFORM_WINDOW_STATE struct android_app* android;
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE android_gstate gstate;
#define _GLFW_PLATFORM_MONITOR_STATE
#define _GLFW_PLATFORM_CURSOR_STATE
#define _GLFW_PLATFORM_CONTEXT_STATE
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
float x,y;
typedef struct android_gstate {
struct android_app* app;
struct android_poll_source* source;
} android_gstate;
typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
typedef struct VkAndroidSurfaceCreateInfoKHR {
VkStructureType sType;
const void* pNext;
VkAndroidSurfaceCreateFlagsKHR flags;
ANativeWindow* window;
} VkAndroidSurfaceCreateInfoKHR;
typedef VkResult (APIENTRY *PFN_vkCreateAndroidSurfaceKHR)(VkInstance,const VkAndroidSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);