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70 lines
2.6 KiB
C
70 lines
2.6 KiB
C
//========================================================================
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// GLFW 3.3 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
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// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include <dlfcn.h>
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#include "egl_context.h"
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#include "osmesa_context.h"
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#include "posix_time.h"
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#include "posix_thread.h"
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#include "android_joystick.h"
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#include <android/native_window.h>
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#include <android_native_app_glue.h>
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#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
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#define _glfw_dlclose(handle) dlclose(handle)
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#define _glfw_dlsym(handle, name) dlsym(handle, name)
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#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->android->window)
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#define _GLFW_PLATFORM_WINDOW_STATE struct android_app* android;
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE android_gstate gstate;
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#define _GLFW_PLATFORM_MONITOR_STATE
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#define _GLFW_PLATFORM_CURSOR_STATE
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#define _GLFW_PLATFORM_CONTEXT_STATE
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
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#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
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float x,y;
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typedef struct android_gstate {
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struct android_app* app;
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struct android_poll_source* source;
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} android_gstate;
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typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
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typedef struct VkAndroidSurfaceCreateInfoKHR {
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VkStructureType sType;
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const void* pNext;
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VkAndroidSurfaceCreateFlagsKHR flags;
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ANativeWindow* window;
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} VkAndroidSurfaceCreateInfoKHR;
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typedef VkResult (APIENTRY *PFN_vkCreateAndroidSurfaceKHR)(VkInstance,const VkAndroidSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
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