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@ -7,9 +7,18 @@ find_package(pybind11 CONFIG REQUIRED)
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pybind11_add_module(${PROJECT_NAME} ${SRC})
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pybind11_add_module(${PROJECT_NAME} ${SRC})
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add_subdirectory( ${PROJECT_SOURCE_DIR}/glew-cmake )
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# add_subdirectory( ${PROJECT_SOURCE_DIR}/glew-cmake)
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# target_link_directories(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/build/glew-cmake/lib)
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# target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/glew-cmake/include/)
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# target_link_libraries(${PROJECT_NAME} PRIVATE glew)
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add_subdirectory( ${PROJECT_SOURCE_DIR}/glfw )
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add_subdirectory( ${PROJECT_SOURCE_DIR}/glfw )
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target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
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target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
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find_package(OpenGl REQUIRED)
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find_package(OpenGl REQUIRED)
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target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/include )
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target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/include )
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target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL )
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target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL )
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@ -1 +0,0 @@
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Subproject commit a5494db414d62e7bcb19f9f8fd7ee660338ea08e
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@ -2,6 +2,7 @@
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#include <pybind11/stl.h>
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#include <pybind11/stl.h>
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#include <glpy.h>
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#include <glpy.h>
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namespace py = pybind11;
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namespace py = pybind11;
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@ -1,6 +1,7 @@
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#include <pybind11/stl.h>
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#include <pybind11/stl.h>
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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#include <glpy.h>
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#include <glpy.h>
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#include <GL/glew.h>
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int tests::glfw_window(unsigned width,unsigned height, std::string title)
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int tests::glfw_window(unsigned width,unsigned height, std::string title)
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{
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{
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