2015-07-05 18:05:44 +00:00
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#if !defined(__OBJECT_H)
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#define __OBJECT_H
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#include <atomic>
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2016-08-12 11:50:00 +00:00
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#include "constructor_stats.h"
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2015-07-05 18:05:44 +00:00
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/// Reference counted object base class
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class Object {
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public:
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/// Default constructor
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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Object() { print_default_created(this); }
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2015-07-05 18:05:44 +00:00
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/// Copy constructor
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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Object(const Object &) : m_refCount(0) { print_copy_created(this); }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Return the current reference count
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int getRefCount() const { return m_refCount; };
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/// Increase the object's reference count by one
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void incRef() const { ++m_refCount; }
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/** \brief Decrease the reference count of
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* the object and possibly deallocate it.
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*
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* The object will automatically be deallocated once
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* the reference count reaches zero.
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*/
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void decRef(bool dealloc = true) const {
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--m_refCount;
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if (m_refCount == 0 && dealloc)
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2015-07-05 18:05:44 +00:00
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delete this;
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else if (m_refCount < 0)
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2016-08-28 17:46:25 +00:00
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throw std::runtime_error("Internal error: reference count < 0!");
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2015-07-05 18:05:44 +00:00
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}
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virtual std::string toString() const = 0;
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protected:
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2016-08-28 17:46:25 +00:00
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/** \brief Virtual protected deconstructor.
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* (Will only be called by \ref ref)
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*/
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virtual ~Object() { print_destroyed(this); }
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2015-07-05 18:05:44 +00:00
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private:
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mutable std::atomic<int> m_refCount { 0 };
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};
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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// Tag class used to track constructions of ref objects. When we track constructors, below, we
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// track and print out the actual class (e.g. ref<MyObject>), and *also* add a fake tracker for
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// ref_tag. This lets us check that the total number of ref<Anything> constructors/destructors is
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// correct without having to check each individual ref<Whatever> type individually.
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class ref_tag {};
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2015-07-05 18:05:44 +00:00
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/**
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* \brief Reference counting helper
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*
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* The \a ref refeference template is a simple wrapper to store a
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* pointer to an object. It takes care of increasing and decreasing
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* the reference count of the object. When the last reference goes
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* out of scope, the associated object will be deallocated.
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*
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* \ingroup libcore
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*/
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template <typename T> class ref {
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public:
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2016-08-28 17:46:25 +00:00
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/// Create a nullptr reference
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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ref() : m_ptr(nullptr) { print_default_created(this); track_default_created((ref_tag*) this); }
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2015-07-05 18:05:44 +00:00
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/// Construct a reference from a pointer
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2016-08-28 17:46:25 +00:00
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ref(T *ptr) : m_ptr(ptr) {
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if (m_ptr) ((Object *) m_ptr)->incRef();
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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print_created(this, "from pointer", m_ptr); track_created((ref_tag*) this, "from pointer");
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2016-08-28 17:46:25 +00:00
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}
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Copy constructor
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2015-07-05 18:05:44 +00:00
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ref(const ref &r) : m_ptr(r.m_ptr) {
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if (m_ptr)
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((Object *) m_ptr)->incRef();
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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print_copy_created(this, "with pointer", m_ptr); track_copy_created((ref_tag*) this);
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2015-07-05 18:05:44 +00:00
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}
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/// Move constructor
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ref(ref &&r) : m_ptr(r.m_ptr) {
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r.m_ptr = nullptr;
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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print_move_created(this, "with pointer", m_ptr); track_move_created((ref_tag*) this);
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2015-07-05 18:05:44 +00:00
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}
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/// Destroy this reference
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~ref() {
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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print_destroyed(this); track_destroyed((ref_tag*) this);
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2015-07-05 18:05:44 +00:00
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}
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/// Move another reference into the current one
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2016-08-28 17:46:25 +00:00
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ref& operator=(ref&& r) {
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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print_move_assigned(this, "pointer", r.m_ptr); track_move_assigned((ref_tag*) this);
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2016-08-28 17:46:25 +00:00
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if (*this == r)
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return *this;
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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m_ptr = r.m_ptr;
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r.m_ptr = nullptr;
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return *this;
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}
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/// Overwrite this reference with another reference
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ref& operator=(const ref& r) {
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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print_copy_assigned(this, "pointer", r.m_ptr); track_copy_assigned((ref_tag*) this);
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2016-08-28 17:46:25 +00:00
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if (m_ptr == r.m_ptr)
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return *this;
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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m_ptr = r.m_ptr;
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if (m_ptr)
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((Object *) m_ptr)->incRef();
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return *this;
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}
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/// Overwrite this reference with a pointer to another object
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ref& operator=(T *ptr) {
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Improve constructor/destructor tracking
This commit rewrites the examples that look for constructor/destructor
calls to do so via static variable tracking rather than output parsing.
The added ConstructorStats class provides methods to keep track of
constructors and destructors, number of default/copy/move constructors,
and number of copy/move assignments. It also provides a mechanism for
storing values (e.g. for value construction), and then allows all of
this to be checked at the end of a test by getting the statistics for a
C++ (or python mapping) class.
By not relying on the precise pattern of constructions/destructions,
but rather simply ensuring that every construction is matched with a
destruction on the same object, we ensure that everything that gets
created also gets destroyed as expected.
This replaces all of the various "std::cout << whatever" code in
constructors/destructors with
`print_created(this)`/`print_destroyed(this)`/etc. functions which
provide similar output, but now has a unified format across the
different examples, including a new ### prefix that makes mixed example
output and lifecycle events easier to distinguish.
With this change, relaxed mode is no longer needed, which enables
testing for proper destruction under MSVC, and under any other compiler
that generates code calling extra constructors, or optimizes away any
constructors. GCC/clang are used as the baseline for move
constructors; the tests are adapted to allow more move constructors to
be evoked (but other types are constructors much have matching counts).
This commit also disables output buffering of tests, as the buffering
sometimes results in C++ output ending up in the middle of python
output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
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print_values(this, "assigned pointer"); track_values((ref_tag*) this, "assigned pointer");
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2016-08-28 17:46:25 +00:00
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if (m_ptr == ptr)
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return *this;
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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m_ptr = ptr;
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if (m_ptr)
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((Object *) m_ptr)->incRef();
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return *this;
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}
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Compare this reference with another reference
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bool operator==(const ref &r) const { return m_ptr == r.m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Compare this reference with another reference
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bool operator!=(const ref &r) const { return m_ptr != r.m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Compare this reference with a pointer
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bool operator==(const T* ptr) const { return m_ptr == ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Compare this reference with a pointer
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bool operator!=(const T* ptr) const { return m_ptr != ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Access the object referenced by this reference
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T* operator->() { return m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Access the object referenced by this reference
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const T* operator->() const { return m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Return a C++ reference to the referenced object
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T& operator*() { return *m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Return a const C++ reference to the referenced object
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const T& operator*() const { return *m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Return a pointer to the referenced object
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operator T* () { return m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Return a const pointer to the referenced object
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T* get() { return m_ptr; }
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2015-07-05 18:05:44 +00:00
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2016-08-28 17:46:25 +00:00
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/// Return a pointer to the referenced object
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const T* get() const { return m_ptr; }
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2015-07-05 18:05:44 +00:00
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private:
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2016-08-28 17:46:25 +00:00
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T *m_ptr;
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2015-07-05 18:05:44 +00:00
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};
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#endif /* __OBJECT_H */
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