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Strings, bytes and Unicode conversions
######################################
Passing Python strings to C++
=============================
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When a Python `` str `` is passed from Python to a C++ function that accepts
`` std::string `` or `` char * `` as arguments, pybind11 will encode the Python
string to UTF-8. All Python `` str `` can be encoded in UTF-8, so this operation
does not fail.
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The C++ language is encoding agnostic. It is the responsibility of the
programmer to track encodings. It's often easiest to simply `use UTF-8
everywhere <http://utf8everywhere.org/>`_.
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.. code-block :: c++
m.def("utf8_test",
[](const std::string &s) {
cout << "utf-8 is icing on the cake.\n";
cout << s;
}
);
m.def("utf8_charptr",
[](const char *s) {
cout << "My favorite food is\n";
cout << s;
}
);
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.. code-block :: pycon
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>>> utf8_test("🎂")
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utf-8 is icing on the cake.
🎂
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>>> utf8_charptr("🍕")
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My favorite food is
🍕
.. note ::
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Some terminal emulators do not support UTF-8 or emoji fonts and may not
display the example above correctly.
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The results are the same whether the C++ function accepts arguments by value or
reference, and whether or not `` const `` is used.
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Passing bytes to C++
--------------------
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A Python `` bytes `` object will be passed to C++ functions that accept
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`` std::string `` or `` char* `` *without* conversion. In order to make a function
*only* accept `` bytes `` (and not `` str `` ), declare it as taking a `` py::bytes ``
argument.
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Returning C++ strings to Python
===============================
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When a C++ function returns a `` std::string `` or `` char* `` to a Python caller,
**pybind11 will assume that the string is valid UTF-8** and will decode it to a
native Python `` str `` , using the same API as Python uses to perform
`` bytes.decode('utf-8') `` . If this implicit conversion fails, pybind11 will
raise a `` UnicodeDecodeError `` .
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.. code-block :: c++
m.def("std_string_return",
[]() {
return std::string("This string needs to be UTF-8 encoded");
}
);
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.. code-block :: pycon
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>>> isinstance(example.std_string_return(), str)
True
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Because UTF-8 is inclusive of pure ASCII, there is never any issue with
returning a pure ASCII string to Python. If there is any possibility that the
string is not pure ASCII, it is necessary to ensure the encoding is valid
UTF-8.
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.. warning ::
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Implicit conversion assumes that a returned `` char * `` is null-terminated.
If there is no null terminator a buffer overrun will occur.
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Explicit conversions
--------------------
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If some C++ code constructs a `` std::string `` that is not a UTF-8 string, one
can perform a explicit conversion and return a `` py::str `` object. Explicit
conversion has the same overhead as implicit conversion.
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.. code-block :: c++
// This uses the Python C API to convert Latin-1 to Unicode
m.def("str_output",
[]() {
std::string s = "Send your r\xe9sum\xe9 to Alice in HR"; // Latin-1
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py::handle py_s = PyUnicode_DecodeLatin1(s.data(), s.length(), nullptr);
if (!py_s) {
throw py::error_already_set();
}
return py::reinterpret_steal<py::str>(py_s);
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}
);
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.. code-block :: pycon
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>>> str_output()
'Send your résumé to Alice in HR'
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The `Python C API
<https://docs.python.org/3/c-api/unicode.html#built-in-codecs> `_ provides
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several built-in codecs. Note that these all return *new* references, so
use :cpp:func: `reinterpret_steal` when converting them to a :cpp:class: `str` .
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One could also use a third party encoding library such as libiconv to transcode
to UTF-8.
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Return C++ strings without conversion
-------------------------------------
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If the data in a C++ `` std::string `` does not represent text and should be
returned to Python as `` bytes `` , then one can return the data as a
`` py::bytes `` object.
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.. code-block :: c++
m.def("return_bytes",
[]() {
std::string s("\xba\xd0\xba\xd0"); // Not valid UTF-8
return py::bytes(s); // Return the data without transcoding
}
);
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.. code-block :: pycon
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>>> example.return_bytes()
b'\xba\xd0\xba\xd0'
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Note the asymmetry: pybind11 will convert `` bytes `` to `` std::string `` without
encoding, but cannot convert `` std::string `` back to `` bytes `` implicitly.
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.. code-block :: c++
m.def("asymmetry",
[](std::string s) { // Accepts str or bytes from Python
return s; // Looks harmless, but implicitly converts to str
}
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);
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.. code-block :: pycon
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>>> isinstance(example.asymmetry(b"have some bytes"), str)
True
>>> example.asymmetry(b"\xba\xd0\xba\xd0") # invalid utf-8 as bytes
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xba in position 0: invalid start byte
Wide character strings
======================
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When a Python `` str `` is passed to a C++ function expecting `` std::wstring `` ,
`` wchar_t* `` , `` std::u16string `` or `` std::u32string `` , the `` str `` will be
encoded to UTF-16 or UTF-32 depending on how the C++ compiler implements each
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type, in the platform's native endianness. When strings of these types are
returned, they are assumed to contain valid UTF-16 or UTF-32, and will be
decoded to Python `` str `` .
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.. code-block :: c++
#define UNICODE
#include <windows.h>
m.def("set_window_text",
[](HWND hwnd, std::wstring s) {
// Call SetWindowText with null-terminated UTF-16 string
::SetWindowText(hwnd, s.c_str());
}
);
m.def("get_window_text",
[](HWND hwnd) {
const int buffer_size = ::GetWindowTextLength(hwnd) + 1;
auto buffer = std::make_unique< wchar_t[] >(buffer_size);
::GetWindowText(hwnd, buffer.data(), buffer_size);
std::wstring text(buffer.get());
// wstring will be converted to Python str
return text;
}
);
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Strings in multibyte encodings such as Shift-JIS must transcoded to a
UTF-8/16/32 before being returned to Python.
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Character literals
==================
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C++ functions that accept character literals as input will receive the first
character of a Python `` str `` as their input. If the string is longer than one
Unicode character, trailing characters will be ignored.
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When a character literal is returned from C++ (such as a `` char `` or a
`` wchar_t `` ), it will be converted to a `` str `` that represents the single
character.
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.. code-block :: c++
m.def("pass_char", [](char c) { return c; });
m.def("pass_wchar", [](wchar_t w) { return w; });
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.. code-block :: pycon
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>>> example.pass_char("A")
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'A'
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While C++ will cast integers to character types (`` char c = 0x65; `` ), pybind11
does not convert Python integers to characters implicitly. The Python function
`` chr() `` can be used to convert integers to characters.
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.. code-block :: pycon
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>>> example.pass_char(0x65)
TypeError
>>> example.pass_char(chr(0x65))
'A'
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If the desire is to work with an 8-bit integer, use `` int8_t `` or `` uint8_t ``
as the argument type.
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Grapheme clusters
-----------------
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A single grapheme may be represented by two or more Unicode characters. For
example 'é' is usually represented as U+00E9 but can also be expressed as the
combining character sequence U+0065 U+0301 (that is, the letter 'e' followed by
a combining acute accent). The combining character will be lost if the
two-character sequence is passed as an argument, even though it renders as a
single grapheme.
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.. code-block :: pycon
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>>> example.pass_wchar("é")
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'é'
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>>> combining_e_acute = "e" + "\u0301"
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>>> combining_e_acute
'é'
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>>> combining_e_acute == "é"
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False
>>> example.pass_wchar(combining_e_acute)
'e'
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Normalizing combining characters before passing the character literal to C++
may resolve *some* of these issues:
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.. code-block :: pycon
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>>> example.pass_wchar(unicodedata.normalize("NFC", combining_e_acute))
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'é'
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In some languages (Thai for example), there are `graphemes that cannot be
expressed as a single Unicode code point
<http://unicode.org/reports/tr29/#Grapheme_Cluster_Boundaries> `_, so there is
no way to capture them in a C++ character type.
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C++17 string views
==================
C++17 string views are automatically supported when compiling in C++17 mode.
They follow the same rules for encoding and decoding as the corresponding STL
string type (for example, a `` std::u16string_view `` argument will be passed
UTF-16-encoded data, and a returned `` std::string_view `` will be decoded as
UTF-8).
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References
==========
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* `The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (No Excuses!) <https://www.joelonsoftware.com/2003/10/08/the-absolute-minimum-every-software-developer-absolutely-positively-must-know-about-unicode-and-character-sets-no-excuses/> `_
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* `C++ - Using STL Strings at Win32 API Boundaries <https://msdn.microsoft.com/en-ca/magazine/mt238407.aspx> `_