pybind11/example/example-virtual-functions.ref

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Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### ExampleVirt @ 0x2073a90 created 10
Original implementation of ExampleVirt::run(state=10, value=20)
30
Caught expected exception: Tried to call pure virtual function "ExampleVirt::pure_virtual"
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### ExampleVirt @ 0x2076a00 created 11
ExtendedExampleVirt::run(20), calling parent..
Original implementation of ExampleVirt::run(state=11, value=21)
32
ExtendedExampleVirt::run_bool()
False
ExtendedExampleVirt::pure_virtual(): Hello world
VI_AR:
hihihi
Unlucky = 99
VI_AT:
hihihi
Unlucky = 999
B_Repeat:
B says hi 3 times
Unlucky = 13
Lucky = 7.00
B_Tpl:
B says hi 3 times
Unlucky = 13
Lucky = 7.00
C_Repeat:
B says hi 3 times
Unlucky = 4444
Lucky = 888.00
C_Tpl:
B says hi 3 times
Unlucky = 4444
Lucky = 888.00
VI_CR:
B says hi 3 times
Unlucky = 4444
Lucky = 889.25
VI_CT:
B says hi 3 times
Unlucky = 4444
Lucky = 888.00
VI_CCR:
B says hi 3 times
Unlucky = 4444
Lucky = 8892.50
VI_CCT:
B says hi 3 times
Unlucky = 4444
Lucky = 888000.00
D_Repeat:
B says hi 3 times
Unlucky = 4444
Lucky = 888.00
D_Tpl:
B says hi 3 times
Unlucky = 4444
Lucky = 888.00
VI_DR:
B says hi 3 times
Unlucky = 123
Lucky = 42.00
VI_DT:
VI_DT says: quack quack quack
Unlucky = 1234
Lucky = -4.25
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
2^2 * 3^2 =
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### NonCopyable @ 0x207df10 created 4 9
### NonCopyable @ 0x7ffcfe866228 created via move constructor
### NonCopyable @ 0x207df10 destroyed
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
36
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### NonCopyable @ 0x7ffcfe866228 destroyed
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
4 + 5 =
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### Movable @ 0x207e230 created 4 5
### Movable @ 0x7ffcfe86624c created via copy constructor
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
9
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### Movable @ 0x7ffcfe86624c destroyed
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
7 + 7 =
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### Movable @ 0x20259e0 created 7 7
### Movable @ 0x7ffcfe86624c created via move constructor
### Movable @ 0x20259e0 destroyed
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
14
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### Movable @ 0x7ffcfe86624c destroyed
### NonCopyable @ 0x2025a00 created 9 9
Move support for return values of called Python functions Currently pybind11 always translates values returned by Python functions invoked from C++ code by copying, even when moving is feasible--and, more importantly, even when moving is required. The first, and relatively minor, concern is that moving may be considerably more efficient for some types. The second problem, however, is more serious: there's currently no way python code can return a non-copyable type to C++ code. I ran into this while trying to add a PYBIND11_OVERLOAD of a virtual method that returns just such a type: it simply fails to compile because this: overload = ... overload(args).template cast<ret_type>(); involves a copy: overload(args) returns an object instance, and the invoked object::cast() loads the returned value, then returns a copy of the loaded value. We can, however, safely move that returned value *if* the object has the only reference to it (i.e. if ref_count() == 1) and the object is itself temporary (i.e. if it's an rvalue). This commit does that by adding an rvalue-qualified object::cast() method that allows the returned value to be move-constructed out of the stored instance when feasible. This basically comes down to three cases: - For objects that are movable but not copyable, we always try the move, with a runtime exception raised if this would involve moving a value with multiple references. - When the type is both movable and non-trivially copyable, the move happens only if the invoked object has a ref_count of 1, otherwise the object is copied. (Trivially copyable types are excluded from this case because they are typically just collections of primitive types, which can be copied just as easily as they can be moved.) - Non-movable and trivially copy constructible objects are simply copied. This also adds examples to example-virtual-functions that shows both a non-copyable object and a movable/copyable object in action: the former raises an exception if returned while holding a reference, the latter invokes a move constructor if unreferenced, or a copy constructor if referenced. Basically this allows code such as: class MyClass(Pybind11Class): def somemethod(self, whatever): mt = MovableType(whatever) # ... return mt which allows the MovableType instance to be returned to the C++ code via its move constructor. Of course if you attempt to violate this by doing something like: self.value = MovableType(whatever) return self.value you get an exception--but right now, the pybind11-side of that code won't compile at all.
2016-07-22 01:31:05 +00:00
Caught expected exception
Improve constructor/destructor tracking This commit rewrites the examples that look for constructor/destructor calls to do so via static variable tracking rather than output parsing. The added ConstructorStats class provides methods to keep track of constructors and destructors, number of default/copy/move constructors, and number of copy/move assignments. It also provides a mechanism for storing values (e.g. for value construction), and then allows all of this to be checked at the end of a test by getting the statistics for a C++ (or python mapping) class. By not relying on the precise pattern of constructions/destructions, but rather simply ensuring that every construction is matched with a destruction on the same object, we ensure that everything that gets created also gets destroyed as expected. This replaces all of the various "std::cout << whatever" code in constructors/destructors with `print_created(this)`/`print_destroyed(this)`/etc. functions which provide similar output, but now has a unified format across the different examples, including a new ### prefix that makes mixed example output and lifecycle events easier to distinguish. With this change, relaxed mode is no longer needed, which enables testing for proper destruction under MSVC, and under any other compiler that generates code calling extra constructors, or optimizes away any constructors. GCC/clang are used as the baseline for move constructors; the tests are adapted to allow more move constructors to be evoked (but other types are constructors much have matching counts). This commit also disables output buffering of tests, as the buffering sometimes results in C++ output ending up in the middle of python output (or vice versa), depending on the OS/python version.
2016-08-07 17:05:26 +00:00
### ExampleVirt @ 0x2073a90 destroyed
### ExampleVirt @ 0x2076a00 destroyed
### Movable @ 0x207e230 destroyed
### NonCopyable @ 0x2025a00 destroyed
Instances not destroyed: [0, 0, 0]
Constructor values: [['10', '11'], ['4', '9', '9', '9'], ['4', '5', '7', '7']]
Copy constructions: [0, 0, 1]
Move constructions: [True, True]