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Add std::string clean_type_id(const char *typeid_name)
overload (in namespace detail). (#4049)
Very minor refactoring to ease development and debugging. Having to declare a local `std::string` has bugged me many times. Nice to get this little nuisance out of the way. Extracted from PR #4022, where it is used like this: ``` std::fprintf(stdout, "\nTYPE_CASTER_ODR_GUARD_IMPL %s %s\n", clean_type_id(intrinsic_type_info.name()).c_str(), source_file_line_from_sloc.c_str()); ```
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@ -20,6 +20,7 @@
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PYBIND11_NAMESPACE_BEGIN(PYBIND11_NAMESPACE)
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PYBIND11_NAMESPACE_BEGIN(detail)
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/// Erase all occurrences of a substring
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inline void erase_all(std::string &string, const std::string &search) {
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for (size_t pos = 0;;) {
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@ -46,14 +47,19 @@ PYBIND11_NOINLINE void clean_type_id(std::string &name) {
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#endif
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detail::erase_all(name, "pybind11::");
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}
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inline std::string clean_type_id(const char *typeid_name) {
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std::string name(typeid_name);
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detail::clean_type_id(name);
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return name;
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}
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PYBIND11_NAMESPACE_END(detail)
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/// Return a string representation of a C++ type
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template <typename T>
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static std::string type_id() {
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std::string name(typeid(T).name());
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detail::clean_type_id(name);
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return name;
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return detail::clean_type_id(typeid(T).name());
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}
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PYBIND11_NAMESPACE_END(PYBIND11_NAMESPACE)
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