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Very minor documentation fixes, updated logo
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@ -146,7 +146,8 @@ elseif (UNIX)
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# that's statically linked into an application like Blender or Maya.
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# If we link our plugin library against the OS Python here and import it
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# into Blender or Maya later on, this will cause segfaults when multiple
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# conflicting Python instances are active at the same time.
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# conflicting Python instances are active at the same time (even when they
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# are of the same version).
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# Windows is not affected by this issue since it handles DLL imports
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# differently. The solution for Linux and Mac OS is simple: we just don't
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@ -1,4 +1,4 @@
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![pybind11 logo](https://github.com/wjakob/pybind11/raw/master/logo.png)
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![pybind11 logo](https://github.com/wjakob/pybind11/raw/master/docs/pybind11-logo.png)
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# pybind11 — Seamless operability between C++11 and Python
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@ -23,7 +23,7 @@ become an excessively large and unnecessary dependency.
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Think of this library as a tiny self-contained version of Boost.Python with
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everything stripped away that isn't relevant for binding generation. The core
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header files only require ~3K lines of code and depend on Python (2.7 or 3.x)
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header files only require ~2.5K lines of code and depend on Python (2.7 or 3.x)
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and the C++ standard library. This compact implementation was possible thanks
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to some of the new C++11 language features (specifically: tuples, lambda
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functions and variadic templates). Since its creation, this library has grown
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@ -74,8 +74,8 @@ In addition to the core functionality, pybind11 provides some extra goodies:
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- Binaries are generally smaller by a factor of 2 or more compared to
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equivalent bindings generated by Boost.Python.
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- When supported by the compiler, two new C++14 features (relaxed constexpr,
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return value deduction) such as are used to do additional work at compile
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- When supported by the compiler, two new C++14 features (relaxed constexpr and
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return value deduction) are used to deduce function signatures at compile
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time, leading to smaller binaries.
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### License
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@ -173,7 +173,7 @@ The keyword names also appear in the function signatures within the documentatio
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FUNCTIONS
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add(...)
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Signature : (i: int32_t, j: int32_t) -> int32_t
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Signature : (i: int, j: int) -> int
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A function which adds two numbers
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@ -209,7 +209,7 @@ The default values also appear within the documentation.
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FUNCTIONS
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add(...)
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Signature : (i: int32_t = 1L, j: int32_t = 2L) -> int32_t
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Signature : (i: int = 1, j: int = 2) -> int
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A function which adds two numbers
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@ -253,7 +253,9 @@ as arguments and return values, refer to the section on binding :ref:`classes`.
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+------------------------+--------------------------+-----------------------+
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| std::vector<T> | STL dynamic array | pybind11/stl.h |
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+------------------------+--------------------------+-----------------------+
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| std::map<T1, T2> | STL dynamic maps | pybind11/stl.h |
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| std::map<T1, T2> | STL ordered map | pybind11/stl.h |
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+------------------------+--------------------------+-----------------------+
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| std::set<T> | STL ordered set | pybind11/stl.h |
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+------------------------+--------------------------+-----------------------+
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| std::function<...> | STL polymorphic function | pybind11/functional.h |
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+------------------------+--------------------------+-----------------------+
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@ -240,10 +240,10 @@ The overload signatures are also visible in the method's docstring:
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| Methods defined here:
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| __init__(...)
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| Signature : (Pet, str, int32_t) -> None
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| Signature : (Pet, str, int) -> None
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| set(...)
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| 1. Signature : (Pet, int32_t) -> None
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| 1. Signature : (Pet, int) -> None
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| Set the pet's age
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@ -100,7 +100,8 @@ and that the pybind11 repository is located in a subdirectory named :file:`pybin
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# that's statically linked into an application like Blender or Maya.
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# If we link our plugin library against the OS Python here and import it
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# into Blender or Maya later on, this will cause segfaults when multiple
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# conflicting Python instances are active at the same time.
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# conflicting Python instances are active at the same time (even when they
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# are of the same version).
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# Windows is not affected by this issue since it handles DLL imports
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# differently. The solution for Linux and Mac OS is simple: we just don't
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@ -1,7 +1,8 @@
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.. image:: pybind11-logo.png
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pybind11 --- Seamless operability between C++11 and Python
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==========================================================
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Contents:
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.. toctree::
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@ -1,3 +1,5 @@
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.. image:: pybind11-logo.png
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About this project
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==================
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**pybind11** is a lightweight header-only library that exposes C++ types in Python
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@ -18,7 +20,7 @@ become an excessively large and unnecessary dependency.
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Think of this library as a tiny self-contained version of Boost.Python with
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everything stripped away that isn't relevant for binding generation. The core
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header files only require ~3K lines of code and depend on Python (2.7 or 3.x)
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header files only require ~2.5K lines of code and depend on Python (2.7 or 3.x)
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and the C++ standard library. This compact implementation was possible thanks
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to some of the new C++11 language features (specifically: tuples, lambda
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functions and variadic templates). Since its creation, this library has grown
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@ -68,6 +70,6 @@ In addition to the core functionality, pybind11 provides some extra goodies:
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- Binaries are generally smaller by a factor of 2 or more compared to
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equivalent bindings generated by Boost.Python.
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- When supported by the compiler, two new C++14 features (relaxed constexpr,
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return value deduction) such as are used to do additional work at compile
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- When supported by the compiler, two new C++14 features (relaxed constexpr and
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return value deduction) are used to deduce function signatures at compile
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time, leading to smaller binaries.
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docs/pybind11-logo.png
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docs/pybind11-logo.png
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