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https://github.com/pybind/pybind11.git
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added a few more comments to the CMake build system
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@ -9,22 +9,28 @@ cmake_minimum_required(VERSION 2.8)
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project(pybind)
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project(pybind)
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# Add a CMake parameter for choosing a desired Python version
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set(PYBIND_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling the example application")
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# Set a default build configuration if none is specified. 'MinSizeRel' produces the smallest binaries
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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message(STATUS "Setting build type to 'MinSizeRel' as none was specified.")
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message(STATUS "Setting build type to 'MinSizeRel' as none was specified.")
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set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE)
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set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
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"MinSizeRel" "RelWithDebInfo")
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"MinSizeRel" "RelWithDebInfo")
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endif()
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endif()
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string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
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set(PYBIND_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling the example application")
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set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6)
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set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6)
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find_package(PythonLibs ${PYBIND_PYTHON_VERSION} REQUIRED)
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find_package(PythonLibs ${PYBIND_PYTHON_VERSION} REQUIRED)
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find_package(PythonInterp ${PYBIND_PYTHON_VERSION} REQUIRED)
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find_package(PythonInterp ${PYBIND_PYTHON_VERSION} REQUIRED)
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string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
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if (UNIX)
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if (UNIX)
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# Enable C++11 mode
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
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# Enable link time optimization and set the default symbol
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# visibility to hidden (very important to obtain small binaries)
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if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
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if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -flto")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -flto")
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endif()
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endif()
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@ -41,8 +47,13 @@ else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
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endif()
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endif()
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include_directories(${PYTHON_INCLUDE_DIR} include)
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# Include path for Python header files
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include_directories(${PYTHON_INCLUDE_DIR})
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# Include path for pybind11 header files
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include_directories(include)
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# Create the binding library
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add_library(example SHARED
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add_library(example SHARED
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include/pybind/cast.h
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include/pybind/cast.h
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include/pybind/common.h
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include/pybind/common.h
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@ -66,14 +77,18 @@ add_library(example SHARED
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example/example12.cpp
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example/example12.cpp
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)
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)
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# Don't add a 'lib' prefix to the shared library
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set_target_properties(example PROPERTIES PREFIX "")
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set_target_properties(example PROPERTIES PREFIX "")
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# Write the output file directly into the 'example' directory
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set_target_properties(example PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/example)
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set_target_properties(example PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/example)
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if (WIN32)
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if (WIN32)
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if (MSVC)
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if (MSVC)
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# Enforce size-based optimization and link time code generation on MSVC (~30% smaller binaries in experiments)
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# Enforce size-based optimization and link time code generation
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# /bigobj is needed for bigger binding projects due to the limit to 64k addressable sections
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# on MSVC (~30% smaller binaries in experiments). /bigobj is needed
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# /MP enables multithreaded builds
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# for bigger binding projects due to the limit to 64k addressable sections
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# /MP enables multithreaded builds (relevant when there are many files).
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set_target_properties(example PROPERTIES COMPILE_FLAGS "/Os /GL /MP /bigobj")
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set_target_properties(example PROPERTIES COMPILE_FLAGS "/Os /GL /MP /bigobj")
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set_target_properties(example PROPERTIES LINK_FLAGS "/LTCG")
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set_target_properties(example PROPERTIES LINK_FLAGS "/LTCG")
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endif()
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endif()
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@ -91,10 +106,11 @@ elseif (UNIX)
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# into Blender or Maya later on, this will cause segfaults when multiple
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# into Blender or Maya later on, this will cause segfaults when multiple
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# conflicting Python instances are active at the same time.
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# conflicting Python instances are active at the same time.
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# Windows does not seem to be affected by this issue. The solution for Linux
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# Windows is not affected by this issue since it handles DLL imports
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# and Mac OS is simple: we just don't link against the Python library. The
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# differently. The solution for Linux and Mac OS is simple: we just don't
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# resulting shared library will have missing symbols, but that's perfectly
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# link against the Python library. The resulting shared library will have
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# fine -- they will be resolved at import time.
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# missing symbols, but that's perfectly fine -- they will be resolved at
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# import time.
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# .SO file extension on Linux/Mac OS
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# .SO file extension on Linux/Mac OS
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set_target_properties(example PROPERTIES SUFFIX ".so")
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set_target_properties(example PROPERTIES SUFFIX ".so")
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