#pragma once #include #include "pybind11_tests.h" /// Simple class used to test py::local: template class LocalBase { public: LocalBase(int i) : i(i) { } int i = -1; }; /// Registered with py::module_local in both main and secondary modules: using LocalType = LocalBase<0>; /// Registered without py::module_local in both modules: using NonLocalType = LocalBase<1>; /// A second non-local type (for stl_bind tests): using NonLocal2 = LocalBase<2>; /// Tests within-module, different-compilation-unit local definition conflict: using LocalExternal = LocalBase<3>; /// Mixed: registered local first, then global using MixedLocalGlobal = LocalBase<4>; /// Mixed: global first, then local using MixedGlobalLocal = LocalBase<5>; /// Registered with py::module_local only in the secondary module: using ExternalType1 = LocalBase<6>; using ExternalType2 = LocalBase<7>; using LocalVec = std::vector; using LocalVec2 = std::vector; using LocalMap = std::unordered_map; using NonLocalVec = std::vector; using NonLocalVec2 = std::vector; using NonLocalMap = std::unordered_map; using NonLocalMap2 = std::unordered_map; // Exception that will be caught via the module local translator. class LocalException : public std::exception { public: explicit LocalException(const char * m) : message{m} {} const char * what() const noexcept override {return message.c_str();} private: std::string message = ""; }; // Exception that will be registered with register_local_exception_translator class LocalSimpleException : public std::exception { public: explicit LocalSimpleException(const char * m) : message{m} {} const char * what() const noexcept override {return message.c_str();} private: std::string message = ""; }; PYBIND11_MAKE_OPAQUE(LocalVec); PYBIND11_MAKE_OPAQUE(LocalVec2); PYBIND11_MAKE_OPAQUE(LocalMap); PYBIND11_MAKE_OPAQUE(NonLocalVec); //PYBIND11_MAKE_OPAQUE(NonLocalVec2); // same type as LocalVec2 PYBIND11_MAKE_OPAQUE(NonLocalMap); PYBIND11_MAKE_OPAQUE(NonLocalMap2); // Simple bindings (used with the above): template py::class_ bind_local(Args && ...args) { return py::class_(std::forward(args)...) .def(py::init()) .def("get", [](T &i) { return i.i + Adjust; }); }; // Simulate a foreign library base class (to match the example in the docs): namespace pets { class Pet { public: Pet(std::string name) : name_(std::move(name)) {} std::string name_; const std::string &name() const { return name_; } }; } // namespace pets struct MixGL { int i; MixGL(int i) : i{i} {} }; struct MixGL2 { int i; MixGL2(int i) : i{i} {} };