pybind11/docs/advanced.rst
Wenzel Jakob 632dee1e11 Merge pull request #356 from TrentHouliston/master
Add in casts for c++11s chrono classes to pythons datetime
2016-09-27 17:58:34 +02:00

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.. _advanced:
Advanced topics
###############
For brevity, the rest of this chapter assumes that the following two lines are
present:
.. code-block:: cpp
#include <pybind11/pybind11.h>
namespace py = pybind11;
Exporting constants and mutable objects
=======================================
To expose a C++ constant, use the ``attr`` function to register it in a module
as shown below. The ``int_`` class is one of many small wrapper objects defined
in ``pybind11/pytypes.h``. General objects (including integers) can also be
converted using the function ``cast``.
.. code-block:: cpp
PYBIND11_PLUGIN(example) {
py::module m("example", "pybind11 example plugin");
m.attr("MY_CONSTANT") = py::int_(123);
m.attr("MY_CONSTANT_2") = py::cast(new MyObject());
}
Operator overloading
====================
Suppose that we're given the following ``Vector2`` class with a vector addition
and scalar multiplication operation, all implemented using overloaded operators
in C++.
.. code-block:: cpp
class Vector2 {
public:
Vector2(float x, float y) : x(x), y(y) { }
Vector2 operator+(const Vector2 &v) const { return Vector2(x + v.x, y + v.y); }
Vector2 operator*(float value) const { return Vector2(x * value, y * value); }
Vector2& operator+=(const Vector2 &v) { x += v.x; y += v.y; return *this; }
Vector2& operator*=(float v) { x *= v; y *= v; return *this; }
friend Vector2 operator*(float f, const Vector2 &v) {
return Vector2(f * v.x, f * v.y);
}
std::string toString() const {
return "[" + std::to_string(x) + ", " + std::to_string(y) + "]";
}
private:
float x, y;
};
The following snippet shows how the above operators can be conveniently exposed
to Python.
.. code-block:: cpp
#include <pybind11/operators.h>
PYBIND11_PLUGIN(example) {
py::module m("example", "pybind11 example plugin");
py::class_<Vector2>(m, "Vector2")
.def(py::init<float, float>())
.def(py::self + py::self)
.def(py::self += py::self)
.def(py::self *= float())
.def(float() * py::self)
.def("__repr__", &Vector2::toString);
return m.ptr();
}
Note that a line like
.. code-block:: cpp
.def(py::self * float())
is really just short hand notation for
.. code-block:: cpp
.def("__mul__", [](const Vector2 &a, float b) {
return a * b;
}, py::is_operator())
This can be useful for exposing additional operators that don't exist on the
C++ side, or to perform other types of customization. The ``py::is_operator``
flag marker is needed to inform pybind11 that this is an operator, which
returns ``NotImplemented`` when invoked with incompatible arguments rather than
throwing a type error.
.. note::
To use the more convenient ``py::self`` notation, the additional
header file :file:`pybind11/operators.h` must be included.
.. seealso::
The file :file:`tests/test_operator_overloading.cpp` contains a
complete example that demonstrates how to work with overloaded operators in
more detail.
Callbacks and passing anonymous functions
=========================================
The C++11 standard brought lambda functions and the generic polymorphic
function wrapper ``std::function<>`` to the C++ programming language, which
enable powerful new ways of working with functions. Lambda functions come in
two flavors: stateless lambda function resemble classic function pointers that
link to an anonymous piece of code, while stateful lambda functions
additionally depend on captured variables that are stored in an anonymous
*lambda closure object*.
Here is a simple example of a C++ function that takes an arbitrary function
(stateful or stateless) with signature ``int -> int`` as an argument and runs
it with the value 10.
.. code-block:: cpp
int func_arg(const std::function<int(int)> &f) {
return f(10);
}
The example below is more involved: it takes a function of signature ``int -> int``
and returns another function of the same kind. The return value is a stateful
lambda function, which stores the value ``f`` in the capture object and adds 1 to
its return value upon execution.
.. code-block:: cpp
std::function<int(int)> func_ret(const std::function<int(int)> &f) {
return [f](int i) {
return f(i) + 1;
};
}
This example demonstrates using python named parameters in C++ callbacks which
requires using ``py::cpp_function`` as a wrapper. Usage is similar to defining
methods of classes:
.. code-block:: cpp
py::cpp_function func_cpp() {
return py::cpp_function([](int i) { return i+1; },
py::arg("number"));
}
After including the extra header file :file:`pybind11/functional.h`, it is almost
trivial to generate binding code for all of these functions.
.. code-block:: cpp
#include <pybind11/functional.h>
PYBIND11_PLUGIN(example) {
py::module m("example", "pybind11 example plugin");
m.def("func_arg", &func_arg);
m.def("func_ret", &func_ret);
m.def("func_cpp", &func_cpp);
return m.ptr();
}
The following interactive session shows how to call them from Python.
.. code-block:: pycon
$ python
>>> import example
>>> def square(i):
... return i * i
...
>>> example.func_arg(square)
100L
>>> square_plus_1 = example.func_ret(square)
>>> square_plus_1(4)
17L
>>> plus_1 = func_cpp()
>>> plus_1(number=43)
44L
.. warning::
Keep in mind that passing a function from C++ to Python (or vice versa)
will instantiate a piece of wrapper code that translates function
invocations between the two languages. Naturally, this translation
increases the computational cost of each function call somewhat. A
problematic situation can arise when a function is copied back and forth
between Python and C++ many times in a row, in which case the underlying
wrappers will accumulate correspondingly. The resulting long sequence of
C++ -> Python -> C++ -> ... roundtrips can significantly decrease
performance.
There is one exception: pybind11 detects case where a stateless function
(i.e. a function pointer or a lambda function without captured variables)
is passed as an argument to another C++ function exposed in Python. In this
case, there is no overhead. Pybind11 will extract the underlying C++
function pointer from the wrapped function to sidestep a potential C++ ->
Python -> C++ roundtrip. This is demonstrated in :file:`tests/test_callbacks.cpp`.
.. note::
This functionality is very useful when generating bindings for callbacks in
C++ libraries (e.g. GUI libraries, asynchronous networking libraries, etc.).
The file :file:`tests/test_callbacks.cpp` contains a complete example
that demonstrates how to work with callbacks and anonymous functions in
more detail.
.. _overriding_virtuals:
Overriding virtual functions in Python
======================================
Suppose that a C++ class or interface has a virtual function that we'd like to
to override from within Python (we'll focus on the class ``Animal``; ``Dog`` is
given as a specific example of how one would do this with traditional C++
code).
.. code-block:: cpp
class Animal {
public:
virtual ~Animal() { }
virtual std::string go(int n_times) = 0;
};
class Dog : public Animal {
public:
std::string go(int n_times) override {
std::string result;
for (int i=0; i<n_times; ++i)
result += "woof! ";
return result;
}
};
Let's also suppose that we are given a plain function which calls the
function ``go()`` on an arbitrary ``Animal`` instance.
.. code-block:: cpp
std::string call_go(Animal *animal) {
return animal->go(3);
}
Normally, the binding code for these classes would look as follows:
.. code-block:: cpp
PYBIND11_PLUGIN(example) {
py::module m("example", "pybind11 example plugin");
py::class_<Animal> animal(m, "Animal");
animal
.def("go", &Animal::go);
py::class_<Dog>(m, "Dog", animal)
.def(py::init<>());
m.def("call_go", &call_go);
return m.ptr();
}
However, these bindings are impossible to extend: ``Animal`` is not
constructible, and we clearly require some kind of "trampoline" that
redirects virtual calls back to Python.
Defining a new type of ``Animal`` from within Python is possible but requires a
helper class that is defined as follows:
.. code-block:: cpp
class PyAnimal : public Animal {
public:
/* Inherit the constructors */
using Animal::Animal;
/* Trampoline (need one for each virtual function) */
std::string go(int n_times) override {
PYBIND11_OVERLOAD_PURE(
std::string, /* Return type */
Animal, /* Parent class */
go, /* Name of function */
n_times /* Argument(s) */
);
}
};
The macro :func:`PYBIND11_OVERLOAD_PURE` should be used for pure virtual
functions, and :func:`PYBIND11_OVERLOAD` should be used for functions which have
a default implementation. There are also two alternate macros
:func:`PYBIND11_OVERLOAD_PURE_NAME` and :func:`PYBIND11_OVERLOAD_NAME` which
take a string-valued name argument between the *Parent class* and *Name of the
function* slots. This is useful when the C++ and Python versions of the
function have different names, e.g. ``operator()`` vs ``__call__``.
The binding code also needs a few minor adaptations (highlighted):
.. code-block:: cpp
:emphasize-lines: 4,6,7
PYBIND11_PLUGIN(example) {
py::module m("example", "pybind11 example plugin");
py::class_<Animal, PyAnimal /* <--- trampoline*/> animal(m, "Animal");
animal
.def(py::init<>())
.def("go", &Animal::go);
py::class_<Dog>(m, "Dog", animal)
.def(py::init<>());
m.def("call_go", &call_go);
return m.ptr();
}
Importantly, pybind11 is made aware of the trampoline helper class by
specifying it as an extra template argument to :class:`class_`. (This can also
be combined with other template arguments such as a custom holder type; the
order of template types does not matter). Following this, we are able to
define a constructor as usual.
Note, however, that the above is sufficient for allowing python classes to
extend ``Animal``, but not ``Dog``: see ref:`virtual_and_inheritance` for the
necessary steps required to providing proper overload support for inherited
classes.
The Python session below shows how to override ``Animal::go`` and invoke it via
a virtual method call.
.. code-block:: pycon
>>> from example import *
>>> d = Dog()
>>> call_go(d)
u'woof! woof! woof! '
>>> class Cat(Animal):
... def go(self, n_times):
... return "meow! " * n_times
...
>>> c = Cat()
>>> call_go(c)
u'meow! meow! meow! '
Please take a look at the :ref:`macro_notes` before using this feature.
.. note::
When the overridden type returns a reference or pointer to a type that
pybind11 converts from Python (for example, numeric values, std::string,
and other built-in value-converting types), there are some limitations to
be aware of:
- because in these cases there is no C++ variable to reference (the value
is stored in the referenced Python variable), pybind11 provides one in
the PYBIND11_OVERLOAD macros (when needed) with static storage duration.
Note that this means that invoking the overloaded method on *any*
instance will change the referenced value stored in *all* instances of
that type.
- Attempts to modify a non-const reference will not have the desired
effect: it will change only the static cache variable, but this change
will not propagate to underlying Python instance, and the change will be
replaced the next time the overload is invoked.
.. seealso::
The file :file:`tests/test_virtual_functions.cpp` contains a complete
example that demonstrates how to override virtual functions using pybind11
in more detail.
.. _virtual_and_inheritance:
Combining virtual functions and inheritance
===========================================
When combining virtual methods with inheritance, you need to be sure to provide
an override for each method for which you want to allow overrides from derived
python classes. For example, suppose we extend the above ``Animal``/``Dog``
example as follows:
.. code-block:: cpp
class Animal {
public:
virtual std::string go(int n_times) = 0;
virtual std::string name() { return "unknown"; }
};
class Dog : public class Animal {
public:
std::string go(int n_times) override {
std::string result;
for (int i=0; i<n_times; ++i)
result += bark() + " ";
return result;
}
virtual std::string bark() { return "woof!"; }
};
then the trampoline class for ``Animal`` must, as described in the previous
section, override ``go()`` and ``name()``, but in order to allow python code to
inherit properly from ``Dog``, we also need a trampoline class for ``Dog`` that
overrides both the added ``bark()`` method *and* the ``go()`` and ``name()``
methods inherited from ``Animal`` (even though ``Dog`` doesn't directly
override the ``name()`` method):
.. code-block:: cpp
class PyAnimal : public Animal {
public:
using Animal::Animal; // Inherit constructors
std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Animal, go, n_times); }
std::string name() override { PYBIND11_OVERLOAD(std::string, Animal, name, ); }
};
class PyDog : public Dog {
public:
using Dog::Dog; // Inherit constructors
std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Dog, go, n_times); }
std::string name() override { PYBIND11_OVERLOAD(std::string, Dog, name, ); }
std::string bark() override { PYBIND11_OVERLOAD(std::string, Dog, bark, ); }
};
A registered class derived from a pybind11-registered class with virtual
methods requires a similar trampoline class, *even if* it doesn't explicitly
declare or override any virtual methods itself:
.. code-block:: cpp
class Husky : public Dog {};
class PyHusky : public Husky {
using Dog::Dog; // Inherit constructors
std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, Husky, go, n_times); }
std::string name() override { PYBIND11_OVERLOAD(std::string, Husky, name, ); }
std::string bark() override { PYBIND11_OVERLOAD(std::string, Husky, bark, ); }
};
There is, however, a technique that can be used to avoid this duplication
(which can be especially helpful for a base class with several virtual
methods). The technique involves using template trampoline classes, as
follows:
.. code-block:: cpp
template <class AnimalBase = Animal> class PyAnimal : public AnimalBase {
using AnimalBase::AnimalBase; // Inherit constructors
std::string go(int n_times) override { PYBIND11_OVERLOAD_PURE(std::string, AnimalBase, go, n_times); }
std::string name() override { PYBIND11_OVERLOAD(std::string, AnimalBase, name, ); }
};
template <class DogBase = Dog> class PyDog : public PyAnimal<DogBase> {
using PyAnimal<DogBase>::PyAnimal; // Inherit constructors
// Override PyAnimal's pure virtual go() with a non-pure one:
std::string go(int n_times) override { PYBIND11_OVERLOAD(std::string, DogBase, go, n_times); }
std::string bark() override { PYBIND11_OVERLOAD(std::string, DogBase, bark, ); }
};
This technique has the advantage of requiring just one trampoline method to be
declared per virtual method and pure virtual method override. It does,
however, require the compiler to generate at least as many methods (and
possibly more, if both pure virtual and overridden pure virtual methods are
exposed, as above).
The classes are then registered with pybind11 using:
.. code-block:: cpp
py::class_<Animal, PyAnimal<>> animal(m, "Animal");
py::class_<Dog, PyDog<>> dog(m, "Dog");
py::class_<Husky, PyDog<Husky>> husky(m, "Husky");
// ... add animal, dog, husky definitions
Note that ``Husky`` did not require a dedicated trampoline template class at
all, since it neither declares any new virtual methods nor provides any pure
virtual method implementations.
With either the repeated-virtuals or templated trampoline methods in place, you
can now create a python class that inherits from ``Dog``:
.. code-block:: python
class ShihTzu(Dog):
def bark(self):
return "yip!"
.. seealso::
See the file :file:`tests/test_virtual_functions.cpp` for complete examples
using both the duplication and templated trampoline approaches.
Extended trampoline class functionality
=======================================
The trampoline classes described in the previous sections are, by default, only
initialized when needed. More specifically, they are initialized when a python
class actually inherits from a registered type (instead of merely creating an
instance of the registered type), or when a registered constructor is only
valid for the trampoline class but not the registered class. This is primarily
for performance reasons: when the trampoline class is not needed for anything
except virtual method dispatching, not initializing the trampoline class
improves performance by avoiding needing to do a run-time check to see if the
inheriting python instance has an overloaded method.
Sometimes, however, it is useful to always initialize a trampoline class as an
intermediate class that does more than just handle virtual method dispatching.
For example, such a class might perform extra class initialization, extra
destruction operations, and might define new members and methods to enable a
more python-like interface to a class.
In order to tell pybind11 that it should *always* initialize the trampoline
class when creating new instances of a type, the class constructors should be
declared using ``py::init_alias<Args, ...>()`` instead of the usual
``py::init<Args, ...>()``. This forces construction via the trampoline class,
ensuring member initialization and (eventual) destruction.
.. seealso::
See the file :file:`tests/test_alias_initialization.cpp` for complete examples
showing both normal and forced trampoline instantiation.
.. _macro_notes:
General notes regarding convenience macros
==========================================
pybind11 provides a few convenience macros such as
:func:`PYBIND11_MAKE_OPAQUE` and :func:`PYBIND11_DECLARE_HOLDER_TYPE`, and
``PYBIND11_OVERLOAD_*``. Since these are "just" macros that are evaluated
in the preprocessor (which has no concept of types), they *will* get confused
by commas in a template argument such as ``PYBIND11_OVERLOAD(MyReturnValue<T1,
T2>, myFunc)``. In this case, the preprocessor assumes that the comma indicates
the beginning of the next parameter. Use a ``typedef`` to bind the template to
another name and use it in the macro to avoid this problem.
Global Interpreter Lock (GIL)
=============================
The classes :class:`gil_scoped_release` and :class:`gil_scoped_acquire` can be
used to acquire and release the global interpreter lock in the body of a C++
function call. In this way, long-running C++ code can be parallelized using
multiple Python threads. Taking the previous section as an example, this could
be realized as follows (important changes highlighted):
.. code-block:: cpp
:emphasize-lines: 8,9,33,34
class PyAnimal : public Animal {
public:
/* Inherit the constructors */
using Animal::Animal;
/* Trampoline (need one for each virtual function) */
std::string go(int n_times) {
/* Acquire GIL before calling Python code */
py::gil_scoped_acquire acquire;
PYBIND11_OVERLOAD_PURE(
std::string, /* Return type */
Animal, /* Parent class */
go, /* Name of function */
n_times /* Argument(s) */
);
}
};
PYBIND11_PLUGIN(example) {
py::module m("example", "pybind11 example plugin");
py::class_<Animal, PyAnimal> animal(m, "Animal");
animal
.def(py::init<>())
.def("go", &Animal::go);
py::class_<Dog>(m, "Dog", animal)
.def(py::init<>());
m.def("call_go", [](Animal *animal) -> std::string {
/* Release GIL before calling into (potentially long-running) C++ code */
py::gil_scoped_release release;
return call_go(animal);
});
return m.ptr();
}
Passing STL data structures
===========================
When including the additional header file :file:`pybind11/stl.h`, conversions
between ``std::vector<>``, ``std::list<>``, ``std::set<>``, and ``std::map<>``
and the Python ``list``, ``set`` and ``dict`` data structures are automatically
enabled. The types ``std::pair<>`` and ``std::tuple<>`` are already supported
out of the box with just the core :file:`pybind11/pybind11.h` header.
The major downside of these implicit conversions is that containers must be
converted (i.e. copied) on every Python->C++ and C++->Python transition, which
can have implications on the program semantics and performance. Please read the
next sections for more details and alternative approaches that avoid this.
.. note::
Arbitrary nesting of any of these types is possible.
.. seealso::
The file :file:`tests/test_python_types.cpp` contains a complete
example that demonstrates how to pass STL data types in more detail.
.. _opaque:
Treating STL data structures as opaque objects
==============================================
pybind11 heavily relies on a template matching mechanism to convert parameters
and return values that are constructed from STL data types such as vectors,
linked lists, hash tables, etc. This even works in a recursive manner, for
instance to deal with lists of hash maps of pairs of elementary and custom
types, etc.
However, a fundamental limitation of this approach is that internal conversions
between Python and C++ types involve a copy operation that prevents
pass-by-reference semantics. What does this mean?
Suppose we bind the following function
.. code-block:: cpp
void append_1(std::vector<int> &v) {
v.push_back(1);
}
and call it from Python, the following happens:
.. code-block:: pycon
>>> v = [5, 6]
>>> append_1(v)
>>> print(v)
[5, 6]
As you can see, when passing STL data structures by reference, modifications
are not propagated back the Python side. A similar situation arises when
exposing STL data structures using the ``def_readwrite`` or ``def_readonly``
functions:
.. code-block:: cpp
/* ... definition ... */
class MyClass {
std::vector<int> contents;
};
/* ... binding code ... */
py::class_<MyClass>(m, "MyClass")
.def(py::init<>)
.def_readwrite("contents", &MyClass::contents);
In this case, properties can be read and written in their entirety. However, an
``append`` operation involving such a list type has no effect:
.. code-block:: pycon
>>> m = MyClass()
>>> m.contents = [5, 6]
>>> print(m.contents)
[5, 6]
>>> m.contents.append(7)
>>> print(m.contents)
[5, 6]
Finally, the involved copy operations can be costly when dealing with very
large lists. To deal with all of the above situations, pybind11 provides a
macro named ``PYBIND11_MAKE_OPAQUE(T)`` that disables the template-based
conversion machinery of types, thus rendering them *opaque*. The contents of
opaque objects are never inspected or extracted, hence they *can* be passed by
reference. For instance, to turn ``std::vector<int>`` into an opaque type, add
the declaration
.. code-block:: cpp
PYBIND11_MAKE_OPAQUE(std::vector<int>);
before any binding code (e.g. invocations to ``class_::def()``, etc.). This
macro must be specified at the top level (and outside of any namespaces), since
it instantiates a partial template overload. If your binding code consists of
multiple compilation units, it must be present in every file preceding any
usage of ``std::vector<int>``. Opaque types must also have a corresponding
``class_`` declaration to associate them with a name in Python, and to define a
set of available operations, e.g.:
.. code-block:: cpp
py::class_<std::vector<int>>(m, "IntVector")
.def(py::init<>())
.def("clear", &std::vector<int>::clear)
.def("pop_back", &std::vector<int>::pop_back)
.def("__len__", [](const std::vector<int> &v) { return v.size(); })
.def("__iter__", [](std::vector<int> &v) {
return py::make_iterator(v.begin(), v.end());
}, py::keep_alive<0, 1>()) /* Keep vector alive while iterator is used */
// ....
The ability to expose STL containers as native Python objects is a fairly
common request, hence pybind11 also provides an optional header file named
:file:`pybind11/stl_bind.h` that does exactly this. The mapped containers try
to match the behavior of their native Python counterparts as much as possible.
The following example showcases usage of :file:`pybind11/stl_bind.h`:
.. code-block:: cpp
// Don't forget this
#include <pybind11/stl_bind.h>
PYBIND11_MAKE_OPAQUE(std::vector<int>);
PYBIND11_MAKE_OPAQUE(std::map<std::string, double>);
// ...
// later in binding code:
py::bind_vector<std::vector<int>>(m, "VectorInt");
py::bind_map<std::map<std::string, double>>(m, "MapStringDouble");
Please take a look at the :ref:`macro_notes` before using the
``PYBIND11_MAKE_OPAQUE`` macro.
.. seealso::
The file :file:`tests/test_opaque_types.cpp` contains a complete
example that demonstrates how to create and expose opaque types using
pybind11 in more detail.
The file :file:`tests/test_stl_binders.cpp` shows how to use the
convenience STL container wrappers.
Binding sequence data types, iterators, the slicing protocol, etc.
==================================================================
Please refer to the supplemental example for details.
.. seealso::
The file :file:`tests/test_sequences_and_iterators.cpp` contains a
complete example that shows how to bind a sequence data type, including
length queries (``__len__``), iterators (``__iter__``), the slicing
protocol and other kinds of useful operations.
C++11 chrono datatypes
======================
When including the additional header file :file:`pybind11/chrono.h` conversions
from C++11 chrono datatypes to python datetime objects are automatically enabled.
This header also enables conversions of python floats (often from sources such
as `time.monotonic()`, `time.perf_counter()` and `time.process_time()`) into
durations.
An overview of clocks in C++11
------------------------------
A point of confusion when using these conversions is the differences between
clocks provided in C++11. There are three clock types defined by the C++11
standard and users can define their own if needed. Each of these clocks have
different properties and when converting to and from python will give different
results.
The first clock defined by the standard is ``std::chrono::system_clock``. This
clock measures the current date and time. However, this clock changes with to
updates to the operating system time. For example, if your time is synchronised
with a time server this clock will change. This makes this clock a poor choice
for timing purposes but good for measuring the wall time.
The second clock defined in the standard is ``std::chrono::steady_clock``.
This clock ticks at a steady rate and is never adjusted. This makes it excellent
for timing purposes, however the value in this clock does not correspond to the
current date and time. Often this clock will be the amount of time your system
has been on, although it does not have to be. This clock will never be the same
clock as the system clock as the system clock can change but steady clocks
cannot.
The third clock defined in the standard is ``std::chrono::high_resolution_clock``.
This clock is the clock that has the highest resolution out of the clocks in the
system. It is normally a typedef to either the system clock or the steady clock
but can be its own independent clock. This is important as when using these
conversions as the types you get in python for this clock might be different
depending on the system.
If it is a typedef of the system clock, python will get datetime objects, but if
it is a different clock they will be timedelta objects.
Conversions Provided
--------------------
C++ to Python
- ``std::chrono::system_clock::time_point````datetime.datetime``
System clock times are converted to python datetime instances. They are
in the local timezone, but do not have any timezone information attached
to them (they are naive datetime objects).
- ``std::chrono::duration````datetime.timedelta``
Durations are converted to timedeltas, any precision in the duration
greater than microseconds is lost by rounding towards zero.
- ``std::chrono::[other_clocks]::time_point````datetime.timedelta``
Any clock time that is not the system clock is converted to a time delta. This timedelta measures the time from the clocks epoch to now.
Python to C++
- ``datetime.datetime````std::chrono::system_clock::time_point``
Date/time objects are converted into system clock timepoints. Any
timezone information is ignored and the type is treated as a naive
object.
- ``datetime.timedelta````std::chrono::duration``
Time delta are converted into durations with microsecond precision.
- ``datetime.timedelta````std::chrono::[other_clocks]::time_point``
Time deltas that are converted into clock timepoints are treated as
the amount of time from the start of the clocks epoch.
- ``float````std::chrono::duration``
Floats that are passed to C++ as durations be interpreted as a number of
seconds. These will be converted to the duration using ``duration_cast``
from the float.
- ``float````std::chrono::[other_clocks]::time_point``
Floats that are passed to C++ as time points will be interpreted as the
number of seconds from the start of the clocks epoch.
Return value policies
=====================
Python and C++ use wildly different ways of managing the memory and lifetime of
objects managed by them. This can lead to issues when creating bindings for
functions that return a non-trivial type. Just by looking at the type
information, it is not clear whether Python should take charge of the returned
value and eventually free its resources, or if this is handled on the C++ side.
For this reason, pybind11 provides a several `return value policy` annotations
that can be passed to the :func:`module::def` and :func:`class_::def`
functions. The default policy is :enum:`return_value_policy::automatic`.
Return value policies can also be applied to properties, in which case the
arguments must be passed through the :class:`cpp_function` constructor:
.. code-block:: cpp
class_<MyClass>(m, "MyClass")
def_property("data"
py::cpp_function(&MyClass::getData, py::return_value_policy::copy),
py::cpp_function(&MyClass::setData)
);
The following table provides an overview of the available return value policies:
.. tabularcolumns:: |p{0.5\textwidth}|p{0.45\textwidth}|
+--------------------------------------------------+----------------------------------------------------------------------------+
| Return value policy | Description |
+==================================================+============================================================================+
| :enum:`return_value_policy::automatic` | This is the default return value policy, which falls back to the policy |
| | :enum:`return_value_policy::take_ownership` when the return value is a |
| | pointer. Otherwise, it uses :enum:`return_value::move` or |
| | :enum:`return_value::copy` for rvalue and lvalue references, respectively. |
| | See below for a description of what all of these different policies do. |
+--------------------------------------------------+----------------------------------------------------------------------------+
| :enum:`return_value_policy::automatic_reference` | As above, but use policy :enum:`return_value_policy::reference` when the |
| | return value is a pointer. This is the default conversion policy for |
| | function arguments when calling Python functions manually from C++ code |
| | (i.e. via handle::operator()). You probably won't need to use this. |
+--------------------------------------------------+----------------------------------------------------------------------------+
| :enum:`return_value_policy::take_ownership` | Reference an existing object (i.e. do not create a new copy) and take |
| | ownership. Python will call the destructor and delete operator when the |
| | object's reference count reaches zero. Undefined behavior ensues when the |
| | C++ side does the same. |
+--------------------------------------------------+----------------------------------------------------------------------------+
| :enum:`return_value_policy::copy` | Create a new copy of the returned object, which will be owned by Python. |
| | This policy is comparably safe because the lifetimes of the two instances |
| | are decoupled. |
+--------------------------------------------------+----------------------------------------------------------------------------+
| :enum:`return_value_policy::move` | Use ``std::move`` to move the return value contents into a new instance |
| | that will be owned by Python. This policy is comparably safe because the |
| | lifetimes of the two instances (move source and destination) are decoupled.|
+--------------------------------------------------+----------------------------------------------------------------------------+
| :enum:`return_value_policy::reference` | Reference an existing object, but do not take ownership. The C++ side is |
| | responsible for managing the object's lifetime and deallocating it when |
| | it is no longer used. Warning: undefined behavior will ensue when the C++ |
| | side deletes an object that is still referenced and used by Python. |
+--------------------------------------------------+----------------------------------------------------------------------------+
| :enum:`return_value_policy::reference_internal` | Indicates that the lifetime of the return value is tied to the lifetime |
| | of a parent object, namely the implicit ``this``, or ``self`` argument of |
| | the called method or property. Internally, this policy works just like |
| | :enum:`return_value_policy::reference` but additionally applies a |
| | ``keep_alive<0, 1>`` *call policy* (described in the next section) that |
| | prevents the parent object from being garbage collected as long as the |
| | return value is referenced by Python. This is the default policy for |
| | property getters created via ``def_property``, ``def_readwrite``, etc. |
+--------------------------------------------------+----------------------------------------------------------------------------+
.. warning::
Code with invalid return value policies might access unitialized memory or
free data structures multiple times, which can lead to hard-to-debug
non-determinism and segmentation faults, hence it is worth spending the
time to understand all the different options in the table above.
One important aspect of the above policies is that they only apply to instances
which pybind11 has *not* seen before, in which case the policy clarifies
essential questions about the return value's lifetime and ownership. When
pybind11 knows the instance already (as identified by its type and address in
memory), it will return the existing Python object wrapper rather than creating
a new copy.
.. note::
The next section on :ref:`call_policies` discusses *call policies* that can be
specified *in addition* to a return value policy from the list above. Call
policies indicate reference relationships that can involve both return values
and parameters of functions.
.. note::
As an alternative to elaborate call policies and lifetime management logic,
consider using smart pointers (see the section on :ref:`smart_pointers` for
details). Smart pointers can tell whether an object is still referenced from
C++ or Python, which generally eliminates the kinds of inconsistencies that
can lead to crashes or undefined behavior. For functions returning smart
pointers, it is not necessary to specify a return value policy.
.. _call_policies:
Additional call policies
========================
In addition to the above return value policies, further `call policies` can be
specified to indicate dependencies between parameters. There is currently just
one policy named ``keep_alive<Nurse, Patient>``, which indicates that the
argument with index ``Patient`` should be kept alive at least until the
argument with index ``Nurse`` is freed by the garbage collector. Argument
indices start at one, while zero refers to the return value. For methods, index
``1`` refers to the implicit ``this`` pointer, while regular arguments begin at
index ``2``. Arbitrarily many call policies can be specified. When a ``Nurse``
with value ``None`` is detected at runtime, the call policy does nothing.
This feature internally relies on the ability to create a *weak reference* to
the nurse object, which is permitted by all classes exposed via pybind11. When
the nurse object does not support weak references, an exception will be thrown.
Consider the following example: here, the binding code for a list append
operation ties the lifetime of the newly added element to the underlying
container:
.. code-block:: cpp
py::class_<List>(m, "List")
.def("append", &List::append, py::keep_alive<1, 2>());
.. note::
``keep_alive`` is analogous to the ``with_custodian_and_ward`` (if Nurse,
Patient != 0) and ``with_custodian_and_ward_postcall`` (if Nurse/Patient ==
0) policies from Boost.Python.
.. seealso::
The file :file:`tests/test_keep_alive.cpp` contains a complete example
that demonstrates using :class:`keep_alive` in more detail.
Implicit type conversions
=========================
Suppose that instances of two types ``A`` and ``B`` are used in a project, and
that an ``A`` can easily be converted into an instance of type ``B`` (examples of this
could be a fixed and an arbitrary precision number type).
.. code-block:: cpp
py::class_<A>(m, "A")
/// ... members ...
py::class_<B>(m, "B")
.def(py::init<A>())
/// ... members ...
m.def("func",
[](const B &) { /* .... */ }
);
To invoke the function ``func`` using a variable ``a`` containing an ``A``
instance, we'd have to write ``func(B(a))`` in Python. On the other hand, C++
will automatically apply an implicit type conversion, which makes it possible
to directly write ``func(a)``.
In this situation (i.e. where ``B`` has a constructor that converts from
``A``), the following statement enables similar implicit conversions on the
Python side:
.. code-block:: cpp
py::implicitly_convertible<A, B>();
.. note::
Implicit conversions from ``A`` to ``B`` only work when ``B`` is a custom
data type that is exposed to Python via pybind11.
.. _static_properties:
Static properties
=================
The section on :ref:`properties` discussed the creation of instance properties
that are implemented in terms of C++ getters and setters.
Static properties can also be created in a similar way to expose getters and
setters of static class attributes. It is important to note that the implicit
``self`` argument also exists in this case and is used to pass the Python
``type`` subclass instance. This parameter will often not be needed by the C++
side, and the following example illustrates how to instantiate a lambda getter
function that ignores it:
.. code-block:: cpp
py::class_<Foo>(m, "Foo")
.def_property_readonly_static("foo", [](py::object /* self */) { return Foo(); });
Unique pointers
===============
Given a class ``Example`` with Python bindings, it's possible to return
instances wrapped in C++11 unique pointers, like so
.. code-block:: cpp
std::unique_ptr<Example> create_example() { return std::unique_ptr<Example>(new Example()); }
.. code-block:: cpp
m.def("create_example", &create_example);
In other words, there is nothing special that needs to be done. While returning
unique pointers in this way is allowed, it is *illegal* to use them as function
arguments. For instance, the following function signature cannot be processed
by pybind11.
.. code-block:: cpp
void do_something_with_example(std::unique_ptr<Example> ex) { ... }
The above signature would imply that Python needs to give up ownership of an
object that is passed to this function, which is generally not possible (for
instance, the object might be referenced elsewhere).
.. _smart_pointers:
Smart pointers
==============
This section explains how to pass values that are wrapped in "smart" pointer
types with internal reference counting. For the simpler C++11 unique pointers,
refer to the previous section.
The binding generator for classes, :class:`class_`, can be passed a template
type that denotes a special *holder* type that is used to manage references to
the object. If no such holder type template argument is given, the default for
a type named ``Type`` is ``std::unique_ptr<Type>``, which means that the object
is deallocated when Python's reference count goes to zero.
It is possible to switch to other types of reference counting wrappers or smart
pointers, which is useful in codebases that rely on them. For instance, the
following snippet causes ``std::shared_ptr`` to be used instead.
.. code-block:: cpp
py::class_<Example, std::shared_ptr<Example> /* <- holder type */> obj(m, "Example");
Note that any particular class can only be associated with a single holder type.
To enable transparent conversions for functions that take shared pointers as an
argument or that return them, a macro invocation similar to the following must
be declared at the top level before any binding code:
.. code-block:: cpp
PYBIND11_DECLARE_HOLDER_TYPE(T, std::shared_ptr<T>);
.. note::
The first argument of :func:`PYBIND11_DECLARE_HOLDER_TYPE` should be a
placeholder name that is used as a template parameter of the second
argument. Thus, feel free to use any identifier, but use it consistently on
both sides; also, don't use the name of a type that already exists in your
codebase.
One potential stumbling block when using holder types is that they need to be
applied consistently. Can you guess what's broken about the following binding
code?
.. code-block:: cpp
PYBIND11_DECLARE_HOLDER_TYPE(T, std::shared_ptr<T>);
class Child { };
class Parent {
public:
Parent() : child(std::make_shared<Child>()) { }
Child *get_child() { return child.get(); } /* Hint: ** DON'T DO THIS ** */
private:
std::shared_ptr<Child> child;
};
PYBIND11_PLUGIN(example) {
py::module m("example");
py::class_<Child, std::shared_ptr<Child>>(m, "Child");
py::class_<Parent, std::shared_ptr<Parent>>(m, "Parent")
.def(py::init<>())
.def("get_child", &Parent::get_child);
return m.ptr();
}
The following Python code will cause undefined behavior (and likely a
segmentation fault).
.. code-block:: python
from example import Parent
print(Parent().get_child())
The problem is that ``Parent::get_child()`` returns a pointer to an instance of
``Child``, but the fact that this instance is already managed by
``std::shared_ptr<...>`` is lost when passing raw pointers. In this case,
pybind11 will create a second independent ``std::shared_ptr<...>`` that also
claims ownership of the pointer. In the end, the object will be freed **twice**
since these shared pointers have no way of knowing about each other.
There are two ways to resolve this issue:
1. For types that are managed by a smart pointer class, never use raw pointers
in function arguments or return values. In other words: always consistently
wrap pointers into their designated holder types (such as
``std::shared_ptr<...>``). In this case, the signature of ``get_child()``
should be modified as follows:
.. code-block:: cpp
std::shared_ptr<Child> get_child() { return child; }
2. Adjust the definition of ``Child`` by specifying
``std::enable_shared_from_this<T>`` (see cppreference_ for details) as a
base class. This adds a small bit of information to ``Child`` that allows
pybind11 to realize that there is already an existing
``std::shared_ptr<...>`` and communicate with it. In this case, the
declaration of ``Child`` should look as follows:
.. _cppreference: http://en.cppreference.com/w/cpp/memory/enable_shared_from_this
.. code-block:: cpp
class Child : public std::enable_shared_from_this<Child> { };
Please take a look at the :ref:`macro_notes` before using this feature.
.. seealso::
The file :file:`tests/test_smart_ptr.cpp` contains a complete example
that demonstrates how to work with custom reference-counting holder types
in more detail.
.. _custom_constructors:
Custom constructors
===================
The syntax for binding constructors was previously introduced, but it only
works when a constructor with the given parameters actually exists on the C++
side. To extend this to more general cases, let's take a look at what actually
happens under the hood: the following statement
.. code-block:: cpp
py::class_<Example>(m, "Example")
.def(py::init<int>());
is short hand notation for
.. code-block:: cpp
py::class_<Example>(m, "Example")
.def("__init__",
[](Example &instance, int arg) {
new (&instance) Example(arg);
}
);
In other words, :func:`init` creates an anonymous function that invokes an
in-place constructor. Memory allocation etc. is already take care of beforehand
within pybind11.
.. _classes_with_non_public_destructors:
Classes with non-public destructors
===================================
If a class has a private or protected destructor (as might e.g. be the case in
a singleton pattern), a compile error will occur when creating bindings via
pybind11. The underlying issue is that the ``std::unique_ptr`` holder type that
is responsible for managing the lifetime of instances will reference the
destructor even if no deallocations ever take place. In order to expose classes
with private or protected destructors, it is possible to override the holder
type via a holder type argument to ``class_``. Pybind11 provides a helper class
``py::nodelete`` that disables any destructor invocations. In this case, it is
crucial that instances are deallocated on the C++ side to avoid memory leaks.
.. code-block:: cpp
/* ... definition ... */
class MyClass {
private:
~MyClass() { }
};
/* ... binding code ... */
py::class_<MyClass, std::unique_ptr<MyClass, py::nodelete>>(m, "MyClass")
.def(py::init<>)
.. _catching_and_throwing_exceptions:
Catching and throwing exceptions
================================
When C++ code invoked from Python throws an ``std::exception``, it is
automatically converted into a Python ``Exception``. pybind11 defines multiple
special exception classes that will map to different types of Python
exceptions:
.. tabularcolumns:: |p{0.5\textwidth}|p{0.45\textwidth}|
+--------------------------------------+------------------------------+
| C++ exception type | Python exception type |
+======================================+==============================+
| :class:`std::exception` | ``RuntimeError`` |
+--------------------------------------+------------------------------+
| :class:`std::bad_alloc` | ``MemoryError`` |
+--------------------------------------+------------------------------+
| :class:`std::domain_error` | ``ValueError`` |
+--------------------------------------+------------------------------+
| :class:`std::invalid_argument` | ``ValueError`` |
+--------------------------------------+------------------------------+
| :class:`std::length_error` | ``ValueError`` |
+--------------------------------------+------------------------------+
| :class:`std::out_of_range` | ``ValueError`` |
+--------------------------------------+------------------------------+
| :class:`std::range_error` | ``ValueError`` |
+--------------------------------------+------------------------------+
| :class:`pybind11::stop_iteration` | ``StopIteration`` (used to |
| | implement custom iterators) |
+--------------------------------------+------------------------------+
| :class:`pybind11::index_error` | ``IndexError`` (used to |
| | indicate out of bounds |
| | accesses in ``__getitem__``, |
| | ``__setitem__``, etc.) |
+--------------------------------------+------------------------------+
| :class:`pybind11::value_error` | ``ValueError`` (used to |
| | indicate wrong value passed |
| | in ``container.remove(...)`` |
+--------------------------------------+------------------------------+
| :class:`pybind11::key_error` | ``KeyError`` (used to |
| | indicate out of bounds |
| | accesses in ``__getitem__``, |
| | ``__setitem__`` in dict-like |
| | objects, etc.) |
+--------------------------------------+------------------------------+
| :class:`pybind11::error_already_set` | Indicates that the Python |
| | exception flag has already |
| | been initialized |
+--------------------------------------+------------------------------+
When a Python function invoked from C++ throws an exception, it is converted
into a C++ exception of type :class:`error_already_set` whose string payload
contains a textual summary.
There is also a special exception :class:`cast_error` that is thrown by
:func:`handle::call` when the input arguments cannot be converted to Python
objects.
Registering custom exception translators
========================================
If the default exception conversion policy described
:ref:`above <catching_and_throwing_exceptions>`
is insufficient, pybind11 also provides support for registering custom
exception translators.
To register a simple exception conversion that translates a C++ exception into
a new Python exception using the C++ exception's ``what()`` method, a helper
function is available:
.. code-block:: cpp
py::register_exception<CppExp>(module, "PyExp");
This call creates a Python exception class with the name ``PyExp`` in the given
module and automatically converts any encountered exceptions of type ``CppExp``
into Python exceptions of type ``PyExp``.
When more advanced exception translation is needed, the function
``py::register_exception_translator(translator)`` can be used to register
functions that can translate arbitrary exception types (and which may include
additional logic to do so). The function takes a stateless callable (e.g. a
function pointer or a lambda function without captured variables) with the call
signature ``void(std::exception_ptr)``.
When a C++ exception is thrown, the registered exception translators are tried
in reverse order of registration (i.e. the last registered translator gets the
first shot at handling the exception).
Inside the translator, ``std::rethrow_exception`` should be used within
a try block to re-throw the exception. One or more catch clauses to catch
the appropriate exceptions should then be used with each clause using
``PyErr_SetString`` to set a Python exception or ``ex(string)`` to set
the python exception to a custom exception type (see below).
To declare a custom Python exception type, declare a ``py::exception`` variable
and use this in the associated exception translator (note: it is often useful
to make this a static declaration when using it inside a lambda expression
without requiring capturing).
The following example demonstrates this for a hypothetical exception classes
``MyCustomException`` and ``OtherException``: the first is translated to a
custom python exception ``MyCustomError``, while the second is translated to a
standard python RuntimeError:
.. code-block:: cpp
static py::exception<MyCustomException> exc(m, "MyCustomError");
py::register_exception_translator([](std::exception_ptr p) {
try {
if (p) std::rethrow_exception(p);
} catch (const MyCustomException &e) {
exc(e.what());
} catch (const OtherException &e) {
PyErr_SetString(PyExc_RuntimeError, e.what());
}
});
Multiple exceptions can be handled by a single translator, as shown in the
example above. If the exception is not caught by the current translator, the
previously registered one gets a chance.
If none of the registered exception translators is able to handle the
exception, it is handled by the default converter as described in the previous
section.
.. seealso::
The file :file:`tests/test_exceptions.cpp` contains examples
of various custom exception translators and custom exception types.
.. note::
You must call either ``PyErr_SetString`` or a custom exception's call
operator (``exc(string)``) for every exception caught in a custom exception
translator. Failure to do so will cause Python to crash with ``SystemError:
error return without exception set``.
Exceptions that you do not plan to handle should simply not be caught, or
may be explicity (re-)thrown to delegate it to the other,
previously-declared existing exception translators.
.. _eigen:
Transparent conversion of dense and sparse Eigen data types
===========================================================
Eigen [#f1]_ is C++ header-based library for dense and sparse linear algebra. Due to
its popularity and widespread adoption, pybind11 provides transparent
conversion support between Eigen and Scientific Python linear algebra data types.
Specifically, when including the optional header file :file:`pybind11/eigen.h`,
pybind11 will automatically and transparently convert
1. Static and dynamic Eigen dense vectors and matrices to instances of
``numpy.ndarray`` (and vice versa).
2. Returned matrix expressions such as blocks (including columns or rows) and
diagonals will be converted to ``numpy.ndarray`` of the expression
values.
3. Returned matrix-like objects such as Eigen::DiagonalMatrix or
Eigen::SelfAdjointView will be converted to ``numpy.ndarray`` containing the
expressed value.
4. Eigen sparse vectors and matrices to instances of
``scipy.sparse.csr_matrix``/``scipy.sparse.csc_matrix`` (and vice versa).
This makes it possible to bind most kinds of functions that rely on these types.
One major caveat are functions that take Eigen matrices *by reference* and modify
them somehow, in which case the information won't be propagated to the caller.
.. code-block:: cpp
/* The Python bindings of these functions won't replicate
the intended effect of modifying the function arguments */
void scale_by_2(Eigen::Vector3f &v) {
v *= 2;
}
void scale_by_2(Eigen::Ref<Eigen::MatrixXd> &v) {
v *= 2;
}
To see why this is, refer to the section on :ref:`opaque` (although that
section specifically covers STL data types, the underlying issue is the same).
The next two sections discuss an efficient alternative for exposing the
underlying native Eigen types as opaque objects in a way that still integrates
with NumPy and SciPy.
.. [#f1] http://eigen.tuxfamily.org
.. seealso::
The file :file:`tests/test_eigen.cpp` contains a complete example that
shows how to pass Eigen sparse and dense data types in more detail.
Buffer protocol
===============
Python supports an extremely general and convenient approach for exchanging
data between plugin libraries. Types can expose a buffer view [#f2]_, which
provides fast direct access to the raw internal data representation. Suppose we
want to bind the following simplistic Matrix class:
.. code-block:: cpp
class Matrix {
public:
Matrix(size_t rows, size_t cols) : m_rows(rows), m_cols(cols) {
m_data = new float[rows*cols];
}
float *data() { return m_data; }
size_t rows() const { return m_rows; }
size_t cols() const { return m_cols; }
private:
size_t m_rows, m_cols;
float *m_data;
};
The following binding code exposes the ``Matrix`` contents as a buffer object,
making it possible to cast Matrices into NumPy arrays. It is even possible to
completely avoid copy operations with Python expressions like
``np.array(matrix_instance, copy = False)``.
.. code-block:: cpp
py::class_<Matrix>(m, "Matrix")
.def_buffer([](Matrix &m) -> py::buffer_info {
return py::buffer_info(
m.data(), /* Pointer to buffer */
sizeof(float), /* Size of one scalar */
py::format_descriptor<float>::format(), /* Python struct-style format descriptor */
2, /* Number of dimensions */
{ m.rows(), m.cols() }, /* Buffer dimensions */
{ sizeof(float) * m.rows(), /* Strides (in bytes) for each index */
sizeof(float) }
);
});
The snippet above binds a lambda function, which can create ``py::buffer_info``
description records on demand describing a given matrix. The contents of
``py::buffer_info`` mirror the Python buffer protocol specification.
.. code-block:: cpp
struct buffer_info {
void *ptr;
size_t itemsize;
std::string format;
int ndim;
std::vector<size_t> shape;
std::vector<size_t> strides;
};
To create a C++ function that can take a Python buffer object as an argument,
simply use the type ``py::buffer`` as one of its arguments. Buffers can exist
in a great variety of configurations, hence some safety checks are usually
necessary in the function body. Below, you can see an basic example on how to
define a custom constructor for the Eigen double precision matrix
(``Eigen::MatrixXd``) type, which supports initialization from compatible
buffer objects (e.g. a NumPy matrix).
.. code-block:: cpp
/* Bind MatrixXd (or some other Eigen type) to Python */
typedef Eigen::MatrixXd Matrix;
typedef Matrix::Scalar Scalar;
constexpr bool rowMajor = Matrix::Flags & Eigen::RowMajorBit;
py::class_<Matrix>(m, "Matrix")
.def("__init__", [](Matrix &m, py::buffer b) {
typedef Eigen::Stride<Eigen::Dynamic, Eigen::Dynamic> Strides;
/* Request a buffer descriptor from Python */
py::buffer_info info = b.request();
/* Some sanity checks ... */
if (info.format != py::format_descriptor<Scalar>::format())
throw std::runtime_error("Incompatible format: expected a double array!");
if (info.ndim != 2)
throw std::runtime_error("Incompatible buffer dimension!");
auto strides = Strides(
info.strides[rowMajor ? 0 : 1] / sizeof(Scalar),
info.strides[rowMajor ? 1 : 0] / sizeof(Scalar));
auto map = Eigen::Map<Matrix, 0, Strides>(
static_cat<Scalar *>(info.ptr), info.shape[0], info.shape[1], strides);
new (&m) Matrix(map);
});
For reference, the ``def_buffer()`` call for this Eigen data type should look
as follows:
.. code-block:: cpp
.def_buffer([](Matrix &m) -> py::buffer_info {
return py::buffer_info(
m.data(), /* Pointer to buffer */
sizeof(Scalar), /* Size of one scalar */
/* Python struct-style format descriptor */
py::format_descriptor<Scalar>::format(),
/* Number of dimensions */
2,
/* Buffer dimensions */
{ (size_t) m.rows(),
(size_t) m.cols() },
/* Strides (in bytes) for each index */
{ sizeof(Scalar) * (rowMajor ? m.cols() : 1),
sizeof(Scalar) * (rowMajor ? 1 : m.rows()) }
);
})
For a much easier approach of binding Eigen types (although with some
limitations), refer to the section on :ref:`eigen`.
.. seealso::
The file :file:`tests/test_buffers.cpp` contains a complete example
that demonstrates using the buffer protocol with pybind11 in more detail.
.. [#f2] http://docs.python.org/3/c-api/buffer.html
NumPy support
=============
By exchanging ``py::buffer`` with ``py::array`` in the above snippet, we can
restrict the function so that it only accepts NumPy arrays (rather than any
type of Python object satisfying the buffer protocol).
In many situations, we want to define a function which only accepts a NumPy
array of a certain data type. This is possible via the ``py::array_t<T>``
template. For instance, the following function requires the argument to be a
NumPy array containing double precision values.
.. code-block:: cpp
void f(py::array_t<double> array);
When it is invoked with a different type (e.g. an integer or a list of
integers), the binding code will attempt to cast the input into a NumPy array
of the requested type. Note that this feature requires the
:file:``pybind11/numpy.h`` header to be included.
Data in NumPy arrays is not guaranteed to packed in a dense manner;
furthermore, entries can be separated by arbitrary column and row strides.
Sometimes, it can be useful to require a function to only accept dense arrays
using either the C (row-major) or Fortran (column-major) ordering. This can be
accomplished via a second template argument with values ``py::array::c_style``
or ``py::array::f_style``.
.. code-block:: cpp
void f(py::array_t<double, py::array::c_style | py::array::forcecast> array);
The ``py::array::forcecast`` argument is the default value of the second
template parameter, and it ensures that non-conforming arguments are converted
into an array satisfying the specified requirements instead of trying the next
function overload.
NumPy structured types
======================
In order for ``py::array_t`` to work with structured (record) types, we first need
to register the memory layout of the type. This can be done via ``PYBIND11_NUMPY_DTYPE``
macro which expects the type followed by field names:
.. code-block:: cpp
struct A {
int x;
double y;
};
struct B {
int z;
A a;
};
PYBIND11_NUMPY_DTYPE(A, x, y);
PYBIND11_NUMPY_DTYPE(B, z, a);
/* now both A and B can be used as template arguments to py::array_t */
Vectorizing functions
=====================
Suppose we want to bind a function with the following signature to Python so
that it can process arbitrary NumPy array arguments (vectors, matrices, general
N-D arrays) in addition to its normal arguments:
.. code-block:: cpp
double my_func(int x, float y, double z);
After including the ``pybind11/numpy.h`` header, this is extremely simple:
.. code-block:: cpp
m.def("vectorized_func", py::vectorize(my_func));
Invoking the function like below causes 4 calls to be made to ``my_func`` with
each of the array elements. The significant advantage of this compared to
solutions like ``numpy.vectorize()`` is that the loop over the elements runs
entirely on the C++ side and can be crunched down into a tight, optimized loop
by the compiler. The result is returned as a NumPy array of type
``numpy.dtype.float64``.
.. code-block:: pycon
>>> x = np.array([[1, 3],[5, 7]])
>>> y = np.array([[2, 4],[6, 8]])
>>> z = 3
>>> result = vectorized_func(x, y, z)
The scalar argument ``z`` is transparently replicated 4 times. The input
arrays ``x`` and ``y`` are automatically converted into the right types (they
are of type ``numpy.dtype.int64`` but need to be ``numpy.dtype.int32`` and
``numpy.dtype.float32``, respectively)
Sometimes we might want to explicitly exclude an argument from the vectorization
because it makes little sense to wrap it in a NumPy array. For instance,
suppose the function signature was
.. code-block:: cpp
double my_func(int x, float y, my_custom_type *z);
This can be done with a stateful Lambda closure:
.. code-block:: cpp
// Vectorize a lambda function with a capture object (e.g. to exclude some arguments from the vectorization)
m.def("vectorized_func",
[](py::array_t<int> x, py::array_t<float> y, my_custom_type *z) {
auto stateful_closure = [z](int x, float y) { return my_func(x, y, z); };
return py::vectorize(stateful_closure)(x, y);
}
);
In cases where the computation is too complicated to be reduced to
``vectorize``, it will be necessary to create and access the buffer contents
manually. The following snippet contains a complete example that shows how this
works (the code is somewhat contrived, since it could have been done more
simply using ``vectorize``).
.. code-block:: cpp
#include <pybind11/pybind11.h>
#include <pybind11/numpy.h>
namespace py = pybind11;
py::array_t<double> add_arrays(py::array_t<double> input1, py::array_t<double> input2) {
auto buf1 = input1.request(), buf2 = input2.request();
if (buf1.ndim != 1 || buf2.ndim != 1)
throw std::runtime_error("Number of dimensions must be one");
if (buf1.size != buf2.size)
throw std::runtime_error("Input shapes must match");
/* No pointer is passed, so NumPy will allocate the buffer */
auto result = py::array_t<double>(buf1.size);
auto buf3 = result.request();
double *ptr1 = (double *) buf1.ptr,
*ptr2 = (double *) buf2.ptr,
*ptr3 = (double *) buf3.ptr;
for (size_t idx = 0; idx < buf1.shape[0]; idx++)
ptr3[idx] = ptr1[idx] + ptr2[idx];
return result;
}
PYBIND11_PLUGIN(test) {
py::module m("test");
m.def("add_arrays", &add_arrays, "Add two NumPy arrays");
return m.ptr();
}
.. seealso::
The file :file:`tests/test_numpy_vectorize.cpp` contains a complete
example that demonstrates using :func:`vectorize` in more detail.
Functions taking Python objects as arguments
============================================
pybind11 exposes all major Python types using thin C++ wrapper classes. These
wrapper classes can also be used as parameters of functions in bindings, which
makes it possible to directly work with native Python types on the C++ side.
For instance, the following statement iterates over a Python ``dict``:
.. code-block:: cpp
void print_dict(py::dict dict) {
/* Easily interact with Python types */
for (auto item : dict)
std::cout << "key=" << item.first << ", "
<< "value=" << item.second << std::endl;
}
Available types include :class:`handle`, :class:`object`, :class:`bool_`,
:class:`int_`, :class:`float_`, :class:`str`, :class:`bytes`, :class:`tuple`,
:class:`list`, :class:`dict`, :class:`slice`, :class:`none`, :class:`capsule`,
:class:`iterable`, :class:`iterator`, :class:`function`, :class:`buffer`,
:class:`array`, and :class:`array_t`.
In this kind of mixed code, it is often necessary to convert arbitrary C++
types to Python, which can be done using :func:`cast`:
.. code-block:: cpp
MyClass *cls = ..;
py::object obj = py::cast(cls);
The reverse direction uses the following syntax:
.. code-block:: cpp
py::object obj = ...;
MyClass *cls = obj.cast<MyClass *>();
When conversion fails, both directions throw the exception :class:`cast_error`.
It is also possible to call python functions via ``operator()``.
.. code-block:: cpp
py::function f = <...>;
py::object result_py = f(1234, "hello", some_instance);
MyClass &result = result_py.cast<MyClass>();
Keyword arguments are also supported. In Python, there is the usual call syntax:
.. code-block:: python
def f(number, say, to):
... # function code
f(1234, say="hello", to=some_instance) # keyword call in Python
In C++, the same call can be made using:
.. code-block:: cpp
using pybind11::literals; // to bring in the `_a` literal
f(1234, "say"_a="hello", "to"_a=some_instance); // keyword call in C++
Unpacking of ``*args`` and ``**kwargs`` is also possible and can be mixed with
other arguments:
.. code-block:: cpp
// * unpacking
py::tuple args = py::make_tuple(1234, "hello", some_instance);
f(*args);
// ** unpacking
py::dict kwargs = py::dict("number"_a=1234, "say"_a="hello", "to"_a=some_instance);
f(**kwargs);
// mixed keywords, * and ** unpacking
py::tuple args = py::make_tuple(1234);
py::dict kwargs = py::dict("to"_a=some_instance);
f(*args, "say"_a="hello", **kwargs);
Generalized unpacking according to PEP448_ is also supported:
.. code-block:: cpp
py::dict kwargs1 = py::dict("number"_a=1234);
py::dict kwargs2 = py::dict("to"_a=some_instance);
f(**kwargs1, "say"_a="hello", **kwargs2);
.. seealso::
The file :file:`tests/test_python_types.cpp` contains a complete
example that demonstrates passing native Python types in more detail. The
file :file:`tests/test_callbacks.cpp` presents a few examples of calling
Python functions from C++, including keywords arguments and unpacking.
.. _PEP448: https://www.python.org/dev/peps/pep-0448/
Using Python's print function in C++
====================================
The usual way to write output in C++ is using ``std::cout`` while in Python one
would use ``print``. Since these methods use different buffers, mixing them can
lead to output order issues. To resolve this, pybind11 modules can use the
:func:`py::print` function which writes to Python's ``sys.stdout`` for consistency.
Python's ``print`` function is replicated in the C++ API including optional
keyword arguments ``sep``, ``end``, ``file``, ``flush``. Everything works as
expected in Python:
.. code-block:: cpp
py::print(1, 2.0, "three"); // 1 2.0 three
py::print(1, 2.0, "three", "sep"_a="-"); // 1-2.0-three
auto args = py::make_tuple("unpacked", true);
py::print("->", *args, "end"_a="<-"); // -> unpacked True <-
Default arguments revisited
===========================
The section on :ref:`default_args` previously discussed basic usage of default
arguments using pybind11. One noteworthy aspect of their implementation is that
default arguments are converted to Python objects right at declaration time.
Consider the following example:
.. code-block:: cpp
py::class_<MyClass>("MyClass")
.def("myFunction", py::arg("arg") = SomeType(123));
In this case, pybind11 must already be set up to deal with values of the type
``SomeType`` (via a prior instantiation of ``py::class_<SomeType>``), or an
exception will be thrown.
Another aspect worth highlighting is that the "preview" of the default argument
in the function signature is generated using the object's ``__repr__`` method.
If not available, the signature may not be very helpful, e.g.:
.. code-block:: pycon
FUNCTIONS
...
| myFunction(...)
| Signature : (MyClass, arg : SomeType = <SomeType object at 0x101b7b080>) -> NoneType
...
The first way of addressing this is by defining ``SomeType.__repr__``.
Alternatively, it is possible to specify the human-readable preview of the
default argument manually using the ``arg_t`` notation:
.. code-block:: cpp
py::class_<MyClass>("MyClass")
.def("myFunction", py::arg_t<SomeType>("arg", SomeType(123), "SomeType(123)"));
Sometimes it may be necessary to pass a null pointer value as a default
argument. In this case, remember to cast it to the underlying type in question,
like so:
.. code-block:: cpp
py::class_<MyClass>("MyClass")
.def("myFunction", py::arg("arg") = (SomeType *) nullptr);
Binding functions that accept arbitrary numbers of arguments and keywords arguments
===================================================================================
Python provides a useful mechanism to define functions that accept arbitrary
numbers of arguments and keyword arguments:
.. code-block:: cpp
def generic(*args, **kwargs):
# .. do something with args and kwargs
Such functions can also be created using pybind11:
.. code-block:: cpp
void generic(py::args args, py::kwargs kwargs) {
/// .. do something with args
if (kwargs)
/// .. do something with kwargs
}
/// Binding code
m.def("generic", &generic);
(See ``tests/test_kwargs_and_defaults.cpp``). The class ``py::args``
derives from ``py::list`` and ``py::kwargs`` derives from ``py::dict`` Note
that the ``kwargs`` argument is invalid if no keyword arguments were actually
provided. Please refer to the other examples for details on how to iterate
over these, and on how to cast their entries into C++ objects.
.. warning::
Unlike Python, pybind11 does not allow combining normal parameters with the
``args`` / ``kwargs`` special parameters.
Partitioning code over multiple extension modules
=================================================
It's straightforward to split binding code over multiple extension modules,
while referencing types that are declared elsewhere. Everything "just" works
without any special precautions. One exception to this rule occurs when
extending a type declared in another extension module. Recall the basic example
from Section :ref:`inheritance`.
.. code-block:: cpp
py::class_<Pet> pet(m, "Pet");
pet.def(py::init<const std::string &>())
.def_readwrite("name", &Pet::name);
py::class_<Dog>(m, "Dog", pet /* <- specify parent */)
.def(py::init<const std::string &>())
.def("bark", &Dog::bark);
Suppose now that ``Pet`` bindings are defined in a module named ``basic``,
whereas the ``Dog`` bindings are defined somewhere else. The challenge is of
course that the variable ``pet`` is not available anymore though it is needed
to indicate the inheritance relationship to the constructor of ``class_<Dog>``.
However, it can be acquired as follows:
.. code-block:: cpp
py::object pet = (py::object) py::module::import("basic").attr("Pet");
py::class_<Dog>(m, "Dog", pet)
.def(py::init<const std::string &>())
.def("bark", &Dog::bark);
Alternatively, you can specify the base class as a template parameter option to
``class_``, which performs an automated lookup of the corresponding Python
type. Like the above code, however, this also requires invoking the ``import``
function once to ensure that the pybind11 binding code of the module ``basic``
has been executed:
.. code-block:: cpp
py::module::import("basic");
py::class_<Dog, Pet>(m, "Dog")
.def(py::init<const std::string &>())
.def("bark", &Dog::bark);
Naturally, both methods will fail when there are cyclic dependencies.
Note that compiling code which has its default symbol visibility set to
*hidden* (e.g. via the command line flag ``-fvisibility=hidden`` on GCC/Clang) can interfere with the
ability to access types defined in another extension module. Workarounds
include changing the global symbol visibility (not recommended, because it will
lead unnecessarily large binaries) or manually exporting types that are
accessed by multiple extension modules:
.. code-block:: cpp
#ifdef _WIN32
# define EXPORT_TYPE __declspec(dllexport)
#else
# define EXPORT_TYPE __attribute__ ((visibility("default")))
#endif
class EXPORT_TYPE Dog : public Animal {
...
};
Pickling support
================
Python's ``pickle`` module provides a powerful facility to serialize and
de-serialize a Python object graph into a binary data stream. To pickle and
unpickle C++ classes using pybind11, two additional functions must be provided.
Suppose the class in question has the following signature:
.. code-block:: cpp
class Pickleable {
public:
Pickleable(const std::string &value) : m_value(value) { }
const std::string &value() const { return m_value; }
void setExtra(int extra) { m_extra = extra; }
int extra() const { return m_extra; }
private:
std::string m_value;
int m_extra = 0;
};
The binding code including the requisite ``__setstate__`` and ``__getstate__`` methods [#f3]_
looks as follows:
.. code-block:: cpp
py::class_<Pickleable>(m, "Pickleable")
.def(py::init<std::string>())
.def("value", &Pickleable::value)
.def("extra", &Pickleable::extra)
.def("setExtra", &Pickleable::setExtra)
.def("__getstate__", [](const Pickleable &p) {
/* Return a tuple that fully encodes the state of the object */
return py::make_tuple(p.value(), p.extra());
})
.def("__setstate__", [](Pickleable &p, py::tuple t) {
if (t.size() != 2)
throw std::runtime_error("Invalid state!");
/* Invoke the in-place constructor. Note that this is needed even
when the object just has a trivial default constructor */
new (&p) Pickleable(t[0].cast<std::string>());
/* Assign any additional state */
p.setExtra(t[1].cast<int>());
});
An instance can now be pickled as follows:
.. code-block:: python
try:
import cPickle as pickle # Use cPickle on Python 2.7
except ImportError:
import pickle
p = Pickleable("test_value")
p.setExtra(15)
data = pickle.dumps(p, 2)
Note that only the cPickle module is supported on Python 2.7. The second
argument to ``dumps`` is also crucial: it selects the pickle protocol version
2, since the older version 1 is not supported. Newer versions are also fine—for
instance, specify ``-1`` to always use the latest available version. Beware:
failure to follow these instructions will cause important pybind11 memory
allocation routines to be skipped during unpickling, which will likely lead to
memory corruption and/or segmentation faults.
.. seealso::
The file :file:`tests/test_pickling.cpp` contains a complete example
that demonstrates how to pickle and unpickle types using pybind11 in more
detail.
.. [#f3] http://docs.python.org/3/library/pickle.html#pickling-class-instances
Generating documentation using Sphinx
=====================================
Sphinx [#f4]_ has the ability to inspect the signatures and documentation
strings in pybind11-based extension modules to automatically generate beautiful
documentation in a variety formats. The python_example repository [#f5]_ contains a
simple example repository which uses this approach.
There are two potential gotchas when using this approach: first, make sure that
the resulting strings do not contain any :kbd:`TAB` characters, which break the
docstring parsing routines. You may want to use C++11 raw string literals,
which are convenient for multi-line comments. Conveniently, any excess
indentation will be automatically be removed by Sphinx. However, for this to
work, it is important that all lines are indented consistently, i.e.:
.. code-block:: cpp
// ok
m.def("foo", &foo, R"mydelimiter(
The foo function
Parameters
----------
)mydelimiter");
// *not ok*
m.def("foo", &foo, R"mydelimiter(The foo function
Parameters
----------
)mydelimiter");
.. [#f4] http://www.sphinx-doc.org
.. [#f5] http://github.com/pybind/python_example
Evaluating Python expressions from strings and files
====================================================
pybind11 provides the :func:`eval` and :func:`eval_file` functions to evaluate
Python expressions and statements. The following example illustrates how they
can be used.
Both functions accept a template parameter that describes how the argument
should be interpreted. Possible choices include ``eval_expr`` (isolated
expression), ``eval_single_statement`` (a single statement, return value is
always ``none``), and ``eval_statements`` (sequence of statements, return value
is always ``none``).
.. code-block:: cpp
// At beginning of file
#include <pybind11/eval.h>
...
// Evaluate in scope of main module
py::object scope = py::module::import("__main__").attr("__dict__");
// Evaluate an isolated expression
int result = py::eval("my_variable + 10", scope).cast<int>();
// Evaluate a sequence of statements
py::eval<py::eval_statements>(
"print('Hello')\n"
"print('world!');",
scope);
// Evaluate the statements in an separate Python file on disk
py::eval_file("script.py", scope);
Development of custom type casters
==================================
In very rare cases, applications may require custom type casters that cannot be
expressed using the abstractions provided by pybind11, thus requiring raw
Python C API calls. This is fairly advanced usage and should only be pursued by
experts who are familiar with the intricacies of Python reference counting.
The following snippets demonstrate how this works for a very simple ``inty``
type that that should be convertible from Python types that provide a
``__int__(self)`` method.
.. code-block:: cpp
struct inty { long long_value; };
void print(inty s) {
std::cout << s.long_value << std::endl;
}
The following Python snippet demonstrates the intended usage from the Python side:
.. code-block:: python
class A:
def __int__(self):
return 123
from example import print
print(A())
To register the necessary conversion routines, it is necessary to add
a partial overload to the ``pybind11::detail::type_caster<T>`` template.
Although this is an implementation detail, adding partial overloads to this
type is explicitly allowed.
.. code-block:: cpp
namespace pybind11 {
namespace detail {
template <> struct type_caster<inty> {
public:
/**
* This macro establishes the name 'inty' in
* function signatures and declares a local variable
* 'value' of type inty
*/
PYBIND11_TYPE_CASTER(inty, _("inty"));
/**
* Conversion part 1 (Python->C++): convert a PyObject into a inty
* instance or return false upon failure. The second argument
* indicates whether implicit conversions should be applied.
*/
bool load(handle src, bool) {
/* Extract PyObject from handle */
PyObject *source = src.ptr();
/* Try converting into a Python integer value */
PyObject *tmp = PyNumber_Long(source);
if (!tmp)
return false;
/* Now try to convert into a C++ int */
value.long_value = PyLong_AsLong(tmp);
Py_DECREF(tmp);
/* Ensure return code was OK (to avoid out-of-range errors etc) */
return !(value.long_value == -1 && !PyErr_Occurred());
}
/**
* Conversion part 2 (C++ -> Python): convert an inty instance into
* a Python object. The second and third arguments are used to
* indicate the return value policy and parent object (for
* ``return_value_policy::reference_internal``) and are generally
* ignored by implicit casters.
*/
static handle cast(inty src, return_value_policy /* policy */, handle /* parent */) {
return PyLong_FromLong(src.long_value);
}
};
}
};
Multiple Inheritance
====================
pybind11 can create bindings for types that derive from multiple base types
(aka. *multiple inheritance*). To do so, specify all bases in the template
arguments of the ``class_`` declaration:
.. code-block:: cpp
py::class_<MyType, BaseType1, BaseType2, BaseType3>(m, "MyType")
...
The base types can be specified in arbitrary order, and they can even be
interspersed with alias types and holder types (discussed earlier in this
document)---pybind11 will automatically find out which is which. The only
requirement is that the first template argument is the type to be declared.
There are two caveats regarding the implementation of this feature:
1. When only one base type is specified for a C++ type that actually has
multiple bases, pybind11 will assume that it does not participate in
multiple inheritance, which can lead to undefined behavior. In such cases,
add the tag ``multiple_inheritance``:
.. code-block:: cpp
py::class_<MyType, BaseType2>(m, "MyType", py::multiple_inheritance());
The tag is redundant and does not need to be specified when multiple base
types are listed.
2. As was previously discussed in the section on :ref:`overriding_virtuals`, it
is easy to create Python types that derive from C++ classes. It is even
possible to make use of multiple inheritance to declare a Python class which
has e.g. a C++ and a Python class as bases. However, any attempt to create a
type that has *two or more* C++ classes in its hierarchy of base types will
fail with a fatal error message: ``TypeError: multiple bases have instance
lay-out conflict``. Core Python types that are implemented in C (e.g.
``dict``, ``list``, ``Exception``, etc.) also fall under this combination
and cannot be combined with C++ types bound using pybind11 via multiple
inheritance.