mirror of
https://github.com/pybind/pybind11.git
synced 2024-11-23 05:35:13 +00:00
172 lines
7.0 KiB
ReStructuredText
172 lines
7.0 KiB
ReStructuredText
Build systems
|
|
#############
|
|
|
|
Building with setuptools
|
|
========================
|
|
|
|
For projects on PyPI, building with setuptools is the way to go. Sylvain Corlay
|
|
has kindly provided an example project which shows how to set up everything,
|
|
including automatic generation of documentation using Sphinx. Please refer to
|
|
the [pbtest]_ repository.
|
|
|
|
.. [pbtest] https://github.com/pybind/pbtest
|
|
|
|
Building with cppimport
|
|
========================
|
|
|
|
cppimport is a small Python import hook that determines whether there is a C++
|
|
source file whose name matches the requested module. If there is, the file is
|
|
compiled as a Python extension using pybind11 and placed in the same folder as
|
|
the C++ source file. Python is then able to find the module and load it.
|
|
|
|
.. [cppimport] https://github.com/tbenthompson/cppimport
|
|
|
|
.. _cmake:
|
|
|
|
Building with CMake
|
|
===================
|
|
|
|
For C++ codebases that already have an existing CMake-based build system, the
|
|
following snippet should be a good starting point to create bindings across
|
|
platforms. It assumes that the code is located in a file named
|
|
:file:`example.cpp`, and that the pybind11 repository is located in a
|
|
subdirectory named :file:`pybind11`.
|
|
|
|
.. code-block:: cmake
|
|
|
|
cmake_minimum_required(VERSION 2.8)
|
|
|
|
project(example)
|
|
|
|
# Add a CMake parameter for choosing a desired Python version
|
|
set(EXAMPLE_PYTHON_VERSION "" CACHE STRING
|
|
"Python version to use for compiling the example library")
|
|
|
|
include(CheckCXXCompilerFlag)
|
|
|
|
# Set a default build configuration if none is specified.
|
|
# 'MinSizeRel' produces the smallest binaries
|
|
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
|
message(STATUS "Setting build type to 'MinSizeRel' as none was specified.")
|
|
set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE)
|
|
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
|
|
"MinSizeRel" "RelWithDebInfo")
|
|
endif()
|
|
string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
|
|
|
|
# Try to autodetect Python (can be overridden manually if needed)
|
|
set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6 3.7)
|
|
if (NOT ${EXAMPLE_PYTHON_VERSION} STREQUAL "")
|
|
find_package(PythonLibs ${EXAMPLE_PYTHON_VERSION} EXACT)
|
|
if (NOT PYTHONLIBS_FOUND)
|
|
find_package(PythonLibs ${EXAMPLE_PYTHON_VERSION} REQUIRED)
|
|
endif()
|
|
else()
|
|
find_package(PythonLibs REQUIRED)
|
|
endif()
|
|
|
|
# The above sometimes returns version numbers like "3.4.3+";
|
|
# the "+" must be removed for the next lines to work
|
|
string(REPLACE "+" "" PYTHONLIBS_VERSION_STRING "+${PYTHONLIBS_VERSION_STRING}")
|
|
|
|
# Uncomment the following line if you will also require a matching Python interpreter
|
|
# find_package(PythonInterp ${PYTHONLIBS_VERSION_STRING} EXACT REQUIRED)
|
|
|
|
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
|
CHECK_CXX_COMPILER_FLAG("-std=c++14" HAS_CPP14_FLAG)
|
|
CHECK_CXX_COMPILER_FLAG("-std=c++11" HAS_CPP11_FLAG)
|
|
|
|
if (HAS_CPP14_FLAG)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
|
|
elseif (HAS_CPP11_FLAG)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
|
|
else()
|
|
message(FATAL_ERROR "Unsupported compiler -- at least C++11 support is needed!")
|
|
endif()
|
|
|
|
# Enable link time optimization and set the default symbol
|
|
# visibility to hidden (very important to obtain small binaries)
|
|
if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
|
|
# Default symbol visibility
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
|
|
|
|
# Check for Link Time Optimization support
|
|
CHECK_CXX_COMPILER_FLAG("-flto" HAS_LTO_FLAG)
|
|
if (HAS_LTO_FLAG)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -flto")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
# Include path for Python header files
|
|
include_directories(${PYTHON_INCLUDE_DIR})
|
|
|
|
# Include path for pybind11 header files -- this may need to be
|
|
# changed depending on your setup
|
|
include_directories(${PROJECT_SOURCE_DIR}/pybind11/include)
|
|
|
|
# Create the binding library
|
|
add_library(example SHARED
|
|
example.cpp
|
|
# ... extra files go here ...
|
|
)
|
|
|
|
# Don't add a 'lib' prefix to the shared library
|
|
set_target_properties(example PROPERTIES PREFIX "")
|
|
|
|
if (WIN32)
|
|
if (MSVC)
|
|
# /MP enables multithreaded builds (relevant when there are many files), /bigobj is
|
|
# needed for bigger binding projects due to the limit to 64k addressable sections
|
|
set_property(TARGET example APPEND PROPERTY COMPILE_OPTIONS /MP /bigobj)
|
|
# Enforce size-based optimization and link time code generation on MSVC
|
|
# (~30% smaller binaries in experiments); do nothing in debug mode.
|
|
set_property(TARGET example APPEND PROPERTY COMPILE_OPTIONS
|
|
"$<$<CONFIG:Release>:/Os>" "$<$<CONFIG:Release>:/GL>"
|
|
"$<$<CONFIG:MinSizeRel>:/Os>" "$<$<CONFIG:MinSizeRel>:/GL>"
|
|
"$<$<CONFIG:RelWithDebInfo>:/Os>" "$<$<CONFIG:RelWithDebInfo>:/GL>"
|
|
)
|
|
set_property(TARGET example APPEND_STRING PROPERTY LINK_FLAGS_RELEASE "/LTCG ")
|
|
set_property(TARGET example APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL "/LTCG ")
|
|
set_property(TARGET example APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO "/LTCG ")
|
|
endif()
|
|
|
|
# .PYD file extension on Windows
|
|
set_target_properties(example PROPERTIES SUFFIX ".pyd")
|
|
|
|
# Link against the Python shared library
|
|
target_link_libraries(example ${PYTHON_LIBRARY})
|
|
elseif (UNIX)
|
|
# It's quite common to have multiple copies of the same Python version
|
|
# installed on one's system. E.g.: one copy from the OS and another copy
|
|
# that's statically linked into an application like Blender or Maya.
|
|
# If we link our plugin library against the OS Python here and import it
|
|
# into Blender or Maya later on, this will cause segfaults when multiple
|
|
# conflicting Python instances are active at the same time (even when they
|
|
# are of the same version).
|
|
|
|
# Windows is not affected by this issue since it handles DLL imports
|
|
# differently. The solution for Linux and Mac OS is simple: we just don't
|
|
# link against the Python library. The resulting shared library will have
|
|
# missing symbols, but that's perfectly fine -- they will be resolved at
|
|
# import time.
|
|
|
|
# .SO file extension on Linux/Mac OS
|
|
set_target_properties(example PROPERTIES SUFFIX ".so")
|
|
|
|
# Strip unnecessary sections of the binary on Linux/Mac OS
|
|
if(APPLE)
|
|
set_target_properties(example PROPERTIES MACOSX_RPATH ".")
|
|
set_target_properties(example PROPERTIES LINK_FLAGS "-undefined dynamic_lookup ")
|
|
if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
|
|
add_custom_command(TARGET example POST_BUILD
|
|
COMMAND strip -u -r ${PROJECT_BINARY_DIR}/example.so)
|
|
endif()
|
|
else()
|
|
if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
|
|
add_custom_command(TARGET example POST_BUILD
|
|
COMMAND strip ${PROJECT_BINARY_DIR}/example.so)
|
|
endif()
|
|
endif()
|
|
endif()
|