pybind11/tests/local_bindings.h
jesse-sony d65edfb024
Feature/local exception translator (#2650)
* Create a module_internals struct

Since we now have two things that are going to be module local, it felt
correct to add a struct to manage them.

* Add local exception translators

These are added via the  register_local_exception_translator function
and are then applied before the global translators

* Add unit tests to show the local exception translator works

* Fix a bug in the unit test with the string value of KeyError

* Fix a formatting issue

* Rename registered_local_types_cpp()

Rename it to get_registered_local_types_cpp() to disambiguate from the
new member of module_internals

* Add additional comments to new local exception code path

* Add a register_local_exception function

* Add additional unit tests for register_local_exception

* Use get_local_internals like get_internals

* Update documentation for new local exception feature

* Add back a missing space

* Clean-up some issues in the docs

* Remove the code duplication when translating exceptions

Separated out the exception processing into a standalone function in the
details namespace.

Clean-up some comments as per PR notes as well

* Remove the code duplication in register_exception

* Cleanup some formatting things caught by clang-format

* Remove the templates from exception translators

But I added a using declaration to alias the type.

* Remove the extra local from local_internals variable names

* Add an extra explanatory comment to local_internals

* Fix a typo in the code
2021-07-21 05:22:18 -07:00

86 lines
2.7 KiB
C++

#pragma once
#include <utility>
#include "pybind11_tests.h"
/// Simple class used to test py::local:
template <int> class LocalBase {
public:
LocalBase(int i) : i(i) { }
int i = -1;
};
/// Registered with py::module_local in both main and secondary modules:
using LocalType = LocalBase<0>;
/// Registered without py::module_local in both modules:
using NonLocalType = LocalBase<1>;
/// A second non-local type (for stl_bind tests):
using NonLocal2 = LocalBase<2>;
/// Tests within-module, different-compilation-unit local definition conflict:
using LocalExternal = LocalBase<3>;
/// Mixed: registered local first, then global
using MixedLocalGlobal = LocalBase<4>;
/// Mixed: global first, then local
using MixedGlobalLocal = LocalBase<5>;
/// Registered with py::module_local only in the secondary module:
using ExternalType1 = LocalBase<6>;
using ExternalType2 = LocalBase<7>;
using LocalVec = std::vector<LocalType>;
using LocalVec2 = std::vector<NonLocal2>;
using LocalMap = std::unordered_map<std::string, LocalType>;
using NonLocalVec = std::vector<NonLocalType>;
using NonLocalVec2 = std::vector<NonLocal2>;
using NonLocalMap = std::unordered_map<std::string, NonLocalType>;
using NonLocalMap2 = std::unordered_map<std::string, uint8_t>;
// Exception that will be caught via the module local translator.
class LocalException : public std::exception {
public:
explicit LocalException(const char * m) : message{m} {}
const char * what() const noexcept override {return message.c_str();}
private:
std::string message = "";
};
// Exception that will be registered with register_local_exception_translator
class LocalSimpleException : public std::exception {
public:
explicit LocalSimpleException(const char * m) : message{m} {}
const char * what() const noexcept override {return message.c_str();}
private:
std::string message = "";
};
PYBIND11_MAKE_OPAQUE(LocalVec);
PYBIND11_MAKE_OPAQUE(LocalVec2);
PYBIND11_MAKE_OPAQUE(LocalMap);
PYBIND11_MAKE_OPAQUE(NonLocalVec);
//PYBIND11_MAKE_OPAQUE(NonLocalVec2); // same type as LocalVec2
PYBIND11_MAKE_OPAQUE(NonLocalMap);
PYBIND11_MAKE_OPAQUE(NonLocalMap2);
// Simple bindings (used with the above):
template <typename T, int Adjust = 0, typename... Args>
py::class_<T> bind_local(Args && ...args) {
return py::class_<T>(std::forward<Args>(args)...)
.def(py::init<int>())
.def("get", [](T &i) { return i.i + Adjust; });
};
// Simulate a foreign library base class (to match the example in the docs):
namespace pets {
class Pet {
public:
Pet(std::string name) : name_(std::move(name)) {}
std::string name_;
const std::string &name() const { return name_; }
};
} // namespace pets
struct MixGL { int i; MixGL(int i) : i{i} {} };
struct MixGL2 { int i; MixGL2(int i) : i{i} {} };